mirror of
https://github.com/BentoBoxWorld/BentoBox.git
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Remove the deprecated classes for 2.0 (#2216)
This commit is contained in:
parent
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commit
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@ -1,163 +0,0 @@
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package world.bentobox.bentobox.listeners;
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import java.util.Objects;
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import java.util.Optional;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.entity.Entity;
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import org.bukkit.event.entity.EntityPortalEvent;
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import org.bukkit.event.player.PlayerPortalEvent;
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import org.eclipse.jdt.annotation.NonNull;
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import org.eclipse.jdt.annotation.Nullable;
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import world.bentobox.bentobox.BentoBox;
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import world.bentobox.bentobox.database.objects.Island;
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/**
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* Abstracts PlayerPortalEvent and EntityPortalEvent
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* @author tastybento
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* @deprecated replaced not used in new listeners.
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* @since 1.12.1
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*/
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@Deprecated(since="1.21.0", forRemoval=true)
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public class PlayerEntityPortalEvent {
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private final EntityPortalEvent epe;
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private final PlayerPortalEvent ppe;
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/**
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* Create a hybrid PlayerEntityPortalEvent
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* @param epe - EntityPortalEvent
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*/
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public PlayerEntityPortalEvent(EntityPortalEvent epe) {
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this.ppe = null;
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this.epe = epe;
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}
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/**
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* Create a hybrid PlayerEntityPortalEvent
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* @param ppe - PlayerPortalEvent
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*/
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public PlayerEntityPortalEvent(PlayerPortalEvent ppe) {
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this.ppe = ppe;
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this.epe = null;
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}
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/**
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* Returns whether the server will attempt to create a destination portal or not.
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* Only applicable to {@link PlayerPortalEvent}
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* @return whether there should create be a destination portal created
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*/
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public boolean getCanCreatePortal() {
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return epe == null && ppe.getCanCreatePortal();
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}
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/**
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* Returns the entity involved in this event
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* @return Entity who is involved in this event
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*/
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@NonNull
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public Entity getEntity() {
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return epe == null ? ppe.getPlayer() : epe.getEntity();
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}
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/**
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* Gets the location this player moved from
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* @return Location the player or entity moved from
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*/
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@NonNull
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public Location getFrom() {
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return epe == null ? ppe.getFrom() : epe.getFrom();
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}
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/**
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* Gets the location this player moved to
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* @return Location the player moved to
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*/
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@Nullable
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public Location getTo() {
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return epe == null ? ppe.getTo() : epe.getTo();
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}
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/**
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* @return true if constructed with an {@link EntityPortalEvent}
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*/
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public boolean isEntityPortalEvent() {
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return epe != null;
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}
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/**
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* @return true if constructed with an {@link PlayerPortalEvent}
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*/
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public boolean isPlayerPortalEvent() {
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return ppe != null;
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}
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/**
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* Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
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* If a move or teleport event is cancelled, the player will be moved or teleported back to the Location as defined by getFrom(). This will not fire an event
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* Specified by: setCancelled(...) in Cancellable
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* @param cancel true if you wish to cancel this event
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*/
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public void setCancelled(boolean cancel) {
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if (epe == null) {
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ppe.setCancelled(cancel);
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} else {
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epe.setCancelled(cancel);
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}
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}
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/**
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* Sets whether the server should attempt to create a destination portal or not.
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* Only applicable to {@link PlayerPortalEvent}
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* @param canCreatePortal Sets whether there should be a destination portal created
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*/
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public void setCanCreatePortal(boolean canCreatePortal) {
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if (ppe != null) {
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ppe.setCanCreatePortal(canCreatePortal);
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}
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}
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/**
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* Set the Block radius to search in for available portals.
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* @param searchRadius the radius in which to search for a portal from the location
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*/
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public void setSearchRadius(int searchRadius) {
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if (epe == null) {
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ppe.setSearchRadius(searchRadius);
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} else {
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epe.setSearchRadius(searchRadius);
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}
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}
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/**
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* Sets the location that this player will move to
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* @param to New Location this player or entity will move to
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*/
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public void setTo(Location to) {
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if (epe == null) {
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ppe.setTo(to);
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} else {
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epe.setTo(to);
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}
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}
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/**
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* Get island at the from location
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* @return optional island at from location
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*/
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public Optional<Island> getIsland() {
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return BentoBox.getInstance().getIslands().getProtectedIslandAt(getFrom());
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}
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/**
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* Get the from world
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* @return from world
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*/
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@NonNull
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public World getWorld() {
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return Objects.requireNonNull(getFrom().getWorld(), "From world is null!");
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}
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}
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@ -1,489 +0,0 @@
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package world.bentobox.bentobox.listeners;
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import java.util.Arrays;
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import java.util.HashSet;
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import java.util.Objects;
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import java.util.Optional;
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import java.util.Set;
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import java.util.UUID;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.World.Environment;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityPortalEnterEvent;
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import org.bukkit.event.entity.EntityPortalEvent;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.event.player.PlayerPortalEvent;
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import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
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import org.bukkit.util.Vector;
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import org.eclipse.jdt.annotation.NonNull;
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import world.bentobox.bentobox.BentoBox;
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import world.bentobox.bentobox.api.addons.GameModeAddon;
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import world.bentobox.bentobox.blueprints.Blueprint;
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import world.bentobox.bentobox.blueprints.BlueprintPaster;
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import world.bentobox.bentobox.blueprints.dataobjects.BlueprintBundle;
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import world.bentobox.bentobox.database.objects.Island;
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import world.bentobox.bentobox.util.Util;
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import world.bentobox.bentobox.util.teleport.SafeSpotTeleport;
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/**
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* Handles teleportation via the Nether/End portals to the Nether and End dimensions of the worlds added by the GameModeAddons.
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*
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* @author tastybento
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* @deprecated replaced by better listeners.
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* @see world.bentobox.bentobox.listeners.teleports.PlayerTeleportListener
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* @see world.bentobox.bentobox.listeners.teleports.EntityTeleportListener
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* @since 1.12.1
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*/
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@Deprecated(since="1.21.0", forRemoval=true)
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public class PortalTeleportationListener implements Listener {
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private final BentoBox plugin;
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private final Set<UUID> inPortal;
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private final Set<UUID> inTeleport;
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public PortalTeleportationListener(@NonNull BentoBox plugin) {
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this.plugin = plugin;
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inPortal = new HashSet<>();
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inTeleport = new HashSet<>();
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}
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/**
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* Fires the event if nether or end is disabled at the system level
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* @param e - EntityPortalEnterEvent
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*/
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@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
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public void onPlayerPortal(EntityPortalEnterEvent e) {
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if (!(e.getEntity() instanceof Player)) {
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return;
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}
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Entity entity = e.getEntity();
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Material type = e.getLocation().getBlock().getType();
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UUID uuid = entity.getUniqueId();
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if (inPortal.contains(uuid) || !plugin.getIWM().inWorld(Util.getWorld(e.getLocation().getWorld()))) {
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return;
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}
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inPortal.add(uuid);
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if (!Bukkit.getAllowNether() && type.equals(Material.NETHER_PORTAL)) {
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// Schedule a time
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Bukkit.getScheduler().runTaskLater(plugin, () -> {
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// Check again if still in portal
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if (inPortal.contains(uuid)) {
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this.onIslandPortal(new PlayerPortalEvent((Player)entity, e.getLocation(), null, TeleportCause.NETHER_PORTAL, 0, false, 0));
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}
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}, 40);
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return;
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}
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// End portals are instant transfer
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if (!Bukkit.getAllowEnd() && (type.equals(Material.END_PORTAL) || type.equals(Material.END_GATEWAY))) {
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PlayerPortalEvent en = new PlayerPortalEvent((Player)entity,
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e.getLocation(),
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null,
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type.equals(Material.END_PORTAL) ? TeleportCause.END_PORTAL : TeleportCause.END_GATEWAY,
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0,
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false,
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0);
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this.onIslandPortal(en);
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}
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}
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/**
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* Handles non-player portal use.
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*
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* @param e - event
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*/
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@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
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public void onEntityPortal(EntityPortalEvent e) {
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if (plugin.getIWM().inWorld(e.getFrom())) {
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Optional<Material> mat = Arrays.stream(BlockFace.values())
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.map(bf -> e.getFrom().getBlock().getRelative(bf).getType())
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.filter(m -> m.equals(Material.NETHER_PORTAL)
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|| m.equals(Material.END_PORTAL)
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|| m.equals(Material.END_GATEWAY))
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.findFirst();
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if (mat.isEmpty()) {
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e.setCancelled(true);
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} else if (mat.get().equals(Material.NETHER_PORTAL)){
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processPortal(new PlayerEntityPortalEvent(e), Environment.NETHER);
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} else {
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processPortal(new PlayerEntityPortalEvent(e), Environment.THE_END);
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}
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}
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}
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/**
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* Remove inPortal flag only when player exits the portal
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* @param e player move event
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*/
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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public void onExitPortal(PlayerMoveEvent e) {
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if (!inPortal.contains(e.getPlayer().getUniqueId())) {
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return;
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}
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if (e.getTo() != null && !e.getTo().getBlock().getType().equals(Material.NETHER_PORTAL)) {
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inPortal.remove(e.getPlayer().getUniqueId());
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inTeleport.remove(e.getPlayer().getUniqueId());
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}
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}
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/**
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* Handles nether or end portals
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* @param e - event
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*/
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@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
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public void onIslandPortal(PlayerPortalEvent e) {
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switch (e.getCause()) {
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case END_GATEWAY, END_PORTAL -> processPortal(new PlayerEntityPortalEvent(e), Environment.THE_END);
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case NETHER_PORTAL -> processPortal(new PlayerEntityPortalEvent(e), Environment.NETHER);
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default -> {
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// Do nothing
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}
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}
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}
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/**
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* Process the portal action
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* @param e - event
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* @param env - environment that this relates to - NETHER or THE_END
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* @return true if portal happens, false if not
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*/
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private boolean processPortal(final PlayerEntityPortalEvent e, final Environment env) {
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World fromWorld = e.getFrom().getWorld();
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World overWorld = Util.getWorld(fromWorld);
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if (overWorld == null || fromWorld == null || !plugin.getIWM().inWorld(overWorld)) {
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// Do nothing special
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return false;
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}
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if (!isGenerate(overWorld, env)) {
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e.setCancelled(true);
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return false;
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}
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if (!Bukkit.getAllowNether()) {
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e.setCancelled(true);
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}
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if (inTeleport.contains(e.getEntity().getUniqueId())) {
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return false;
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}
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inTeleport.add(e.getEntity().getUniqueId());
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// STANDARD NETHER OR END
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if (!isIslands(overWorld, env)) {
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handleStandardNetherOrEnd(e, fromWorld, overWorld, env);
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return true;
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}
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// FROM NETHER OR END
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// If entering a portal in the other world, teleport to a portal in overworld if there is one
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if (fromWorld.getEnvironment().equals(env)) {
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handleFromNetherOrEnd(e, overWorld, env);
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return true;
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}
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// TO NETHER OR END
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World toWorld = getNetherEndWorld(overWorld, env);
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// Set whether portals should be created or not
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e.setCanCreatePortal(plugin.getIWM().getAddon(overWorld).map(gm -> isMakePortals(gm, env)).orElse(false));
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// Set the destination location
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// If portals cannot be created, then destination is the spawn point, otherwise it's the vector
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e.setTo(getTo(e, env, toWorld));
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// Find the distance from edge of island's protection and set the search radius
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e.getIsland().ifPresent(i -> setSeachRadius(e, i));
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// Check if there is an island there or not
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if (e.getEntity().getType().equals(EntityType.PLAYER)
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&& plugin.getIWM().isPasteMissingIslands(overWorld)
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&& !plugin.getIWM().isUseOwnGenerator(overWorld)
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&& isGenerate(overWorld, env)
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&& isIslands(overWorld, env)
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&& getNetherEndWorld(overWorld, env) != null
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&& e.getIsland().filter(i -> !hasPartnerIsland(i, env)).map(i -> {
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// No nether island present so paste the default one
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e.setCancelled(true);
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pasteNewIsland((Player)e.getEntity(), e.getTo(), i, env);
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return true;
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}).orElse(false)) {
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// All done here
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return true;
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}
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if (e.getCanCreatePortal()) {
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// Let the server teleport
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return true;
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}
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if (env.equals(Environment.THE_END)) {
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// Prevent death from hitting the ground
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e.getEntity().setVelocity(new Vector(0,0,0));
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e.getEntity().setFallDistance(0);
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}
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// If we do not generate portals, teleportation should happen manually with safe spot builder.
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// Otherwise, we could end up with situations when player is placed in mid air, if teleportation
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// is done instantly.
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// Our safe spot task is triggered in next tick, however, end teleportation happens in the same tick.
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// It is placed outside THE_END check, as technically it could happen with the nether portal too.
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e.setCancelled(true);
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// If there is a portal to go to already, then the player will go there
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Bukkit.getScheduler().runTask(plugin, () -> {
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if (!e.getEntity().getWorld().equals(toWorld)) {
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// Else manually teleport entity
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new SafeSpotTeleport.Builder(plugin)
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.entity(e.getEntity())
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.location(e.getTo())
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.portal()
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.thenRun(() -> {
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e.getEntity().setVelocity(new Vector(0,0,0));
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e.getEntity().setFallDistance(0);
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})
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.build();
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}
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});
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return true;
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}
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/**
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* Set the destination of this portal action
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* @param e - event
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* @param env - environment
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* @param toWorld - to world
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*/
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Location getTo(PlayerEntityPortalEvent e, Environment env, World toWorld)
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{
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// Null check - not that useful
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if (e.getFrom().getWorld() == null || toWorld == null)
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{
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return null;
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}
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Location toLocation = Objects.requireNonNullElse(e.getIsland().map(island -> island.getSpawnPoint(env)).
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orElse(e.getFrom().toVector().toLocation(toWorld)), e.getFrom().toVector().toLocation(toWorld));
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// Limit Y to the min/max world height.
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toLocation.setY(Math.max(Math.min(toLocation.getY(), toWorld.getMaxHeight()), toWorld.getMinHeight()));
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if (!e.getCanCreatePortal())
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{
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// Legacy portaling
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return toLocation;
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}
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// Make portals
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// For anywhere other than the end - it is the player's location that is used
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if (!env.equals(Environment.THE_END))
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{
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return toLocation;
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}
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// If the-end then we want the platform to always be generated in the same place no matter where
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// they enter the portal
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final int x = e.getFrom().getBlockX();
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final int z = e.getFrom().getBlockZ();
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final int y = e.getFrom().getBlockY();
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int i = x;
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int j = z;
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int k = y;
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// If the from is not a portal, then we have to find it
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if (!e.getFrom().getBlock().getType().equals(Material.END_PORTAL))
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{
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// Find the portal - due to speed, it is possible that the player will be below or above the portal
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for (k = toWorld.getMinHeight(); (k < e.getWorld().getMaxHeight()) &&
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!e.getWorld().getBlockAt(x, k, z).getType().equals(Material.END_PORTAL); k++);
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}
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// Find the maximum x and z corner
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for (; (i < x + 5) && e.getWorld().getBlockAt(i, k, z).getType().equals(Material.END_PORTAL); i++) ;
|
||||
for (; (j < z + 5) && e.getWorld().getBlockAt(x, k, j).getType().equals(Material.END_PORTAL); j++) ;
|
||||
|
||||
// Mojang end platform generation is:
|
||||
// AIR
|
||||
// AIR
|
||||
// OBSIDIAN
|
||||
// and player is placed on second air block above obsidian.
|
||||
// If Y coordinate is below 2, then obsidian platform is not generated and player falls in void.
|
||||
return new Location(toWorld, i, Math.max(toWorld.getMinHeight() + 2, k), j);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Check if vanilla portals should be used
|
||||
* @param gm - game mode
|
||||
* @param env - environment
|
||||
* @return true or false
|
||||
*/
|
||||
private boolean isMakePortals(GameModeAddon gm, Environment env) {
|
||||
return env.equals(Environment.NETHER) ?
|
||||
gm.getWorldSettings().isMakeNetherPortals() && Bukkit.getAllowNether() :
|
||||
gm.getWorldSettings().isMakeEndPortals() && Bukkit.getAllowEnd();
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if nether or end are generated
|
||||
* @param overWorld - game world
|
||||
* @param env - environment
|
||||
* @return true or false
|
||||
*/
|
||||
private boolean isGenerate(World overWorld, Environment env) {
|
||||
return env.equals(Environment.NETHER) ? plugin.getIWM().isNetherGenerate(overWorld) : plugin.getIWM().isEndGenerate(overWorld);
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if nether or end islands are generated
|
||||
* @param overWorld - over world
|
||||
* @param env - environment
|
||||
* @return true or false
|
||||
*/
|
||||
private boolean isIslands(World overWorld, Environment env) {
|
||||
return env.equals(Environment.NETHER) ? plugin.getIWM().isNetherIslands(overWorld) : plugin.getIWM().isEndIslands(overWorld);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the nether or end world
|
||||
* @param overWorld - over world
|
||||
* @param env - environment
|
||||
* @return nether or end world
|
||||
*/
|
||||
private World getNetherEndWorld(World overWorld, Environment env) {
|
||||
return env.equals(Environment.NETHER) ? plugin.getIWM().getNetherWorld(overWorld) : plugin.getIWM().getEndWorld(overWorld);
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the island has a nether or end island already
|
||||
* @param i - island
|
||||
* @param env - environment
|
||||
* @return true or false
|
||||
*/
|
||||
private boolean hasPartnerIsland(Island i, Environment env) {
|
||||
return env.equals(Environment.NETHER) ? i.hasNetherIsland() : i.hasEndIsland();
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the default nether or end are allowed by the server settings
|
||||
* @param env - environment
|
||||
* @return true or false
|
||||
*/
|
||||
private boolean isAllowedOnServer(Environment env) {
|
||||
return env.equals(Environment.NETHER) ? Bukkit.getAllowNether() : Bukkit.getAllowEnd();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle teleport from nether or end to overworld
|
||||
* @param e - event
|
||||
* @param overWorld - over world
|
||||
* @param env - environment
|
||||
*/
|
||||
private void handleFromNetherOrEnd(PlayerEntityPortalEvent e, World overWorld, Environment env) {
|
||||
// Standard portals
|
||||
if (plugin.getIWM().getAddon(overWorld).map(gm -> isMakePortals(gm, env)).orElse(false)) {
|
||||
e.setTo(e.getFrom().toVector().toLocation(overWorld));
|
||||
// Find distance from edge of island's protection
|
||||
plugin.getIslands().getIslandAt(e.getFrom()).ifPresent(i -> setSeachRadius(e, i));
|
||||
return;
|
||||
}
|
||||
// Custom portals
|
||||
e.setCancelled(true);
|
||||
// If this is from the island nether or end, then go to the same vector, otherwise try island home location
|
||||
Location to = plugin.getIslands().getIslandAt(e.getFrom()).map(i -> i.getSpawnPoint(Environment.NORMAL)).orElse(e.getFrom().toVector().toLocation(overWorld));
|
||||
e.setTo(to);
|
||||
// Else other worlds teleport to the nether
|
||||
new SafeSpotTeleport.Builder(plugin)
|
||||
.entity(e.getEntity())
|
||||
.location(to)
|
||||
.portal()
|
||||
.build();
|
||||
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Handle teleport from or to standard nether or end
|
||||
* @param e - PlayerEntityPortalEvent
|
||||
* @param fromWorld - from world
|
||||
* @param overWorld - over world
|
||||
* @param env - environment involved
|
||||
*/
|
||||
private void handleStandardNetherOrEnd(PlayerEntityPortalEvent e, World fromWorld, World overWorld, Environment env) {
|
||||
if (fromWorld.getEnvironment() != env) {
|
||||
World toWorld = Objects.requireNonNull(getNetherEndWorld(overWorld, env));
|
||||
Location spawnPoint = toWorld.getSpawnLocation();
|
||||
// If going to the nether and nether portals are active then just teleport to approx location
|
||||
if (env.equals(Environment.NETHER) && plugin.getIWM().getWorldSettings(overWorld).isMakeNetherPortals()) {
|
||||
spawnPoint = e.getFrom().toVector().toLocation(toWorld);
|
||||
}
|
||||
// If spawn is set as 0,63,0 in the End then move it to 100, 50 ,0.
|
||||
if (env.equals(Environment.THE_END) && spawnPoint.getBlockX() == 0 && spawnPoint.getBlockZ() == 0) {
|
||||
// Set to the default end spawn
|
||||
spawnPoint = new Location(toWorld, 100, 50, 0);
|
||||
toWorld.setSpawnLocation(100, 50, 0);
|
||||
}
|
||||
if (isAllowedOnServer(env)) {
|
||||
// To Standard Nether or end
|
||||
e.setTo(spawnPoint);
|
||||
} else {
|
||||
// Teleport to standard nether or end
|
||||
new SafeSpotTeleport.Builder(plugin)
|
||||
.entity(e.getEntity())
|
||||
.location(spawnPoint)
|
||||
.portal()
|
||||
.build();
|
||||
}
|
||||
}
|
||||
// From standard nether or end
|
||||
else if (e.getEntity() instanceof Player player){
|
||||
e.setCancelled(true);
|
||||
plugin.getIslands().homeTeleportAsync(overWorld, player);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
void setSeachRadius(PlayerEntityPortalEvent e, Island i) {
|
||||
if (!i.onIsland(e.getFrom())) return;
|
||||
// Find max x or max z
|
||||
int x = Math.abs(i.getProtectionCenter().getBlockX() - e.getFrom().getBlockX());
|
||||
int z = Math.abs(i.getProtectionCenter().getBlockZ() - e.getFrom().getBlockZ());
|
||||
int diff = Math.max(plugin.getSettings().getMinPortalSearchRadius(), i.getProtectionRange() - Math.max(x, z));
|
||||
if (diff > 0 && diff < 128) {
|
||||
e.setSearchRadius(diff);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Pastes the default nether or end island and teleports the player to the island's spawn point
|
||||
* @param player - player to teleport after pasting
|
||||
* @param to - the fallback location if a spawn point is not part of the blueprint
|
||||
* @param island - the island
|
||||
* @param env - NETHER or THE_END
|
||||
*/
|
||||
private void pasteNewIsland(Player player, Location to, Island island, Environment env) {
|
||||
// Paste then teleport player
|
||||
plugin.getIWM().getAddon(island.getWorld()).ifPresent(addon -> {
|
||||
// Get the default bundle's nether or end blueprint
|
||||
BlueprintBundle bb = plugin.getBlueprintsManager().getDefaultBlueprintBundle(addon);
|
||||
if (bb != null) {
|
||||
Blueprint bp = plugin.getBlueprintsManager().getBlueprints(addon).get(bb.getBlueprint(env));
|
||||
if (bp != null) {
|
||||
new BlueprintPaster(plugin, bp,
|
||||
to.getWorld(),
|
||||
island).paste().thenAccept(b -> new SafeSpotTeleport.Builder(plugin)
|
||||
.entity(player)
|
||||
.location(island.getSpawnPoint(env) == null ? to : island.getSpawnPoint(env))
|
||||
// No need to use portal because there will be no portal on the other end
|
||||
.build());
|
||||
} else {
|
||||
plugin.logError("Could not paste default island in nether or end. Is there a nether-island or end-island blueprint?");
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
@ -311,7 +311,7 @@ public abstract class AbstractTeleportListener
|
||||
|
||||
|
||||
/**
|
||||
* This method returns if missing islands should be generated uppon teleportation.
|
||||
* This method returns if missing islands should be generated upon teleportation.
|
||||
* Can happen only in non-custom generators.
|
||||
* @param overWorld OverWorld
|
||||
* @return {@code true} if missing islands must be pasted, {@code false} otherwise.
|
||||
|
@ -1,622 +0,0 @@
|
||||
package world.bentobox.bentobox.listeners;
|
||||
|
||||
import static org.junit.Assert.assertEquals;
|
||||
import static org.junit.Assert.assertFalse;
|
||||
import static org.junit.Assert.assertTrue;
|
||||
import static org.mockito.ArgumentMatchers.any;
|
||||
import static org.mockito.ArgumentMatchers.eq;
|
||||
import static org.mockito.Mockito.mock;
|
||||
import static org.mockito.Mockito.never;
|
||||
import static org.mockito.Mockito.times;
|
||||
import static org.mockito.Mockito.verify;
|
||||
import static org.mockito.Mockito.when;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.Optional;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.World.Environment;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.entity.EntityPortalEvent;
|
||||
import org.bukkit.event.player.PlayerPortalEvent;
|
||||
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
|
||||
import org.bukkit.scheduler.BukkitScheduler;
|
||||
import org.bukkit.util.Vector;
|
||||
import org.eclipse.jdt.annotation.Nullable;
|
||||
import org.junit.After;
|
||||
import org.junit.Before;
|
||||
import org.junit.Test;
|
||||
import org.junit.runner.RunWith;
|
||||
import org.mockito.Mock;
|
||||
import org.mockito.Mockito;
|
||||
import org.powermock.api.mockito.PowerMockito;
|
||||
import org.powermock.core.classloader.annotations.PrepareForTest;
|
||||
import org.powermock.modules.junit4.PowerMockRunner;
|
||||
import org.powermock.reflect.Whitebox;
|
||||
|
||||
import world.bentobox.bentobox.BentoBox;
|
||||
import world.bentobox.bentobox.Settings;
|
||||
import world.bentobox.bentobox.api.addons.GameModeAddon;
|
||||
import world.bentobox.bentobox.api.configuration.WorldSettings;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.blueprints.Blueprint;
|
||||
import world.bentobox.bentobox.blueprints.BlueprintPaster;
|
||||
import world.bentobox.bentobox.blueprints.dataobjects.BlueprintBundle;
|
||||
import world.bentobox.bentobox.database.objects.Island;
|
||||
import world.bentobox.bentobox.managers.BlueprintsManager;
|
||||
import world.bentobox.bentobox.managers.IslandWorldManager;
|
||||
import world.bentobox.bentobox.managers.IslandsManager;
|
||||
import world.bentobox.bentobox.managers.LocalesManager;
|
||||
import world.bentobox.bentobox.managers.PlayersManager;
|
||||
import world.bentobox.bentobox.util.Util;
|
||||
|
||||
/**
|
||||
* @author tastybento
|
||||
*
|
||||
*/
|
||||
@RunWith(PowerMockRunner.class)
|
||||
@PrepareForTest({Bukkit.class, BentoBox.class, User.class, Util.class, BlueprintPaster.class })
|
||||
public class PortalTeleportationListenerTest {
|
||||
|
||||
@Mock
|
||||
private BentoBox plugin;
|
||||
@Mock
|
||||
private IslandsManager im;
|
||||
private PlayersManager pm;
|
||||
@Mock
|
||||
private IslandWorldManager iwm;
|
||||
@Mock
|
||||
private World world;
|
||||
@Mock
|
||||
private World nether;
|
||||
@Mock
|
||||
private World end;
|
||||
@Mock
|
||||
private Player p;
|
||||
@Mock
|
||||
private BlueprintsManager bpm;
|
||||
@Mock
|
||||
private GameModeAddon gameModeAddon;
|
||||
@Mock
|
||||
private WorldSettings ws;
|
||||
@Mock
|
||||
private Player player;
|
||||
|
||||
@Before
|
||||
public void setUp() throws Exception {
|
||||
// Set up plugin
|
||||
Whitebox.setInternalState(BentoBox.class, "instance", plugin);
|
||||
|
||||
// island world mgr
|
||||
when(world.getEnvironment()).thenReturn(Environment.NORMAL);
|
||||
when(nether.getEnvironment()).thenReturn(Environment.NETHER);
|
||||
when(end.getEnvironment()).thenReturn(Environment.THE_END);
|
||||
Location endSpawn = mock(Location.class);
|
||||
when(endSpawn.getWorld()).thenReturn(end);
|
||||
when(end.getSpawnLocation()).thenReturn(endSpawn);
|
||||
when(iwm.getEndWorld(any())).thenReturn(end);
|
||||
when(iwm.isEndGenerate(any())).thenReturn(true);
|
||||
when(iwm.getIslandWorld(any())).thenReturn(world);
|
||||
when(iwm.getNetherWorld(any())).thenReturn(nether);
|
||||
when(iwm.isNetherGenerate(any())).thenReturn(true);
|
||||
when(iwm.inWorld(any(World.class))).thenReturn(true);
|
||||
when(iwm.inWorld(any(Location.class))).thenReturn(true);
|
||||
when(iwm.getNetherSpawnRadius(any())).thenReturn(100);
|
||||
when(iwm.getWorldSettings(any())).thenReturn(ws);
|
||||
when(plugin.getIWM()).thenReturn(iwm);
|
||||
|
||||
PowerMockito.mockStatic(Util.class, Mockito.RETURNS_MOCKS);
|
||||
when(Util.getWorld(any())).thenReturn(world);
|
||||
|
||||
// Settings
|
||||
Settings s = mock(Settings.class);
|
||||
when(plugin.getSettings()).thenReturn(s);
|
||||
|
||||
// Set up nether spawn
|
||||
Location netherSpawn = mock(Location.class);
|
||||
when(netherSpawn.toVector()).thenReturn(new Vector(0,0,0));
|
||||
when(netherSpawn.getWorld()).thenReturn(nether);
|
||||
when(nether.getSpawnLocation()).thenReturn(netherSpawn);
|
||||
|
||||
// Player
|
||||
// Sometimes use Mockito.withSettings().verboseLogging()
|
||||
User user = mock(User.class);
|
||||
when(user.isOp()).thenReturn(false);
|
||||
UUID uuid = UUID.randomUUID();
|
||||
UUID notUUID = UUID.randomUUID();
|
||||
while(notUUID.equals(uuid)) {
|
||||
notUUID = UUID.randomUUID();
|
||||
}
|
||||
when(user.getUniqueId()).thenReturn(uuid);
|
||||
when(user.getPlayer()).thenReturn(p);
|
||||
when(user.getName()).thenReturn("tastybento");
|
||||
User.setPlugin(plugin);
|
||||
|
||||
// Player has island to begin with
|
||||
when(im.hasIsland(any(), any(UUID.class))).thenReturn(true);
|
||||
when(im.isOwner(any(), any())).thenReturn(true);
|
||||
when(im.getOwner(any(), any())).thenReturn(uuid);
|
||||
Optional<Island> optionalIsland = Optional.empty();
|
||||
when(im.getIslandAt(any())).thenReturn(optionalIsland);
|
||||
when(im.homeTeleportAsync(any(), any())).thenReturn(CompletableFuture.completedFuture(true));
|
||||
when(plugin.getIslands()).thenReturn(im);
|
||||
|
||||
when(plugin.getPlayers()).thenReturn(pm);
|
||||
|
||||
// Server & Scheduler
|
||||
BukkitScheduler sch = mock(BukkitScheduler.class);
|
||||
PowerMockito.mockStatic(Bukkit.class);
|
||||
when(Bukkit.getScheduler()).thenReturn(sch);
|
||||
Server server = mock(Server.class);
|
||||
when(server.getAllowNether()).thenReturn(true);
|
||||
when(Bukkit.getServer()).thenReturn(server);
|
||||
|
||||
// Locales
|
||||
LocalesManager lm = mock(LocalesManager.class);
|
||||
when(lm.get(any(), any())).thenReturn("mock translation");
|
||||
when(plugin.getLocalesManager()).thenReturn(lm);
|
||||
|
||||
// Normally in world
|
||||
Util.setPlugin(plugin);
|
||||
|
||||
// Addon
|
||||
Optional<GameModeAddon> opAddon = Optional.of(gameModeAddon);
|
||||
when(iwm.getAddon(any())).thenReturn(opAddon);
|
||||
|
||||
// Blueprints
|
||||
when(plugin.getBlueprintsManager()).thenReturn(bpm);
|
||||
@Nullable
|
||||
BlueprintBundle defaultBB = new BlueprintBundle();
|
||||
Blueprint bp = new Blueprint();
|
||||
bp.setName("blueprintname");
|
||||
defaultBB.setBlueprint(World.Environment.NETHER, bp);
|
||||
defaultBB.setBlueprint(World.Environment.THE_END, bp);
|
||||
when(bpm.getDefaultBlueprintBundle(any())).thenReturn(defaultBB);
|
||||
when(bpm.getBlueprints(any())).thenReturn(Collections.singletonMap("blueprintname", bp));
|
||||
// World Settings
|
||||
when(gameModeAddon.getWorldSettings()).thenReturn(ws);
|
||||
|
||||
// Player
|
||||
when(player.getType()).thenReturn(EntityType.PLAYER);
|
||||
|
||||
// Bukkit
|
||||
when(Bukkit.getAllowNether()).thenReturn(true);
|
||||
when(Bukkit.getAllowEnd()).thenReturn(true);
|
||||
}
|
||||
|
||||
@After
|
||||
public void tearDown() {
|
||||
User.clearUsers();
|
||||
Mockito.framework().clearInlineMocks();
|
||||
}
|
||||
|
||||
private void wrongWorld() {
|
||||
when(iwm.inWorld(any(World.class))).thenReturn(false);
|
||||
when(iwm.inWorld(any(Location.class))).thenReturn(false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testonIslandPortalNotEnd() {
|
||||
Location from = mock(Location.class);
|
||||
// Teleport from world to nether
|
||||
when(from.getWorld()).thenReturn(world);
|
||||
when(from.toVector()).thenReturn(new Vector(1,2,3));
|
||||
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
|
||||
// Wrong cause
|
||||
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.CHORUS_FRUIT);
|
||||
np.onIslandPortal(e);
|
||||
assertFalse(e.isCancelled());
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testonIslandPortalNoEndWorldGenerated() {
|
||||
Location from = mock(Location.class);
|
||||
// Teleport from world to end
|
||||
when(from.getWorld()).thenReturn(world);
|
||||
when(from.toVector()).thenReturn(new Vector(1,2,3));
|
||||
// No end world
|
||||
when(iwm.isEndGenerate(any())).thenReturn(false);
|
||||
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
|
||||
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.END_PORTAL);
|
||||
np.onIslandPortal(e);
|
||||
assertTrue(e.isCancelled());
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testonIslandPortalWrongWorld() {
|
||||
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
|
||||
Location loc = mock(Location.class);
|
||||
|
||||
// Right cause, end exists, wrong world
|
||||
when(loc.getWorld()).thenReturn(mock(World.class));
|
||||
wrongWorld();
|
||||
PlayerPortalEvent e = new PlayerPortalEvent(player, loc, null, TeleportCause.END_PORTAL);
|
||||
when(iwm.isEndGenerate(world)).thenReturn(true);
|
||||
np.onIslandPortal(e);
|
||||
assertFalse(e.isCancelled());
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testonIslandPortalNullWorld() {
|
||||
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
|
||||
Location loc = mock(Location.class);
|
||||
when(loc.getWorld()).thenReturn(null);
|
||||
PlayerPortalEvent e = new PlayerPortalEvent(player, loc, null, TeleportCause.END_PORTAL);
|
||||
np.onIslandPortal(e);
|
||||
assertFalse(e.isCancelled());
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testonIslandPortalHome() {
|
||||
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
|
||||
Location from = mock(Location.class);
|
||||
// Teleport from end
|
||||
when(from.getWorld()).thenReturn(end);
|
||||
|
||||
// Player has no island
|
||||
Player player = mock(Player.class);
|
||||
when(player.getUniqueId()).thenReturn(UUID.randomUUID());
|
||||
when(im.hasIsland(any(), any(UUID.class))).thenReturn(false);
|
||||
// Right cause, end exists, right world
|
||||
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.END_PORTAL);
|
||||
when(iwm.isEndGenerate(world)).thenReturn(true);
|
||||
// No island for player
|
||||
when(im.hasIsland(any(), any(UUID.class))).thenReturn(false);
|
||||
np.onIslandPortal(e);
|
||||
assertTrue(e.isCancelled());
|
||||
// Give player an island
|
||||
when(im.hasIsland(any(), any(UUID.class))).thenReturn(true);
|
||||
np.onIslandPortal(e);
|
||||
assertTrue(e.isCancelled());
|
||||
verify(im).homeTeleportAsync(any(), eq(player));
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testonIslandPortalNonBentoBoxWorld() {
|
||||
when(iwm.inWorld(any(World.class))).thenReturn(false);
|
||||
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
|
||||
Location from = mock(Location.class);
|
||||
// Teleport from nether to world
|
||||
when(from.getWorld()).thenReturn(mock(World.class));
|
||||
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.NETHER_PORTAL);
|
||||
np.onIslandPortal(e);
|
||||
// Verify
|
||||
assertFalse(e.isCancelled());
|
||||
verify(iwm, never()).isEndGenerate(any());
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link PortalTeleportationListener#onEntityPortal(org.bukkit.event.entity.EntityPortalEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testOnEntityPortal() {
|
||||
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
|
||||
Entity ent = mock(Entity.class);
|
||||
when(ent.getType()).thenReturn(EntityType.VILLAGER);
|
||||
when(ent.getWorld()).thenReturn(world);
|
||||
Location from = mock(Location.class);
|
||||
when(from.getWorld()).thenReturn(world);
|
||||
Block block = mock(Block.class);
|
||||
when(from.getBlock()).thenReturn(block);
|
||||
when(block.getRelative(any())).thenReturn(block);
|
||||
when(block.getType()).thenReturn(Material.NETHER_PORTAL);
|
||||
// Not in world
|
||||
wrongWorld();
|
||||
EntityPortalEvent e = new EntityPortalEvent(ent, from, null);
|
||||
np.onEntityPortal(e);
|
||||
assertFalse(e.isCancelled());
|
||||
// In world
|
||||
when(iwm.inWorld(any(World.class))).thenReturn(true);
|
||||
when(iwm.inWorld(any(Location.class))).thenReturn(true);
|
||||
e = new EntityPortalEvent(ent, from, null);
|
||||
np.onEntityPortal(e);
|
||||
assertFalse(e.isCancelled());
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testonIslandPortalNotPortal() {
|
||||
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
|
||||
PlayerPortalEvent e = new PlayerPortalEvent(player, null, null, TeleportCause.COMMAND);
|
||||
np.onIslandPortal(e);
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testonIslandPortalWrongWorldNether() {
|
||||
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
|
||||
Location from = mock(Location.class);
|
||||
when(from.getWorld()).thenReturn(mock(World.class));
|
||||
wrongWorld();
|
||||
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.NETHER_PORTAL);
|
||||
np.onIslandPortal(e);
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testonIslandPortalFromWorldToNetherIsland() {
|
||||
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
|
||||
Location from = mock(Location.class);
|
||||
// Teleport from world to nether
|
||||
when(from.getWorld()).thenReturn(world);
|
||||
when(from.toVector()).thenReturn(new Vector(1,2,3));
|
||||
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.NETHER_PORTAL);
|
||||
// Nether islands active
|
||||
when(iwm.isNetherIslands(any())).thenReturn(true);
|
||||
when(iwm.isNetherGenerate(any())).thenReturn(true);
|
||||
np.onIslandPortal(e);
|
||||
// Event is canceled
|
||||
assertTrue(e.isCancelled());
|
||||
// If nether islands, then to = from but in nether
|
||||
verify(from, times(2)).toVector();
|
||||
// Do not go to spawn
|
||||
verify(nether, never()).getSpawnLocation();
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testonIslandPortalFromWorldToNetherIslandWithSpawnDefined() {
|
||||
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
|
||||
Location from = mock(Location.class);
|
||||
Location to = mock(Location.class);
|
||||
when(to.getWorld()).thenReturn(world);
|
||||
// Teleport from world to nether
|
||||
when(from.getWorld()).thenReturn(world);
|
||||
when(from.toVector()).thenReturn(new Vector(1,2,3));
|
||||
PlayerPortalEvent e = new PlayerPortalEvent(player, from, to, TeleportCause.NETHER_PORTAL);
|
||||
// Nether islands active
|
||||
when(iwm.isNetherIslands(any())).thenReturn(true);
|
||||
when(iwm.isNetherGenerate(any())).thenReturn(true);
|
||||
when(iwm.getNetherWorld(any())).thenReturn(nether);
|
||||
|
||||
Island island = mock(Island.class);
|
||||
Location spawnLoc = mock(Location.class);
|
||||
when(spawnLoc.getWorld()).thenReturn(world);
|
||||
when(island.getSpawnPoint(any())).thenReturn(spawnLoc);
|
||||
Optional<Island> optionalIsland = Optional.of(island);
|
||||
// Island exists at location
|
||||
when(im.getIslandAt(any())).thenReturn(optionalIsland);
|
||||
|
||||
|
||||
np.onIslandPortal(e);
|
||||
// Verify
|
||||
assertTrue(e.isCancelled());
|
||||
// If nether islands, then to = from but in nether
|
||||
verify(from, times(2)).toVector();
|
||||
// Do not go to spawn
|
||||
verify(nether, never()).getSpawnLocation();
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testonIslandPortalFromWorldToNetherIslandWithNoSpawnDefined() {
|
||||
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
|
||||
Location from = mock(Location.class);
|
||||
// Teleport from world to nether
|
||||
when(from.getWorld()).thenReturn(world);
|
||||
when(from.toVector()).thenReturn(new Vector(1,2,3));
|
||||
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.NETHER_PORTAL);
|
||||
// Nether islands active
|
||||
when(iwm.isNetherIslands(any())).thenReturn(true);
|
||||
when(iwm.isNetherGenerate(any())).thenReturn(true);
|
||||
|
||||
Island island = mock(Island.class);
|
||||
when(island.getSpawnPoint(any())).thenReturn(null);
|
||||
Optional<Island> optionalIsland = Optional.of(island);
|
||||
// Island exists at location
|
||||
when(im.getIslandAt(any())).thenReturn(optionalIsland);
|
||||
|
||||
|
||||
np.onIslandPortal(e);
|
||||
// Verify
|
||||
assertTrue(e.isCancelled());
|
||||
// If nether islands, then to = from but in nether
|
||||
verify(from, times(2)).toVector();
|
||||
// Do not go to spawn
|
||||
verify(nether, never()).getSpawnLocation();
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testonIslandPortalFromWorldToNetherStandard() {
|
||||
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
|
||||
Location from = mock(Location.class);
|
||||
// Teleport from world to nether
|
||||
when(from.getWorld()).thenReturn(world);
|
||||
when(from.toVector()).thenReturn(new Vector(1,2,3));
|
||||
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.NETHER_PORTAL);
|
||||
// Nether islands inactive
|
||||
when(iwm.isNetherIslands(any())).thenReturn(false);
|
||||
when(iwm.isNetherGenerate(any())).thenReturn(true);
|
||||
np.onIslandPortal(e);
|
||||
// Verify
|
||||
assertFalse(e.isCancelled());
|
||||
// We are not going to 1,2,3
|
||||
assertFalse(e.getTo().toString().contains("x=1.0,y=2.0,z=3.0"));
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testonIslandPortalFromWorldToNetherStandardMakePortals() {
|
||||
when(ws.isMakeNetherPortals()).thenReturn(true);
|
||||
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
|
||||
Location from = mock(Location.class);
|
||||
// Teleport from world to nether
|
||||
when(from.getWorld()).thenReturn(world);
|
||||
when(from.toVector()).thenReturn(new Vector(1,2,3));
|
||||
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.NETHER_PORTAL);
|
||||
// Nether islands inactive
|
||||
when(iwm.isNetherIslands(any())).thenReturn(false);
|
||||
when(iwm.isNetherGenerate(any())).thenReturn(true);
|
||||
np.onIslandPortal(e);
|
||||
// Verify
|
||||
assertFalse(e.isCancelled());
|
||||
assertTrue(e.getTo().toString().contains("x=1.0,y=2.0,z=3.0"));
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testonIslandPortalFromNetherStandard() throws Exception {
|
||||
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
|
||||
Location from = mock(Location.class);
|
||||
// Teleport from nether to world
|
||||
when(from.getWorld()).thenReturn(nether);
|
||||
when(from.toVector()).thenReturn(new Vector(1,2,3));
|
||||
Player p = mock(Player.class);
|
||||
when(p.getUniqueId()).thenReturn(UUID.randomUUID());
|
||||
|
||||
PlayerPortalEvent e = new PlayerPortalEvent(p, from, null, TeleportCause.NETHER_PORTAL);
|
||||
// Nether islands inactive
|
||||
when(iwm.isNetherIslands(any())).thenReturn(false);
|
||||
when(iwm.isNetherGenerate(any())).thenReturn(true);
|
||||
|
||||
// Player should be teleported to their island
|
||||
np.onIslandPortal(e);
|
||||
// Verify
|
||||
assertTrue(e.isCancelled());
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testonIslandPortalFromNetherIsland() {
|
||||
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
|
||||
Location from = mock(Location.class);
|
||||
// Teleport from nether to world
|
||||
when(from.getWorld()).thenReturn(nether);
|
||||
when(from.toVector()).thenReturn(new Vector(1,2,3));
|
||||
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.NETHER_PORTAL);
|
||||
// Nether islands active
|
||||
when(iwm.isNetherIslands(any())).thenReturn(true);
|
||||
when(iwm.isNetherGenerate(any())).thenReturn(true);
|
||||
np.onIslandPortal(e);
|
||||
// Verify
|
||||
assertTrue(e.isCancelled());
|
||||
// If regular nether, then to = island location
|
||||
verify(from).toVector();
|
||||
verify(im, never()).getIslandLocation(any(), any());
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testonIslandPortalNullWorldNether() {
|
||||
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
|
||||
Location from = mock(Location.class);
|
||||
// Teleport from nether to world
|
||||
when(from.getWorld()).thenReturn(null);
|
||||
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.NETHER_PORTAL);
|
||||
np.onIslandPortal(e);
|
||||
// Verify
|
||||
assertFalse(e.isCancelled());
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testonIslandPortalNonBentoBoxWorldNether() {
|
||||
when(iwm.inWorld(any(World.class))).thenReturn(false);
|
||||
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
|
||||
Location from = mock(Location.class);
|
||||
// Teleport from nether to world
|
||||
when(from.getWorld()).thenReturn(mock(World.class));
|
||||
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.NETHER_PORTAL);
|
||||
np.onIslandPortal(e);
|
||||
// Verify
|
||||
assertFalse(e.isCancelled());
|
||||
verify(iwm, never()).isNetherGenerate(any());
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Test method for {@link PortalTeleportationListener#setSeachRadius(PlayerPortalEvent, Island)
|
||||
*/
|
||||
@Test
|
||||
public void testSetSeachRadius() {
|
||||
Location from = mock(Location.class);
|
||||
Location to = mock(Location.class);
|
||||
PlayerPortalEvent e = new PlayerPortalEvent(p, from, to);
|
||||
Island island = mock(Island.class);
|
||||
when(island.onIsland(any())).thenReturn(true);
|
||||
Location center = mock(Location.class);
|
||||
when(center.getBlockX()).thenReturn(200);
|
||||
when(center.getBlockZ()).thenReturn(200);
|
||||
when(island.getProtectionCenter()).thenReturn(center);
|
||||
when(island.getProtectionRange()).thenReturn(200);
|
||||
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
|
||||
when(from.getBlockZ()).thenReturn(205);
|
||||
assertEquals(128, e.getSearchRadius());
|
||||
|
||||
for (int x = 200; x < 410; x++) {
|
||||
when(from.getBlockX()).thenReturn(x);
|
||||
np.setSeachRadius(new PlayerEntityPortalEvent(e), island);
|
||||
if (x >= 400) {
|
||||
assertEquals(1, e.getSearchRadius());
|
||||
} else if (x < 273) {
|
||||
assertEquals(128, e.getSearchRadius());
|
||||
} else if (x < 400) {
|
||||
assertEquals(400 - x, e.getSearchRadius());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link PortalTeleportationListener#setSeachRadius(PlayerPortalEvent, Island)
|
||||
*/
|
||||
@Test
|
||||
public void testSetSeachRadiusNotOnIsland() {
|
||||
Location from = mock(Location.class);
|
||||
PlayerPortalEvent e = new PlayerPortalEvent(p, from, null);
|
||||
Island island = mock(Island.class);
|
||||
when(island.onIsland(any())).thenReturn(false);
|
||||
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
|
||||
np.setSeachRadius(new PlayerEntityPortalEvent(e), island);
|
||||
assertEquals(128, e.getSearchRadius());
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user