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https://github.com/BentoBoxWorld/BentoBox.git
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parent
f12773475b
commit
d926873992
@ -1,10 +1,15 @@
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package world.bentobox.bentobox.managers.island;
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package world.bentobox.bentobox.managers.island;
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<<<<<<< HEAD
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import org.apache.commons.lang.Validate;
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import org.apache.commons.lang.Validate;
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import com.google.common.collect.Table;
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import com.google.common.collect.Table;
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import com.google.common.collect.TreeBasedTable;
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import com.google.common.collect.TreeBasedTable;
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=======
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import com.google.common.collect.Table;
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import com.google.common.collect.TreeBasedTable;
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>>>>>>> parent of bfff61e... Rewrote IslandGrid.Cell
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import world.bentobox.bentobox.database.objects.Island;
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import world.bentobox.bentobox.database.objects.Island;
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/**
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/**
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@ -64,12 +69,12 @@ public class IslandGrid {
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public Island getIslandAt(int x, int z) {
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public Island getIslandAt(int x, int z) {
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Table.Cell<Integer, Integer, Cell> tableCell = grid.cellSet()
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Table.Cell<Integer, Integer, Cell> tableCell = grid.cellSet()
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.stream()
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.stream()
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.filter(cell -> cell.getValue().getState().equals(CellState.OCCUPIED))
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.filter(cell -> (cell.getValue().getState().equals(CellState.OCCUPIED)))
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.filter(cell -> cell.getValue().getIsland().inIslandSpace(x, z))
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.filter(cell -> ((Island) cell.getValue().getObject()).inIslandSpace(x, z))
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.findFirst().orElse(null);
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.findFirst().orElse(null);
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if (tableCell != null) {
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if (tableCell != null) {
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return tableCell.getValue().getIsland();
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return (Island) tableCell.getValue().getObject();
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}
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}
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return null;
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return null;
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}
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}
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@ -78,24 +83,20 @@ public class IslandGrid {
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* @author Poslovitch
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* @author Poslovitch
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*/
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*/
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private class Cell {
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private class Cell {
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private final CellState state;
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private CellState state;
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private final Island island;
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private Object object;
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private Cell(CellState state, Island island) {
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// Make sure the hard way that none of the parameters are null
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Validate.notNull(state, "Cell state cannot be null");
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Validate.notNull(island, "Island cannot be null");
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private Cell(CellState state, Object object) {
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this.state = state;
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this.state = state;
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this.island = island;
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this.object = object;
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}
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}
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private CellState getState() {
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private CellState getState() {
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return state;
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return state;
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}
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}
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private Island getIsland() {
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private Object getObject() {
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return island;
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return object;
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}
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}
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}
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}
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@ -103,6 +104,7 @@ public class IslandGrid {
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* @author Poslovitch
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* @author Poslovitch
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*/
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*/
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private enum CellState {
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private enum CellState {
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//RESERVED,
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OCCUPIED
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OCCUPIED
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}
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}
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}
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}
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