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Creating end/nether islands on first join to dimension
Substitutes for PR #713 because the code did not work. https://github.com/BentoBoxWorld/BentoBox/pull/713 Pastes and teleports to preferred spawn location.
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@ -1,8 +1,11 @@
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package world.bentobox.bentobox.listeners;
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package world.bentobox.bentobox.listeners;
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import java.util.Optional;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.World.Environment;
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import org.bukkit.World.Environment;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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@ -15,6 +18,7 @@ import world.bentobox.bentobox.BentoBox;
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import world.bentobox.bentobox.util.Util;
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import world.bentobox.bentobox.util.Util;
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import world.bentobox.bentobox.util.teleport.SafeSpotTeleport;
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import world.bentobox.bentobox.util.teleport.SafeSpotTeleport;
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import world.bentobox.bentobox.blueprints.BlueprintPaster;
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import world.bentobox.bentobox.blueprints.BlueprintPaster;
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import world.bentobox.bentobox.database.objects.Island;
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/**
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/**
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* Handles teleportation via the Nether/End portals to the Nether and End dimensions of the worlds added by the GameModeAddons.
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* Handles teleportation via the Nether/End portals to the Nether and End dimensions of the worlds added by the GameModeAddons.
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@ -94,26 +98,19 @@ public class PortalTeleportationListener implements Listener {
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World endWorld = plugin.getIWM().getEndWorld(overWorld);
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World endWorld = plugin.getIWM().getEndWorld(overWorld);
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// If this is to island End, then go to the same vector, otherwise try spawn
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// If this is to island End, then go to the same vector, otherwise try spawn
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Location to = plugin.getIslands().getIslandAt(e.getFrom()).map(i -> i.getSpawnPoint(Environment.THE_END)).orElse(e.getFrom().toVector().toLocation(endWorld));
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Optional<Island> optionalIsland = plugin.getIslands().getIslandAt(e.getFrom());
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Location to = optionalIsland.map(i -> i.getSpawnPoint(Environment.THE_END)).orElse(e.getFrom().toVector().toLocation(endWorld));
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e.setCancelled(true);
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e.setCancelled(true);
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// Check if there is a missing end island
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if (plugin.getIWM().isEndGenerate(overWorld) && plugin.getIWM().isEndIslands(overWorld) && plugin.getIWM().getEndWorld(overWorld) != null) {
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if (plugin.getIWM().isEndGenerate(overWorld)
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if (!plugin.getIslands().getIslandAt(e.getFrom()).hasEndIsland()) {
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&& plugin.getIWM().isEndIslands(overWorld)
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//To do, paste the schem/blueprint
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&& plugin.getIWM().getEndWorld(overWorld) != null
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Runnable task = () -> {
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&& !optionalIsland.map(Island::hasEndIsland).orElse(true)) {
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new SafeSpotTeleport.Builder(plugin)
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// No end island present so paste the default one
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.entity(e.getPlayer())
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pasteNewIsland(e.getPlayer(), to, optionalIsland.get(), Environment.THE_END);
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.location(to)
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.portal()
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.build();
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};
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plugin.getIWM().getAddon(overWorld).ifPresent(addon
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-> new BlueprintPaster(plugin, plugin.getBlueprintsManager().getBlueprints(addon).get("end-island"), addon.getEndWorld(), plugin.getIslands().getIslandAt(e.getFrom()).get(), task));
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return true;
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return true;
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}
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}
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}
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// Else other worlds teleport to the nether
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// Else other worlds teleport to the nether
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new SafeSpotTeleport.Builder(plugin)
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new SafeSpotTeleport.Builder(plugin)
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.entity(e.getPlayer())
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.entity(e.getPlayer())
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@ -144,7 +141,6 @@ public class PortalTeleportationListener implements Listener {
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if (fromWorld.getEnvironment() != Environment.NETHER) {
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if (fromWorld.getEnvironment() != Environment.NETHER) {
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// To Standard Nether
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// To Standard Nether
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e.setTo(plugin.getIWM().getNetherWorld(overWorld).getSpawnLocation());
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e.setTo(plugin.getIWM().getNetherWorld(overWorld).getSpawnLocation());
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// e.useTravelAgent(true); - No longer available in 1.14
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}
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}
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// From standard nether
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// From standard nether
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else {
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else {
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@ -169,27 +165,20 @@ public class PortalTeleportationListener implements Listener {
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return true;
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return true;
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}
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}
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// TO NETHER
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// TO NETHER
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World nether = plugin.getIWM().getNetherWorld(overWorld);
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World nether = plugin.getIWM().getNetherWorld(overWorld);
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// If this is to island nether, then go to the same vector, otherwise try spawn
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// If this is to island nether, then go to the same vector, otherwise try spawn
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Location to = plugin.getIslands().getIslandAt(e.getFrom()).map(i -> i.getSpawnPoint(Environment.NETHER)).orElse(e.getFrom().toVector().toLocation(nether));
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Optional<Island> optionalIsland = plugin.getIslands().getIslandAt(e.getFrom());
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Location to = optionalIsland.map(i -> i.getSpawnPoint(Environment.NETHER)).orElse(e.getFrom().toVector().toLocation(nether));
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e.setCancelled(true);
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e.setCancelled(true);
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// Check if there is an island there or not
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if (plugin.getIWM().isNetherGenerate(overWorld) && plugin.getIWM().isNetherIslands(overWorld) && plugin.getIWM().getNetherWorld(overWorld) != null) {
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if (plugin.getIWM().isNetherGenerate(overWorld)
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if (!plugin.getIslands().getIslandAt(e.getFrom()).hasNetherIsland()) {
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&& plugin.getIWM().isNetherIslands(overWorld)
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//To do, paste the schem/blueprint
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&& plugin.getIWM().getNetherWorld(overWorld) != null
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Runnable task = () -> {
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&& !optionalIsland.map(Island::hasNetherIsland).orElse(true)) {
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new SafeSpotTeleport.Builder(plugin)
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// No nether island present so paste the default one
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.entity(e.getPlayer())
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pasteNewIsland(e.getPlayer(), to, optionalIsland.get(), Environment.NETHER);
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.location(to)
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.portal()
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.build();
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};
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plugin.getIWM().getAddon(overWorld).ifPresent(addon
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-> new BlueprintPaster(plugin, plugin.getBlueprintsManager().getBlueprints(addon).get("nether-island"), addon.getNetherWorld(), plugin.getIslands().getIslandAt(e.getFrom()).get(), task));
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return true;
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return true;
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}
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}
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}
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// Else other worlds teleport to the nether
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// Else other worlds teleport to the nether
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new SafeSpotTeleport.Builder(plugin)
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new SafeSpotTeleport.Builder(plugin)
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@ -199,4 +188,24 @@ public class PortalTeleportationListener implements Listener {
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.build();
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.build();
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return true;
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return true;
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}
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}
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/**
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* Pastes the default nether or end island and teleports the player to the island's spawn point
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* @param player - player to teleport after pasting
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* @param to - the fallback location if a spawn point is not part of the blueprint
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* @param island - the island
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* @param env - NETHER or THE_END
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*/
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private void pasteNewIsland(Player player, Location to, Island island, Environment env) {
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String name = env.equals(Environment.NETHER) ? "nether-island" : "end-island";
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// Paste then teleport player
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plugin.getIWM().getAddon(island.getWorld()).ifPresent(addon
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-> new BlueprintPaster(plugin, plugin.getBlueprintsManager().getBlueprints(addon).get(name),
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to.getWorld(),
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island, () -> new SafeSpotTeleport.Builder(plugin)
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.entity(player)
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.location(island.getSpawnPoint(env) == null ? to : island.getSpawnPoint(env))
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// No need to use portal because there will be no portal on the other end
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.build()));
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}
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}
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}
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