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https://github.com/BentoBoxWorld/BentoBox.git
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Code clean up
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e3731994b3
commit
dec162744c
@ -65,17 +65,17 @@ public class PlaceBlocksListener extends AbstractFlagListener {
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return;
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return;
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default:
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default:
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// Check in-hand items
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// Check in-hand items
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if (e.getMaterial() != null) {
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// This check protects against an exploit in 1.7.9 against cactus
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// This check protects against an exploit in 1.7.9 against cactus
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// and sugar cane and placing boats on non-liquids
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// and sugar cane and placing boats on non-liquids
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if (e.getMaterial().equals(Material.END_CRYSTAL) || e.getMaterial() == Material.WOOD_DOOR || e.getMaterial() == Material.CHEST
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if (e.getMaterial() != null
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|| e.getMaterial() == Material.TRAPPED_CHEST || e.getMaterial() == Material.IRON_DOOR
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&& (e.getMaterial().equals(Material.END_CRYSTAL) || e.getMaterial().equals(Material.WOOD_DOOR)
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|| (e.getMaterial().name().contains("BOAT") && !e.getClickedBlock().isLiquid())) {
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|| e.getMaterial().equals(Material.CHEST) || e.getMaterial().equals(Material.TRAPPED_CHEST)
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|| e.getMaterial().equals(Material.IRON_DOOR) || (e.getMaterial().name().contains("BOAT")
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&& !e.getClickedBlock().isLiquid()))) {
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checkIsland(e, e.getPlayer().getLocation(), Flags.PLACE_BLOCKS);
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checkIsland(e, e.getPlayer().getLocation(), Flags.PLACE_BLOCKS);
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}
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}
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}
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}
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}
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}
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}
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/**
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/**
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* Handles Frost Walking on visitor's islands. This creates ice blocks, which is like placing blocks
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* Handles Frost Walking on visitor's islands. This creates ice blocks, which is like placing blocks
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@ -23,17 +23,6 @@ import us.tastybento.bskyblock.lists.Flags;
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*/
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*/
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public class RemoveMobsListener extends AbstractFlagListener {
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public class RemoveMobsListener extends AbstractFlagListener {
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private static Set<EntityType> keepers;
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public RemoveMobsListener() {
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keepers = new HashSet<>();
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keepers.add(EntityType.ZOMBIE_VILLAGER);
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keepers.add(EntityType.PIG_ZOMBIE);
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keepers.add(EntityType.WITHER);
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keepers.add(EntityType.ENDERMAN);
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keepers.add(EntityType.GHAST);
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}
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@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
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@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
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public void onUserTeleport(PlayerTeleportEvent e) {
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public void onUserTeleport(PlayerTeleportEvent e) {
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// Only process if flag is active
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// Only process if flag is active
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@ -43,6 +32,13 @@ public class RemoveMobsListener extends AbstractFlagListener {
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}
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}
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public static void clearArea(Location loc) {
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public static void clearArea(Location loc) {
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Set<EntityType> keepers = new HashSet<>();
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keepers.add(EntityType.ZOMBIE_VILLAGER);
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keepers.add(EntityType.PIG_ZOMBIE);
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keepers.add(EntityType.WITHER);
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keepers.add(EntityType.ENDERMAN);
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keepers.add(EntityType.GHAST);
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loc.getWorld().getNearbyEntities(loc, 5D, 5D, 5D).stream()
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loc.getWorld().getNearbyEntities(loc, 5D, 5D, 5D).stream()
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.filter(en -> (en instanceof Monster))
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.filter(en -> (en instanceof Monster))
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.filter(en -> !keepers.contains(en.getType()))
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.filter(en -> !keepers.contains(en.getType()))
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@ -39,6 +39,9 @@ import us.tastybento.bskyblock.listeners.flags.clicklisteners.WorldToggleClickLi
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import us.tastybento.bskyblock.managers.RanksManager;
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import us.tastybento.bskyblock.managers.RanksManager;
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public class Flags {
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public class Flags {
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private Flags() {}
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// Disabled setting 'rank'
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// Disabled setting 'rank'
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private static final int DISABLED = -1;
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private static final int DISABLED = -1;
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@ -8,8 +8,6 @@ import us.tastybento.bskyblock.api.events.island.IslandEvent;
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import us.tastybento.bskyblock.api.events.island.IslandEvent.Reason;
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import us.tastybento.bskyblock.api.events.island.IslandEvent.Reason;
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import us.tastybento.bskyblock.database.objects.Island;
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import us.tastybento.bskyblock.database.objects.Island;
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//import com.wasteofplastic.askyblock.nms.NMSAbstraction;
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/**
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/**
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* Deletes islands fast using chunk regeneration
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* Deletes islands fast using chunk regeneration
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*
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*
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