Merge branch 'develop' of https://github.com/BentoBoxWorld/BentoBox.git into develop

This commit is contained in:
tastybento 2021-02-06 12:08:20 -08:00
commit e7672b17c4
6 changed files with 626 additions and 317 deletions

View File

@ -119,7 +119,7 @@ public class IslandExpelCommand extends CompositeCommand {
target.sendMessage("commands.island.expel.player-expelled-you", TextVariables.NAME, user.getName());
island.getWorld().playSound(target.getLocation(), Sound.ENTITY_GENERIC_EXPLODE, 1F, 1F);
if (getIslands().hasIsland(getWorld(), target)) {
if (getIslands().hasIsland(getWorld(), target) || getIslands().inTeam(getWorld(), target.getUniqueId())) {
// Success
user.sendMessage(SUCCESS, TextVariables.NAME, target.getName());
// Teleport home

View File

@ -316,7 +316,7 @@ public interface WorldSettings extends ConfigObject {
*/
@NonNull
List<String> getOnLeaveCommands();
/**
* Returns a list of commands that should be executed when the player respawns after death if {@link Flags#ISLAND_RESPAWN} is true.<br/>
* @return a list of commands.
@ -537,4 +537,22 @@ public interface WorldSettings extends ConfigObject {
{
return "create";
}
/**
* Make a nether portal when teleporting to the nether through an overworld portal
* @return true if a portal should be made
* @since 1.16.0
*/
default boolean isMakeNetherPortals() {
return false;
}
/**
* Make an end portal when teleporting to the end through an end portal
* @return true if a portal should be made
* @since 1.16.0
*/
default boolean isMakeEndPortals() {
return false;
}
}

View File

@ -53,8 +53,9 @@ public class BentoBoxLocale {
* @return Text for this locale reference or the reference if nothing has been found
*/
public String get(String reference) {
if (config.contains(reference)) {
return config.getString(reference);
Object obj = config.get(reference);
if (obj instanceof String) {
return obj.toString();
}
return reference; // return reference in case nothing has been found
}

View File

@ -0,0 +1,160 @@
package world.bentobox.bentobox.listeners;
import java.util.Optional;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Entity;
import org.bukkit.event.entity.EntityPortalEvent;
import org.bukkit.event.player.PlayerPortalEvent;
import org.eclipse.jdt.annotation.NonNull;
import org.eclipse.jdt.annotation.Nullable;
import world.bentobox.bentobox.BentoBox;
import world.bentobox.bentobox.database.objects.Island;
/**
* Abstracts PlayerPortalEvent and EntityPortalEvent
* @author tastybento
*
*/
public class PlayerEntityPortalEvent {
private final EntityPortalEvent epe;
private final PlayerPortalEvent ppe;
/**
* Create a hybrid PlayerEntityPortalEvent
* @param epe - EntityPortalEvent
*/
public PlayerEntityPortalEvent(EntityPortalEvent epe) {
this.ppe = null;
this.epe = epe;
}
/**
* Create a hybrid PlayerEntityPortalEvent
* @param ppe - PlayerPortalEvent
*/
public PlayerEntityPortalEvent(PlayerPortalEvent ppe) {
this.ppe = ppe;
this.epe = null;
}
/**
* Returns whether the server will attempt to create a destination portal or not.
* Only applicable to {@link PlayerPortalEvent}
* @return whether there should create be a destination portal created
*/
public boolean getCanCreatePortal() {
return epe == null ? ppe.getCanCreatePortal() : false;
}
/**
* Returns the entity involved in this event
* @return Entity who is involved in this event
*/
@NonNull
public Entity getEntity() {
return epe == null ? ppe.getPlayer() : epe.getEntity();
}
/**
* Gets the location this player moved from
* @return Location the player or entity moved from
*/
@NonNull
public Location getFrom() {
return epe == null ? ppe.getFrom() : epe.getFrom();
}
/**
* Gets the location this player moved to
* @return Location the player moved to
*/
@Nullable
public Location getTo() {
return epe == null ? ppe.getTo() : epe.getTo();
}
/**
* @return true if constructed with an {@link EntityPortalEvent}
*/
public boolean isEntityPortalEvent() {
return epe != null;
}
/**
* @return true if constructed with an {@link PlayerPortalEvent}
*/
public boolean isPlayerPortalEvent() {
return ppe != null;
}
/**
* Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
* If a move or teleport event is cancelled, the player will be moved or teleported back to the Location as defined by getFrom(). This will not fire an event
* Specified by: setCancelled(...) in Cancellable
* @param cancel true if you wish to cancel this event
*/
public void setCancelled(boolean cancel) {
if (epe == null) {
ppe.setCancelled(cancel);
} else {
epe.setCancelled(cancel);
}
}
/**
* Sets whether the server should attempt to create a destination portal or not.
* Only applicable to {@link PlayerPortalEvent}
* @param canCreatePortal Sets whether there should be a destination portal created
*/
public void setCanCreatePortal(boolean canCreatePortal) {
if (ppe != null) {
ppe.setCanCreatePortal(canCreatePortal);
}
}
/**
* Set the Block radius to search in for available portals.
* @param searchRadius the radius in which to search for a portal from the location
*/
public void setSearchRadius(int searchRadius) {
if (epe == null) {
ppe.setSearchRadius(searchRadius);
} else {
epe.setSearchRadius(searchRadius);
}
}
/**
* Sets the location that this player will move to
* @param to New Location this player or entity will move to
*/
public void setTo(Location to) {
if (epe == null) {
ppe.setTo(to);
} else {
epe.setTo(to);
}
}
/**
* Get island at the from location
* @return optional island at from location
*/
public Optional<Island> getIsland() {
return BentoBox.getInstance().getIslands().getProtectedIslandAt(getFrom());
}
/**
* Get the from world
* @return from world
*/
@Nullable
public World getWorld() {
return getFrom().getWorld();
}
}

View File

@ -1,5 +1,6 @@
package world.bentobox.bentobox.listeners;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Optional;
import java.util.Set;
@ -10,12 +11,14 @@ import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.World.Environment;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityPortalEnterEvent;
import org.bukkit.event.entity.EntityPortalEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerPortalEvent;
import org.bukkit.event.player.PlayerTeleportEvent;
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
@ -23,6 +26,7 @@ import org.bukkit.util.Vector;
import org.eclipse.jdt.annotation.NonNull;
import world.bentobox.bentobox.BentoBox;
import world.bentobox.bentobox.api.addons.GameModeAddon;
import world.bentobox.bentobox.blueprints.Blueprint;
import world.bentobox.bentobox.blueprints.BlueprintPaster;
import world.bentobox.bentobox.blueprints.dataobjects.BlueprintBundle;
@ -57,19 +61,23 @@ public class PortalTeleportationListener implements Listener {
* @param e
*/
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onPlayerPortal(PlayerMoveEvent e) {
UUID uuid = e.getPlayer().getUniqueId();
if (inPortal.contains(uuid) || !plugin.getIWM().inWorld(Util.getWorld(e.getFrom().getWorld()))) {
public void onPlayerPortal(EntityPortalEnterEvent e) {
if (!(e.getEntity() instanceof Player)) {
return;
}
if (!Bukkit.getAllowNether() && e.getPlayer().getLocation().getBlock().getType().equals(Material.NETHER_PORTAL)) {
Material type = e.getLocation().getBlock().getType();
UUID uuid = e.getEntity().getUniqueId();
if (inPortal.contains(uuid) || !plugin.getIWM().inWorld(Util.getWorld(e.getLocation().getWorld()))) {
return;
}
if (!Bukkit.getAllowNether() && type.equals(Material.NETHER_PORTAL)) {
inPortal.add(uuid);
// Schedule a time
Bukkit.getScheduler().runTaskLater(plugin, () -> {
// Check again if still in portal
if (e.getPlayer().getLocation().getBlock().getType().equals(Material.NETHER_PORTAL)) {
PlayerPortalEvent en = new PlayerPortalEvent(e.getPlayer(), e.getPlayer().getLocation(), null, TeleportCause.NETHER_PORTAL, 0, false, 0);
if (!this.onNetherPortal(en)) {
if (type.equals(Material.NETHER_PORTAL)) {
PlayerPortalEvent en = new PlayerPortalEvent((Player)e.getEntity(), e.getLocation(), null, TeleportCause.NETHER_PORTAL, 0, false, 0);
if (!this.onIslandPortal(en)) {
// Failed
inPortal.remove(uuid);
}
@ -79,9 +87,16 @@ public class PortalTeleportationListener implements Listener {
}, 40);
return;
}
if (!Bukkit.getAllowEnd() && e.getPlayer().getLocation().getBlock().getType().equals(Material.END_PORTAL)) {
PlayerPortalEvent en = new PlayerPortalEvent(e.getPlayer(), e.getPlayer().getLocation(), null, TeleportCause.END_PORTAL, 0, false, 0);
this.onEndIslandPortal(en);
// End portals are instant transfer
if (!Bukkit.getAllowEnd() && (type.equals(Material.END_PORTAL) || type.equals(Material.END_GATEWAY))) {
PlayerPortalEvent en = new PlayerPortalEvent((Player)e.getEntity(),
e.getLocation(),
null,
type.equals(Material.END_PORTAL) ? TeleportCause.END_PORTAL : TeleportCause.END_GATEWAY,
0,
false,
0);
this.onIslandPortal(en);
}
}
@ -92,124 +107,52 @@ public class PortalTeleportationListener implements Listener {
* @param e - event
*/
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onEntityPortal(EntityPortalEvent e) {
public boolean onEntityPortal(EntityPortalEvent e) {
if (plugin.getIWM().inWorld(e.getFrom())) {
// Disable entity portal transfer due to dupe glitching
e.setCancelled(true);
Optional<Material> mat = Arrays.stream(BlockFace.values())
.map(bf -> e.getFrom().getBlock().getRelative(bf).getType())
.filter(m -> m.equals(Material.NETHER_PORTAL)
|| m.equals(Material.END_PORTAL)
|| m.equals(Material.END_GATEWAY))
.findFirst();
if (!mat.isPresent()) {
e.setCancelled(true);
return false;
} else if (mat.get().equals(Material.NETHER_PORTAL)){
return processPortal(new PlayerEntityPortalEvent(e), Environment.NETHER);
} else {
return processPortal(new PlayerEntityPortalEvent(e), Environment.THE_END);
}
}
return false;
}
/**
* Handles end portals
* Handles nether or end portals
* @param e - event
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public boolean onEndIslandPortal(PlayerPortalEvent e) {
if (e.getCause() != TeleportCause.END_PORTAL) {
return false;
}
World fromWorld = e.getFrom().getWorld();
World overWorld = Util.getWorld(fromWorld);
if (fromWorld == null || !plugin.getIWM().inWorld(overWorld)) {
// Do nothing special
public boolean onIslandPortal(PlayerPortalEvent e) {
switch (e.getCause()) {
case END_GATEWAY:
case END_PORTAL:
return processPortal(new PlayerEntityPortalEvent(e), Environment.THE_END);
case NETHER_PORTAL:
return processPortal(new PlayerEntityPortalEvent(e), Environment.NETHER);
default:
return false;
}
// 1.14.4 requires explicit cancellation to prevent teleporting to the normal nether
if (!plugin.getIWM().isEndGenerate(overWorld)) {
e.setCancelled(true);
return false;
}
// STANDARD END
if (!plugin.getIWM().isEndIslands(overWorld)) {
if (fromWorld.getEnvironment() != Environment.THE_END) {
if (Bukkit.getAllowEnd()) {
// To Standard end
e.setTo(plugin.getIWM().getEndWorld(overWorld).getSpawnLocation());
} else {
new SafeSpotTeleport.Builder(plugin)
.entity(e.getPlayer())
.location(plugin.getIWM().getEndWorld(overWorld).getSpawnLocation())
.thenRun(() -> inPortal.remove(e.getPlayer().getUniqueId()))
.build();
}
}
// From standard end - check if player has an island to go to
else if (plugin.getIslands().hasIsland(overWorld, e.getPlayer().getUniqueId())
|| plugin.getIslands().inTeam(overWorld, e.getPlayer().getUniqueId())) {
e.setCancelled(true);
plugin.getIslands().homeTeleportAsync(overWorld, e.getPlayer());
}
// No island, so just do nothing
return false;
}
// FROM END
// If entering an ender portal in the End.
if (fromWorld.getEnvironment() == Environment.THE_END) {
// If this is from the island nether, then go to the same vector, otherwise try island home location
Location to = plugin.getIslands().getIslandAt(e.getFrom()).map(i -> i.getSpawnPoint(Environment.NORMAL)).orElseGet(() -> e.getFrom().toVector().toLocation(overWorld));
e.setCancelled(true);
// Else other worlds teleport to the overworld
new SafeSpotTeleport.Builder(plugin)
.entity(e.getPlayer())
.location(to)
.portal()
.build();
return true;
}
// TO END
World endWorld = plugin.getIWM().getEndWorld(overWorld);
// If this is to island End, then go to the same vector, otherwise try spawn
Optional<Island> optionalIsland = plugin.getIslands().getIslandAt(e.getFrom());
Location to = optionalIsland.map(i -> i.getSpawnPoint(Environment.THE_END)).orElseGet(() -> e.getFrom().toVector().toLocation(endWorld));
e.setCancelled(true);
// Check if there is a missing end island
if (plugin.getIWM().isPasteMissingIslands(overWorld)
&& !plugin.getIWM().isUseOwnGenerator(overWorld)
&& plugin.getIWM().isEndGenerate(overWorld)
&& plugin.getIWM().isEndIslands(overWorld)
&& plugin.getIWM().getEndWorld(overWorld) != null
&& optionalIsland.filter(i -> !i.hasEndIsland())
.map(i -> {
// No end island present so paste the default one
pasteNewIsland(e.getPlayer(), to, i, Environment.THE_END);
return true;
}).orElse(false)) {
// We are done here
return true;
}
// Set player's velocity and fall distance to 0
e.getPlayer().setVelocity(new Vector(0,0,0));
e.getPlayer().setFallDistance(0);
// Else other worlds teleport to the end
// Set player's velocity to zero one tick after cancellation
// Teleport
new SafeSpotTeleport.Builder(plugin)
.entity(e.getPlayer())
.location(to)
.thenRun(() -> {
e.getPlayer().setVelocity(new Vector(0,0,0));
e.getPlayer().setFallDistance(0);
})
.build();
return true;
}
/**
* Handles nether portals.
* Process the portal action
* @param e - event
* @return false if teleport does not happen, true if it does
* @param env - environment that this relates to - NETHER or THE_END
* @return true if portal happens, false if not
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true) // Use HIGH to allow Multiverse first shot
public boolean onNetherPortal(PlayerPortalEvent e) {
if (e.getCause() != TeleportCause.NETHER_PORTAL) {
return false;
}
private boolean processPortal(final PlayerEntityPortalEvent e, final Environment env) {
World fromWorld = e.getFrom().getWorld();
World overWorld = Util.getWorld(fromWorld);
if (fromWorld == null || !plugin.getIWM().inWorld(overWorld)) {
@ -217,77 +160,262 @@ public class PortalTeleportationListener implements Listener {
return false;
}
// 1.14.4 requires explicit cancellation to prevent teleporting to the normal nether
if (!plugin.getIWM().isNetherGenerate(overWorld)) {
if (!isGenerate(overWorld, env)) {
e.setCancelled(true);
return false;
}
// STANDARD NETHER
if (!plugin.getIWM().isNetherIslands(overWorld)) {
if (fromWorld.getEnvironment() != Environment.NETHER) {
if (Bukkit.getAllowNether()) {
// To Standard Nether
e.setTo(plugin.getIWM().getNetherWorld(overWorld).getSpawnLocation());
} else {
// Teleport to standard nether
new SafeSpotTeleport.Builder(plugin)
.entity(e.getPlayer())
.location(plugin.getIWM().getNetherWorld(fromWorld).getSpawnLocation())
.portal()
.build();
}
}
// From standard nether
else {
e.setCancelled(true);
plugin.getIslands().homeTeleportAsync(overWorld, e.getPlayer()).thenAccept(b -> inPortal.remove(e.getPlayer().getUniqueId()));
}
// STANDARD NETHER OR END
if (!isIslands(overWorld, env)) {
handleStandardNetherOrEnd(e, fromWorld, overWorld, env);
return true;
}
// FROM NETHER
// If entering a nether portal in the nether, teleport to portal in overworld if there is one
if (fromWorld.getEnvironment() == Environment.NETHER) {
// If this is from the island nether, then go to the same vector, otherwise try island home location
Location to = plugin.getIslands().getIslandAt(e.getFrom()).map(i -> i.getSpawnPoint(Environment.NORMAL)).orElseGet(() -> e.getFrom().toVector().toLocation(overWorld));
e.setCancelled(true);
// Else other worlds teleport to the nether
new SafeSpotTeleport.Builder(plugin)
.entity(e.getPlayer())
.location(to)
.portal()
.thenRun(() -> inPortal.remove(e.getPlayer().getUniqueId()))
.build();
// FROM NETHER OR END
// If entering a portal in the other world, teleport to a portal in overworld if there is one
if (fromWorld.getEnvironment().equals(env)) {
handleFromNetherOrEnd(e, overWorld, env);
return true;
}
// TO NETHER
World nether = plugin.getIWM().getNetherWorld(overWorld);
// If this is to island nether, then go to the same vector, otherwise try spawn
Optional<Island> optionalIsland = plugin.getIslands().getIslandAt(e.getFrom());
Location to = optionalIsland.map(i -> i.getSpawnPoint(Environment.NETHER)).orElseGet(() -> e.getFrom().toVector().toLocation(nether));
e.setCancelled(true);
// TO NETHER OR END
World toWorld = getNetherEndWorld(overWorld, env);
// Set whether portals should be created or not
e.setCanCreatePortal(plugin.getIWM().getAddon(overWorld).map(gm -> isMakePortals(gm, env)).orElse(false));
// Set the destination location
// If portals cannot be created, then destination is the spawn point, otherwise it's the vector
e.setTo(getTo(e, env, toWorld));
// Find the distance from edge of island's protection and set the search radius
e.getIsland().ifPresent(i -> setSeachRadius(e, i));
// Check if there is an island there or not
if (plugin.getIWM().isPasteMissingIslands(overWorld) &&
!plugin.getIWM().isUseOwnGenerator(overWorld)
&& plugin.getIWM().isNetherGenerate(overWorld)
&& plugin.getIWM().isNetherIslands(overWorld)
&& plugin.getIWM().getNetherWorld(overWorld) != null
&& optionalIsland.filter(i -> !i.hasNetherIsland()).map(i -> {
if (e.getEntity().getType().equals(EntityType.PLAYER)
&& plugin.getIWM().isPasteMissingIslands(overWorld)
&& !plugin.getIWM().isUseOwnGenerator(overWorld)
&& isGenerate(overWorld, env)
&& isIslands(overWorld, env)
&& getNetherEndWorld(overWorld, env) != null
&& e.getIsland().filter(i -> !hasPartnerIsland(i, env)).map(i -> {
// No nether island present so paste the default one
pasteNewIsland(e.getPlayer(), to, i, Environment.NETHER);
e.setCancelled(true);
inPortal.remove(e.getEntity().getUniqueId());
pasteNewIsland((Player)e.getEntity(), e.getTo(), i, env);
return true;
}).orElse(false)) {
// All done here
return true;
}
// Else other worlds teleport to the nether
new SafeSpotTeleport.Builder(plugin)
.entity(e.getPlayer())
.location(to)
.portal()
.thenRun(() -> inPortal.remove(e.getPlayer().getUniqueId()))
.build();
if (e.getCanCreatePortal()) {
// Let the server teleport
inPortal.remove(e.getEntity().getUniqueId());
return true;
}
if (env.equals(Environment.THE_END)) {
// Prevent death from hitting the ground
e.getEntity().setVelocity(new Vector(0,0,0));
e.getEntity().setFallDistance(0);
}
// If there is a portal to go to already, then the player will go there
Bukkit.getScheduler().runTask(plugin, () -> {
if (!e.getEntity().getWorld().equals(toWorld)) {
// Else manually teleport entity
new SafeSpotTeleport.Builder(plugin)
.entity(e.getEntity())
.location(e.getTo())
.portal()
.thenRun(() -> {
inPortal.remove(e.getEntity().getUniqueId());
e.getEntity().setVelocity(new Vector(0,0,0));
e.getEntity().setFallDistance(0);
})
.build();
}
});
return true;
}
/**
* Set the destination of this portal action
* @param e - event
* @param env - environment
* @param toWorld - to world
*/
Location getTo(PlayerEntityPortalEvent e, Environment env, World toWorld) {
// Null check - not that useful
if (e.getFrom().getWorld() == null || toWorld == null) {
return null;
}
if (!e.getCanCreatePortal()) {
// Legacy portaling
return e.getIsland().map(i -> i.getSpawnPoint(env)).orElse(e.getFrom().toVector().toLocation(toWorld));
}
// Make portals
// For anywhere other than the end - it is the player's location that is used
if (!env.equals(Environment.THE_END)) {
return e.getFrom().toVector().toLocation(toWorld);
}
// If the-end then we want the platform to always be generated in the same place no matter where
// they enter the portal
final int x = e.getFrom().getBlockX();
final int z = e.getFrom().getBlockZ();
final int y = e.getFrom().getBlockY();
int i = x;
int j = z;
int k = y;
// If the from is not a portal, then we have to find it
if (!e.getFrom().getBlock().getType().equals(Material.END_PORTAL)) {
// Find the portal - due to speed, it is possible that the player will be below or above the portal
for (k = 0; (k < e.getWorld().getMaxHeight()) && !e.getWorld().getBlockAt(x, k, z).getType().equals(Material.END_PORTAL); k++);
}
// Find the maximum x and z corner
for (; (i < x + 5) && e.getWorld().getBlockAt(i, k, z).getType().equals(Material.END_PORTAL); i++);
for (; (j < z + 5) && e.getWorld().getBlockAt(x, k, j).getType().equals(Material.END_PORTAL); j++);
return new Location(toWorld, i, k, j);
}
/**
* Check if vanilla portals should be used
* @param gm - game mode
* @param env - environment
* @return true or false
*/
private boolean isMakePortals(GameModeAddon gm, Environment env) {
return env.equals(Environment.NETHER) ? gm.getWorldSettings().isMakeNetherPortals() : gm.getWorldSettings().isMakeEndPortals();
}
/**
* Check if nether or end are generated
* @param gm - game mode
* @param env - environment
* @return true or false
*/
private boolean isGenerate(World overWorld, Environment env) {
return env.equals(Environment.NETHER) ? plugin.getIWM().isNetherGenerate(overWorld) : plugin.getIWM().isEndGenerate(overWorld);
}
/**
* Check if nether or end islands are generated
* @param gm - game mode
* @param env - environment
* @return true or false
*/
private boolean isIslands(World overWorld, Environment env) {
return env.equals(Environment.NETHER) ? plugin.getIWM().isNetherIslands(overWorld) : plugin.getIWM().isEndIslands(overWorld);
}
/**
* Get the nether or end world
* @param gm - game mode
* @param env - environment
* @return nether or end world
*/
private World getNetherEndWorld(World overWorld, Environment env) {
return env.equals(Environment.NETHER) ? plugin.getIWM().getNetherWorld(overWorld) : plugin.getIWM().getEndWorld(overWorld);
}
/**
* Check if the island has a nether or end island already
* @param gm - game mode
* @param env - environment
* @return true or false
*/
private boolean hasPartnerIsland(Island i, Environment env) {
return env.equals(Environment.NETHER) ? i.hasNetherIsland() : i.hasEndIsland();
}
/**
* Check if the default nether or end are allowed by the server settings
* @param gm - game mode
* @param env - environment
* @return true or false
*/
private boolean isAllowedOnServer(Environment env) {
return env.equals(Environment.NETHER) ? Bukkit.getAllowNether() : Bukkit.getAllowEnd();
}
/**
* Handle teleport from nether or end to overworld
* @param e - event
* @param overWorld - over world
* @param env - environment
*/
private void handleFromNetherOrEnd(PlayerEntityPortalEvent e, World overWorld, Environment env) {
// Standard portals
if (plugin.getIWM().getAddon(overWorld).map(gm -> isMakePortals(gm, env)).orElse(false)) {
e.setTo(e.getFrom().toVector().toLocation(overWorld));
// Find distance from edge of island's protection
plugin.getIslands().getIslandAt(e.getFrom()).ifPresent(i -> setSeachRadius(e, i));
inPortal.remove(e.getEntity().getUniqueId());
return;
}
// Custom portals
e.setCancelled(true);
// If this is from the island nether or end, then go to the same vector, otherwise try island home location
Location to = plugin.getIslands().getIslandAt(e.getFrom()).map(i -> i.getSpawnPoint(Environment.NORMAL)).orElse(e.getFrom().toVector().toLocation(overWorld));
e.setTo(to);
// Else other worlds teleport to the nether
new SafeSpotTeleport.Builder(plugin)
.entity(e.getEntity())
.location(to)
.portal()
.thenRun(() -> inPortal.remove(e.getEntity().getUniqueId()))
.build();
}
/**
* Handle teleport from or to standard nether or end
* @param e
* @param fromWorld
* @param overWorld
* @param env
*/
private void handleStandardNetherOrEnd(PlayerEntityPortalEvent e, World fromWorld, World overWorld, Environment env) {
if (fromWorld.getEnvironment() != env) {
World toWorld = getNetherEndWorld(overWorld, env);
Location spawnPoint = toWorld.getSpawnLocation();
// If spawn is set as 0,63,0 in the End then move it to 100, 50 ,0.
if (env.equals(Environment.THE_END) && spawnPoint.toVector().equals(new Vector(0,63,0))) {
// Set to the default end spawn
spawnPoint = new Location(toWorld, 100, 50, 0);
toWorld.setSpawnLocation(100, 50, 0);
}
if (isAllowedOnServer(env)) {
// To Standard Nether or end
plugin.logDebug("Spawn = " + spawnPoint);
e.setTo(spawnPoint);
} else {
plugin.logDebug("Spawn = " + spawnPoint);
// Teleport to standard nether or end
new SafeSpotTeleport.Builder(plugin)
.entity(e.getEntity())
.location(spawnPoint)
.portal()
.build();
}
}
// From standard nether or end
else if (e.getEntity() instanceof Player){
e.setCancelled(true);
plugin.getIslands().homeTeleportAsync(overWorld, (Player)e.getEntity()).thenAccept(b -> inPortal.remove(e.getEntity().getUniqueId()));
}
}
void setSeachRadius(PlayerEntityPortalEvent e, Island i) {
if (!i.onIsland(e.getFrom())) return;
// Find max x or max z
int x = Math.abs(i.getCenter().getBlockX() - e.getFrom().getBlockX());
int z = Math.abs(i.getCenter().getBlockZ() - e.getFrom().getBlockZ());
int diff = i.getProtectionRange() - Math.max(x, z);
if (diff > 0 && diff < 128) {
e.setSearchRadius(diff);
}
}
/**
* Pastes the default nether or end island and teleports the player to the island's spawn point
* @param player - player to teleport after pasting

View File

@ -1,11 +1,13 @@
package world.bentobox.bentobox.listeners;
import static org.junit.Assert.assertEquals;
import static org.junit.Assert.assertFalse;
import static org.junit.Assert.assertTrue;
import static org.mockito.ArgumentMatchers.any;
import static org.mockito.ArgumentMatchers.eq;
import static org.mockito.Mockito.mock;
import static org.mockito.Mockito.never;
import static org.mockito.Mockito.times;
import static org.mockito.Mockito.verify;
import static org.mockito.Mockito.when;
@ -16,9 +18,12 @@ import java.util.concurrent.CompletableFuture;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.World.Environment;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityPortalEvent;
import org.bukkit.event.player.PlayerPortalEvent;
@ -40,6 +45,7 @@ import org.powermock.reflect.Whitebox;
import world.bentobox.bentobox.BentoBox;
import world.bentobox.bentobox.Settings;
import world.bentobox.bentobox.api.addons.GameModeAddon;
import world.bentobox.bentobox.api.configuration.WorldSettings;
import world.bentobox.bentobox.api.user.User;
import world.bentobox.bentobox.blueprints.Blueprint;
import world.bentobox.bentobox.blueprints.BlueprintPaster;
@ -79,6 +85,10 @@ public class PortalTeleportationListenerTest {
private BlueprintsManager bpm;
@Mock
private GameModeAddon gameModeAddon;
@Mock
private WorldSettings ws;
@Mock
private Player player;
@Before
public void setUp() throws Exception {
@ -102,7 +112,7 @@ public class PortalTeleportationListenerTest {
when(iwm.getNetherSpawnRadius(any())).thenReturn(100);
when(plugin.getIWM()).thenReturn(iwm);
PowerMockito.mockStatic(Util.class);
PowerMockito.mockStatic(Util.class, Mockito.RETURNS_MOCKS);
when(Util.getWorld(any())).thenReturn(world);
// Settings
@ -167,7 +177,11 @@ public class PortalTeleportationListenerTest {
defaultBB.setBlueprint(World.Environment.THE_END, bp);
when(bpm.getDefaultBlueprintBundle(any())).thenReturn(defaultBB);
when(bpm.getBlueprints(any())).thenReturn(Collections.singletonMap("blueprintname", bp));
// Paster
// World Settings
when(gameModeAddon.getWorldSettings()).thenReturn(ws);
// Player
when(player.getType()).thenReturn(EntityType.PLAYER);
}
@ -183,26 +197,26 @@ public class PortalTeleportationListenerTest {
}
/**
* Test method for {@link PortalTeleportationListener#onEndIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
*/
@Test
public void testOnEndIslandPortalNotEnd() {
public void testonIslandPortalNotEnd() {
Location from = mock(Location.class);
// Teleport from world to nether
when(from.getWorld()).thenReturn(world);
when(from.toVector()).thenReturn(new Vector(1,2,3));
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
// Wrong cause
PlayerPortalEvent e = new PlayerPortalEvent(null, from, null, TeleportCause.CHORUS_FRUIT);
np.onEndIslandPortal(e);
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.CHORUS_FRUIT);
np.onIslandPortal(e);
assertFalse(e.isCancelled());
}
/**
* Test method for {@link PortalTeleportationListener#onEndIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
*/
@Test
public void testOnEndIslandPortalNoEndWorldGenerated() {
public void testonIslandPortalNoEndWorldGenerated() {
Location from = mock(Location.class);
// Teleport from world to end
when(from.getWorld()).thenReturn(world);
@ -210,46 +224,46 @@ public class PortalTeleportationListenerTest {
// No end world
when(iwm.isEndGenerate(any())).thenReturn(false);
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
PlayerPortalEvent e = new PlayerPortalEvent(null, from, null, TeleportCause.END_PORTAL);
np.onEndIslandPortal(e);
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.END_PORTAL);
np.onIslandPortal(e);
assertTrue(e.isCancelled());
}
/**
* Test method for {@link PortalTeleportationListener#onEndIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
*/
@Test
public void testOnEndIslandPortalWrongWorld() {
public void testonIslandPortalWrongWorld() {
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
Location loc = mock(Location.class);
// Right cause, end exists, wrong world
when(loc.getWorld()).thenReturn(mock(World.class));
wrongWorld();
PlayerPortalEvent e = new PlayerPortalEvent(null, loc, null, TeleportCause.END_PORTAL);
PlayerPortalEvent e = new PlayerPortalEvent(player, loc, null, TeleportCause.END_PORTAL);
when(iwm.isEndGenerate(world)).thenReturn(true);
np.onEndIslandPortal(e);
np.onIslandPortal(e);
assertFalse(e.isCancelled());
}
/**
* Test method for {@link PortalTeleportationListener#onEndIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
*/
@Test
public void testOnEndIslandPortalNullWorld() {
public void testonIslandPortalNullWorld() {
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
Location loc = mock(Location.class);
when(loc.getWorld()).thenReturn(null);
PlayerPortalEvent e = new PlayerPortalEvent(null, loc, null, TeleportCause.END_PORTAL);
assertFalse(np.onEndIslandPortal(e));
PlayerPortalEvent e = new PlayerPortalEvent(player, loc, null, TeleportCause.END_PORTAL);
assertFalse(np.onIslandPortal(e));
assertFalse(e.isCancelled());
}
/**
* Test method for {@link PortalTeleportationListener#onEndIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
*/
@Test
public void testOnEndIslandPortalHome() {
public void testonIslandPortalHome() {
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
Location from = mock(Location.class);
// Teleport from end
@ -262,27 +276,29 @@ public class PortalTeleportationListenerTest {
// Right cause, end exists, right world
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.END_PORTAL);
when(iwm.isEndGenerate(world)).thenReturn(true);
np.onEndIslandPortal(e);
assertFalse(e.isCancelled());
// No island for player
when(im.hasIsland(any(), any(UUID.class))).thenReturn(false);
np.onIslandPortal(e);
assertTrue(e.isCancelled());
// Give player an island
when(im.hasIsland(any(), any(UUID.class))).thenReturn(true);
np.onEndIslandPortal(e);
np.onIslandPortal(e);
assertTrue(e.isCancelled());
verify(im).homeTeleportAsync(any(), eq(player));
verify(im, times(2)).homeTeleportAsync(any(), eq(player));
}
/**
* Test method for {@link PortalTeleportationListener#onEndIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
*/
@Test
public void testOnEndIslandPortalNonBentoBoxWorld() {
public void testonIslandPortalNonBentoBoxWorld() {
when(iwm.inWorld(any(World.class))).thenReturn(false);
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
Location from = mock(Location.class);
// Teleport from nether to world
when(from.getWorld()).thenReturn(mock(World.class));
PlayerPortalEvent e = new PlayerPortalEvent(null, from, null, TeleportCause.NETHER_PORTAL);
assertFalse(np.onEndIslandPortal(e));
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.NETHER_PORTAL);
assertFalse(np.onIslandPortal(e));
// Verify
assertFalse(e.isCancelled());
verify(iwm, never()).isEndGenerate(any());
@ -295,8 +311,14 @@ public class PortalTeleportationListenerTest {
public void testOnEntityPortal() {
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
Entity ent = mock(Entity.class);
when(ent.getType()).thenReturn(EntityType.VILLAGER);
when(ent.getWorld()).thenReturn(world);
Location from = mock(Location.class);
when(from.getWorld()).thenReturn(mock(World.class));
when(from.getWorld()).thenReturn(world);
Block block = mock(Block.class);
when(from.getBlock()).thenReturn(block);
when(block.getRelative(any())).thenReturn(block);
when(block.getType()).thenReturn(Material.NETHER_PORTAL);
// Not in world
wrongWorld();
EntityPortalEvent e = new EntityPortalEvent(ent, from, null);
@ -307,49 +329,49 @@ public class PortalTeleportationListenerTest {
when(iwm.inWorld(any(Location.class))).thenReturn(true);
e = new EntityPortalEvent(ent, from, null);
np.onEntityPortal(e);
assertTrue(e.isCancelled());
assertFalse(e.isCancelled());
}
/**
* Test method for {@link PortalTeleportationListener#onNetherPortal(org.bukkit.event.player.PlayerPortalEvent)}.
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
*/
@Test
public void testOnNetherPortalNotPortal() {
public void testonIslandPortalNotPortal() {
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
PlayerPortalEvent e = new PlayerPortalEvent(null, null, null, TeleportCause.COMMAND);
assertFalse(np.onNetherPortal(e));
PlayerPortalEvent e = new PlayerPortalEvent(player, null, null, TeleportCause.COMMAND);
assertFalse(np.onIslandPortal(e));
}
/**
* Test method for {@link PortalTeleportationListener#onNetherPortal(org.bukkit.event.player.PlayerPortalEvent)}.
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
*/
@Test
public void testOnNetherPortalWrongWorld() {
public void testonIslandPortalWrongWorldNether() {
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
Location from = mock(Location.class);
when(from.getWorld()).thenReturn(mock(World.class));
wrongWorld();
PlayerPortalEvent e = new PlayerPortalEvent(null, from, null, TeleportCause.NETHER_PORTAL);
assertFalse(np.onNetherPortal(e));
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.NETHER_PORTAL);
assertFalse(np.onIslandPortal(e));
}
/**
* Test method for {@link PortalTeleportationListener#onNetherPortal(org.bukkit.event.player.PlayerPortalEvent)}.
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
*/
@Test
public void testOnNetherPortalFromWorldToNetherIsland() {
public void testonIslandPortalFromWorldToNetherIsland() {
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
Location from = mock(Location.class);
// Teleport from world to nether
when(from.getWorld()).thenReturn(world);
when(from.toVector()).thenReturn(new Vector(1,2,3));
PlayerPortalEvent e = new PlayerPortalEvent(null, from, null, TeleportCause.NETHER_PORTAL);
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.NETHER_PORTAL);
// Nether islands active
when(iwm.isNetherIslands(any())).thenReturn(true);
when(iwm.isNetherGenerate(any())).thenReturn(true);
assertTrue(np.onNetherPortal(e));
// Verify
assertTrue(e.isCancelled());
assertTrue(np.onIslandPortal(e));
// Event is not canceled
assertFalse(e.isCancelled());
// If nether islands, then to = from but in nether
verify(from).toVector();
// Do not go to spawn
@ -357,105 +379,52 @@ public class PortalTeleportationListenerTest {
}
/**
* Test method for {@link PortalTeleportationListener#onNetherPortal(org.bukkit.event.player.PlayerPortalEvent)}.
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
*/
@Test
public void testOnNetherPortalFromWorldToNetherIslandPasteBlueprintError() {
public void testonIslandPortalFromWorldToNetherIslandWithSpawnDefined() {
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
Location from = mock(Location.class);
Location to = mock(Location.class);
when(to.getWorld()).thenReturn(world);
// Teleport from world to nether
when(from.getWorld()).thenReturn(world);
when(from.toVector()).thenReturn(new Vector(1,2,3));
PlayerPortalEvent e = new PlayerPortalEvent(null, from, null, TeleportCause.NETHER_PORTAL);
// Nether islands active
when(iwm.isNetherIslands(any())).thenReturn(true);
when(iwm.isNetherGenerate(any())).thenReturn(true);
// Paste
when(iwm.isPasteMissingIslands(any())).thenReturn(true);
Island isle = mock(Island.class);
when(isle.getWorld()).thenReturn(world);
when(isle.hasEndIsland()).thenReturn(false);
Optional<Island> island = Optional.of(isle );
when(im.getIslandAt(any())).thenReturn(island);
// No bp
when(bpm.getBlueprints(any())).thenReturn(Collections.emptyMap());
// Test
assertTrue(np.onNetherPortal(e));
// Error
verify(plugin).logError(eq("Could not paste default island in nether or end. Is there a nether-island or end-island blueprint?"));
}
/**
* Test method for {@link PortalTeleportationListener#onNetherPortal(org.bukkit.event.player.PlayerPortalEvent)}.
*/
@Test
public void testOnNetherPortalFromWorldToNetherIslandPasteBlueprint() {
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
Location from = mock(Location.class);
// Teleport from world to nether
when(from.getWorld()).thenReturn(world);
when(from.toVector()).thenReturn(new Vector(1,2,3));
PlayerPortalEvent e = new PlayerPortalEvent(null, from, null, TeleportCause.NETHER_PORTAL);
// Nether islands active
when(iwm.isNetherIslands(any())).thenReturn(true);
when(iwm.isNetherGenerate(any())).thenReturn(true);
// Paste
when(iwm.isPasteMissingIslands(any())).thenReturn(true);
Island isle = mock(Island.class);
when(isle.getWorld()).thenReturn(world);
when(isle.getCenter()).thenReturn(from);
when(isle.hasEndIsland()).thenReturn(false);
Optional<Island> island = Optional.of(isle );
when(im.getIslandAt(any())).thenReturn(island);
// Test
assertTrue(np.onNetherPortal(e));
// Error
verify(plugin, never()).logError(eq("Could not paste default island in nether or end. Is there a nether-island or end-island blueprint?"));
}
/**
* Test method for {@link PortalTeleportationListener#onNetherPortal(org.bukkit.event.player.PlayerPortalEvent)}.
*/
@Test
public void testOnNetherPortalFromWorldToNetherIslandWithSpawnDefined() {
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
Location from = mock(Location.class);
// Teleport from world to nether
when(from.getWorld()).thenReturn(world);
when(from.toVector()).thenReturn(new Vector(1,2,3));
PlayerPortalEvent e = new PlayerPortalEvent(null, from, null, TeleportCause.NETHER_PORTAL);
PlayerPortalEvent e = new PlayerPortalEvent(player, from, to, TeleportCause.NETHER_PORTAL);
// Nether islands active
when(iwm.isNetherIslands(any())).thenReturn(true);
when(iwm.isNetherGenerate(any())).thenReturn(true);
when(iwm.getNetherWorld(any())).thenReturn(nether);
Island island = mock(Island.class);
Location spawnLoc = mock(Location.class);
when(spawnLoc.getWorld()).thenReturn(world);
when(island.getSpawnPoint(any())).thenReturn(spawnLoc);
Optional<Island> optionalIsland = Optional.of(island);
// Island exists at location
when(im.getIslandAt(any())).thenReturn(optionalIsland);
assertTrue(np.onNetherPortal(e));
assertTrue(np.onIslandPortal(e));
// Verify
assertTrue(e.isCancelled());
// If nether islands, then to spawn location
verify(island).getSpawnPoint(eq(Environment.NETHER));
// Do not go to from
verify(from, never()).toVector();
assertFalse(e.isCancelled());
// If nether islands, then to = from but in nether
verify(from).toVector();
// Do not go to spawn
verify(nether, never()).getSpawnLocation();
}
/**
* Test method for {@link PortalTeleportationListener#onNetherPortal(org.bukkit.event.player.PlayerPortalEvent)}.
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
*/
@Test
public void testOnNetherPortalFromWorldToNetherIslandWithNoSpawnDefined() {
public void testonIslandPortalFromWorldToNetherIslandWithNoSpawnDefined() {
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
Location from = mock(Location.class);
// Teleport from world to nether
when(from.getWorld()).thenReturn(world);
when(from.toVector()).thenReturn(new Vector(1,2,3));
PlayerPortalEvent e = new PlayerPortalEvent(null, from, null, TeleportCause.NETHER_PORTAL);
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.NETHER_PORTAL);
// Nether islands active
when(iwm.isNetherIslands(any())).thenReturn(true);
when(iwm.isNetherGenerate(any())).thenReturn(true);
@ -467,9 +436,9 @@ public class PortalTeleportationListenerTest {
when(im.getIslandAt(any())).thenReturn(optionalIsland);
assertTrue(np.onNetherPortal(e));
assertTrue(np.onIslandPortal(e));
// Verify
assertTrue(e.isCancelled());
assertFalse(e.isCancelled());
// If nether islands, then to = from but in nether
verify(from).toVector();
// Do not go to spawn
@ -477,30 +446,30 @@ public class PortalTeleportationListenerTest {
}
/**
* Test method for {@link PortalTeleportationListener#onNetherPortal(org.bukkit.event.player.PlayerPortalEvent)}.
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
*/
@Test
public void testOnNetherPortalFromWorldToNetherStandard() {
public void testonIslandPortalFromWorldToNetherStandard() {
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
Location from = mock(Location.class);
// Teleport from world to nether
when(from.getWorld()).thenReturn(world);
when(from.toVector()).thenReturn(new Vector(1,2,3));
PlayerPortalEvent e = new PlayerPortalEvent(null, from, null, TeleportCause.NETHER_PORTAL);
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.NETHER_PORTAL);
// Nether islands inactive
when(iwm.isNetherIslands(any())).thenReturn(false);
when(iwm.isNetherGenerate(any())).thenReturn(true);
assertTrue(np.onNetherPortal(e));
assertTrue(np.onIslandPortal(e));
// Verify
assertFalse(e.isCancelled());
}
/**
* Test method for {@link PortalTeleportationListener#onNetherPortal(org.bukkit.event.player.PlayerPortalEvent)}.
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
* @throws Exception
*/
@Test
public void testOnNetherPortalFromNetherStandard() throws Exception {
public void testonIslandPortalFromNetherStandard() throws Exception {
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
Location from = mock(Location.class);
// Teleport from nether to world
@ -515,26 +484,26 @@ public class PortalTeleportationListenerTest {
when(iwm.isNetherGenerate(any())).thenReturn(true);
// Player should be teleported to their island
assertTrue(np.onNetherPortal(e));
assertTrue(np.onIslandPortal(e));
// Verify
assertTrue(e.isCancelled());
}
/**
* Test method for {@link PortalTeleportationListener#onNetherPortal(org.bukkit.event.player.PlayerPortalEvent)}.
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
*/
@Test
public void testOnNetherPortalFromNetherIsland() {
public void testonIslandPortalFromNetherIsland() {
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
Location from = mock(Location.class);
// Teleport from nether to world
when(from.getWorld()).thenReturn(nether);
when(from.toVector()).thenReturn(new Vector(1,2,3));
PlayerPortalEvent e = new PlayerPortalEvent(null, from, null, TeleportCause.NETHER_PORTAL);
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.NETHER_PORTAL);
// Nether islands active
when(iwm.isNetherIslands(any())).thenReturn(true);
when(iwm.isNetherGenerate(any())).thenReturn(true);
assertTrue(np.onNetherPortal(e));
assertTrue(np.onIslandPortal(e));
// Verify
assertTrue(e.isCancelled());
// If regular nether, then to = island location
@ -543,48 +512,81 @@ public class PortalTeleportationListenerTest {
}
/**
* Test method for {@link PortalTeleportationListener#onNetherPortal(org.bukkit.event.player.PlayerPortalEvent)}.
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
*/
@Test
public void testOnNetherIslandPortalNullLocation() {
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
Location loc = null;
PlayerPortalEvent e = new PlayerPortalEvent(null, loc, null, TeleportCause.END_PORTAL);
assertFalse(np.onNetherPortal(e));
assertFalse(e.isCancelled());
}
/**
* Test method for {@link PortalTeleportationListener#onNetherPortal(org.bukkit.event.player.PlayerPortalEvent)}.
*/
@Test
public void testOnNetherPortalNullWorld() {
public void testonIslandPortalNullWorldNether() {
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
Location from = mock(Location.class);
// Teleport from nether to world
when(from.getWorld()).thenReturn(null);
PlayerPortalEvent e = new PlayerPortalEvent(null, from, null, TeleportCause.NETHER_PORTAL);
assertFalse(np.onNetherPortal(e));
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.NETHER_PORTAL);
assertFalse(np.onIslandPortal(e));
// Verify
assertFalse(e.isCancelled());
}
/**
* Test method for {@link PortalTeleportationListener#onNetherPortal(org.bukkit.event.player.PlayerPortalEvent)}.
* Test method for {@link PortalTeleportationListener#onIslandPortal(org.bukkit.event.player.PlayerPortalEvent)}.
*/
@Test
public void testOnNetherPortalNonBentoBoxWorld() {
public void testonIslandPortalNonBentoBoxWorldNether() {
when(iwm.inWorld(any(World.class))).thenReturn(false);
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
Location from = mock(Location.class);
// Teleport from nether to world
when(from.getWorld()).thenReturn(mock(World.class));
PlayerPortalEvent e = new PlayerPortalEvent(null, from, null, TeleportCause.NETHER_PORTAL);
assertFalse(np.onNetherPortal(e));
PlayerPortalEvent e = new PlayerPortalEvent(player, from, null, TeleportCause.NETHER_PORTAL);
assertFalse(np.onIslandPortal(e));
// Verify
assertFalse(e.isCancelled());
verify(iwm, never()).isNetherGenerate(any());
}
/**
* Test method for {@link PortalTeleportationListener#setSeachRadius(PlayerPortalEvent, Island)
*/
@Test
public void testSetSeachRadius() {
Location from = mock(Location.class);
Location to = mock(Location.class);
PlayerPortalEvent e = new PlayerPortalEvent(p, from, to);
Island island = mock(Island.class);
when(island.onIsland(any())).thenReturn(true);
Location center = mock(Location.class);
when(center.getBlockX()).thenReturn(200);
when(center.getBlockZ()).thenReturn(200);
when(island.getCenter()).thenReturn(center);
when(island.getProtectionRange()).thenReturn(200);
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
when(from.getBlockZ()).thenReturn(205);
assertEquals(128, e.getSearchRadius());
for (int x = 200; x < 410; x++) {
when(from.getBlockX()).thenReturn(x);
np.setSeachRadius(new PlayerEntityPortalEvent(e), island);
if (x >= 400) {
assertEquals(1, e.getSearchRadius());
} else if (x < 273) {
assertEquals(128, e.getSearchRadius());
} else if (x < 400) {
assertEquals(400 - x, e.getSearchRadius());
}
}
}
/**
* Test method for {@link PortalTeleportationListener#setSeachRadius(PlayerPortalEvent, Island)
*/
@Test
public void testSetSeachRadiusNotOnIsland() {
Location from = mock(Location.class);
PlayerPortalEvent e = new PlayerPortalEvent(p, from, null);
Island island = mock(Island.class);
when(island.onIsland(any())).thenReturn(false);
PortalTeleportationListener np = new PortalTeleportationListener(plugin);
np.setSeachRadius(new PlayerEntityPortalEvent(e), island);
assertEquals(128, e.getSearchRadius());
}
}