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Updated the config header to talk about the ability to reload config
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@ -18,9 +18,9 @@ import world.bentobox.bentobox.managers.RanksManager;
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*/
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@StoreAt(filename="config.yml") // Explicitly call out what name this should have.
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@ConfigComment("BentoBox Configuration [version]")
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@ConfigComment("This config file is dynamic and saved when the server is shutdown.")
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@ConfigComment("You cannot edit it while the server is running because changes will")
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@ConfigComment("be lost! Use in-game settings GUI or edit when server is offline.")
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@ConfigComment("This config file is dynamic and is updated right after BentoBox loaded its settings from it.")
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@ConfigComment("You can edit it while the server is online and you can do '/bbox reload' to take the changes into account.")
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@ConfigComment("However, it is a better practice to edit this file while the server is offline.")
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public class Settings implements DataObject {
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// ---------------------------------------------
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