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Added a setting to be able to disable auto nether/end island pasting
https://github.com/BentoBoxWorld/BentoBox/issues/1063 Note that corresponding settings must be added to game mode addons. Also, note that I added this as a default method so that it will not break current older game mode addons.
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@ -413,4 +413,14 @@ public interface WorldSettings extends ConfigObject {
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* @since 1.9.0
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* @since 1.9.0
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*/
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*/
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boolean isCreateIslandOnFirstLoginAbortOnLogout();
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boolean isCreateIslandOnFirstLoginAbortOnLogout();
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/**
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* Check if nether or end islands should be pasted on teleporting
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* @return true if missing nether or end islands should be pasted
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* @since 1.10.0
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*/
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default boolean isPasteMissingIslands() {
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// Note that glitches can enable bedrock to be removed in ways that will not generate events.
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return true;
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}
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}
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}
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@ -110,7 +110,9 @@ public class PortalTeleportationListener implements Listener {
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Location to = optionalIsland.map(i -> i.getSpawnPoint(Environment.THE_END)).orElse(e.getFrom().toVector().toLocation(endWorld));
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Location to = optionalIsland.map(i -> i.getSpawnPoint(Environment.THE_END)).orElse(e.getFrom().toVector().toLocation(endWorld));
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e.setCancelled(true);
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e.setCancelled(true);
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// Check if there is a missing end island
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// Check if there is a missing end island
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if (!plugin.getIWM().isUseOwnGenerator(overWorld) && plugin.getIWM().isEndGenerate(overWorld)
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if (plugin.getIWM().pasteMissingIslands(overWorld)
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&& !plugin.getIWM().isUseOwnGenerator(overWorld)
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&& plugin.getIWM().isEndGenerate(overWorld)
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&& plugin.getIWM().isEndIslands(overWorld)
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&& plugin.getIWM().isEndIslands(overWorld)
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&& plugin.getIWM().getEndWorld(overWorld) != null
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&& plugin.getIWM().getEndWorld(overWorld) != null
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&& !optionalIsland.map(Island::hasEndIsland).orElse(true)) {
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&& !optionalIsland.map(Island::hasEndIsland).orElse(true)) {
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@ -185,7 +187,8 @@ public class PortalTeleportationListener implements Listener {
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Location to = optionalIsland.map(i -> i.getSpawnPoint(Environment.NETHER)).orElse(e.getFrom().toVector().toLocation(nether));
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Location to = optionalIsland.map(i -> i.getSpawnPoint(Environment.NETHER)).orElse(e.getFrom().toVector().toLocation(nether));
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e.setCancelled(true);
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e.setCancelled(true);
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// Check if there is an island there or not
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// Check if there is an island there or not
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if (!plugin.getIWM().isUseOwnGenerator(overWorld) && plugin.getIWM().isNetherGenerate(overWorld)
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if (plugin.getIWM().pasteMissingIslands(overWorld) &&
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!plugin.getIWM().isUseOwnGenerator(overWorld) && plugin.getIWM().isNetherGenerate(overWorld)
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&& plugin.getIWM().isNetherIslands(overWorld)
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&& plugin.getIWM().isNetherIslands(overWorld)
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&& plugin.getIWM().getNetherWorld(overWorld) != null
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&& plugin.getIWM().getNetherWorld(overWorld) != null
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&& !optionalIsland.map(Island::hasNetherIsland).orElse(true)) {
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&& !optionalIsland.map(Island::hasNetherIsland).orElse(true)) {
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@ -828,4 +828,14 @@ public class IslandWorldManager {
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public boolean isCreateIslandOnFirstLoginAbortOnLogout(@NonNull World world) {
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public boolean isCreateIslandOnFirstLoginAbortOnLogout(@NonNull World world) {
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return gameModes.containsKey(world) && gameModes.get(world).getWorldSettings().isCreateIslandOnFirstLoginAbortOnLogout();
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return gameModes.containsKey(world) && gameModes.get(world).getWorldSettings().isCreateIslandOnFirstLoginAbortOnLogout();
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}
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}
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/**
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* Check if nether or end islands should be pasted on teleporting
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* @param world - over world
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* @return true if missing nether or end islands should be pasted
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* @since 1.10.0
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*/
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public boolean pasteMissingIslands(@NonNull World world) {
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return gameModes.containsKey(world) && gameModes.get(world).getWorldSettings().isPasteMissingIslands();
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}
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}
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}
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