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Fixed switch break bug.
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@ -118,6 +118,7 @@ public class ChunkGeneratorWorld extends ChunkGenerator {
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for (int i = 0; i < random.nextInt(10); i++) {
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result.setBlock(x, (maxHeight - 8 - i), z, Material.GLOWSTONE);
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}
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break;
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case 3:
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result.setBlock(x, (maxHeight - 8), z, Material.GLOWSTONE);
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if (x > 3 && z > 3) {
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