mirror of
https://github.com/BentoBoxWorld/BentoBox.git
synced 2024-11-24 19:55:17 +01:00
Merge branch 'develop'
This commit is contained in:
commit
ed69f1d394
@ -127,9 +127,10 @@ commands:
|
||||
parameters: "<load><copy><paste><pos1><pos2><save>"
|
||||
description: "manipulate schems"
|
||||
copy-first: "&cCopy a schem first!"
|
||||
file-exists: "&cFile already exists, overwrite?"
|
||||
no-such-file: "&cNo such file!"
|
||||
could-not-load: "&cCould not load that file!"
|
||||
could-not-save: "&Hmm, something went wrong saving that file: [message]"
|
||||
could-not-save: "&cHmm, something went wrong saving that file: [message]"
|
||||
set-pos1: "&aPosition 1 set at [vector]"
|
||||
set-pos2: "&aPosition 2 set at [vector]"
|
||||
set-different-pos: "&cSet a different location - this pos is already set!"
|
||||
|
@ -41,13 +41,13 @@ permissions:
|
||||
default: true
|
||||
bskyblock.island.lock:
|
||||
description: Allows island locking
|
||||
default: false
|
||||
default: true
|
||||
bskyblock.island.expel:
|
||||
description: Allows expelling of visitors
|
||||
default: true
|
||||
bskyblock.island.ban:
|
||||
description: Allows banning of visitors
|
||||
default: false
|
||||
default: true
|
||||
bskyblock.island.settings:
|
||||
description: Player can see server settings
|
||||
default: true
|
||||
|
Binary file not shown.
Binary file not shown.
@ -25,6 +25,7 @@ import us.tastybento.bskyblock.managers.IslandsManager;
|
||||
import us.tastybento.bskyblock.managers.LocalesManager;
|
||||
import us.tastybento.bskyblock.managers.PlayersManager;
|
||||
import us.tastybento.bskyblock.managers.RanksManager;
|
||||
import us.tastybento.bskyblock.managers.SchemsManager;
|
||||
import us.tastybento.bskyblock.util.HeadGetter;
|
||||
|
||||
/**
|
||||
@ -50,6 +51,7 @@ public class BSkyBlock extends JavaPlugin {
|
||||
private FlagsManager flagsManager;
|
||||
private IslandWorldManager islandWorldManager;
|
||||
private RanksManager ranksManager;
|
||||
private SchemsManager schemsManager;
|
||||
|
||||
// Settings
|
||||
private Settings settings;
|
||||
@ -61,6 +63,9 @@ public class BSkyBlock extends JavaPlugin {
|
||||
|
||||
@Override
|
||||
public void onEnable(){
|
||||
// Store the current millis time so we can tell how many ms it took for BSB to fully load.
|
||||
final long startMillis = System.currentTimeMillis();
|
||||
|
||||
// Save the default config from config.yml
|
||||
saveDefaultConfig();
|
||||
setInstance(this);
|
||||
@ -95,6 +100,10 @@ public class BSkyBlock extends JavaPlugin {
|
||||
getServer().getScheduler().runTask(this, () -> {
|
||||
// Create the world if it does not exist
|
||||
islandWorldManager = new IslandWorldManager(instance);
|
||||
// Load schems manager
|
||||
schemsManager = new SchemsManager(instance);
|
||||
// Load the default island schems
|
||||
schemsManager.loadIslands(getIWM().getIslandWorld());
|
||||
|
||||
// Set up commands
|
||||
new IslandCommand();
|
||||
@ -121,7 +130,6 @@ public class BSkyBlock extends JavaPlugin {
|
||||
islandsManager.load();
|
||||
|
||||
// Save islands & players data asynchronously every X minutes
|
||||
|
||||
instance.getServer().getScheduler().runTaskTimer(instance, () -> {
|
||||
playersManager.save(true);
|
||||
islandsManager.save(true);
|
||||
@ -129,6 +137,7 @@ public class BSkyBlock extends JavaPlugin {
|
||||
|
||||
instance.log("#############################################");
|
||||
instance.log(instance.getDescription().getFullName() + " has been fully enabled.");
|
||||
instance.log("It took: " + (System.currentTimeMillis() - startMillis + "ms"));
|
||||
instance.log("Thanks for using our plugin !");
|
||||
instance.log("- Tastybento and Poslovitch, 2017-2018");
|
||||
instance.log("#############################################");
|
||||
@ -317,4 +326,14 @@ public class BSkyBlock extends JavaPlugin {
|
||||
islandWorldManager.addWorld(world, worldSettings);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* @return the schemsManager
|
||||
*/
|
||||
public SchemsManager getSchemsManager() {
|
||||
return schemsManager;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
@ -6,12 +6,14 @@ import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import us.tastybento.bskyblock.api.addons.Addon;
|
||||
import us.tastybento.bskyblock.api.configuration.ConfigComment;
|
||||
import us.tastybento.bskyblock.api.configuration.ConfigEntry;
|
||||
import us.tastybento.bskyblock.api.configuration.StoreAt;
|
||||
@ -165,7 +167,7 @@ public class Settings implements DataObject, WorldSettings {
|
||||
private int islandZOffset;
|
||||
|
||||
@ConfigComment("Island height - Lowest is 5.")
|
||||
@ConfigComment("It is the y coordinate of the bedrock block in the schematic")
|
||||
@ConfigComment("It is the y coordinate of the bedrock block in the schem")
|
||||
@ConfigEntry(path = "world.island-height")
|
||||
private int islandHeight = 100;
|
||||
|
||||
@ -428,6 +430,7 @@ public class Settings implements DataObject, WorldSettings {
|
||||
@ConfigEntry(path = "panel.close-on-click-outside")
|
||||
private boolean closePanelOnClickOutside = true;
|
||||
|
||||
//---------------------------------------------------------------------------------------/
|
||||
private String uniqueId = "config";
|
||||
|
||||
// Getters and setters
|
||||
@ -1562,5 +1565,11 @@ public class Settings implements DataObject, WorldSettings {
|
||||
this.onLeaveResetEnderChest = onLeaveResetEnderChest;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Optional<Addon> getAddon() {
|
||||
// This is a plugin, not an addon
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -282,4 +282,16 @@ public abstract class Addon implements AddonInterface {
|
||||
public Optional<Addon> getAddonByName(String name) {
|
||||
return getBSkyBlock().getAddonsManager().getAddonByName(name);
|
||||
}
|
||||
|
||||
public void log(String string) {
|
||||
getBSkyBlock().log(string);
|
||||
}
|
||||
|
||||
public void logWarning(String string) {
|
||||
getBSkyBlock().logWarning(string);
|
||||
}
|
||||
|
||||
public void logError(String string) {
|
||||
getBSkyBlock().logError(string);
|
||||
}
|
||||
}
|
||||
|
@ -2,11 +2,14 @@ package us.tastybento.bskyblock.api.configuration;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.entity.EntityType;
|
||||
|
||||
import us.tastybento.bskyblock.api.addons.Addon;
|
||||
|
||||
/**
|
||||
* Contains world-specific settings. Only getters are required, but you may need setters for your own class.
|
||||
* @author tastybento
|
||||
@ -182,4 +185,9 @@ public interface WorldSettings {
|
||||
*/
|
||||
public boolean isOnLeaveResetEnderChest();
|
||||
|
||||
/**
|
||||
* @return the Addon that registered this world
|
||||
*/
|
||||
public Optional<Addon> getAddon();
|
||||
|
||||
}
|
||||
|
@ -14,4 +14,5 @@ public class TextVariables {
|
||||
public static final String RANK = "[rank]";
|
||||
public static final String LABEL = "[label]";
|
||||
public static final String PERMISSION = "[permission]";
|
||||
public static final String SPAWN_HERE = "[spawn_here]";
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
package us.tastybento.bskyblock.commands.admin;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
@ -21,6 +22,7 @@ public class AdminSchemCommand extends CompositeCommand {
|
||||
super(parent, "schem");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setup() {
|
||||
setPermission("admin.schem");
|
||||
setParameters("commands.admin.schem.parameters");
|
||||
@ -29,13 +31,15 @@ public class AdminSchemCommand extends CompositeCommand {
|
||||
clipboards = new HashMap<>();
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public boolean execute(User user, List<String> args) {
|
||||
if (args.isEmpty()) {
|
||||
showHelp(this, user);
|
||||
return false;
|
||||
}
|
||||
Clipboard cb = clipboards.getOrDefault(user.getUniqueId(), new Clipboard(getPlugin()));
|
||||
File schemFolder = new File(getIWM().getDataFolder(getWorld()), "schems");
|
||||
Clipboard cb = clipboards.getOrDefault(user.getUniqueId(), new Clipboard(getPlugin(), schemFolder));
|
||||
|
||||
if (args.get(0).equalsIgnoreCase("paste")) {
|
||||
if (cb.isFull()) {
|
||||
@ -90,7 +94,15 @@ public class AdminSchemCommand extends CompositeCommand {
|
||||
if (args.get(0).equalsIgnoreCase("save")) {
|
||||
if (cb.isFull()) {
|
||||
if (args.size() == 2) {
|
||||
return cb.save(user, args.get(1));
|
||||
// Check if file exists
|
||||
File newFile = new File(schemFolder, args.get(1) + ".schem");
|
||||
if (newFile.exists()) {
|
||||
user.sendMessage("commands.admin.schem.file-exists");
|
||||
this.askConfirmation(user, () -> cb.save(user, args.get(1)));
|
||||
return false;
|
||||
} else {
|
||||
return cb.save(user, args.get(1));
|
||||
}
|
||||
} else {
|
||||
showHelp(this, user);
|
||||
return false;
|
||||
|
@ -11,6 +11,7 @@ import java.util.UUID;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.World.Environment;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.util.Vector;
|
||||
@ -101,7 +102,7 @@ public class Island implements DataObject {
|
||||
@Expose
|
||||
private int levelHandicap;
|
||||
@Expose
|
||||
private Location spawnPoint;
|
||||
private Map<Environment, Location> spawnPoint = new HashMap<>();
|
||||
|
||||
public Island() {}
|
||||
public Island(Location location, UUID owner, int protectionRange) {
|
||||
@ -288,10 +289,6 @@ public class Island implements DataObject {
|
||||
return members.getOrDefault(user.getUniqueId(), RanksManager.VISITOR_RANK);
|
||||
}
|
||||
|
||||
public Location getSpawnPoint() {
|
||||
return spawnPoint;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param material - Material
|
||||
* @return count of how many tile entities of type mat are on the island at last count. Counts are done when a player places
|
||||
@ -620,9 +617,21 @@ public class Island implements DataObject {
|
||||
//TODO default flags
|
||||
}
|
||||
|
||||
public void setSpawnPoint(Location location) {
|
||||
spawnPoint = location;
|
||||
/**
|
||||
* Get the default spawn location for this island. Note that this may only be valid
|
||||
* after the initial pasting because the player can change the island after that point
|
||||
* @return the spawnPoint
|
||||
*/
|
||||
public Map<Environment, Location> getSpawnPoint() {
|
||||
return spawnPoint;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set when island is pasted
|
||||
* @param spawnPoint the spawnPoint to set
|
||||
*/
|
||||
public void setSpawnPoint(Map<Environment, Location> spawnPoint) {
|
||||
this.spawnPoint = spawnPoint;
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -731,5 +740,23 @@ public class Island implements DataObject {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the spawn location for this island type
|
||||
* @param islandType - island type
|
||||
* @param l - location
|
||||
*/
|
||||
public void setSpawnPoint(Environment islandType, Location l) {
|
||||
spawnPoint.put(islandType, l);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the spawn point for this island type
|
||||
* @param islandType - island type
|
||||
* @return - location or null if one does not exist
|
||||
*/
|
||||
public Location getSpawnPoint(Environment islandType) {
|
||||
return spawnPoint.get(islandType);
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -9,14 +9,20 @@ import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.nio.file.Paths;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.zip.ZipEntry;
|
||||
import java.util.zip.ZipInputStream;
|
||||
import java.util.zip.ZipOutputStream;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.DyeColor;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Nameable;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Banner;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
@ -28,7 +34,14 @@ import org.bukkit.block.banner.PatternType;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.bukkit.configuration.InvalidConfigurationException;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.entity.AbstractHorse;
|
||||
import org.bukkit.entity.Ageable;
|
||||
import org.bukkit.entity.ChestedHorse;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Horse;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Tameable;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
@ -41,10 +54,13 @@ import org.bukkit.material.MaterialData;
|
||||
import org.bukkit.material.Openable;
|
||||
import org.bukkit.material.Redstone;
|
||||
import org.bukkit.material.Stairs;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import us.tastybento.bskyblock.BSkyBlock;
|
||||
import us.tastybento.bskyblock.api.localization.TextVariables;
|
||||
import us.tastybento.bskyblock.api.user.User;
|
||||
import us.tastybento.bskyblock.database.objects.Island;
|
||||
import us.tastybento.bskyblock.util.Util;
|
||||
|
||||
public class Clipboard {
|
||||
|
||||
@ -76,14 +92,15 @@ public class Clipboard {
|
||||
|
||||
private File schemFolder;
|
||||
|
||||
public Clipboard(BSkyBlock plugin) {
|
||||
public Clipboard(BSkyBlock plugin, File schemFolder) {
|
||||
super();
|
||||
this.plugin = plugin;
|
||||
schemFolder = new File(plugin.getDataFolder(), "schems");
|
||||
if (!schemFolder.exists()) {
|
||||
schemFolder.mkdirs();
|
||||
}
|
||||
this.schemFolder = schemFolder;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the pos1
|
||||
*/
|
||||
@ -133,8 +150,11 @@ public class Clipboard {
|
||||
user.sendMessage("commands.admin.schem.need-pos1-pos2");
|
||||
return false;
|
||||
}
|
||||
// World
|
||||
World world = pos1.getWorld();
|
||||
// Clear the clipboard
|
||||
blockConfig = new YamlConfiguration();
|
||||
|
||||
int count = 0;
|
||||
int minX = Math.max(pos1.getBlockX(),pos2.getBlockX());
|
||||
int maxX = Math.min(pos1.getBlockX(), pos2.getBlockX());
|
||||
@ -142,11 +162,15 @@ public class Clipboard {
|
||||
int maxY = Math.min(pos1.getBlockY(), pos2.getBlockY());
|
||||
int minZ = Math.max(pos1.getBlockZ(),pos2.getBlockZ());
|
||||
int maxZ = Math.min(pos1.getBlockZ(), pos2.getBlockZ());
|
||||
|
||||
for (int x = Math.min(pos1.getBlockX(), pos2.getBlockX()); x <= Math.max(pos1.getBlockX(),pos2.getBlockX()); x++) {
|
||||
for (int y = Math.min(pos1.getBlockY(), pos2.getBlockY()); y <= Math.max(pos1.getBlockY(),pos2.getBlockY()); y++) {
|
||||
for (int z = Math.min(pos1.getBlockZ(), pos2.getBlockZ()); z <= Math.max(pos1.getBlockZ(),pos2.getBlockZ()); z++) {
|
||||
Block block = pos1.getWorld().getBlockAt(x, y, z);
|
||||
if (copyBlock(block, origin == null ? user.getLocation() : origin, copyAir)) {
|
||||
Block block = world.getBlockAt(x, y, z);
|
||||
if (copyBlock(block, origin == null ? user.getLocation() : origin, copyAir, world.getLivingEntities().stream()
|
||||
.filter(Objects::nonNull)
|
||||
.filter(e -> !(e instanceof Player) && e.getLocation().getBlock().equals(block))
|
||||
.collect(Collectors.toList()))) {
|
||||
minX = Math.min(minX, x);
|
||||
maxX = Math.max(maxX, x);
|
||||
minY = Math.min(minY, y);
|
||||
@ -167,137 +191,227 @@ public class Clipboard {
|
||||
}
|
||||
|
||||
/**
|
||||
* Pastes the clipboard to location
|
||||
* @param location - location to paste
|
||||
* Pastes the clipboard to island location
|
||||
* @param world - world in which to paste
|
||||
* @param island - location to paste
|
||||
* @param task - task to run after pasting
|
||||
*/
|
||||
public void paste(Location location) {
|
||||
blockConfig.getConfigurationSection(BLOCK).getKeys(false).forEach(b -> pasteBlock(location, blockConfig.getConfigurationSection(BLOCK + "." + b)));
|
||||
public void paste(World world, Island island, Runnable task) {
|
||||
// Offset due to bedrock
|
||||
Vector off = new Vector(0,0,0);
|
||||
if (blockConfig.contains("bedrock")) {
|
||||
String[] offset = blockConfig.getString("bedrock").split(",");
|
||||
off = new Vector(Integer.valueOf(offset[0]), Integer.valueOf(offset[1]), Integer.valueOf(offset[2]));
|
||||
}
|
||||
// Calculate location for pasting
|
||||
Location loc = island.getCenter().toVector().subtract(off).toLocation(world);
|
||||
// Paste
|
||||
blockConfig.getConfigurationSection(BLOCK).getKeys(false).forEach(b -> pasteBlock(world, island, loc, blockConfig.getConfigurationSection(BLOCK + "." + b)));
|
||||
// Run follow on task if it exists
|
||||
if (task != null) {
|
||||
Bukkit.getScheduler().runTaskLater(plugin, task, 2L);
|
||||
}
|
||||
}
|
||||
|
||||
private void pasteBlock(Location location, ConfigurationSection s) {
|
||||
String[] pos = s.getName().split(",");
|
||||
/**
|
||||
* Paste clipboard at this location
|
||||
* @param location
|
||||
*/
|
||||
public void paste(Location location) {
|
||||
blockConfig.getConfigurationSection(BLOCK).getKeys(false).forEach(b -> pasteBlock(location.getWorld(), null, location, blockConfig.getConfigurationSection(BLOCK + "." + b)));
|
||||
|
||||
}
|
||||
|
||||
private void writeSign(Island island, Block block, List<String> lines) {
|
||||
Sign sign = (Sign) block.getState();
|
||||
org.bukkit.material.Sign s = (org.bukkit.material.Sign) sign.getData();
|
||||
// Handle spawn sign
|
||||
if (island != null && !lines.isEmpty() && lines.get(0).equalsIgnoreCase(TextVariables.SPAWN_HERE)) {
|
||||
block.setType(Material.AIR);
|
||||
// Orient to face same direction as sign
|
||||
Location spawnPoint = new Location(block.getWorld(), block.getX() + 0.5D, block.getY(),
|
||||
block.getZ() + 0.5D, Util.blockFaceToFloat(s.getFacing().getOppositeFace()), 30F);
|
||||
island.setSpawnPoint(block.getWorld().getEnvironment(), spawnPoint);
|
||||
return;
|
||||
}
|
||||
String name = TextVariables.NAME;
|
||||
if (island != null) {
|
||||
name = plugin.getPlayers().getName(island.getOwner());
|
||||
}
|
||||
// Sub in player's name
|
||||
for (int i = 0 ; i < lines.size(); i++) {
|
||||
sign.setLine(i, lines.get(i).replace(TextVariables.NAME, name));
|
||||
}
|
||||
sign.update();
|
||||
}
|
||||
|
||||
|
||||
private void pasteBlock(World world, Island island, Location location, ConfigurationSection config) {
|
||||
String[] pos = config.getName().split(",");
|
||||
int x = location.getBlockX() + Integer.valueOf(pos[0]);
|
||||
int y = location.getBlockY() + Integer.valueOf(pos[1]);
|
||||
int z = location.getBlockZ() + Integer.valueOf(pos[2]);
|
||||
Material m = Material.getMaterial(s.getString("type"));
|
||||
Block block = location.getWorld().getBlockAt(x, y, z);
|
||||
if (s.getBoolean(ATTACHED)) {
|
||||
plugin.log("Setting 1 tick later for " + m.toString());
|
||||
plugin.getServer().getScheduler().runTask(plugin, () -> setBlock(block, s, m));
|
||||
// Default type is air
|
||||
Material material = Material.getMaterial(config.getString("type", "AIR"));
|
||||
Block block = world.getBlockAt(x, y, z);
|
||||
if (config.getBoolean(ATTACHED)) {
|
||||
plugin.getServer().getScheduler().runTask(plugin, () -> setBlock(island, block, config, material));
|
||||
} else {
|
||||
setBlock(block, s, m);
|
||||
setBlock(island, block, config, material);
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
private void setBlock(Block block, ConfigurationSection s, Material m) {
|
||||
private void setBlock(Island island, Block block, ConfigurationSection config, Material material) {
|
||||
// Block state
|
||||
|
||||
if (s.getBoolean(ATTACHED) && m.toString().contains("TORCH")) {
|
||||
TorchDir d = TorchDir.valueOf(s.getString(FACING));
|
||||
|
||||
if (config.getBoolean(ATTACHED) && material.toString().contains("TORCH")) {
|
||||
TorchDir d = TorchDir.valueOf(config.getString(FACING));
|
||||
// The block below has to be set to something solid for this to work
|
||||
Block rel = block.getRelative(BlockFace.DOWN);
|
||||
Material rm = rel.getType();
|
||||
Byte data = rel.getData();
|
||||
|
||||
if (rel.isEmpty() || rel.isLiquid()) {
|
||||
rel.setType(Material.STONE);
|
||||
block.setType(m);
|
||||
block.setType(material);
|
||||
block.setData((byte)d.ordinal());
|
||||
// Set the block back to what it was
|
||||
rel.setType(rm);
|
||||
rel.setData(data);
|
||||
} else {
|
||||
block.setType(m);
|
||||
block.setType(material);
|
||||
block.setData((byte)d.ordinal());
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
block.setType(m, false);
|
||||
|
||||
BlockState bs = block.getState();
|
||||
|
||||
byte data = (byte)s.getInt("data");
|
||||
// Set the block type
|
||||
block.setType(material, false);
|
||||
// Set the block data
|
||||
byte data = (byte)config.getInt("data");
|
||||
block.setData(data);
|
||||
|
||||
|
||||
// Get the block state
|
||||
BlockState bs = block.getState();
|
||||
// Material Data
|
||||
MaterialData md = bs.getData();
|
||||
if (md instanceof Openable) {
|
||||
Openable open = (Openable)md;
|
||||
open.setOpen(s.getBoolean("open"));
|
||||
open.setOpen(config.getBoolean("open"));
|
||||
}
|
||||
|
||||
if (md instanceof Directional) {
|
||||
Directional facing = (Directional)md;
|
||||
if (md instanceof Stairs) {
|
||||
facing.setFacingDirection(BlockFace.valueOf(s.getString(FACING)).getOppositeFace());
|
||||
//facing.setFacingDirection(BlockFace.valueOf(s.getString(FACING)).getOppositeFace());
|
||||
Stairs stairs = (Stairs)md;
|
||||
stairs.setInverted(config.getBoolean("inverted"));
|
||||
stairs.setFacingDirection(BlockFace.valueOf(config.getString(FACING, "NORTH")));
|
||||
} else {
|
||||
facing.setFacingDirection(BlockFace.valueOf(s.getString(FACING)));
|
||||
facing.setFacingDirection(BlockFace.valueOf(config.getString(FACING, "NORTH")));
|
||||
}
|
||||
}
|
||||
|
||||
if (md instanceof Lever) {
|
||||
Lever r = (Lever)md;
|
||||
r.setPowered(s.getBoolean(POWERED));
|
||||
r.setPowered(config.getBoolean(POWERED));
|
||||
}
|
||||
if (md instanceof Button) {
|
||||
Button r = (Button)md;
|
||||
r.setPowered(s.getBoolean(POWERED));
|
||||
r.setPowered(config.getBoolean(POWERED));
|
||||
}
|
||||
|
||||
// Block data
|
||||
// Signs
|
||||
if (bs instanceof Sign) {
|
||||
Sign sign = (Sign)bs;
|
||||
List<String> lines = s.getStringList("lines");
|
||||
for (int i =0 ; i < lines.size(); i++) {
|
||||
sign.setLine(i, lines.get(i));
|
||||
}
|
||||
sign.update();
|
||||
List<String> lines = config.getStringList("lines");
|
||||
writeSign(island, block, lines);
|
||||
}
|
||||
// Banners
|
||||
if (bs instanceof Banner) {
|
||||
Banner banner = (Banner)bs;
|
||||
DyeColor baseColor = DyeColor.valueOf(s.getString("baseColor"));
|
||||
DyeColor baseColor = DyeColor.valueOf(config.getString("baseColor", "RED"));
|
||||
banner.setBaseColor(baseColor);
|
||||
int i = 0;
|
||||
ConfigurationSection pat = s.getConfigurationSection("pattern");
|
||||
ConfigurationSection pat = config.getConfigurationSection("pattern");
|
||||
if (pat != null) {
|
||||
for (String pattern : pat.getKeys(false)) {
|
||||
banner.setPattern(i, new Pattern(DyeColor.valueOf(pat.getString(pattern))
|
||||
banner.setPattern(i, new Pattern(DyeColor.valueOf(pat.getString(pattern, "GREEN"))
|
||||
, PatternType.valueOf(pattern)));
|
||||
i++;
|
||||
}
|
||||
}
|
||||
bs.update(true, false);
|
||||
}
|
||||
// Mob spawners
|
||||
if (bs instanceof CreatureSpawner) {
|
||||
CreatureSpawner spawner = ((CreatureSpawner) bs);
|
||||
spawner.setSpawnedType(EntityType.valueOf(s.getString("spawnedType", "PIG")));
|
||||
spawner.setMaxNearbyEntities(s.getInt("maxNearbyEntities", 16));
|
||||
spawner.setMaxSpawnDelay(s.getInt("maxSpawnDelay", 2*60*20));
|
||||
spawner.setMinSpawnDelay(s.getInt("minSpawnDelay", 5*20));
|
||||
|
||||
spawner.setDelay(s.getInt("delay", -1));
|
||||
spawner.setRequiredPlayerRange(s.getInt("requiredPlayerRange", 16));
|
||||
spawner.setSpawnRange(s.getInt("spawnRange", 4));
|
||||
spawner.setSpawnedType(EntityType.valueOf(config.getString("spawnedType", "PIG")));
|
||||
spawner.setMaxNearbyEntities(config.getInt("maxNearbyEntities", 16));
|
||||
spawner.setMaxSpawnDelay(config.getInt("maxSpawnDelay", 2*60*20));
|
||||
spawner.setMinSpawnDelay(config.getInt("minSpawnDelay", 5*20));
|
||||
|
||||
spawner.setDelay(config.getInt("delay", -1));
|
||||
spawner.setRequiredPlayerRange(config.getInt("requiredPlayerRange", 16));
|
||||
spawner.setSpawnRange(config.getInt("spawnRange", 4));
|
||||
bs.update(true, false);
|
||||
}
|
||||
|
||||
|
||||
bs.update(true, false);
|
||||
|
||||
// Chests, in general
|
||||
if (bs instanceof InventoryHolder) {
|
||||
bs.update(true, false);
|
||||
Inventory ih = ((InventoryHolder)bs).getInventory();
|
||||
ConfigurationSection inv = s.getConfigurationSection("inventory");
|
||||
inv.getKeys(false).forEach(i -> ih.setItem(Integer.valueOf(i), (ItemStack)inv.get(i)));
|
||||
if (config.isConfigurationSection("inventory")) {
|
||||
ConfigurationSection inv = config.getConfigurationSection("inventory");
|
||||
inv.getKeys(false).forEach(i -> ih.setItem(Integer.valueOf(i), (ItemStack)inv.get(i)));
|
||||
}
|
||||
}
|
||||
|
||||
// Entities
|
||||
if (config.isConfigurationSection("entity")) {
|
||||
ConfigurationSection en = config.getConfigurationSection("entity");
|
||||
en.getKeys(false).forEach(k -> {
|
||||
ConfigurationSection ent = en.getConfigurationSection(k);
|
||||
Location center = block.getLocation().add(new Vector(0.5, 0.0, 0.5));
|
||||
LivingEntity e = (LivingEntity)block.getWorld().spawnEntity(center, EntityType.valueOf(ent.getString("type", "PIG")));
|
||||
if (e instanceof Nameable) {
|
||||
e.setCustomName(ent.getString("name"));
|
||||
}
|
||||
if (e instanceof Colorable) {
|
||||
if (ent.contains("color")) {
|
||||
((Colorable) e).setColor(DyeColor.valueOf(ent.getString("color")));
|
||||
}
|
||||
}
|
||||
if (e instanceof Tameable) {
|
||||
((Tameable)e).setTamed(ent.getBoolean("tamed"));
|
||||
}
|
||||
if (e instanceof ChestedHorse) {
|
||||
((ChestedHorse)e).setCarryingChest(ent.getBoolean("chest"));
|
||||
}
|
||||
if (e instanceof Ageable) {
|
||||
if (ent.getBoolean("adult")) {
|
||||
((Ageable)e).setAdult();
|
||||
} else {
|
||||
((Ageable)e).setBaby();
|
||||
}
|
||||
}
|
||||
if (e instanceof AbstractHorse) {
|
||||
AbstractHorse horse = (AbstractHorse)e;
|
||||
horse.setDomestication(ent.getInt("domestication"));
|
||||
ConfigurationSection inv = ent.getConfigurationSection("inventory");
|
||||
inv.getKeys(false).forEach(i -> horse.getInventory().setItem(Integer.valueOf(i), (ItemStack)inv.get(i)));
|
||||
}
|
||||
|
||||
if (e instanceof AbstractHorse) {
|
||||
Horse horse = (Horse)e;
|
||||
horse.setStyle(Horse.Style.valueOf(ent.getString("style", "NONE")));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
private boolean copyBlock(Block block, Location copyOrigin, boolean copyAir) {
|
||||
if (!copyAir && block.getType().equals(Material.AIR)) {
|
||||
private boolean copyBlock(Block block, Location copyOrigin, boolean copyAir, Collection<LivingEntity> entities) {
|
||||
if (!copyAir && block.getType().equals(Material.AIR) && entities.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
// Create position
|
||||
@ -308,11 +422,57 @@ public class Clipboard {
|
||||
|
||||
// Position defines the section
|
||||
ConfigurationSection s = blockConfig.createSection(BLOCK + "." + pos);
|
||||
|
||||
// Set entities
|
||||
for (LivingEntity e: entities) {
|
||||
ConfigurationSection en = s.createSection("entity." + e.getUniqueId());
|
||||
en.set("type", e.getType().name());
|
||||
if (e instanceof Nameable) {
|
||||
en.set("name", e.getCustomName());
|
||||
}
|
||||
if (e instanceof Colorable) {
|
||||
Colorable c = (Colorable)e;
|
||||
en.set("color", c.getColor().name());
|
||||
}
|
||||
if (e instanceof Tameable && ((Tameable)e).isTamed()) {
|
||||
en.set("tamed", true);
|
||||
}
|
||||
if (e instanceof ChestedHorse && ((ChestedHorse)e).isCarryingChest()) {
|
||||
en.set("chest", true);
|
||||
}
|
||||
if (e instanceof Ageable) {
|
||||
en.set("adult", ((Ageable)e).isAdult());
|
||||
}
|
||||
if (e instanceof AbstractHorse) {
|
||||
AbstractHorse horse = (AbstractHorse)e;
|
||||
en.set("domestication", horse.getDomestication());
|
||||
for (int index = 0; index < horse.getInventory().getSize(); index++) {
|
||||
ItemStack i = horse.getInventory().getItem(index);
|
||||
if (i != null) {
|
||||
en.set("inventory." + index, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (e instanceof Horse) {
|
||||
Horse horse = (Horse)e;
|
||||
en.set("style", horse.getStyle().name());
|
||||
}
|
||||
}
|
||||
|
||||
// Return if this is just air block
|
||||
if (!copyAir && block.getType().equals(Material.AIR) && !entities.isEmpty()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Set the block type
|
||||
s.set("type", block.getType().toString());
|
||||
if (block.getData() != 0) {
|
||||
s.set("data", block.getData());
|
||||
}
|
||||
if (block.getType().equals(Material.BEDROCK)) {
|
||||
blockConfig.set("bedrock", x + "," + y + "," + z);
|
||||
}
|
||||
|
||||
// Block state
|
||||
BlockState bs = block.getState();
|
||||
@ -324,8 +484,15 @@ public class Clipboard {
|
||||
s.set("open", open.isOpen());
|
||||
}
|
||||
if (md instanceof Directional) {
|
||||
Directional facing = (Directional)md;
|
||||
s.set(FACING, facing.getFacing().name());
|
||||
if (md instanceof Stairs) {
|
||||
//facing.setFacingDirection(BlockFace.valueOf(s.getString(FACING)).getOppositeFace());
|
||||
Stairs stairs = (Stairs)md;
|
||||
s.set("inverted", stairs.isInverted());
|
||||
s.set(FACING, stairs.getAscendingDirection().name());
|
||||
} else {
|
||||
Directional facing = (Directional)md;
|
||||
s.set(FACING, facing.getFacing().name());
|
||||
}
|
||||
}
|
||||
if (md instanceof Attachable) {
|
||||
Attachable facing = (Attachable)md;
|
||||
@ -493,11 +660,11 @@ public class Clipboard {
|
||||
/**
|
||||
* Save the clipboard to a file
|
||||
* @param user - user who is copying
|
||||
* @param string - filename
|
||||
* @param newFile - filename
|
||||
* @return - true if successful, false if error
|
||||
*/
|
||||
public boolean save(User user, String string) {
|
||||
File file = new File(schemFolder, string);
|
||||
public boolean save(User user, String newFile) {
|
||||
File file = new File(schemFolder, newFile);
|
||||
try {
|
||||
getBlockConfig().save(file);
|
||||
} catch (IOException e) {
|
||||
@ -515,4 +682,6 @@ public class Clipboard {
|
||||
user.sendMessage("general.success");
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
@ -1,487 +0,0 @@
|
||||
package us.tastybento.bskyblock.island.builders;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.TreeType;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.block.Sign;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.material.Chest;
|
||||
|
||||
import us.tastybento.bskyblock.Constants;
|
||||
import us.tastybento.bskyblock.Constants.GameType;
|
||||
import us.tastybento.bskyblock.api.localization.TextVariables;
|
||||
import us.tastybento.bskyblock.api.user.User;
|
||||
import us.tastybento.bskyblock.database.objects.Island;
|
||||
|
||||
/**
|
||||
* Fired when a team event happens.
|
||||
*
|
||||
* @author tastybento
|
||||
* @since 1.0
|
||||
*/
|
||||
public class IslandBuilder {
|
||||
|
||||
public enum IslandType {
|
||||
ISLAND,
|
||||
NETHER,
|
||||
END
|
||||
}
|
||||
|
||||
private Island island;
|
||||
private World world;
|
||||
private IslandType type = IslandType.ISLAND;
|
||||
private List<ItemStack> chestItems;
|
||||
private UUID playerUUID;
|
||||
private String playerName;
|
||||
|
||||
//TODO support companions?
|
||||
|
||||
public IslandBuilder(Island island) {
|
||||
this.island = island;
|
||||
world = island.getWorld();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param type the type to set
|
||||
*/
|
||||
public IslandBuilder setType(IslandType type) {
|
||||
this.type = type;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param player - the player the player to set
|
||||
*/
|
||||
public IslandBuilder setPlayer(Player player) {
|
||||
playerUUID = player.getUniqueId();
|
||||
playerName = player.getName();
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param list the default chestItems to set
|
||||
*/
|
||||
public IslandBuilder setChestItems(List<ItemStack> list) {
|
||||
chestItems = list;
|
||||
return this;
|
||||
}
|
||||
|
||||
public void build() {
|
||||
// Switch on island type
|
||||
switch (type) {
|
||||
case ISLAND:
|
||||
world = island.getWorld();
|
||||
if (Constants.GAMETYPE == GameType.ACIDISLAND) {
|
||||
generateAcidIslandBlocks();
|
||||
} else {
|
||||
generateIslandBlocks();
|
||||
}
|
||||
break;
|
||||
case NETHER:
|
||||
world = Bukkit.getWorld(island.getWorld().getName() + "_nether");
|
||||
if (world == null) {
|
||||
return;
|
||||
}
|
||||
generateNetherBlocks();
|
||||
break;
|
||||
case END:
|
||||
world = Bukkit.getWorld(island.getWorld().getName() + "_the_end");
|
||||
if (world == null) {
|
||||
return;
|
||||
}
|
||||
generateEndBlocks();
|
||||
break;
|
||||
}
|
||||
// Do other stuff
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the AcidIsland default island block by block
|
||||
*/
|
||||
private void generateAcidIslandBlocks() {
|
||||
// AcidIsland
|
||||
// Build island layer by layer
|
||||
// Start from the base
|
||||
// half sandstone; half sand
|
||||
int x = island.getCenter().getBlockX();
|
||||
int z = island.getCenter().getBlockZ();
|
||||
int islandHeight = island.getCenter().getBlockY();
|
||||
|
||||
int y = 0;
|
||||
for (int x_space = x - 4; x_space <= x + 4; x_space++) {
|
||||
for (int z_space = z - 4; z_space <= z + 4; z_space++) {
|
||||
Block b = world.getBlockAt(x_space, y, z_space);
|
||||
b.setType(Material.BEDROCK);
|
||||
}
|
||||
}
|
||||
for (y = 1; y < islandHeight + 5; y++) {
|
||||
for (int x_space = x - 4; x_space <= x + 4; x_space++) {
|
||||
for (int z_space = z - 4; z_space <= z + 4; z_space++) {
|
||||
Block b = world.getBlockAt(x_space, y, z_space);
|
||||
if (y < (islandHeight / 2)) {
|
||||
b.setType(Material.SANDSTONE);
|
||||
} else {
|
||||
b.setType(Material.SAND);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Then cut off the corners to make it round-ish
|
||||
for (y = 0; y < islandHeight + 5; y++) {
|
||||
for (int x_space = x - 4; x_space <= x + 4; x_space += 8) {
|
||||
for (int z_space = z - 4; z_space <= z + 4; z_space += 8) {
|
||||
Block b = world.getBlockAt(x_space, y, z_space);
|
||||
b.setType(Material.STATIONARY_WATER);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Add some grass
|
||||
for (y = islandHeight + 4; y < islandHeight + 5; y++) {
|
||||
for (int x_space = x - 2; x_space <= x + 2; x_space++) {
|
||||
for (int z_space = z - 2; z_space <= z + 2; z_space++) {
|
||||
Block blockToChange = world.getBlockAt(x_space, y, z_space);
|
||||
blockToChange.setType(Material.GRASS);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Place bedrock - MUST be there (ensures island are not
|
||||
// overwritten
|
||||
Block b = world.getBlockAt(x, islandHeight, z);
|
||||
b.setType(Material.BEDROCK);
|
||||
// Then add some more dirt in the classic shape
|
||||
y = islandHeight + 3;
|
||||
for (int x_space = x - 2; x_space <= x + 2; x_space++) {
|
||||
for (int z_space = z - 2; z_space <= z + 2; z_space++) {
|
||||
b = world.getBlockAt(x_space, y, z_space);
|
||||
b.setType(Material.DIRT);
|
||||
}
|
||||
}
|
||||
b = world.getBlockAt(x - 3, y, z);
|
||||
b.setType(Material.DIRT);
|
||||
b = world.getBlockAt(x + 3, y, z);
|
||||
b.setType(Material.DIRT);
|
||||
b = world.getBlockAt(x, y, z - 3);
|
||||
b.setType(Material.DIRT);
|
||||
b = world.getBlockAt(x, y, z + 3);
|
||||
b.setType(Material.DIRT);
|
||||
y = islandHeight + 2;
|
||||
for (int x_space = x - 1; x_space <= x + 1; x_space++) {
|
||||
for (int z_space = z - 1; z_space <= z + 1; z_space++) {
|
||||
b = world.getBlockAt(x_space, y, z_space);
|
||||
b.setType(Material.DIRT);
|
||||
}
|
||||
}
|
||||
b = world.getBlockAt(x - 2, y, z);
|
||||
b.setType(Material.DIRT);
|
||||
b = world.getBlockAt(x + 2, y, z);
|
||||
b.setType(Material.DIRT);
|
||||
b = world.getBlockAt(x, y, z - 2);
|
||||
b.setType(Material.DIRT);
|
||||
b = world.getBlockAt(x, y, z + 2);
|
||||
b.setType(Material.DIRT);
|
||||
y = islandHeight + 1;
|
||||
b = world.getBlockAt(x - 1, y, z);
|
||||
b.setType(Material.DIRT);
|
||||
b = world.getBlockAt(x + 1, y, z);
|
||||
b.setType(Material.DIRT);
|
||||
b = world.getBlockAt(x, y, z - 1);
|
||||
b.setType(Material.DIRT);
|
||||
b = world.getBlockAt(x, y, z + 1);
|
||||
b.setType(Material.DIRT);
|
||||
|
||||
// Add island items
|
||||
y = islandHeight;
|
||||
// Add tree (natural)
|
||||
Location treeLoc = new Location(world, x, y + 5D, z);
|
||||
world.generateTree(treeLoc, TreeType.ACACIA);
|
||||
|
||||
// Place a helpful sign in front of player
|
||||
placeSign(x, islandHeight + 5, z + 3);
|
||||
// Place the chest - no need to use the safe spawn function
|
||||
// because we
|
||||
// know what this island looks like
|
||||
placeChest(x, islandHeight + 5, z + 1);
|
||||
}
|
||||
|
||||
private void generateIslandBlocks() {
|
||||
// Skyblock
|
||||
// Build island layer by layer
|
||||
// Start from the base
|
||||
// half sandstone; half sand
|
||||
int x = island.getCenter().getBlockX();
|
||||
int z = island.getCenter().getBlockZ();
|
||||
int islandHeight = island.getCenter().getBlockY();
|
||||
|
||||
World world = island.getCenter().getWorld();
|
||||
int y;
|
||||
// Add some grass
|
||||
for (y = islandHeight + 4; y < islandHeight + 5; y++) {
|
||||
for (int x_space = x - 3; x_space <= x + 3; x_space++) {
|
||||
for (int z_space = z - 3; z_space <= z + 3; z_space++) {
|
||||
world.getBlockAt(x_space, y, z_space).setType(Material.GRASS);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Then cut off the corners to make it round-ish
|
||||
for (int x_space = x - 3; x_space <= x + 3; x_space += 6) {
|
||||
for (int z_space = z - 3; z_space <= z + 3; z_space += 6) {
|
||||
world.getBlockAt(x_space, y-1, z_space).setType(Material.AIR);
|
||||
}
|
||||
}
|
||||
// Place bedrock - MUST be there (ensures island are not
|
||||
// overwritten
|
||||
Block b = world.getBlockAt(x, islandHeight, z);
|
||||
b.setType(Material.BEDROCK);
|
||||
// Then add some more dirt in the classic shape
|
||||
y = islandHeight + 3;
|
||||
for (int x_space = x - 2; x_space <= x + 2; x_space++) {
|
||||
for (int z_space = z - 2; z_space <= z + 2; z_space++) {
|
||||
b = world.getBlockAt(x_space, y, z_space);
|
||||
b.setType(Material.DIRT);
|
||||
}
|
||||
}
|
||||
b = world.getBlockAt(x - 3, y, z);
|
||||
b.setType(Material.DIRT);
|
||||
b = world.getBlockAt(x + 3, y, z);
|
||||
b.setType(Material.DIRT);
|
||||
b = world.getBlockAt(x, y, z - 3);
|
||||
b.setType(Material.DIRT);
|
||||
b = world.getBlockAt(x, y, z + 3);
|
||||
b.setType(Material.DIRT);
|
||||
y = islandHeight + 2;
|
||||
for (int x_space = x - 1; x_space <= x + 1; x_space++) {
|
||||
for (int z_space = z - 1; z_space <= z + 1; z_space++) {
|
||||
b = world.getBlockAt(x_space, y, z_space);
|
||||
b.setType(Material.DIRT);
|
||||
}
|
||||
}
|
||||
b = world.getBlockAt(x - 2, y, z);
|
||||
b.setType(Material.DIRT);
|
||||
b = world.getBlockAt(x + 2, y, z);
|
||||
b.setType(Material.DIRT);
|
||||
b = world.getBlockAt(x, y, z - 2);
|
||||
b.setType(Material.DIRT);
|
||||
b = world.getBlockAt(x, y, z + 2);
|
||||
b.setType(Material.DIRT);
|
||||
y = islandHeight + 1;
|
||||
b = world.getBlockAt(x - 1, y, z);
|
||||
b.setType(Material.DIRT);
|
||||
b = world.getBlockAt(x + 1, y, z);
|
||||
b.setType(Material.DIRT);
|
||||
b = world.getBlockAt(x, y, z - 1);
|
||||
b.setType(Material.DIRT);
|
||||
b = world.getBlockAt(x, y, z + 1);
|
||||
b.setType(Material.DIRT);
|
||||
|
||||
// Add island items
|
||||
y = islandHeight;
|
||||
// Add tree (natural)
|
||||
Location treeLoc = new Location(world, x, y + 5D, z);
|
||||
world.generateTree(treeLoc, TreeType.TREE);
|
||||
|
||||
// Place a helpful sign in front of player
|
||||
placeSign(x, islandHeight + 5, z + 3);
|
||||
// Place the chest - no need to use the safe spawn function
|
||||
// because we
|
||||
// know what this island looks like
|
||||
placeChest(x, islandHeight + 5, z + 1);
|
||||
}
|
||||
|
||||
private void generateNetherBlocks() {
|
||||
// Nether block
|
||||
int x = island.getCenter().getBlockX();
|
||||
int z = island.getCenter().getBlockZ();
|
||||
int islandHeight = island.getCenter().getBlockY();
|
||||
|
||||
int y;
|
||||
for (y = islandHeight + 4; y < islandHeight + 5; y++) {
|
||||
for (int x_space = x - 3; x_space <= x + 3; x_space++) {
|
||||
for (int z_space = z - 3; z_space <= z + 3; z_space++) {
|
||||
world.getBlockAt(x_space, y, z_space).setType(Material.NETHER_BRICK);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Then cut off the corners to make it round-ish
|
||||
for (int x_space = x - 3; x_space <= x + 3; x_space += 6) {
|
||||
for (int z_space = z - 3; z_space <= z + 3; z_space += 6) {
|
||||
world.getBlockAt(x_space, y-1, z_space).setType(Material.AIR);
|
||||
}
|
||||
}
|
||||
// Place bedrock - MUST be there (ensures island are not
|
||||
// overwritten
|
||||
Block b = world.getBlockAt(x, islandHeight, z);
|
||||
b.setType(Material.BEDROCK);
|
||||
// Then add some more dirt in the classic shape
|
||||
y = islandHeight + 3;
|
||||
for (int x_space = x - 2; x_space <= x + 2; x_space++) {
|
||||
for (int z_space = z - 2; z_space <= z + 2; z_space++) {
|
||||
b = world.getBlockAt(x_space, y, z_space);
|
||||
b.setType(Material.NETHERRACK);
|
||||
}
|
||||
}
|
||||
b = world.getBlockAt(x - 3, y, z);
|
||||
b.setType(Material.SOUL_SAND);
|
||||
b = world.getBlockAt(x + 3, y, z);
|
||||
b.setType(Material.SOUL_SAND);
|
||||
b = world.getBlockAt(x, y, z - 3);
|
||||
b.setType(Material.SOUL_SAND);
|
||||
b = world.getBlockAt(x, y, z + 3);
|
||||
b.setType(Material.SOUL_SAND);
|
||||
y = islandHeight + 2;
|
||||
for (int x_space = x - 1; x_space <= x + 1; x_space++) {
|
||||
for (int z_space = z - 1; z_space <= z + 1; z_space++) {
|
||||
b = world.getBlockAt(x_space, y, z_space);
|
||||
b.setType(Material.GRAVEL);
|
||||
}
|
||||
}
|
||||
b = world.getBlockAt(x - 2, y, z);
|
||||
b.setType(Material.QUARTZ_ORE);
|
||||
b = world.getBlockAt(x + 2, y, z);
|
||||
b.setType(Material.QUARTZ_ORE);
|
||||
b = world.getBlockAt(x, y, z - 2);
|
||||
b.setType(Material.QUARTZ_ORE);
|
||||
b = world.getBlockAt(x, y, z + 2);
|
||||
b.setType(Material.QUARTZ_ORE);
|
||||
y = islandHeight + 1;
|
||||
b = world.getBlockAt(x - 1, y, z);
|
||||
b.setType(Material.MAGMA);
|
||||
b = world.getBlockAt(x + 1, y, z);
|
||||
b.setType(Material.MAGMA);
|
||||
b = world.getBlockAt(x, y, z - 1);
|
||||
b.setType(Material.MAGMA);
|
||||
b = world.getBlockAt(x, y, z + 1);
|
||||
b.setType(Material.MAGMA);
|
||||
|
||||
// Place a helpful sign in front of player
|
||||
placeSign(x, islandHeight + 5, z + 3);
|
||||
// Place the chest - no need to use the safe spawn function
|
||||
// because we know what this island looks like
|
||||
placeChest(x, islandHeight + 5, z + 1);
|
||||
}
|
||||
|
||||
private void generateEndBlocks() {
|
||||
// Nether block
|
||||
int x = island.getCenter().getBlockX();
|
||||
int z = island.getCenter().getBlockZ();
|
||||
int islandHeight = island.getCenter().getBlockY();
|
||||
|
||||
int y;
|
||||
// Add some grass
|
||||
for (y = islandHeight + 4; y < islandHeight + 5; y++) {
|
||||
for (int x_space = x - 3; x_space <= x + 3; x_space++) {
|
||||
for (int z_space = z - 3; z_space <= z + 3; z_space++) {
|
||||
world.getBlockAt(x_space, y, z_space).setType(Material.END_BRICKS);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Then cut off the corners to make it round-ish
|
||||
for (int x_space = x - 3; x_space <= x + 3; x_space += 6) {
|
||||
for (int z_space = z - 3; z_space <= z + 3; z_space += 6) {
|
||||
world.getBlockAt(x_space, y-1, z_space).setType(Material.AIR);
|
||||
}
|
||||
}
|
||||
// Place bedrock - MUST be there (ensures island are not
|
||||
// overwritten
|
||||
Block b = world.getBlockAt(x, islandHeight, z);
|
||||
b.setType(Material.BEDROCK);
|
||||
// Then add some more dirt in the classic shape
|
||||
y = islandHeight + 3;
|
||||
for (int x_space = x - 2; x_space <= x + 2; x_space++) {
|
||||
for (int z_space = z - 2; z_space <= z + 2; z_space++) {
|
||||
b = world.getBlockAt(x_space, y, z_space);
|
||||
b.setType(Material.ENDER_STONE);
|
||||
}
|
||||
}
|
||||
b = world.getBlockAt(x - 3, y, z);
|
||||
b.setType(Material.OBSIDIAN);
|
||||
b = world.getBlockAt(x + 3, y, z);
|
||||
b.setType(Material.OBSIDIAN);
|
||||
b = world.getBlockAt(x, y, z - 3);
|
||||
b.setType(Material.OBSIDIAN);
|
||||
b = world.getBlockAt(x, y, z + 3);
|
||||
b.setType(Material.OBSIDIAN);
|
||||
y = islandHeight + 2;
|
||||
for (int x_space = x - 1; x_space <= x + 1; x_space++) {
|
||||
for (int z_space = z - 1; z_space <= z + 1; z_space++) {
|
||||
b = world.getBlockAt(x_space, y, z_space);
|
||||
b.setType(Material.ENDER_STONE);
|
||||
}
|
||||
}
|
||||
b = world.getBlockAt(x - 2, y, z);
|
||||
b.setType(Material.ENDER_STONE);
|
||||
b = world.getBlockAt(x + 2, y, z);
|
||||
b.setType(Material.ENDER_STONE);
|
||||
b = world.getBlockAt(x, y, z - 2);
|
||||
b.setType(Material.ENDER_STONE);
|
||||
b = world.getBlockAt(x, y, z + 2);
|
||||
b.setType(Material.ENDER_STONE);
|
||||
y = islandHeight + 1;
|
||||
b = world.getBlockAt(x - 1, y, z);
|
||||
b.setType(Material.ENDER_STONE);
|
||||
b = world.getBlockAt(x + 1, y, z);
|
||||
b.setType(Material.ENDER_STONE);
|
||||
b = world.getBlockAt(x, y, z - 1);
|
||||
b.setType(Material.ENDER_STONE);
|
||||
b = world.getBlockAt(x, y, z + 1);
|
||||
b.setType(Material.ENDER_STONE);
|
||||
|
||||
// Add island items
|
||||
y = islandHeight;
|
||||
// Spawn an ender crystal
|
||||
world.spawnEntity(new Location(world, x, y + 5D, z), EntityType.ENDER_CRYSTAL);
|
||||
|
||||
// Place a helpful sign in front of player
|
||||
placeSign(x, islandHeight + 5, z + 3);
|
||||
// Place the chest - no need to use the safe spawn function
|
||||
// because we know what this island looks like
|
||||
placeChest(x, islandHeight + 5, z + 1);
|
||||
}
|
||||
|
||||
private void placeSign(int x, int y, int z) {
|
||||
Block blockToChange = world.getBlockAt(x, y, z);
|
||||
blockToChange.setType(Material.SIGN_POST);
|
||||
if (playerUUID != null) {
|
||||
Sign sign = (Sign) blockToChange.getState();
|
||||
User user = User.getInstance(playerUUID);
|
||||
|
||||
// Sets the lines of the sign
|
||||
sign.setLine(0, user.getTranslation("new-island.sign.line0", TextVariables.NAME, playerName));
|
||||
sign.setLine(1, user.getTranslation("new-island.sign.line1", TextVariables.NAME, playerName));
|
||||
sign.setLine(2, user.getTranslation("new-island.sign.line2", TextVariables.NAME, playerName));
|
||||
sign.setLine(3, user.getTranslation("new-island.sign.line3", TextVariables.NAME, playerName));
|
||||
|
||||
((org.bukkit.material.Sign) sign.getData()).setFacingDirection(BlockFace.NORTH);
|
||||
sign.update();
|
||||
}
|
||||
}
|
||||
|
||||
private void placeChest(int x, int y, int z) {
|
||||
// Fill the chest and orient it correctly
|
||||
Block blockToChange = world.getBlockAt(x, y, z);
|
||||
blockToChange.setType(Material.CHEST);
|
||||
BlockState state = blockToChange.getState();
|
||||
Chest chest = new Chest(BlockFace.SOUTH);
|
||||
state.setData(chest);
|
||||
state.update();
|
||||
if (!chestItems.isEmpty()) {
|
||||
InventoryHolder chestBlock = (InventoryHolder) state;
|
||||
for (ItemStack item: chestItems) {
|
||||
chestBlock.getInventory().addItem(item);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,196 +0,0 @@
|
||||
package us.tastybento.bskyblock.island.builders;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.util.EnumMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.block.Sign;
|
||||
import org.bukkit.configuration.InvalidConfigurationException;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.material.Chest;
|
||||
|
||||
import us.tastybento.bskyblock.BSkyBlock;
|
||||
import us.tastybento.bskyblock.api.localization.TextVariables;
|
||||
import us.tastybento.bskyblock.api.user.User;
|
||||
import us.tastybento.bskyblock.database.objects.Island;
|
||||
|
||||
/**
|
||||
* Generates islands
|
||||
*
|
||||
* @author tastybento
|
||||
* @since 1.0
|
||||
*/
|
||||
public class IslandBuilderNew {
|
||||
|
||||
public enum IslandType {
|
||||
ISLAND,
|
||||
NETHER,
|
||||
END
|
||||
}
|
||||
|
||||
private Island island;
|
||||
private World world;
|
||||
private IslandType type = IslandType.ISLAND;
|
||||
private List<ItemStack> chestItems;
|
||||
private UUID playerUUID;
|
||||
private String playerName;
|
||||
private BSkyBlock plugin;
|
||||
private Map<IslandType, Clipboard> islandSchems = new EnumMap<>(IslandType.class);
|
||||
|
||||
//TODO support companions?
|
||||
|
||||
public IslandBuilderNew(BSkyBlock plugin, Island island) {
|
||||
this.plugin = plugin;
|
||||
this.island = island;
|
||||
world = island.getWorld();
|
||||
loadIslands();
|
||||
}
|
||||
|
||||
private void loadIslands() {
|
||||
File schems = new File(plugin.getDataFolder(), "schems");
|
||||
if (!schems.exists()) {
|
||||
if (!schems.mkdirs()) {
|
||||
plugin.logError("Could not make schems folder!");
|
||||
} else {
|
||||
copySchems(schems);
|
||||
}
|
||||
}
|
||||
|
||||
try {
|
||||
Clipboard cb = new Clipboard(plugin);
|
||||
cb.load("island");
|
||||
islandSchems.put(IslandType.ISLAND, cb);
|
||||
} catch (IOException | InvalidConfigurationException e) {
|
||||
plugin.logError("Could not load default island");
|
||||
}
|
||||
if (plugin.getSettings().isNetherGenerate() && plugin.getSettings().isNetherIslands()) {
|
||||
try {
|
||||
Clipboard cbn = new Clipboard(plugin);
|
||||
cbn.load("nether-island");
|
||||
islandSchems.put(IslandType.NETHER, cbn);
|
||||
} catch (IOException | InvalidConfigurationException e) {
|
||||
plugin.logError("Could not load default nether island");
|
||||
}
|
||||
}
|
||||
if (plugin.getSettings().isEndGenerate() && plugin.getSettings().isEndIslands()) {
|
||||
try {
|
||||
Clipboard cbe = new Clipboard(plugin);
|
||||
cbe.load("end-island");
|
||||
islandSchems.put(IslandType.END, cbe);
|
||||
} catch (IOException | InvalidConfigurationException e) {
|
||||
plugin.logError("Could not load default end island");
|
||||
}
|
||||
}
|
||||
plugin.log("Loaded " + islandSchems.size() + " islands");
|
||||
}
|
||||
|
||||
/**
|
||||
* Copies schems from the jar file
|
||||
* @param schems2 - file containing schem
|
||||
*/
|
||||
private void copySchems(File schems2) {
|
||||
plugin.saveResource("schems/island.schem", false);
|
||||
plugin.saveResource("schems/nether-island.schem", false);
|
||||
plugin.saveResource("schems/end-island.schem", false);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param type the type to set
|
||||
*/
|
||||
public IslandBuilderNew setType(IslandType type) {
|
||||
this.type = type;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param player - the player the player to set
|
||||
*/
|
||||
public IslandBuilderNew setPlayer(Player player) {
|
||||
playerUUID = player.getUniqueId();
|
||||
playerName = player.getName();
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param list the default chestItems to set
|
||||
*/
|
||||
public IslandBuilderNew setChestItems(List<ItemStack> list) {
|
||||
chestItems = list;
|
||||
return this;
|
||||
}
|
||||
|
||||
public void build() {
|
||||
plugin.log("Pasting island to " + type);
|
||||
Location loc = island.getCenter();
|
||||
// Switch on island type
|
||||
switch (type) {
|
||||
case NETHER:
|
||||
world = Bukkit.getWorld(island.getWorld().getName() + "_nether");
|
||||
if (world == null) {
|
||||
return;
|
||||
}
|
||||
loc = island.getCenter().toVector().toLocation(world);
|
||||
break;
|
||||
case END:
|
||||
world = Bukkit.getWorld(island.getWorld().getName() + "_the_end");
|
||||
if (world == null) {
|
||||
return;
|
||||
}
|
||||
loc = island.getCenter().toVector().toLocation(world);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
plugin.log("Pasting island to " + loc);
|
||||
islandSchems.get(type).paste(loc);
|
||||
// Do other stuff
|
||||
}
|
||||
|
||||
private void placeSign(int x, int y, int z) {
|
||||
Block blockToChange = world.getBlockAt(x, y, z);
|
||||
blockToChange.setType(Material.SIGN_POST);
|
||||
if (playerUUID != null) {
|
||||
Sign sign = (Sign) blockToChange.getState();
|
||||
User user = User.getInstance(playerUUID);
|
||||
|
||||
// Sets the lines of the sign
|
||||
sign.setLine(0, user.getTranslation("new-island.sign.line0", TextVariables.NAME, playerName));
|
||||
sign.setLine(1, user.getTranslation("new-island.sign.line1", TextVariables.NAME, playerName));
|
||||
sign.setLine(2, user.getTranslation("new-island.sign.line2", TextVariables.NAME, playerName));
|
||||
sign.setLine(3, user.getTranslation("new-island.sign.line3", TextVariables.NAME, playerName));
|
||||
|
||||
((org.bukkit.material.Sign) sign.getData()).setFacingDirection(BlockFace.NORTH);
|
||||
sign.update();
|
||||
}
|
||||
}
|
||||
|
||||
private void placeChest(int x, int y, int z) {
|
||||
// Fill the chest and orient it correctly
|
||||
Block blockToChange = world.getBlockAt(x, y, z);
|
||||
blockToChange.setType(Material.CHEST);
|
||||
BlockState state = blockToChange.getState();
|
||||
Chest chest = new Chest(BlockFace.SOUTH);
|
||||
state.setData(chest);
|
||||
state.update();
|
||||
if (!chestItems.isEmpty()) {
|
||||
InventoryHolder chestBlock = (InventoryHolder) state;
|
||||
for (ItemStack item: chestItems) {
|
||||
chestBlock.getInventory().addItem(item);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,8 +1,10 @@
|
||||
package us.tastybento.bskyblock.managers;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@ -16,6 +18,7 @@ import org.bukkit.WorldType;
|
||||
import org.bukkit.entity.EntityType;
|
||||
|
||||
import us.tastybento.bskyblock.BSkyBlock;
|
||||
import us.tastybento.bskyblock.api.addons.Addon;
|
||||
import us.tastybento.bskyblock.api.configuration.WorldSettings;
|
||||
import us.tastybento.bskyblock.api.flags.Flag;
|
||||
import us.tastybento.bskyblock.api.user.User;
|
||||
@ -538,4 +541,21 @@ public class IslandWorldManager {
|
||||
return worldSettings.get(Util.getWorld(world)).isOnLeaveResetEnderChest();
|
||||
}
|
||||
|
||||
/**
|
||||
* The data folder for the addon that registered this world, or the plugin's data folder if none found
|
||||
* @return
|
||||
*/
|
||||
public File getDataFolder(World world) {
|
||||
return worldSettings.get(Util.getWorld(world)).getAddon().map(Addon::getDataFolder).orElse(plugin.getDataFolder());
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the addon associated with this world set
|
||||
* @param world - world
|
||||
* @return Addon, or empty
|
||||
*/
|
||||
public Optional<Addon> getAddon(World world) {
|
||||
return worldSettings.get(Util.getWorld(world)).getAddon();
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -348,6 +348,7 @@ public class IslandsManager {
|
||||
public Location getSafeHomeLocation(World world, User user, int number) {
|
||||
// Try the numbered home location first
|
||||
Location l = plugin.getPlayers().getHomeLocation(world, user, number);
|
||||
|
||||
if (l == null) {
|
||||
// Get the default home, which may be null too, but that's okay
|
||||
number = 1;
|
||||
@ -433,7 +434,7 @@ public class IslandsManager {
|
||||
* @return the spawnPoint or null if spawn does not exist
|
||||
*/
|
||||
public Location getSpawnPoint(World world) {
|
||||
return spawn.containsKey(world) ? spawn.get(world).getSpawnPoint() : null;
|
||||
return spawn.containsKey(world) ? spawn.get(world).getSpawnPoint(world.getEnvironment()) : null;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -723,7 +724,7 @@ public class IslandsManager {
|
||||
// Move player to spawn
|
||||
if (spawn.containsKey(island.getWorld())) {
|
||||
// go to island spawn
|
||||
player.teleport(spawn.get(island.getWorld()).getSpawnPoint());
|
||||
player.teleport(spawn.get(island.getWorld()).getSpawnPoint(island.getWorld().getEnvironment()));
|
||||
} else {
|
||||
if (!player.performCommand(Constants.SPAWNCOMMAND)) {
|
||||
plugin.logWarning("During island deletion player " + player.getName() + " could not be sent to spawn so was dropped, sorry.");
|
||||
|
@ -0,0 +1,114 @@
|
||||
package us.tastybento.bskyblock.managers;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.configuration.InvalidConfigurationException;
|
||||
|
||||
import us.tastybento.bskyblock.BSkyBlock;
|
||||
import us.tastybento.bskyblock.api.addons.Addon;
|
||||
import us.tastybento.bskyblock.database.objects.Island;
|
||||
import us.tastybento.bskyblock.island.builders.Clipboard;
|
||||
|
||||
public class SchemsManager {
|
||||
|
||||
private BSkyBlock plugin;
|
||||
private Map<World, Clipboard> islandSchems;
|
||||
|
||||
/**
|
||||
* @param plugin
|
||||
*/
|
||||
public SchemsManager(BSkyBlock plugin) {
|
||||
this.plugin = plugin;
|
||||
islandSchems = new HashMap<>();
|
||||
}
|
||||
|
||||
private void copySchems(File schems, World world, String name) {
|
||||
if (!schems.exists() && !schems.mkdirs()) {
|
||||
plugin.logError("Could not make schems folder!");
|
||||
return;
|
||||
}
|
||||
|
||||
Optional<Addon> addon = plugin.getIWM().getAddon(world);
|
||||
if (addon.isPresent()) {
|
||||
addon.get().saveResource("schems/" + name + ".schem", false);
|
||||
} else {
|
||||
plugin.saveResource("schems/" + name + ".schem", false);
|
||||
}
|
||||
}
|
||||
|
||||
public Clipboard get(World world) {
|
||||
return islandSchems.get(world);
|
||||
}
|
||||
|
||||
/**
|
||||
* Load schems for world. Will try and load nether and end schems too if settings are set.
|
||||
* @param world - world
|
||||
*/
|
||||
public void loadIslands(World world) {
|
||||
if (plugin.getSchemsManager().loadSchem(world, "island")) {
|
||||
plugin.log("Loaded island for " + plugin.getIWM().getFriendlyName(world));
|
||||
} else {
|
||||
plugin.logError("Could not load island for " + plugin.getIWM().getFriendlyName(world));
|
||||
}
|
||||
if (plugin.getIWM().isNetherGenerate(world) && plugin.getIWM().isNetherIslands(world)) {
|
||||
|
||||
if (plugin.getSchemsManager().loadSchem(plugin.getIWM().getNetherWorld(world), "nether-island")) {
|
||||
plugin.log("Loaded nether island for " + plugin.getIWM().getFriendlyName(world));
|
||||
} else {
|
||||
plugin.logError("Could not load nether island for " + plugin.getIWM().getFriendlyName(world));
|
||||
}
|
||||
}
|
||||
if (plugin.getIWM().isEndGenerate(world) && plugin.getIWM().isEndIslands(world)) {
|
||||
if (plugin.getSchemsManager().loadSchem(plugin.getIWM().getEndWorld(world), "end-island")) {
|
||||
plugin.log("Loaded end island for " + plugin.getIWM().getFriendlyName(world));
|
||||
} else {
|
||||
plugin.logError("Could not load end island for " + plugin.getIWM().getFriendlyName(world));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
private boolean loadSchem(World world, String name) {
|
||||
File schems = new File(plugin.getIWM().getDataFolder(world), "schems");
|
||||
copySchems(schems, world, name);
|
||||
try {
|
||||
Clipboard cb = new Clipboard(plugin, schems);
|
||||
cb.load(name);
|
||||
islandSchems.put(world, cb);
|
||||
} catch (IOException | InvalidConfigurationException e) {
|
||||
plugin.logError("Could not load " + name + " schem");
|
||||
e.printStackTrace();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Paste the schem for world to the island center location and run task afterwards
|
||||
* @param world - world to paste to
|
||||
* @param island - the island who owns this schem
|
||||
* @param task - task to run after pasting is completed
|
||||
*/
|
||||
public void paste(World world, Island island, Runnable task) {
|
||||
if (islandSchems.containsKey(world)) {
|
||||
islandSchems.get(world).paste(world, island, task);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Paste the schem to world for island
|
||||
* @param world
|
||||
* @param island
|
||||
*/
|
||||
public void paste(World world, Island island) {
|
||||
paste(world, island, null);
|
||||
|
||||
}
|
||||
|
||||
}
|
@ -4,6 +4,7 @@ import java.io.IOException;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.World.Environment;
|
||||
|
||||
import us.tastybento.bskyblock.BSkyBlock;
|
||||
import us.tastybento.bskyblock.api.events.IslandBaseEvent;
|
||||
@ -11,7 +12,6 @@ import us.tastybento.bskyblock.api.events.island.IslandEvent;
|
||||
import us.tastybento.bskyblock.api.events.island.IslandEvent.Reason;
|
||||
import us.tastybento.bskyblock.api.user.User;
|
||||
import us.tastybento.bskyblock.database.objects.Island;
|
||||
import us.tastybento.bskyblock.island.builders.IslandBuilderNew;
|
||||
|
||||
/**
|
||||
* Create and paste a new island
|
||||
@ -117,40 +117,48 @@ public class NewIsland {
|
||||
.island(island)
|
||||
.location(island.getCenter())
|
||||
.build();
|
||||
if (!event.isCancelled()) {
|
||||
// Create island
|
||||
IslandBuilderNew ib = new IslandBuilderNew(plugin, island)
|
||||
.setPlayer(user.getPlayer())
|
||||
.setChestItems(plugin.getSettings().getChestItems())
|
||||
.setType(IslandBuilderNew.IslandType.ISLAND);
|
||||
ib.build();
|
||||
if (plugin.getSettings().isNetherGenerate() && plugin.getSettings().isNetherIslands() && plugin.getIWM().getNetherWorld() != null) {
|
||||
ib.setType(IslandBuilderNew.IslandType.NETHER).build();
|
||||
}
|
||||
if (plugin.getSettings().isEndGenerate() && plugin.getSettings().isEndIslands() && plugin.getIWM().getEndWorld() != null) {
|
||||
ib.setType(IslandBuilderNew.IslandType.END).build();
|
||||
}
|
||||
// Teleport player to their island
|
||||
plugin.getIslands().homeTeleport(world, user.getPlayer(), true);
|
||||
// Fire exit event
|
||||
Reason reasonDone = Reason.CREATED;
|
||||
switch (reason) {
|
||||
case CREATE:
|
||||
reasonDone = Reason.CREATED;
|
||||
break;
|
||||
case RESET:
|
||||
reasonDone = Reason.RESETTED;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
IslandEvent.builder()
|
||||
.involvedPlayer(user.getUniqueId())
|
||||
.reason(reasonDone)
|
||||
.island(island)
|
||||
.location(island.getCenter())
|
||||
.build();
|
||||
if (event.isCancelled()) {
|
||||
return;
|
||||
}
|
||||
// Create island
|
||||
plugin.getSchemsManager().paste(world, island, () -> {
|
||||
// Set initial spawn point if one exists
|
||||
if (island.getSpawnPoint(Environment.NORMAL) != null) {
|
||||
plugin.getPlayers().setHomeLocation(user, island.getSpawnPoint(Environment.NORMAL), 1);
|
||||
}
|
||||
// Teleport player after this island is built
|
||||
plugin.getIslands().homeTeleport(world, user.getPlayer(), true);
|
||||
});
|
||||
|
||||
// Make nether island
|
||||
if (plugin.getSettings().isNetherGenerate() && plugin.getSettings().isNetherIslands() && plugin.getIWM().getNetherWorld() != null) {
|
||||
plugin.getSchemsManager().paste(plugin.getIWM().getNetherWorld(world), island);
|
||||
}
|
||||
|
||||
// Make end island
|
||||
if (plugin.getSettings().isEndGenerate() && plugin.getSettings().isEndIslands() && plugin.getIWM().getEndWorld() != null) {
|
||||
plugin.getSchemsManager().paste(plugin.getIWM().getEndWorld(world), island);
|
||||
}
|
||||
|
||||
// Fire exit event
|
||||
Reason reasonDone = Reason.CREATED;
|
||||
switch (reason) {
|
||||
case CREATE:
|
||||
reasonDone = Reason.CREATED;
|
||||
break;
|
||||
case RESET:
|
||||
reasonDone = Reason.RESETTED;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
IslandEvent.builder()
|
||||
.involvedPlayer(user.getUniqueId())
|
||||
.reason(reasonDone)
|
||||
.island(island)
|
||||
.location(island.getCenter())
|
||||
.build();
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -2,6 +2,8 @@ package us.tastybento.bskyblock.panels;
|
||||
|
||||
import java.util.Locale;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import us.tastybento.bskyblock.BSkyBlock;
|
||||
import us.tastybento.bskyblock.api.panels.builders.PanelBuilder;
|
||||
import us.tastybento.bskyblock.api.panels.builders.PanelItemBuilder;
|
||||
@ -23,8 +25,16 @@ public class LanguagePanel {
|
||||
.name(user.getTranslation("language.panel-title"));
|
||||
|
||||
for (Locale locale : BSkyBlock.getInstance().getLocalesManager().getAvailableLocales(true)) {
|
||||
PanelItemBuilder localeIcon = new PanelItemBuilder().icon(BSkyBlock.getInstance().getLocalesManager().getLanguages().get(locale).getBanner())
|
||||
.name(fancyLocaleDisplayName(user, locale))
|
||||
PanelItemBuilder localeIcon = new PanelItemBuilder();
|
||||
|
||||
ItemStack localeBanner = BSkyBlock.getInstance().getLocalesManager().getLanguages().get(locale).getBanner();
|
||||
if (localeBanner != null) {
|
||||
localeIcon.icon(localeBanner);
|
||||
} else {
|
||||
localeIcon.icon(new ItemStack(Material.BANNER, 1)); // Set to a blank banner.
|
||||
}
|
||||
|
||||
localeIcon.name(fancyLocaleDisplayName(user, locale))
|
||||
.clickHandler((panel, u, click, slot) -> {
|
||||
BSkyBlock.getInstance().getPlayers().setLocale(u.getUniqueId(), locale.toLanguageTag());
|
||||
u.sendMessage("language.edited", "[lang]", fancyLocaleDisplayName(u, locale));
|
||||
|
@ -132,11 +132,11 @@ public class ItemParser {
|
||||
if (part.length == 2) {
|
||||
return new ItemStack(Material.BANNER, Integer.parseInt(part[1]));
|
||||
}
|
||||
if (part.length > 3) {
|
||||
if (part.length >= 3) {
|
||||
int reqAmount = Integer.parseInt(part[1]);
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
ItemStack result = new ItemStack(Material.BANNER, reqAmount, (short) DyeColor.valueOf(part[2]).getDyeData());
|
||||
ItemStack result = new ItemStack(Material.BANNER, reqAmount, DyeColor.valueOf(part[2]).getDyeData());
|
||||
|
||||
BannerMeta meta = (BannerMeta) result.getItemMeta();
|
||||
for (int i = 3; i < part.length; i += 2) {
|
||||
@ -147,10 +147,10 @@ public class ItemParser {
|
||||
|
||||
return result;
|
||||
} else {
|
||||
return new ItemStack(Material.BANNER, 1); // Return a blank banner
|
||||
return null;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
return new ItemStack(Material.BANNER, 1); // Return a blank banner
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,6 +13,7 @@ import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.World.Environment;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.permissions.PermissionAttachmentInfo;
|
||||
import org.bukkit.util.Vector;
|
||||
@ -243,5 +244,49 @@ public class Util {
|
||||
return world.getEnvironment().equals(Environment.NORMAL) ? world : Bukkit.getWorld(world.getName().replaceAll(NETHER, "").replaceAll(THE_END, ""));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Converts block face direction to radial degrees. Returns 0 if block face
|
||||
* is not radial.
|
||||
*
|
||||
* @param face
|
||||
* @return degrees
|
||||
*/
|
||||
public static float blockFaceToFloat(BlockFace face) {
|
||||
switch (face) {
|
||||
case EAST:
|
||||
return 90F;
|
||||
case EAST_NORTH_EAST:
|
||||
return 67.5F;
|
||||
case EAST_SOUTH_EAST:
|
||||
return 0F;
|
||||
case NORTH:
|
||||
return 0F;
|
||||
case NORTH_EAST:
|
||||
return 45F;
|
||||
case NORTH_NORTH_EAST:
|
||||
return 22.5F;
|
||||
case NORTH_NORTH_WEST:
|
||||
return 337.5F;
|
||||
case NORTH_WEST:
|
||||
return 315F;
|
||||
case SOUTH:
|
||||
return 180F;
|
||||
case SOUTH_EAST:
|
||||
return 135F;
|
||||
case SOUTH_SOUTH_EAST:
|
||||
return 157.5F;
|
||||
case SOUTH_SOUTH_WEST:
|
||||
return 202.5F;
|
||||
case SOUTH_WEST:
|
||||
return 225F;
|
||||
case WEST:
|
||||
return 270F;
|
||||
case WEST_NORTH_WEST:
|
||||
return 292.5F;
|
||||
case WEST_SOUTH_WEST:
|
||||
return 247.5F;
|
||||
default:
|
||||
return 0F;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,6 +16,7 @@ import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.World.Environment;
|
||||
import org.bukkit.inventory.ItemFactory;
|
||||
import org.bukkit.plugin.PluginManager;
|
||||
import org.junit.BeforeClass;
|
||||
@ -149,7 +150,7 @@ public class MySQLDatabaseHandlerTest {
|
||||
island.setPurgeProtected(true);
|
||||
island.setRange(100);
|
||||
island.setSpawn(true);
|
||||
island.setSpawnPoint(location);
|
||||
island.setSpawnPoint(Environment.NORMAL, location);
|
||||
island.setWorld(world);
|
||||
|
||||
MySQLDatabaseHandler<Island> ih = new MySQLDatabaseHandler<>(plugin, Island.class, dbConn);
|
||||
|
@ -600,7 +600,7 @@ public class IslandsManagerTest {
|
||||
Island island = mock(Island.class);
|
||||
when(island.getWorld()).thenReturn(world);
|
||||
// Make a spawn position on the island
|
||||
when(island.getSpawnPoint()).thenReturn(location);
|
||||
when(island.getSpawnPoint(Mockito.any())).thenReturn(location);
|
||||
// Set the spawn island
|
||||
im.setSpawn(island);
|
||||
assertEquals(location,im.getSpawnPoint(world));
|
||||
|
@ -9,6 +9,7 @@ import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.DyeColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.inventory.ItemFactory;
|
||||
@ -16,6 +17,7 @@ import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.BannerMeta;
|
||||
import org.bukkit.inventory.meta.PotionMeta;
|
||||
import org.bukkit.inventory.meta.SpawnEggMeta;
|
||||
import org.bukkit.material.MaterialData;
|
||||
import org.bukkit.potion.PotionData;
|
||||
import org.bukkit.potion.PotionType;
|
||||
import org.junit.Before;
|
||||
@ -201,12 +203,14 @@ public class ItemParserTest {
|
||||
assertEquals(2, result.getAmount());
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
@Test
|
||||
public void testParseBannerThreeArgs() {
|
||||
// Germany
|
||||
ItemStack result = ItemParser.parse("BANNER:1:RED");
|
||||
assertEquals(Material.BANNER, result.getType());
|
||||
assertEquals(1, result.getAmount());
|
||||
assertEquals(new MaterialData(Material.BANNER, DyeColor.RED.getDyeData()), result.getData());
|
||||
}
|
||||
|
||||
@Test
|
||||
@ -216,6 +220,14 @@ public class ItemParserTest {
|
||||
Mockito.verify(bannerMeta, Mockito.times(2)).addPattern(Mockito.any());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testParseBannerTooManyColons() {
|
||||
ItemStack result = ItemParser.parse("BANNER:1::::::::::::::");
|
||||
Mockito.verify(bannerMeta, Mockito.never()).addPattern(Mockito.any());
|
||||
assertEquals(Material.BANNER, result.getType());
|
||||
assertEquals(1, result.getAmount());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testParseTwoItem() {
|
||||
ItemStack result = ItemParser.parse("STONE:5");
|
||||
|
Loading…
Reference in New Issue
Block a user