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Release 1.7.0
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# BentoBox Configuration 1.6.0
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# BentoBox Configuration 1.7.0
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# This config file is dynamic and is updated right after BentoBox loaded its settings from it.
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# You can edit it while the server is online and you can do '/bbox reload' to take the changes into account.
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# However, it is a better practice to edit this file while the server is offline.
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@ -82,21 +82,31 @@ island:
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# Time in seconds that players have to stand still before teleport commands activate, e.g. island go.
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time: 0
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name:
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# These set the minimum and maximum size of a name.
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# Sets the minimum length an island custom name is required to have.
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min-length: 4
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# Sets the maximum length an island custom name cannot exceed.
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max-length: 20
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# Requires island custom names to be unique in the gamemode the island is in.
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# As a result, only one island per gamemode are allowed to share the same name.
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# Note that island names are purely cosmetics and are not used as a way to programmatically identify islands.
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# Added since 1.7.0.
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uniqueness: false
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# Remove hostile mob on teleport box radius
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# If hostile mobs are cleared on player teleport, then this sized box will be cleared
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# around the player. e.g. 5 means a 10 x 10 x 10 box around the player
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# Be careful not to make this too big. Does not cover standard nether or end teleports.
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# Added since 1.6.0.
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clear-radius: 5
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# Number of blocks to paste per tick when pasting blueprints
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# Smaller values will help reduce noticeable lag but will make pasting take longer
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paste-speed: 1000
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# Number of chunks per world to regenerate per tick. If there is a nether and end then
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# 3x this number will be regenerated
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# Number of blocks to paste per tick when pasting blueprints.
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# Smaller values will help reduce noticeable lag but will make pasting take slightly longer.
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# On the contrary, greater values will make pasting take less time, but this benefit is quickly severely impacted by the
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# resulting amount of chunks that must be loaded to fulfill the process, which often causes the server to hang out.
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paste-speed: 128
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# Number of chunks per world to regenerate per tick.
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# If there is a nether and end then 3x this number will be regenerated per tick.
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# Smaller values will help reduce noticeable lag but will make deleting take longer.
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# A setting of 0 will leave island blocks (not recommended).
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# Added since 1.7.0.
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delete-speed: 1
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web:
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# BentoBox uses bStats.org to get global data about the plugin to help improving it.
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