mirror of
https://github.com/BentoBoxWorld/BentoBox.git
synced 2024-11-24 19:55:17 +01:00
Back to 1.20.6
This commit is contained in:
parent
f4780659e3
commit
f536a13c59
2
pom.xml
2
pom.xml
@ -76,7 +76,7 @@
|
||||
<spigot.version>1.20.5-R0.1-SNAPSHOT</spigot.version>
|
||||
<!-- Might differ from the last Spigot release for short periods
|
||||
of time -->
|
||||
<paper.version>1.20.5-R0.1-SNAPSHOT</paper.version>
|
||||
<paper.version>1.20.6-R0.1-SNAPSHOT</paper.version>
|
||||
<bstats.version>3.0.0</bstats.version>
|
||||
<vault.version>1.7.1</vault.version>
|
||||
<placeholderapi.version>2.10.9</placeholderapi.version>
|
||||
|
@ -84,7 +84,7 @@ public class DeathListenerTest {
|
||||
// Test
|
||||
DeathListener dl = new DeathListener(plugin);
|
||||
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, ds, new ArrayList<>(), 0, 0, 0, 0, "died");
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, new ArrayList<>(), 0, 0, 0, 0, "died");
|
||||
dl.onPlayerDeath(e);
|
||||
Mockito.verify(pm).addDeath(world, uuid);
|
||||
}
|
||||
@ -95,7 +95,7 @@ public class DeathListenerTest {
|
||||
// Test
|
||||
DeathListener dl = new DeathListener(plugin);
|
||||
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, ds, new ArrayList<>(), 0, 0, 0, 0, "died");
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, new ArrayList<>(), 0, 0, 0, 0, "died");
|
||||
dl.onPlayerDeath(e);
|
||||
Mockito.verify(pm, Mockito.never()).addDeath(world, uuid);
|
||||
}
|
||||
@ -106,7 +106,7 @@ public class DeathListenerTest {
|
||||
// Test
|
||||
DeathListener dl = new DeathListener(plugin);
|
||||
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, ds, new ArrayList<>(), 0, 0, 0, 0, "died");
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, new ArrayList<>(), 0, 0, 0, 0, "died");
|
||||
dl.onPlayerDeath(e);
|
||||
Mockito.verify(pm, Mockito.never()).addDeath(world, uuid);
|
||||
}
|
||||
|
@ -145,7 +145,7 @@ public class IslandRespawnListenerTest {
|
||||
public void testOnPlayerDeathNotIslandWorld() {
|
||||
when(iwm.inWorld(any(World.class))).thenReturn(false);
|
||||
List<ItemStack> drops = new ArrayList<>();
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, ds, drops, 0, 0, 0, 0, "");
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, drops, 0, 0, 0, 0, "");
|
||||
new IslandRespawnListener().onPlayerDeath(e);
|
||||
verify(world, never()).getUID();
|
||||
}
|
||||
@ -158,7 +158,7 @@ public class IslandRespawnListenerTest {
|
||||
public void testOnPlayerDeathNoFlag() {
|
||||
Flags.ISLAND_RESPAWN.setSetting(world, false);
|
||||
List<ItemStack> drops = new ArrayList<>();
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, ds, drops, 0, 0, 0, 0, "");
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, drops, 0, 0, 0, 0, "");
|
||||
new IslandRespawnListener().onPlayerDeath(e);
|
||||
verify(world, never()).getUID();
|
||||
}
|
||||
@ -171,7 +171,7 @@ public class IslandRespawnListenerTest {
|
||||
when(im.hasIsland(any(), any(UUID.class))).thenReturn(false);
|
||||
when(im.inTeam(any(), any(UUID.class))).thenReturn(false);
|
||||
List<ItemStack> drops = new ArrayList<>();
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, ds, drops, 0, 0, 0, 0, "");
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, drops, 0, 0, 0, 0, "");
|
||||
new IslandRespawnListener().onPlayerDeath(e);
|
||||
verify(world, never()).getUID();
|
||||
}
|
||||
@ -184,7 +184,7 @@ public class IslandRespawnListenerTest {
|
||||
when(im.hasIsland(any(), any(UUID.class))).thenReturn(false);
|
||||
when(im.inTeam(any(), any(UUID.class))).thenReturn(true);
|
||||
List<ItemStack> drops = new ArrayList<>();
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, ds, drops, 0, 0, 0, 0, "");
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, drops, 0, 0, 0, 0, "");
|
||||
new IslandRespawnListener().onPlayerDeath(e);
|
||||
verify(world).getUID();
|
||||
}
|
||||
@ -197,7 +197,7 @@ public class IslandRespawnListenerTest {
|
||||
when(im.hasIsland(any(), any(UUID.class))).thenReturn(true);
|
||||
when(im.inTeam(any(), any(UUID.class))).thenReturn(false);
|
||||
List<ItemStack> drops = new ArrayList<>();
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, ds, drops, 0, 0, 0, 0, "");
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, drops, 0, 0, 0, 0, "");
|
||||
new IslandRespawnListener().onPlayerDeath(e);
|
||||
verify(world).getUID();
|
||||
}
|
||||
@ -209,7 +209,7 @@ public class IslandRespawnListenerTest {
|
||||
@Test
|
||||
public void testOnPlayerDeath() {
|
||||
List<ItemStack> drops = new ArrayList<>();
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, ds, drops, 0, 0, 0, 0, "");
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, drops, 0, 0, 0, 0, "");
|
||||
new IslandRespawnListener().onPlayerDeath(e);
|
||||
verify(world).getUID();
|
||||
}
|
||||
@ -222,7 +222,7 @@ public class IslandRespawnListenerTest {
|
||||
public void testOnPlayerRespawn() {
|
||||
// Die
|
||||
List<ItemStack> drops = new ArrayList<>();
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, ds, drops, 0, 0, 0, 0, "");
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, drops, 0, 0, 0, 0, "");
|
||||
IslandRespawnListener l = new IslandRespawnListener();
|
||||
l.onPlayerDeath(e);
|
||||
Location location = mock(Location.class);
|
||||
@ -264,7 +264,7 @@ public class IslandRespawnListenerTest {
|
||||
when(iwm.inWorld(any(Location.class))).thenReturn(false);
|
||||
// Die
|
||||
List<ItemStack> drops = new ArrayList<>();
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, ds, drops, 0, 0, 0, 0, "");
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, drops, 0, 0, 0, 0, "");
|
||||
IslandRespawnListener l = new IslandRespawnListener();
|
||||
l.onPlayerDeath(e);
|
||||
Location location = mock(Location.class);
|
||||
@ -286,7 +286,7 @@ public class IslandRespawnListenerTest {
|
||||
Flags.ISLAND_RESPAWN.setSetting(world, false);
|
||||
// Die
|
||||
List<ItemStack> drops = new ArrayList<>();
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, ds, drops, 0, 0, 0, 0, "");
|
||||
PlayerDeathEvent e = new PlayerDeathEvent(player, drops, 0, 0, 0, 0, "");
|
||||
IslandRespawnListener l = new IslandRespawnListener();
|
||||
l.onPlayerDeath(e);
|
||||
Location location = mock(Location.class);
|
||||
|
@ -134,7 +134,7 @@ public class VisitorKeepInventoryListenerTest {
|
||||
// Default death event
|
||||
List<ItemStack> drops = new ArrayList<>();
|
||||
drops.add(new ItemStack(Material.ACACIA_BOAT));
|
||||
e = new PlayerDeathEvent(player, null, drops, 100, 0, 0, 0, "Death message");
|
||||
e = new PlayerDeathEvent(player, drops, 100, 0, 0, 0, "Death message");
|
||||
// Make new
|
||||
l = new VisitorKeepInventoryListener();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user