Clear reset all uses a timestamp stored in config.yml. If a player logs
in and the last time they logged in was before that timestamp, then
their resets are cleared. Note that as opposed to ASkyBlock, the player
object stores the number of resets done for a world and not the number
of resets left. This is a better design because it means that admins can
change the max number of resets and every player file does not have to
be adjusted.
Location of commit (30,000ft above Nevada desert, just coming into Las
Vegas).
minX, minZ, minProtectedX and minProtectedZ are no longer variables : to get them, we have to use the related methods. As they get recalculated at each call, it ensures they follow the changes (especially with the protectionRange)
This flag is used to indicate whether being waste-deep in water is a
safe home location or not. On SkyBlock is it fine, on AcidIsland it is
not. So that's why this definition is required.
Removed unused @deprecation header. I assume switching to Spigot API
made these superfluous.
YAML cannot handle dots in keys, so they need to be converted to
something else. I chose :dot:. This issue occurred because location
coordinates were saved with .'s in them. Actually, there is no
real value in saving such accurate locations, so in addition to
keeping the dot escape system (just in case), I changed locations
to just save as ints and then when they are loaded, x and z have
0.5D added to them to center the location. This should be
sufficient accuracy for any location storage and it also reduces
the file size a lot.
Admin tp was not tp'ing to correct world
Dragon Eggs were unprotected.
Changed name of BSB getWorld methods to be more specific so they are not
used accidentally to get the general world.
Removed constructor from LockAndBanListener. Due to loading order, some
manager objects are null. Flags load very early so must assume
everything is null.
If a world has the generator malfunctioning the server can crash if
there's no clear spot for an island. This limits the number of spots to
find an island to 10.