* Rework to see if player is online
* Maybe fix & disable tests
* Fix pom.xml
* Fix pom.xml
* Re-add lines to pom.xml
* Check if isn't trusted
* Possibly disable testing, disable last online for teams
* Actually disable testing now?
* Add back dependencies
* Added trusted-layout
* Added individual translation for Coop
* Rebase pom.xml
* Formatted code correctly
* Use correct methods
* Possible fix for always offline
* Another test
* Solved always offline issue
* Cleaned up code & adjusted locales
* Rework PlayerHead Getter.
Generate player head based on WebAPI (as it is faster) and GameProfile texture (require NMS).
Cache is suitable for storing into file format.
Add ability to add custom HeadCache object into local cache.
Add ability to modify cache keeping length.
Add ability to keep all, or just a single element into cache until server restart.
* Address issues/improvements suggested from review.
- config will store time in minutes.
- default value will be 1h.
* 1.16.1 changes
* Fixed failing tests in PhysicalInteractionListener
HOWEVER, the code somehow no longer protects the pressure plates... I'm investigating that.
* Implemented future-proof buttons, doors, fence gates, trapdoors protection
* Protected REDSTONE_WIREs under "REDSTONE" flag
Fixes https://github.com/BentoBoxWorld/BentoBox/issues/1421
* Fixed bug with pressure plates
* Fixed params order in assertEquals in PhysicalInteractionListenerTest
* Fixed EnderChestListenerTest errors
* Fixed most errors in BlockInteractionListenerTest
* Added 1.16.1 to ServerCompatibility
* Fixed BlockInteractionListenerTest
* Fixed backwards compatibility in BlockInteractionListener
Also made use of existing Tags (ANVIL, BEDS, SHULKER_BOXES)
* Fixed BlockInteractionListenerTest (again)
* Fixed backwards compatibility in PhysicalInteractionListener
Co-authored-by: Florian CUNY <poslovitch@bentobox.world>
It was increasingly causing issues, ranging from long start times, unreliability with some of our placeholders, to much more...
There's a way for MVdWPAPI users to get PAPI's placeholders, so they should definitely use that instead.
* Remove unused imports
* Implements PaperLib within bentobox
* Added PaperLib methods to Util for addons to call
* Uses PaperLib for island deletion
* Point to https://github.com/BentoBoxWorld/MVdWPlaceholderAPI in POM
Fixes#914.
* Shifts to compile with 1.14.4 API.
Note that this will make some events incompatible with 1.13.2 because of
a class not found error.
* WIP
* Fixed deprecated APIs and ItemStackAdapter test case
* Fixes enderchest test bug.
* Updated server version compatibilities in ServerCompatibility
* Upgrade BentoBox pom
- Replace default profile with ci profile, like in Challenges addon.
This profile will set value for build.number variable.
- Improve master profile
This will remove -SNAPSHOT for the end of revision and sets build.number to empty string.
* Add build.number at BentoBox version
This will allow to know which snapshot build is used in current build.
* Update pom.xml
Co-Authored-By: Florian CUNY <poslovitch@bentobox.world>
Add 3 new profiles:
- local profile is activated by default and it will add -SNAPSHOT at the end of version.
- develop profile is activated when exist BUILD_NUMBER environment variable and it will add -SNAPSHOT #BUILD+_NUMBER at the end of version
- master profile is activated when exists GIT_BRANCH environment variable with value origin/master and it will not add anything to version.
Also, move most of dependencies versions to properties section.
With these changes, it will be easier to process next release. Only change `build.version` in properties section.
If you run maven package or install from IDE or console, it will add -SNAPSHOT at the end (unless you have local Jenkins server). [`bentobox-1.4.0-SNAPSHOT.jar`]
In Jenkins server builds from develop branch will look like `bentobox-1.4.0-SNAPSHOT #21.jar`.
In Jenkins server builds from master branch will look like `bentobox-1.4.0.jar`.