tastybento
468ad4e83d
Fix cycle click nullables
2019-01-20 10:04:32 -08:00
Florian CUNY
6cdde8ca5f
Forgot to update javadoc
2019-01-20 18:32:12 +01:00
Florian CUNY
85119a0b06
Fixed some code smells
2019-01-20 18:21:46 +01:00
Florian CUNY
765df57e0d
Version 1.2.0-SNAPSHOT (develop)
2019-01-20 18:05:18 +01:00
Florian CUNY
bb188cb8ff
Release 1.1
2019-01-20 10:10:29 +01:00
Florian CUNY
5a573bdbbe
Fixed tests
2019-01-20 10:00:17 +01:00
Florian CUNY
819096eba9
Fixed usage of deprecated methods in CycleClicks and fixed a probable NPE
2019-01-20 09:47:15 +01:00
Florian CUNY
113335e60a
Fixed code smells
2019-01-20 09:46:00 +01:00
Florian CUNY
5cbbbabcbf
Fixed ejected players being stuck in SPECTATOR gamemode
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If the player don't have an island, we try to teleport him to the "gamemode spawn".
If the "gamemode spawn" doesn't exist, we teleport it the hard way to the world's programmatic spawn and switch him back to the default gamemode.
That may not be the correct handling there, but at least it's working and it should prevent most of the cases.
Fixes #382 .
2019-01-20 09:33:28 +01:00
Florian CUNY
dc61f06554
Added IslandSpawnCommand
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#382
2019-01-20 09:22:46 +01:00
Florian CUNY
7525bc05e2
Added IslandsManager#spawnTeleport() and made #getSpawn(World) return an optional
2019-01-20 09:22:26 +01:00
Florian CUNY
7cbb0d6a87
Added PlayersManager#getPlayers()
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#392
2019-01-20 09:01:38 +01:00
Florian CUNY
aad36c100f
Added IslandsManager#getIslands()
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#392
2019-01-20 08:57:19 +01:00
Florian CUNY
3f5736f555
Improved javadoc
2019-01-20 08:52:57 +01:00
Florian CUNY
b7bc63249e
Merge pull request #480 from BentoBoxWorld/allworlds
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Adds all worlds to map in IWM
2019-01-19 22:11:39 +01:00
tastybento
95b40841ba
Adds all worlds to map in IWM
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Fixes Multiverse world registration
2019-01-19 11:22:26 -08:00
tastybento
2df5d2a916
Added FlagAdapterTest and fixed deprecation
2019-01-19 08:30:42 -08:00
Florian CUNY
5ce8362fd5
Added addons metrics chart + added AddonDescription#isMetrics so that addons need to explicitely opt in
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Deprecated AddonDescription.Builder#Builder(String, String) and AddonDescription.Builder#version(String).
Added AddonDescription.Builder#Builder(String, String, String).
Updated tests
2019-01-18 22:06:06 +01:00
Florian CUNY
0f5b5b5693
Fixed IslandResetCommand tests
2019-01-18 21:24:46 +01:00
Florian CUNY
a29bcd457e
Updated FlagSerializers to use FlagsManager#getFlag(String)
2019-01-18 17:40:55 +01:00
Florian CUNY
c5f561c816
Reduced cognitive complexity in IslandResetCommand
2019-01-18 17:40:23 +01:00
Florian CUNY
755433e108
Added islands created count metrics
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Made BStats class public
Added BentoBox#getMetrics()
2019-01-18 15:12:06 +01:00
Florian CUNY
7153378f5e
Made LockAndBanListener extend FlagListener
2019-01-18 15:00:05 +01:00
Florian CUNY
a392dbc8b3
Fixed minor code smell in AddonClassLoader
2019-01-18 14:59:38 +01:00
Florian CUNY
dfe7fc27e5
Fixed code smell in AddonClassLoader
2019-01-18 12:32:32 +01:00
Florian CUNY
4d9a65151f
Fixed code smells & added some more NonNull/Nullable annotations
2019-01-18 12:10:47 +01:00
Florian CUNY
d57f9544f3
Added NonNull/Nullable annotations to IslandsManager and IslandCache
2019-01-18 11:33:29 +01:00
Florian CUNY
d86b605057
Added Flags#POTION_THROWING
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#468
2019-01-18 11:08:53 +01:00
Florian CUNY
3f9c917a2f
Added IslandWorldManager#getWorlds()
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#470
2019-01-17 20:49:54 +01:00
tastybento
ddb3fd63e6
Fix code smells.
2019-01-16 13:43:49 -08:00
Florian CUNY
9497066f44
Merge pull request #471 from BentoBoxWorld/locale-override
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Adds ability for gamemodes to override locale references
2019-01-16 19:03:25 +01:00
Florian CUNY
3810ac3524
Merge pull request #472 from BentoBoxWorld/gamemode-enhancements
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Enable main player and admin command declaration
2019-01-16 18:58:56 +01:00
Florian CUNY
eeda960d42
Use #getEnabledAddons() in AddonsManager#getGameModeAddons()
2019-01-16 18:53:11 +01:00
Florian CUNY
f381301b25
Added javadoc tags and NonNull/Nullable in GameModeAddon
2019-01-16 18:51:37 +01:00
tastybento
7d08a0db5a
Enable main player and admin command declaration
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See https://github.com/BentoBoxWorld/BentoBox/issues/448
2019-01-15 19:33:53 -08:00
tastybento
49d2365f85
Removed unneeded commented out code
2019-01-15 15:46:59 -08:00
tastybento
016c502b66
Added explicit test for addon locale override
2019-01-15 15:43:37 -08:00
tastybento
0636532bb4
Fixed code and tests.
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Test failures in the User test were right - I had a bug in my code.
2019-01-15 15:23:17 -08:00
tastybento
e56928bef1
Adds ability for gamemodes to override locale references
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The default BentoBox locale text is geared towards island games. When
writing the SkyGrid addon I am using the standard protection flags, but
I need to reference a "protection area" instead of an "island". This
enables me to do that by having the same reference but prefixed in the
locale file by the name of the addon (in lower case), as written in the
addon's addon.yml.
2019-01-15 13:23:36 -08:00
tastybento
3a9e969a86
Added JavaDoc comments
2019-01-15 11:47:10 -08:00
tastybento
2fa60d0e2d
Added option to not paste a schem when creating a new island
2019-01-15 11:46:09 -08:00
tastybento
b48cc89f73
Added flag default setting for specific world.
2019-01-15 11:45:49 -08:00
tastybento
61481dee44
Added null protection against null world values
2019-01-15 08:33:14 -08:00
Florian CUNY
62d69b1022
Added NonNull/Nullable annotations to FlagListener, deprecated FlagListener#id(String), added FlagListener#getFlag(String)
2019-01-14 15:49:04 +01:00
Florian CUNY
80263d9751
Removed commented-out code in Clipboard
2019-01-14 15:48:16 +01:00
Florian CUNY
7fd6237280
Added comments to DeleteIslandChunks
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I've also added a sonar suppresswarning to avoid the "issues" when calling regenerateChunk
2019-01-14 15:15:55 +01:00
tastybento
044c67ea28
Fixes bug with concurrent saving of files to the database.
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Implemented a FIFO to queue async save requests for YAML and MySQL.
The assumption is that most database objects will be held in memory
because the ordering of object loading is not handled. That means that
it is theoretically possible to load something on the main thread before
it has been saved in the async thread if you are really quick. So, in
general, you should load objects once and ideally never load them again
unless there's a big span of time in between so the async can finish.
For most situations, this race condition should not occur, but I'm just
warning about it.
Saving on shutdown is not async and takes as long as it takes.
Also added some defensive code to disable the plugin if the database
connection info is wrong and print an error message instead of lots of
errors.
Changed CleanSuperFlatListener to use a LinkedList for its queue.
2019-01-13 22:17:36 -08:00
tastybento
5ed86ea271
Adds defensive code to avoid NPE with hiding clipboard
2019-01-13 15:57:45 -08:00
tastybento
fa8c0ec0c8
Implements async superflat cleaning
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Should avoid crashes when there's a lot of cleaning to do.
https://github.com/BentoBoxWorld/BentoBox/issues/431
2019-01-13 15:53:12 -08:00
tastybento
e4e6525995
Exclude eclipse jar from shaded jar to fix crash.
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See https://github.com/BentoBoxWorld/BentoBox/issues/469
2019-01-13 15:11:03 -08:00