Commit Graph

1630 Commits

Author SHA1 Message Date
tastybento
468ad4e83d Fix cycle click nullables 2019-01-20 10:04:32 -08:00
Florian CUNY
6cdde8ca5f Forgot to update javadoc 2019-01-20 18:32:12 +01:00
Florian CUNY
85119a0b06 Fixed some code smells 2019-01-20 18:21:46 +01:00
Florian CUNY
765df57e0d Version 1.2.0-SNAPSHOT (develop) 2019-01-20 18:05:18 +01:00
Florian CUNY
bb188cb8ff Release 1.1 2019-01-20 10:10:29 +01:00
Florian CUNY
5a573bdbbe Fixed tests 2019-01-20 10:00:17 +01:00
Florian CUNY
819096eba9 Fixed usage of deprecated methods in CycleClicks and fixed a probable NPE 2019-01-20 09:47:15 +01:00
Florian CUNY
113335e60a Fixed code smells 2019-01-20 09:46:00 +01:00
Florian CUNY
5cbbbabcbf Fixed ejected players being stuck in SPECTATOR gamemode
If the player don't have an island, we try to teleport him to the "gamemode spawn".
If the "gamemode spawn" doesn't exist, we teleport it the hard way to the world's programmatic spawn and switch him back to the default gamemode.
That may not be the correct handling there, but at least it's working and it should prevent most of the cases.

Fixes #382.
2019-01-20 09:33:28 +01:00
Florian CUNY
dc61f06554 Added IslandSpawnCommand
#382
2019-01-20 09:22:46 +01:00
Florian CUNY
7525bc05e2 Added IslandsManager#spawnTeleport() and made #getSpawn(World) return an optional 2019-01-20 09:22:26 +01:00
Florian CUNY
7cbb0d6a87 Added PlayersManager#getPlayers()
#392
2019-01-20 09:01:38 +01:00
Florian CUNY
aad36c100f Added IslandsManager#getIslands()
#392
2019-01-20 08:57:19 +01:00
Florian CUNY
3f5736f555 Improved javadoc 2019-01-20 08:52:57 +01:00
Florian CUNY
b7bc63249e
Merge pull request #480 from BentoBoxWorld/allworlds
Adds all worlds to map in IWM
2019-01-19 22:11:39 +01:00
tastybento
95b40841ba Adds all worlds to map in IWM
Fixes Multiverse world registration
2019-01-19 11:22:26 -08:00
tastybento
2df5d2a916 Added FlagAdapterTest and fixed deprecation 2019-01-19 08:30:42 -08:00
Florian CUNY
5ce8362fd5 Added addons metrics chart + added AddonDescription#isMetrics so that addons need to explicitely opt in
Deprecated AddonDescription.Builder#Builder(String, String) and AddonDescription.Builder#version(String).
Added AddonDescription.Builder#Builder(String, String, String).
Updated tests
2019-01-18 22:06:06 +01:00
Florian CUNY
0f5b5b5693 Fixed IslandResetCommand tests 2019-01-18 21:24:46 +01:00
Florian CUNY
a29bcd457e Updated FlagSerializers to use FlagsManager#getFlag(String) 2019-01-18 17:40:55 +01:00
Florian CUNY
c5f561c816 Reduced cognitive complexity in IslandResetCommand 2019-01-18 17:40:23 +01:00
Florian CUNY
755433e108 Added islands created count metrics
Made BStats class public
Added BentoBox#getMetrics()
2019-01-18 15:12:06 +01:00
Florian CUNY
7153378f5e Made LockAndBanListener extend FlagListener 2019-01-18 15:00:05 +01:00
Florian CUNY
a392dbc8b3 Fixed minor code smell in AddonClassLoader 2019-01-18 14:59:38 +01:00
Florian CUNY
dfe7fc27e5 Fixed code smell in AddonClassLoader 2019-01-18 12:32:32 +01:00
Florian CUNY
4d9a65151f Fixed code smells & added some more NonNull/Nullable annotations 2019-01-18 12:10:47 +01:00
Florian CUNY
d57f9544f3 Added NonNull/Nullable annotations to IslandsManager and IslandCache 2019-01-18 11:33:29 +01:00
Florian CUNY
d86b605057 Added Flags#POTION_THROWING
#468
2019-01-18 11:08:53 +01:00
Florian CUNY
3f9c917a2f Added IslandWorldManager#getWorlds()
#470
2019-01-17 20:49:54 +01:00
tastybento
ddb3fd63e6 Fix code smells. 2019-01-16 13:43:49 -08:00
Florian CUNY
9497066f44
Merge pull request #471 from BentoBoxWorld/locale-override
Adds ability for gamemodes to override locale references
2019-01-16 19:03:25 +01:00
Florian CUNY
3810ac3524
Merge pull request #472 from BentoBoxWorld/gamemode-enhancements
Enable main player and admin command declaration
2019-01-16 18:58:56 +01:00
Florian CUNY
eeda960d42
Use #getEnabledAddons() in AddonsManager#getGameModeAddons() 2019-01-16 18:53:11 +01:00
Florian CUNY
f381301b25
Added javadoc tags and NonNull/Nullable in GameModeAddon 2019-01-16 18:51:37 +01:00
tastybento
7d08a0db5a Enable main player and admin command declaration
See https://github.com/BentoBoxWorld/BentoBox/issues/448
2019-01-15 19:33:53 -08:00
tastybento
49d2365f85 Removed unneeded commented out code 2019-01-15 15:46:59 -08:00
tastybento
016c502b66 Added explicit test for addon locale override 2019-01-15 15:43:37 -08:00
tastybento
0636532bb4 Fixed code and tests.
Test failures in the User test were right - I had a bug in my code.
2019-01-15 15:23:17 -08:00
tastybento
e56928bef1 Adds ability for gamemodes to override locale references
The default BentoBox locale text is geared towards island games. When
writing the SkyGrid addon I am using the standard protection flags, but
I need to reference a "protection area" instead of an "island". This
enables me to do that by having the same reference but prefixed in the
locale file by the name of the addon (in lower case), as written in the
addon's addon.yml.
2019-01-15 13:23:36 -08:00
tastybento
3a9e969a86 Added JavaDoc comments 2019-01-15 11:47:10 -08:00
tastybento
2fa60d0e2d Added option to not paste a schem when creating a new island 2019-01-15 11:46:09 -08:00
tastybento
b48cc89f73 Added flag default setting for specific world. 2019-01-15 11:45:49 -08:00
tastybento
61481dee44 Added null protection against null world values 2019-01-15 08:33:14 -08:00
Florian CUNY
62d69b1022 Added NonNull/Nullable annotations to FlagListener, deprecated FlagListener#id(String), added FlagListener#getFlag(String) 2019-01-14 15:49:04 +01:00
Florian CUNY
80263d9751 Removed commented-out code in Clipboard 2019-01-14 15:48:16 +01:00
Florian CUNY
7fd6237280
Added comments to DeleteIslandChunks
I've also added a sonar suppresswarning to avoid the "issues" when calling regenerateChunk
2019-01-14 15:15:55 +01:00
tastybento
044c67ea28 Fixes bug with concurrent saving of files to the database.
Implemented a FIFO to queue async save requests for YAML and MySQL.

The assumption is that most database objects will be held in memory
because the ordering of object loading is not handled. That means that
it is theoretically possible to load something on the main thread before
it has been saved in the async thread if you are really quick. So, in
general, you should load objects once and ideally never load them again
unless there's a big span of time in between so the async can finish.
For most situations, this race condition should not occur, but I'm just
warning about it.

Saving on shutdown is not async and takes as long as it takes.

Also added some defensive code to disable the plugin if the database
connection info is wrong and print an error message instead of lots of
errors.

Changed CleanSuperFlatListener to use a LinkedList for its queue.
2019-01-13 22:17:36 -08:00
tastybento
5ed86ea271 Adds defensive code to avoid NPE with hiding clipboard 2019-01-13 15:57:45 -08:00
tastybento
fa8c0ec0c8 Implements async superflat cleaning
Should avoid crashes when there's a lot of cleaning to do.

https://github.com/BentoBoxWorld/BentoBox/issues/431
2019-01-13 15:53:12 -08:00
tastybento
e4e6525995 Exclude eclipse jar from shaded jar to fix crash.
See https://github.com/BentoBoxWorld/BentoBox/issues/469
2019-01-13 15:11:03 -08:00