* Implements #get and #has - PlayersOnIsland method
Implements methods for #860
* Optimises #hasVisitors and #hasPlayersOnIsland
These methods will now check if there is at least one user that meets the conditions
* Implements an island reservation system using the admin register command
Admin flies to an empty spot and registers the player there. This
creates a bedrock block to mark the spot but it sets the island as
reserved for the target player. The next time a player issues the island
command (or island create) they get the selection of islands and it is
pasted at that location.
https://github.com/BentoBoxWorld/BentoBox/issues/749
* Update src/main/java/world/bentobox/bentobox/database/objects/Island.java
Co-Authored-By: Florian CUNY <poslovitch@bentobox.world>
* Update src/main/java/world/bentobox/bentobox/database/objects/Island.java
Co-Authored-By: Florian CUNY <poslovitch@bentobox.world>
* Update src/main/java/world/bentobox/bentobox/database/objects/Island.java
Co-Authored-By: Florian CUNY <poslovitch@bentobox.world>
* Update src/main/java/world/bentobox/bentobox/database/objects/Island.java
Co-Authored-By: Florian CUNY <poslovitch@bentobox.world>
https://github.com/BentoBoxWorld/BentoBox/issues/840
This adds (or fixes) the ability for admins to set the default setting
of a protection flag. The flags go in the world flags section of a game
mode's config.yml.
* Fixes owner demoting himself to subowner
This occurred whilst owner demoted himself to a subowner that led to non existence of the true owner
* Adds error on demote-yourself message
* Database abstraction WIP
* Removes code duplication in the databases
Fixes a regression bug on database connections - more than 1 were being
made again.
* Added ignores to tests because they run async now
* Adds a cooldown API for flags.
https://github.com/BentoBoxWorld/BentoBox/issues/754
Added 60 second cooldown to PVP flags
* Added cooldowns to database.
This way, if a cooldown is a long one it will be remembered even if the
server restarts.
* Update src/main/java/world/bentobox/bentobox/database/objects/adapters/FlagSerializer3.java
* API addition - adds reset deaths on new island
BentoBox currently tracks deaths in the worlds but the current API only
allows them to be reset when a player joins a team. This setting enables
deaths to be reset when a player starts a new island or resets an
island.
WARN: This should be the only additional WorldSetting we need for deaths.
* Update src/main/java/world/bentobox/bentobox/api/configuration/WorldSettings.java
* Update src/main/java/world/bentobox/bentobox/managers/IslandWorldManager.java
* Update src/main/java/world/bentobox/bentobox/managers/island/NewIsland.java
* Update src/main/java/world/bentobox/bentobox/managers/IslandWorldManager.java
Database closing was occuring too early. In priort releases it was
hidden because the connection would be automatically made again. When
this was removed, it exposed this error.
Now the single database connection will not be closed until all
registered database objects have finished with their async queues.
Further, the database connecter was being made once for each database
type. This was a waste of resources and it also meant that static fields
were being used. Now, only one database connecter object is made and
there are no static fields.
https://github.com/BentoBoxWorld/BentoBox/issues/813