Commit Graph

1450 Commits

Author SHA1 Message Date
Florian CUNY
cf3e260dac Revert "Changed the scope of spigot-api and VaultAPI to compile"
This reverts commit d5a85e86b3.
2019-01-02 18:11:43 +01:00
Florian CUNY
be91e137a8 Implemented Addons reloading
Relates (a bit) to #370
2019-01-02 17:49:37 +01:00
Florian CUNY
c7a85c2b5a Fixed AddonDescription to use a valid Builder pattern
AddonDescriptionBuilder has been renamed to AddonDescription.Builder ; and there is no longer public constructors in this class.

This change is obviously API breaking, but it's relatively "internal", so hopefully people didn't use it.
2019-01-02 17:28:11 +01:00
Florian CUNY
30c20216fa Metrics: added islands count line chart 2019-01-02 16:54:58 +01:00
Florian CUNY
6f0912e1d2 Added ITEM_FRAME flag
#391.
2019-01-02 15:29:27 +01:00
Florian CUNY
01b7ace0be Fixed code smells 2019-01-02 14:48:17 +01:00
Florian CUNY
c078d8dce6 Added ban limit (#getBanLimit() in WorldSettings)
Closes #423.

I had some trouble with unit testings, that's why I didn't update them to test the new features :(
2019-01-02 14:37:52 +01:00
Florian CUNY
efd0aba8e8 Improved WorldSettings Javadoc 2019-01-02 13:45:21 +01:00
Florian CUNY
2bef086db4 Improved some config comments in Settings 2019-01-02 13:45:09 +01:00
Florian CUNY
d5a85e86b3 Changed the scope of spigot-api and VaultAPI to compile
This will avoid addons needing to import these dependencies themselves
2019-01-02 13:32:36 +01:00
tastybento
5b6bd72370 Added null checking protection.
This may help if a database is becoming corrupted.
2019-01-01 17:47:25 -08:00
tastybento
9b44dbb113 Fixes tests.
I made pasting the clipboard async as well so this affected the test.
2019-01-01 14:11:41 -08:00
tastybento
f475ebf3d2 Putting the config saving back in. 2019-01-01 14:04:26 -08:00
tastybento
665ad1e0a4 Final touches 2019-01-01 14:01:01 -08:00
Florian CUNY
4a7a4ed7db Improved Javadocs in User 2019-01-01 21:50:20 +01:00
tastybento
d039bf0c10 Merge remote-tracking branch 'origin/develop' into async-paste2 2019-01-01 12:47:57 -08:00
Florian CUNY
3bc36b54c9 Updated default config.yml 2019-01-01 21:00:21 +01:00
Florian CUNY
80fccbab96 Removed general.starting-money from config
#432
2019-01-01 20:54:19 +01:00
tastybento
27ea83b54b Merge branch 'master' into develop
Conflicts:
	README.md
2019-01-01 09:42:03 -08:00
tastybento
512fb8e544 2019 baby! 2019-01-01 08:45:11 -08:00
tastybento
a296681c8a
Merge pull request #430 from BONNe/master
Fix Read Me links
2018-12-31 11:45:28 -08:00
BONNe
8e74c37505
Fix links
Fix links that was not working.
2018-12-31 21:43:34 +02:00
tastybento
0da0d6c6f7 Removed unneeded enum values. Improved const names. 2018-12-31 11:31:35 -08:00
tastybento
2528442d6b Rewrote using state approach to be easier to understand.
Backwards compatible with current schems. New schems required to avoid
torch popping etc. Look for updates to AcidIsland and BSB.
2018-12-31 11:24:24 -08:00
Florian CUNY
5601ffaf8a Added a server compatibility check that ensures BentoBox doesn't get run on incompatible server software / version. 2018-12-31 14:22:57 +01:00
tastybento
38e82ee617 WIP: Enables async-style pasting of schems.
Speed of schem pasting is in the config.yml of BentoBox.

Old schems will work and paste async, but attached blocks, e.g.,
torches, may fall off due to being pasted ticks before the supporting
block is pasted. Newer schems will not have this issue.

Further work is needed to optimize entity pasting.

Known issue: if a player logs out during the pasting, things go wrong
until the next reload. Needs investigation and mitigation.

There's no mitigation against the server shutting down or crashing
mid-paste.
2018-12-30 20:34:50 -08:00
tastybento
c4a5eb2c88 WIP pastes but attachments fall when split across paste boundaries 2018-12-30 18:09:56 -08:00
tastybento
cf0fdf45b9 Merge branch 'develop' into async-paste2 2018-12-30 16:48:54 -08:00
tastybento
597fc082be WIP Added staggered pasting 2018-12-30 14:54:37 -08:00
tastybento
9b478fbef6 Fixed NPE in IslandManager on startup 2018-12-30 14:49:04 -08:00
Florian CUNY
f59ea87e74 Improved README 2018-12-30 10:48:01 +01:00
Florian CUNY
3738c258cf Improved README 2018-12-29 18:23:57 +01:00
Florian CUNY
48dcc79520 Moved CODE_OF_CONDUCT to .github folder 2018-12-29 18:23:41 +01:00
Florian CUNY
26c65f9b54 Moved the admin resets-related commands under their own node
Preparing #353.

AdminClearresetsallCommand is deprecated with no current alternative right now.
2018-12-29 10:52:13 +01:00
Florian CUNY
a17d946349 Fixed PlayersManager#setResets(World, UUID, int) Javadoc. 2018-12-29 10:47:33 +01:00
Florian CUNY
d339444feb Renamed CHEST flag to CONTAINER
#402
2018-12-28 11:14:52 +01:00
Florian CUNY
5cddfca3b7 Added en-US localization for DISPENSER and DROPPER flags 2018-12-28 10:56:14 +01:00
Florian CUNY
3e7c97c370 Added HOPPER flag
#401
2018-12-28 10:54:07 +01:00
Florian CUNY
b5620e25e7 Added DROPPER flag
#401
2018-12-28 10:49:40 +01:00
Florian CUNY
70d8d04ee5 Added DISPENSER flag
#401
2018-12-28 10:44:35 +01:00
Florian CUNY
a33fc82a4a Improved InventoryListener 2018-12-28 10:42:38 +01:00
tastybento
d289b51b35 Removed unneeded map 2018-12-27 18:28:19 -08:00
tastybento
b374096c6e WIP: Shifted to GameModeAddon for IWM 2018-12-27 17:25:14 -08:00
tastybento
bd3157366f
Merge pull request #415 from BentoBoxWorld/gameworlds-and-gamemodes
GameWorlds and GameModes
2018-12-27 11:22:32 -08:00
tastybento
23d97ec7b0 Merge branch 'develop' into gameworlds-and-gamemodes 2018-12-27 11:22:07 -08:00
Florian CUNY
2e4daaa1d9
Merge pull request #419 from BentoBoxWorld/prevent-teleport-when-falling
Added PREVENT_TELEPORT_WHEN_FALLING flag (WORLD_SETTING)
2018-12-27 13:58:22 +01:00
Florian CUNY
146331d0fe Use the Flag#getHintReference() in the sendMessage()
That is to ensure an easier maintenance process.
2018-12-27 13:53:11 +01:00
Florian CUNY
460911c92b Fixed the condition for PREVENT_TELEPORT_WHEN_FALLING in IslandGoCommand 2018-12-27 13:46:18 +01:00
Florian CUNY
f662efc43e Added PREVENT_TELEPORT_WHEN_FALLING flag (WORLD_SETTING)
Closes #403
2018-12-27 11:47:11 +01:00
Florian CUNY
daa2992ba4 Made Flag.Builder#defaultSetting default to 'false'
And therefore, I've removed all calls of #defaultSetting(false) from the Flags. That makes the code a bit nicer :slight_smile:
2018-12-27 11:24:53 +01:00