This actually makes them always lowercase in the code.
The previous approach of using a case insensitive TreeMap was not
possible because it could not handle null values, which could occur if
the bundle had no blueprint set for a specific world environment. This
approach was the easiest and most straightforward.
The assumption here is that the admin was changing the unique name of
the blueprint bundle in the JSON file.
https://github.com/BentoBoxWorld/BentoBox/issues/865
If an addon doesn't have any default bundles a default one is made, but
the previous code was making multiple attempts to do that instead of
doing it once.
* Implements #get and #has - PlayersOnIsland method
Implements methods for #860
* Optimises #hasVisitors and #hasPlayersOnIsland
These methods will now check if there is at least one user that meets the conditions
* Implements an island reservation system using the admin register command
Admin flies to an empty spot and registers the player there. This
creates a bedrock block to mark the spot but it sets the island as
reserved for the target player. The next time a player issues the island
command (or island create) they get the selection of islands and it is
pasted at that location.
https://github.com/BentoBoxWorld/BentoBox/issues/749
* Update src/main/java/world/bentobox/bentobox/database/objects/Island.java
Co-Authored-By: Florian CUNY <poslovitch@bentobox.world>
* Update src/main/java/world/bentobox/bentobox/database/objects/Island.java
Co-Authored-By: Florian CUNY <poslovitch@bentobox.world>
* Update src/main/java/world/bentobox/bentobox/database/objects/Island.java
Co-Authored-By: Florian CUNY <poslovitch@bentobox.world>
* Update src/main/java/world/bentobox/bentobox/database/objects/Island.java
Co-Authored-By: Florian CUNY <poslovitch@bentobox.world>
https://github.com/BentoBoxWorld/BentoBox/issues/840
This adds (or fixes) the ability for admins to set the default setting
of a protection flag. The flags go in the world flags section of a game
mode's config.yml.
* Fixes owner demoting himself to subowner
This occurred whilst owner demoted himself to a subowner that led to non existence of the true owner
* Adds error on demote-yourself message
* Database abstraction WIP
* Removes code duplication in the databases
Fixes a regression bug on database connections - more than 1 were being
made again.
* Added ignores to tests because they run async now