Commit Graph

1336 Commits

Author SHA1 Message Date
Florian CUNY
cae214f856 Added schem clipboard selection display using particles 2018-10-14 09:51:49 +02:00
Florian CUNY
3d763bddad Made User#spawnParticle use double instead of int 2018-10-14 09:50:15 +02:00
Florian CUNY
98487512f9 Fixed typo in AdminRangeDisplayCommand 2018-10-14 09:49:45 +02:00
Florian CUNY
42ffe34796
Rewrote schem main command parameters
#305
2018-10-14 08:12:30 +02:00
Florian CUNY
711db68448
Merge pull request #304 from BentoBoxWorld/why
Why admin command
2018-10-14 07:35:14 +02:00
tastybento
ebeaa650d9 Adds the addon name to the world list for version.
https://github.com/BentoBoxWorld/bentobox/issues/285
2018-10-14 12:22:27 +09:00
tastybento
8cc2d1678a Added English locale text for schem commands.
https://github.com/BentoBoxWorld/bentobox/issues/305
2018-10-14 11:46:30 +09:00
tastybento
7bd86c30b5 Fixed bugs and tests. 2018-10-12 16:42:15 -07:00
tastybento
e89cdb8d6a WIP: Added admin why command. 2018-10-12 16:19:21 -07:00
tastybento
0020cbf849 WIP: Tracks why flag actions allowed or not
This idea is to add a "why" command for admins that will reveal why a
player can do something. I want admins to be able to understand this
better so that they can give us better bug reports or fix it themselves.

We have good error messages for players for when they can do something
via the Island Protected text, but it would be useful to have the
opposite too, i.e., an explanation for why a player was able to break
blocks.

The approach here is that an admin would do "/bsbadmin why <playername>"
to turn on tracking. Then when the player did something, it would be
reported in the console.

This commit just has enums set, but I'm going to work on a notification
system next.
2018-10-12 08:14:08 -07:00
Florian CUNY
a2c58b4c77
Updated bug request template to better fit our needs 2018-10-10 18:37:29 +02:00
tastybento
84a79fe1de Fixed and added tests for new deathCount option
Fixes test failures from commit a6d25d68a9

I added some more tests to check for in world as well as death count
being on/off.
2018-10-07 18:28:48 -07:00
tastybento
14b7a3aa82 Fixed teleporting to an island by using a member's name
https://github.com/BentoBoxWorld/bentobox/issues/300
2018-10-07 18:15:18 -07:00
Florian CUNY
a6d25d68a9
Only count death if it is enabled for this world
#164
2018-10-07 10:35:15 +02:00
Florian CUNY
87c54aaf08
Added #isDeathsCounted() in WorldSettings
#164
2018-10-07 10:24:22 +02:00
Florian CUNY
95c5c944cd Switched back to 0.10.1-SNAPSHOT for further development 2018-10-06 10:01:48 +02:00
Florian CUNY
286c74539b Version 0.10.1-alpha1 2018-10-06 10:00:03 +02:00
tastybento
7515b39583 Shows plugin version in version command.
https://github.com/BentoBoxWorld/bentobox/issues/285
2018-10-05 17:57:11 -07:00
tastybento
b83e5d4a56 Fixed tests for Invincible visitors. 2018-10-05 17:34:21 -07:00
tastybento
5039980693 Fix to avoid null colors
https://github.com/BentoBoxWorld/bentobox/issues/293
2018-10-05 17:19:51 -07:00
tastybento
818e60891f Version up as bug fixes included. 2018-10-05 17:18:37 -07:00
tastybento
a49739d45a Fix for dying in the void in non-island location causes spectator mode.
https://github.com/BentoBoxWorld/bentobox/issues/286
2018-10-05 17:18:18 -07:00
tastybento
0f5ab8ab7d Added inWorld(World.class) to IWM
This had a ripple affect through the tests because now there are two
inWorld() methods - one for Location and one for World.
2018-09-29 09:01:20 -07:00
Florian CUNY
f110aedc69 Few fixes to AddonClassLoader
Related to #280

Added handling for NoClassDefFoundError
"Grammatically" fixed a few exception messages
2018-09-29 15:01:45 +02:00
tastybento
2df049f70d Implements protection for standard Nether and End
This was missing so it needed to be added.

Related to: https://github.com/BentoBoxWorld/addon-bskyblock/issues/9
2018-09-25 22:20:30 -07:00
tastybento
1f1b446137 Fixed standard Nether portal use 2018-09-25 21:20:09 -07:00
tastybento
86d40ca126 Fixed issue where standard Nether is protected.
Also applies to standard End.

https://github.com/BentoBoxWorld/addon-bskyblock/issues/9
2018-09-25 20:45:43 -07:00
tastybento
0f371f4800 Removed unneeded imports and code. 2018-09-25 20:05:23 -07:00
Florian CUNY
3d924c9ffc
Merge pull request #260 from BentoBoxWorld/schem-command-improvements
Schem command improvements
2018-09-23 22:58:10 +02:00
Florian CUNY
0372d71413
Merge pull request #272 from BentoBoxWorld/0.10.0-SNAPSHOT
Switching to 0.10.0-SNAPSHOT (Major changes to SafeSpotTeleport)
2018-09-23 22:57:27 +02:00
Florian CUNY
58de346dc9 Various changes to SafeSpotTeleport
* Replaced SafeTeleportBuilder by SafeSpotTeleport.Builder
* Added "overrideGamemode" parameter
* AdminTeleportCommand no longer overrides the player's gamemode when teleporting (fixes #262 )
2018-09-15 12:38:51 +02:00
Florian CUNY
5db4866cb6 Moved HeadGetter and HeadRequester to util/heads package 2018-09-15 12:17:58 +02:00
Florian CUNY
1f93a7f085 Moved YmlCommentParser and YmlConfiguration to util/yaml package 2018-09-15 12:17:27 +02:00
Florian CUNY
edd64d2f30 Moved AddonState in Addon.State 2018-09-15 12:11:23 +02:00
Florian CUNY
23ff8de867 Version 0.10.0-SNAPSHOT due to upcoming API breaking changes 2018-09-15 12:07:16 +02:00
Florian CUNY
2eb46b0c2c Fixed some code smells 2018-09-15 11:37:56 +02:00
Florian CUNY
102ad864e1 Simplified condition in IslandCreateEvent 2018-09-15 10:44:04 +02:00
Florian CUNY
02be048192 Removed "general.errors.unknown-player-name" : added a "[name]" textvariable in "general.errors.unknown-player"
Closes #263
2018-09-15 10:39:16 +02:00
Florian CUNY
13bc945b40
Merge pull request #270 from BentoBoxWorld/fix-outside-closing-inventory
Fixed clicking outside of inventory closing even vanilla inventories
2018-09-08 19:55:03 +02:00
tastybento
d744b58638 Fixed tests
Created two new tests:

1. A test that closing inventory does not happen unless it is a known
panel.
2. A test that verifies known panels are closed.
2018-09-08 10:35:40 -07:00
Florian CUNY
918f6de782 Fixed clicking outside of inventory closing it
I edited it so it only happens on BentoBox's panels. Having it closing "every" inventory was causing issues with vanilla inventories (crafting table, etc...)

I could not fix the related tests though : PanelListenerManagerTest#testOnInventoryClickOutside (PanelListenerManagerTest.java:128) is failing every time.
2018-09-08 17:12:15 +02:00
Florian CUNY
cf11c1b9c1 Use ConfirmableCommand#askConfirmation(User, String, Runnable) in AdminSchemSaveCommand 2018-09-03 15:55:00 +02:00
Florian CUNY
a7d001d578 Added User#spawnParticle(Particle, Particle.DustOptions, int, int, int) 2018-09-03 15:53:16 +02:00
Florian CUNY
1c24619450 Merge remote-tracking branch 'origin/develop' into schem-command-improvements 2018-09-03 15:42:57 +02:00
Florian CUNY
cc6aaa1fd1
Merge pull request #261 from BentoBoxWorld/pvp-notify
Use User#notify() instead of #sendMessage() in PVPListener
2018-09-03 10:16:29 +02:00
tastybento
505624b45c Fixes tests. Also fixes a bug.
https://github.com/BentoBoxWorld/bentobox/issues/258
2018-09-02 20:45:31 -07:00
Florian CUNY
c039b9e13c
Merge pull request #259 from BentoBoxWorld/fix-unknown
Fixed players considered "unknown" until they create an island
2018-09-02 21:39:29 +02:00
Florian CUNY
ee9c7937ea Use User#notify() instead of #sendMessage() in PVPListener 2018-09-02 17:25:15 +02:00
Florian CUNY
fbf88483f0 Added trust and coop cooldown in config instead of using the invite cooldown for /is team coop and /is team trust 2018-09-02 15:06:46 +02:00
Florian CUNY
e5cc56b919 Added #askConfirmation(User, String, Runnable) in ConfirmableCommand
This can allow the command to give a bit more context about the confirmation request.
ConfirmableCommand#askConfirmation(User, Runnable) can still be used.
2018-09-02 11:55:26 +02:00