* Code clean up from Sonar Cloud analysis
* Fix tests
* Remove code smell
* Rename "island" which hides the field declared at line 25.
* Removed code smells.
* Rename variable record to rec
Renamed "record" variable to not match a restricted identifier.
Restricted Identifiers should not be used as identifiers. "record" is
using in Java 16.
* Added private constructor to prevent instantiation of static class
Changed variable name to rec instead of restricted "record".
* Remove Blueprint code smells.
* Use a record for database settings constructor
Code smell: Methods should not have too many parameters. I'm not sure
what methods are using this class though.
* Update MyWorlds version
The POM for MyWorlds is invalid and causes a warning, but this still
persists with this version.
* Extracted nested try block into a separate method.
Makes it clear when reading the code what might be caught
* Extracted nested try block into a separate method.
* Fixed JavaDoc /** instead of just /*
* Extracted nested try block into a separate method.
* Refactored to not assign loop counter from within the loop body.
* Better delete option. With results.
That said, this is legacy code to handle an issue that occurred a long
time ago and this whole set of code can probably be removed.
* Catch Exceptions not Throwable
* Log error with BentoBox logError
* Use computeIfAbsent
Using these instead leads to cleaner and more readable code.
* User can no longer be null
* Added the missing @Deprecated annotation and @since ref
* Added @since reference
* Merge if statements
* Use BentoBox error logging.
* Added JavaDoc @since
* Remove deprecated class and move used class
* Remove deprecated WoodType and use Type.
* Remove unused import
* Extracted nested try block into a separate method.
* Comment empty default statement
* Clean up logic; avoid switch
* Use Java instead of Guava
* private constructor to hide the implicit public one.
* Private constructor to hide the implicit public one.
Merged if statement.
* Add comment
* if merge
* Make variable constant
* Remove unused imports
* Remove deprecated and unused method
* Remove unused import
* Typo
* Remove instanceof and cast
* Remove superfluous null check
* Put constant at bottom of file because @BONNe likes it there.
* Simplify particle validation code
* more abstract on Paster
* comment and stuff
* How about Impl
* ok, PasteHandler
* PasteUtil
* don't check other BlockState if there is one matched
* world as an argument
* forgot the impl
* createBlockData from BlueprintBlock
* fix remaining conflicts
Co-authored-by: tastybento <tastybento@users.noreply.github.com>
* Version 1.20.1
* Added name of the addon causing the issue.
https://github.com/BentoBoxWorld/BentoBox/issues/1944
* Use world min-height for island bounding box.
* Fixes a bug when fallback could not use reusable
There was an issue in PanelItemTemplate that prevented fallback buttons to be "reusable" things.
The issue was that reusable items were not passed to the panel item reader.
* Adjusted test to try to avoid errors
* Fix for random test failures.
* Added 1.18.2 support
* Address unnecessary PVP reports on each teleport (#1948)
If a player is teleporting on the same island in the same dimension, it keeps spamming that PVP is enabled in dimension.
It should be enough with sending messages when the player teleports to the island.
Fixes#1885
* Fixes bug with Safe Spot Teleport (#1951)
There was a bug that prevented finding a safe spot if all valid blocks were in height with the `startY` location.
Reported via discord.
* Fix Exception error reported by IDE
I am not sure why Eclipse is saying this is an error.
* Fix for kicking offline players
https://github.com/BentoBoxWorld/BentoBox/issues/1950
* Add an option in SafeSpotTeleport to cancel if fail (#1952)
There was no option to cancel teleportation if SafeSpotTeleport could not find a valid spot. This option could be used to avoid creating "backup" blocks in situations when teleportation is avoidable, f.e. visiting an island.
* Replace peplaceAll with replace
It does the same thing if the first argument is not a regex.
* Use constants for common strings
* Use constants for common strings
* Go back to replaceAll
This is required.
* Clearer paster (#1953)
* WIP - make easier to understand.
* Small refactor of paster to make it easier to understand
* Fix tabs to spaces. Sorry - new editor!
* Fix tabs to spaces
* Fix tab to spaces
* Improve team kick command (#1957)
The kick command has an unnecessary owner check. As command should be configurable by island owners, then limiting it to an owner is wrong.
Add a code that allows kicking only lower-ranked players.
Add message that shows who kicked from the island.
Add message that shows that rank does not allow to kick.
* Solve crashes with Addon#allLoaded call (#1959)
If some addon has code in Addon#allLoaded that crashes the call, then it did not disable addon as well as did not call allLoaded for every other addon that was left in the list.
This should be solved by adding an extra try-catch.
* using java 16 syntax (#1958)
* Fixes kick command (#1960)
PR #1957 broke kick command and noone could kick players from teams.
This should fix it.
* Fixes a bug with blueprint height (#1961)
Blueprint clipboard was preventing setting Y below 0 or above 255.
The code was not adjusted to 1.18 changes.
Reported via discord.
* Fixes Lava Duplication Glitch (#1964)
Due to the fact, that Obsidian Scooping uses one tick delay to remove obsidian, a player with a bucket in hand and offhand duplicated lava.
To avoid that, added an extra check that ignores the interact event if a player holds a bucket in both hands, and interacted hand is offhand.
Fixes#1963
* Fixes failures in obsidian cooping listener. (#1965)
Failures happened after implementing #1964
Co-authored-by: BONNe <bonne@bonne.id.lv>
Co-authored-by: Invvk <70810073+Invvk@users.noreply.github.com>
* WIP - make easier to understand.
* Small refactor of paster to make it easier to understand
* Fix tabs to spaces. Sorry - new editor!
* Fix tabs to spaces
* Fix tab to spaces
* Make variables final if they can be.
* Do not use final so that test can pass.
For testing, we use a trick to set this variable, but it won't work if
it is final. Right now, I'd like to keep the test.
* Version 1.17.3
* Use Map.of and List.of instead of Immutable collections
* Replace explicit type argument.
* Replace lamba with method reference
* Replace condition with Objects.requireNonNullElseGet
* Use String.repeat
* Use new switch expressions
* Use instanceof patten variables which are more compact
* Fuse toUnmodifiableList into stream and return it.
* Remove unnecessary toString() calls.
* Remove unnecessary public
* Extracted common part from if
* Simplify conditional expressions
* Remove unused IOExceptions
* Cast to long
* Use Map.putAll
* Use primitives
* Clarify what is null or not
* Addedd @Serial annotation introduced with Java 14.
* Use Optional.isEmpty instead of !isPresent
* Use flatMap then ifPresent
* Just use Arrays.stream
* Swap map and filter for null with Objects::nonNull
* Use expression lambda
* Decouple island location from island center.
This enables the protection area to move anywhere within the island
boundaries
* Paste island at island location.
* Move visitors to the island location
* Added island location placeholders
* Use island location instead of island center
* Fix tests
* Allow radius 1 islands.
* Correct admin range set limit
* Debug in progress
* Fix island deletion.
The speed option was doing nothing except causing repeated actions on
the same chunks.
* Soft depend for WorldGeneratorApi for Boxed game mode
* Changed to "protectionCenter".
Added logic to expand the deletion area based on moving the island
protection location and range instead of just deleting everything. This
will keep deletion time to a minimum for BSkyBlock, etc.
* Fix tests.
Fixes#914.
* Shifts to compile with 1.14.4 API.
Note that this will make some events incompatible with 1.13.2 because of
a class not found error.
* WIP
* Fixed deprecated APIs and ItemStackAdapter test case
* Fixes enderchest test bug.
* Updated server version compatibilities in ServerCompatibility