29 lines
1.5 KiB
YAML
29 lines
1.5 KiB
YAML
# This is default island creation panel. It is used in all situations when gamemode addon does not have specified their
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# of panel.
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island_creation_panel:
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title: panels.island_creation.title # The title of panel or link to the localization location.
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type: INVENTORY # The type of inventory: INVENTORY, DROPPER, HOPPER
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force-shown: [] # Allow to specify (1-6, 1-3, 1) which rows must be showed regardless of empty elements.
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content: # Allow to define buttons in your panel.
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1:
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1: blueprint_bundle_button # String values are expected to be `reusables` that are defined at the end of this file.
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2: blueprint_bundle_button
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3: blueprint_bundle_button
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4: blueprint_bundle_button
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5: blueprint_bundle_button
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6: blueprint_bundle_button
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7: blueprint_bundle_button
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8: blueprint_bundle_button
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9: blueprint_bundle_button
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reusable: # List of reoccurring buttons in the panels.
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blueprint_bundle_button: # The ID of the button
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# icon: GRASS_BLOCK
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title: panels.island_creation.buttons.bundle.name
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description: panels.island_creation.buttons.bundle.description
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data:
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type: BUNDLE
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# unique_id: default # Specifying unique_id will force to show the requested bundle if it is available.
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actions:
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select:
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click-type: UNKNOWN
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tooltip: panels.tips.click-to-choose |