bentobox/src/test/resources/panels/island_creation_panel.yml

29 lines
1.5 KiB
YAML

# This is default island creation panel. It is used in all situations when gamemode addon does not have specified their
# of panel.
island_creation_panel:
title: panels.island_creation.title # The title of panel or link to the localization location.
type: INVENTORY # The type of inventory: INVENTORY, DROPPER, HOPPER
force-shown: [] # Allow to specify (1-6, 1-3, 1) which rows must be showed regardless of empty elements.
content: # Allow to define buttons in your panel.
1:
1: blueprint_bundle_button # String values are expected to be `reusables` that are defined at the end of this file.
2: blueprint_bundle_button
3: blueprint_bundle_button
4: blueprint_bundle_button
5: blueprint_bundle_button
6: blueprint_bundle_button
7: blueprint_bundle_button
8: blueprint_bundle_button
9: blueprint_bundle_button
reusable: # List of reoccurring buttons in the panels.
blueprint_bundle_button: # The ID of the button
# icon: GRASS_BLOCK
title: panels.island_creation.buttons.bundle.name
description: panels.island_creation.buttons.bundle.description
data:
type: BUNDLE
# unique_id: default # Specifying unique_id will force to show the requested bundle if it is available.
actions:
select:
click-type: UNKNOWN
tooltip: panels.tips.click-to-choose