Expandable Minecraft server plugin for island-type games like SkyBlock or AcidIsland.
Go to file
Tastybento 478968dac7 Extended the config api annotations.
Added the concept of an adapter class that would convert the YAML input
to the setting type and value.
I included an example adapter class for Enum.

I fixed a number of the settings to match the config/yml or the other
way around.

After compiling and running, do /bsb reload to see the result.

This is a WIP and obviously not finished.
2018-01-04 19:58:04 -08:00
.circleci CircleCI config update 2017-08-05 16:30:08 -07:00
locales Store the locale files in their own "parent" folder, so it looks nicer, instead of having a prefix 2018-01-04 14:14:18 +01:00
src Extended the config api annotations. 2018-01-04 19:58:04 -08:00
.travis.yml Added Travis CI 2017-05-20 14:33:53 -07:00
config.yml Extended the config api annotations. 2018-01-04 19:58:04 -08:00
LICENSE Updated license to BSD license. 2017-07-07 14:33:00 -07:00
plugin.yml Removed Vault dependency 2017-12-16 18:29:12 +01:00
pom.xml Improved the panel API. 2017-12-29 09:11:14 -08:00
README.md Updated Readme 2017-10-28 12:32:37 -07:00

BSkyBlock

Build Status

A Skyblock Bukkit plugin for Minecraft derived from the well-known ASkyBlock! This is a survival game where the player starts with an island in the sky.

BSkyBlock (Better SkyBlock) represents a turning point on ASkyBlock's history : Tastybento and Poslovitch thought and designed together this complete rewrite in order to provide a whole new way to play Skyblock.

Discover today BSkyBlock, its gameplay overhaul, and enjoy the Skyblock revival!

Add-ons

BSkyBlock is built to enable add-ons (plugins that use the BSkyBlock API). Here is a list of the current ones:

  • Level - provides island level calculation and a top ten
  • Welcome Warps - provides the warp sign feature

You can find the projects on tastybento's GitHub.

Bugs and Feature requests

File bug and feature requests here: https://github.com/tastybento/bskyblock/issues

Note for developers

This is an actively developed project. Pull requests are accepted if they address a specific issue and are of high enough quality. The best way to do a pull request is to file an issue, then say that you'll fix it so we know it's coming and can coordinate with you.