bentobox/src/main/java/world/bentobox/bentobox/blueprints/dataobjects/BlueprintEntity.java

305 lines
7.0 KiB
Java

package world.bentobox.bentobox.blueprints.dataobjects;
import java.util.Map;
import org.bukkit.DyeColor;
import org.bukkit.entity.AbstractHorse;
import org.bukkit.entity.Ageable;
import org.bukkit.entity.ChestedHorse;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Horse;
import org.bukkit.entity.Horse.Style;
import org.bukkit.entity.Tameable;
import org.bukkit.entity.Villager;
import org.bukkit.entity.Villager.Profession;
import org.bukkit.inventory.ItemStack;
import org.bukkit.material.Colorable;
import com.google.gson.annotations.Expose;
/**
* @author tastybento
* @since 1.5.0
*/
public class BlueprintEntity {
public record MythicMobRecord(String type, String displayName, double level, float power, String stance) {
}
// GSON can serialize records, but the record class needs to be know in advance. So this breaks out the record entries
@Expose
String MMtype;
@Expose
Double MMLevel;
@Expose
String MMStance;
@Expose
Float MMpower;
@Expose
private DyeColor color;
@Expose
private EntityType type;
@Expose
private String customName;
@Expose
private Boolean tamed;
@Expose
private Boolean chest;
@Expose
private Boolean adult;
@Expose
private Integer domestication;
@Expose
private Map<Integer, ItemStack> inventory;
@Expose
private Style style;
@Expose
private Integer level;
@Expose
private Profession profession;
@Expose
private Integer experience;
@Expose
private Villager.Type villagerType;
/**
* @since 1.8.0
*/
public void configureEntity(Entity e) {
if (e instanceof Villager villager) {
setVillager(villager);
}
if (e instanceof Colorable c) {
c.setColor(color);
}
if (tamed != null && e instanceof Tameable tameable) {
tameable.setTamed(tamed);
}
if (chest != null && e instanceof ChestedHorse chestedHorse) {
chestedHorse.setCarryingChest(chest);
}
if (adult != null && e instanceof Ageable ageable) {
if (adult) {
ageable.setAdult();
} else {
ageable.setBaby();
}
}
if (e instanceof AbstractHorse horse) {
if (domestication != null) horse.setDomestication(domestication);
if (inventory != null) {
inventory.forEach((index, item) -> horse.getInventory().setItem(index.intValue(), item));
}
}
if (style != null && e instanceof Horse horse) {
horse.setStyle(style);
}
}
/**
* @param v - villager
* @since 1.16.0
*/
private void setVillager(Villager v) {
v.setProfession(profession == null ? Profession.NONE : profession);
v.setVillagerExperience(experience == null ? 0 : experience);
v.setVillagerLevel(level == null ? 0 : level);
v.setVillagerType(villagerType == null ? Villager.Type.PLAINS : villagerType);
}
/**
* @return the color
*/
public DyeColor getColor() {
return color;
}
/**
* @param color the color to set
*/
public void setColor(DyeColor color) {
this.color = color;
}
/**
* @return the type
*/
public EntityType getType() {
return type;
}
/**
* @param type the type to set
*/
public void setType(EntityType type) {
this.type = type;
}
/**
* @return the customName
*/
public String getCustomName() {
return customName;
}
/**
* @param customName the customName to set
*/
public void setCustomName(String customName) {
this.customName = customName;
}
/**
* @return the tamed
*/
public Boolean getTamed() {
return tamed;
}
/**
* @param tamed the tamed to set
*/
public void setTamed(Boolean tamed) {
this.tamed = tamed;
}
/**
* @return the chest
*/
public Boolean getChest() {
return chest;
}
/**
* @param chest the chest to set
*/
public void setChest(Boolean chest) {
this.chest = chest;
}
/**
* @return the adult
*/
public Boolean getAdult() {
return adult;
}
/**
* @param adult the adult to set
*/
public void setAdult(Boolean adult) {
this.adult = adult;
}
/**
* @return the domestication
*/
public Integer getDomestication() {
return domestication;
}
/**
* @param domestication the domestication to set
*/
public void setDomestication(int domestication) {
this.domestication = domestication;
}
/**
* @return the inventory
*/
public Map<Integer, ItemStack> getInventory() {
return inventory;
}
/**
* @param inventory the inventory to set
*/
public void setInventory(Map<Integer, ItemStack> inventory) {
this.inventory = inventory;
}
/**
* @return the style
*/
public Style getStyle() {
return style;
}
/**
* @param style the style to set
*/
public void setStyle(Style style) {
this.style = style;
}
/**
* @return the level
*/
public Integer getLevel() {
return level;
}
/**
* @param level the level to set
*/
public void setLevel(Integer level) {
this.level = level;
}
/**
* @return the profession
*/
public Profession getProfession() {
return profession;
}
/**
* @param profession the profession to set
*/
public void setProfession(Profession profession) {
this.profession = profession;
}
/**
* @return the experience
*/
public Integer getExperience() {
return experience;
}
/**
* @param experience the experience to set
*/
public void setExperience(Integer experience) {
this.experience = experience;
}
/**
* @return the villagerType
*/
public Villager.Type getVillagerType() {
return villagerType;
}
/**
* @param villagerType the villagerType to set
*/
public void setVillagerType(Villager.Type villagerType) {
this.villagerType = villagerType;
}
/**
* @param domestication the domestication to set
*/
public void setDomestication(Integer domestication) {
this.domestication = domestication;
}
/**
* @return the mythicMobsRecord
*/
public MythicMobRecord getMythicMobsRecord() {
return new MythicMobRecord(this.MMtype, this.getCustomName(), this.MMLevel, this.MMpower, this.MMStance);
}
/**
* @param mmr the mythicMobsRecord to set
* @since 2.1.0
*/
public void setMythicMobsRecord(MythicMobRecord mmr) {
this.setCustomName(mmr.displayName());
this.MMtype = mmr.type();
this.MMLevel = mmr.level();
this.MMStance = mmr.stance();
this.MMpower = mmr.power();
}
}