bentobox/src/main/java/world/bentobox/bentobox/util/DefaultPasteUtil.java

277 lines
11 KiB
Java

package world.bentobox.bentobox.util;
import java.util.List;
import java.util.Locale;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
import java.util.concurrent.CompletableFuture;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Banner;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
import org.bukkit.block.CreatureSpawner;
import org.bukkit.block.Sign;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.type.WallSign;
import org.bukkit.block.sign.Side;
import org.bukkit.block.sign.SignSide;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import world.bentobox.bentobox.BentoBox;
import world.bentobox.bentobox.api.localization.TextVariables;
import world.bentobox.bentobox.api.user.User;
import world.bentobox.bentobox.blueprints.dataobjects.BlueprintBlock;
import world.bentobox.bentobox.blueprints.dataobjects.BlueprintCreatureSpawner;
import world.bentobox.bentobox.blueprints.dataobjects.BlueprintEntity;
import world.bentobox.bentobox.database.objects.Island;
import world.bentobox.bentobox.hooks.MythicMobsHook;
import world.bentobox.bentobox.nms.PasteHandler;
/**
* A utility class for {@link PasteHandler}
*
* @author tastybento
*/
public class DefaultPasteUtil {
private static final String MINECRAFT = "minecraft:";
private static final Map<String, String> BLOCK_CONVERSION = Map.of("sign", "oak_sign", "wall_sign", "oak_wall_sign");
private static final BentoBox plugin;
static {
plugin = BentoBox.getInstance();
}
private DefaultPasteUtil() {} // private constructor to hide the implicit public one.
/**
* Set the block to the location
*
* @param island - island
* @param location - location
* @param bpBlock - blueprint block
*/
public static CompletableFuture<Void> setBlock(Island island, Location location, BlueprintBlock bpBlock) {
return Util.getChunkAtAsync(location).thenRun(() -> {
Block block = location.getBlock();
// Set the block data - default is AIR
BlockData bd = createBlockData(bpBlock);
block.setBlockData(bd, false);
setBlockState(island, block, bpBlock);
// Set biome
if (bpBlock.getBiome() != null) {
block.setBiome(bpBlock.getBiome());
}
});
}
/**
* Create a block data from the blueprint
*
* @param block - blueprint block
* @return the block data
*/
public static BlockData createBlockData(BlueprintBlock block) {
try {
return Bukkit.createBlockData(block.getBlockData());
} catch (Exception e) {
return convertBlockData(block);
}
}
/**
* Convert the blueprint to block data
*
* @param block - the blueprint block
* @return the block data
*/
public static BlockData convertBlockData(BlueprintBlock block) {
BlockData blockData = Bukkit.createBlockData(Material.AIR);
try {
for (Map.Entry<String, String> en : BLOCK_CONVERSION.entrySet()) {
if (block.getBlockData().startsWith(MINECRAFT + en.getKey())) {
blockData = Bukkit.createBlockData(block.getBlockData().replace(MINECRAFT + en.getKey(), MINECRAFT + en.getValue()));
break;
}
}
} catch (IllegalArgumentException e) {
// This may happen if the block type is no longer supported by the server
plugin.logWarning("Blueprint references materials not supported on this server version.");
plugin.logWarning("Load blueprint manually, check and save to fix for this server version.");
plugin.logWarning("Failed block data: " + block.getBlockData());
}
return blockData;
}
/**
* Handles signs, chests and mob spawner blocks
*
* @param island - island
* @param block - block
* @param bpBlock - config
*/
public static void setBlockState(Island island, Block block, BlueprintBlock bpBlock) {
// Get the block state
BlockState bs = block.getState();
// Signs
if (bs instanceof Sign) {
for (Side side : Side.values()) {
writeSign(island, block, bpBlock, side);
}
}
// Chests, in general
else if (bs instanceof InventoryHolder holder) {
Inventory ih = holder.getInventory();
// Double chests are pasted as two blocks so inventory is filled twice.
// This code stops over-filling for the first block.
bpBlock.getInventory().forEach((slot, item) -> ih.setItem(slot, item));
}
// Mob spawners
else if (bs instanceof CreatureSpawner spawner) {
setSpawner(spawner, bpBlock.getCreatureSpawner());
}
// Banners
else if (bs instanceof Banner banner && bpBlock.getBannerPatterns() != null) {
bpBlock.getBannerPatterns().removeIf(Objects::isNull);
banner.setPatterns(bpBlock.getBannerPatterns());
banner.update(true, false);
}
}
/**
* Set the spawner setting from the blueprint
*
* @param spawner - spawner
* @param s - blueprint spawner
*/
public static void setSpawner(CreatureSpawner spawner, BlueprintCreatureSpawner s) {
spawner.setSpawnedType(s.getSpawnedType());
spawner.setMaxNearbyEntities(s.getMaxNearbyEntities());
spawner.setMaxSpawnDelay(s.getMaxSpawnDelay());
spawner.setMinSpawnDelay(s.getMinSpawnDelay());
spawner.setDelay(s.getDelay());
spawner.setRequiredPlayerRange(s.getRequiredPlayerRange());
spawner.setSpawnRange(s.getSpawnRange());
spawner.update(true, false);
}
/**
* Spawn the blueprint entities to the location
*
* @param island - island
* @param location - location
* @param list - blueprint entities
*/
public static CompletableFuture<Void> setEntity(Island island, Location location, List<BlueprintEntity> list) {
World world = location.getWorld();
assert world != null;
return Util.getChunkAtAsync(location).thenRun(() -> list.stream().filter(k -> k.getType() != null)
.forEach(k -> spawnBlueprintEntity(k, location, island)));
}
/**
* Spawn an entity
* @param k the blueprint entity definition
* @param location location
* @param island island
* @return true if Bukkit entity spawned, false if MythicMob entity spawned
*/
static boolean spawnBlueprintEntity(BlueprintEntity k, Location location, Island island) {
if (k.getMythicMobsRecord() != null && plugin.getHooks().getHook("MythicMobs")
.filter(mmh -> mmh instanceof MythicMobsHook)
.map(mmh -> ((MythicMobsHook) mmh).spawnMythicMob(k.getMythicMobsRecord(), location))
.orElse(false)) {
// MythicMob has spawned.
return false;
}
LivingEntity e = (LivingEntity) location.getWorld().spawnEntity(location, k.getType());
if (k.getCustomName() != null) {
String customName = k.getCustomName();
if (island != null) {
// Parse any placeholders in the entity's name, if the owner's connected (he should)
Optional<Player> owner = Optional.ofNullable(island.getOwner()).map(User::getInstance)
.map(User::getPlayer);
if (owner.isPresent()) {
// Parse for the player's name first (in case placeholders might need it)
customName = customName.replace(TextVariables.NAME, owner.get().getName());
// Now parse the placeholders
customName = plugin.getPlaceholdersManager().replacePlaceholders(owner.get(), customName);
}
}
// Actually set the custom name
e.setCustomName(customName);
}
k.configureEntity(e);
return true;
}
/**
* Write the lines to the sign at the block
*
* @param island - island
* @param block - block
* @param bpSign - BlueprintBlock that is the sign
* @param side - the side being written
*/
public static void writeSign(Island island, final Block block, BlueprintBlock bpSign, Side side) {
List<String> lines = bpSign.getSignLines(side);
boolean glow = bpSign.isGlowingText(side);
BlockFace bf;
if (block.getType().name().contains("WALL_SIGN")) {
WallSign wallSign = (WallSign) block.getBlockData();
bf = wallSign.getFacing();
} else {
org.bukkit.block.data.type.Sign sign = (org.bukkit.block.data.type.Sign) block.getBlockData();
bf = sign.getRotation();
}
// Handle spawn sign
if (side == Side.FRONT && island != null && !lines.isEmpty() && lines.get(0).equalsIgnoreCase(TextVariables.SPAWN_HERE)) {
block.setType(Material.AIR);
// Orient to face same direction as sign
Location spawnPoint = new Location(block.getWorld(), block.getX() + 0.5D, block.getY(),
block.getZ() + 0.5D, Util.blockFaceToFloat(bf.getOppositeFace()), 30F);
island.setSpawnPoint(block.getWorld().getEnvironment(), spawnPoint);
return;
}
// Get the name of the player
String name = "";
if (island != null) {
name = plugin.getPlayers().getName(island.getOwner());
}
// Handle locale text for starting sign
Sign s = (org.bukkit.block.Sign) block.getState();
SignSide signSide = s.getSide(side);
// Sign text must be stored under the addon's name.sign.line0,1,2,3 in the yaml file
if (island != null && !lines.isEmpty() && lines.get(0).equalsIgnoreCase(TextVariables.START_TEXT)) {
// Get the addon that is operating in this world
String addonName = plugin.getIWM().getAddon(island.getWorld()).map(addon -> addon.getDescription().getName().toLowerCase(Locale.ENGLISH)).orElse("");
Optional<User> user = Optional.ofNullable(island.getOwner()).map(User::getInstance);
if (user.isPresent()) {
for (int i = 0; i < 4; i++) {
signSide.setLine(i, Util.translateColorCodes(plugin.getLocalesManager().getOrDefault(user.get(),
addonName + ".sign.line" + i, "").replace(TextVariables.NAME, name)));
}
}
} else {
// Just paste
for (int i = 0; i < 4; i++) {
signSide.setLine(i, lines.get(i));
}
}
signSide.setGlowingText(glow);
// Update the sign
s.update();
}
}