213 lines
8.3 KiB
Java
213 lines
8.3 KiB
Java
/**
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*
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*/
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package us.tastybento.bskyblock.listeners.flags;
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import java.util.HashMap;
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import java.util.UUID;
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import org.bukkit.Material;
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import org.bukkit.entity.Animals;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.IronGolem;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Monster;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Projectile;
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import org.bukkit.entity.Slime;
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import org.bukkit.entity.Snowman;
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import org.bukkit.entity.Squid;
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import org.bukkit.entity.Villager;
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import org.bukkit.event.Event;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.entity.LingeringPotionSplashEvent;
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import org.bukkit.event.entity.PotionSplashEvent;
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import org.bukkit.event.player.PlayerFishEvent;
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import org.bukkit.event.player.PlayerInteractEntityEvent;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.potion.PotionEffect;
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import us.tastybento.bskyblock.BSkyBlock;
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import us.tastybento.bskyblock.api.commands.User;
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import us.tastybento.bskyblock.api.flags.Flag;
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import us.tastybento.bskyblock.lists.Flags;
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/**
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* Handles hurting of monsters and animals directly and indirectly
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* @author tastybento
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*
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*/
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public class HurtingListener extends AbstractFlagListener {
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public HurtingListener(BSkyBlock plugin) {
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super(plugin);
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}
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private HashMap<Integer, UUID> thrownPotions = new HashMap<>();
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/**
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* Handles mob and monster protection
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*
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* @param e
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*/
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@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
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public void onEntityDamage(final EntityDamageByEntityEvent e) {
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// Mobs being hurt
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if (e.getEntity() instanceof Animals || e.getEntity() instanceof IronGolem || e.getEntity() instanceof Snowman
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|| e.getEntity() instanceof Villager) {
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respond(e, e.getDamager(), Flags.HURT_MOBS);
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} else if (e.getEntity() instanceof Monster || e.getEntity() instanceof Squid || e.getEntity() instanceof Slime) {
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respond(e, e.getDamager(), Flags.HURT_MONSTERS);
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}
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}
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/**
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* Finds the true attacker, even if the attack was via a projectile
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* @param event
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* @param damager
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* @param flag
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*/
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private void respond(Event event, Entity damager, Flag flag) {
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// Get the attacker
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if (damager instanceof Player) {
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setUser(User.getInstance(damager));
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checkIsland(event, damager.getLocation(), flag);
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} else if (damager instanceof Projectile) {
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// Find out who fired the projectile
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Projectile p = (Projectile) damager;
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if (p.getShooter() instanceof Player) {
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setUser(User.getInstance((Player)p.getShooter()));
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if (!checkIsland(event, damager.getLocation(), flag)) {
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damager.setFireTicks(0);
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damager.remove();
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}
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}
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}
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}
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/**
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* Handle attacks with a fishing rod
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* @param e
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*/
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@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
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public void onFishing(PlayerFishEvent e) {
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if (e.getCaught() == null)
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return;
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if (e.getCaught() instanceof Animals || e.getCaught() instanceof IronGolem || e.getCaught() instanceof Snowman
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|| e.getCaught() instanceof Villager) {
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if (checkIsland(e, e.getCaught().getLocation(), Flags.HURT_MONSTERS)) {
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e.getHook().remove();
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return;
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}
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} else if (e.getCaught() instanceof Monster || e.getCaught() instanceof Squid || e.getCaught() instanceof Slime) {
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if (checkIsland(e, e.getCaught().getLocation(), Flags.HURT_MONSTERS)) {
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e.getHook().remove();
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return;
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}
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}
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}
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/**
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* Handles feeding cookies to animals, which may hurt them
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* @param e
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*/
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@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
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public void onPlayerHitEntity(PlayerInteractEntityEvent e) {
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if (e.getRightClicked() instanceof Animals) {
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if ((e.getHand().equals(EquipmentSlot.HAND) && e.getPlayer().getInventory().getItemInMainHand().getType().equals(Material.COOKIE))
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|| (e.getHand().equals(EquipmentSlot.OFF_HAND) && e.getPlayer().getInventory().getItemInOffHand().getType().equals(Material.COOKIE))) {
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checkIsland(e, e.getRightClicked().getLocation(), Flags.HURT_MOBS);
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}
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}
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}
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/**
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* Checks for splash damage. Remove damage if it should not affect.
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* @param e
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*/
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@EventHandler(priority = EventPriority.LOW, ignoreCancelled=true)
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public void onSplashPotionSplash(final PotionSplashEvent e) {
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// Try to get the shooter
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Projectile projectile = (Projectile) e.getEntity();
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if (projectile.getShooter() != null && projectile.getShooter() instanceof Player) {
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Player attacker = (Player)projectile.getShooter();
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setUser(User.getInstance(attacker));
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// Run through all the affected entities
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for (LivingEntity entity: e.getAffectedEntities()) {
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// Self damage
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if (attacker.equals(entity)) {
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continue;
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}
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// Monsters being hurt
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if (entity instanceof Monster || entity instanceof Slime || entity instanceof Squid) {
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if (!checkIsland(e, entity.getLocation(), Flags.HURT_MONSTERS)) {
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for (PotionEffect effect : e.getPotion().getEffects()) {
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entity.removePotionEffect(effect.getType());
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}
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}
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}
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// Mobs being hurt
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if (entity instanceof Animals || entity instanceof IronGolem || entity instanceof Snowman
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|| entity instanceof Villager) {
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if (!checkIsland(e, entity.getLocation(), Flags.HURT_MONSTERS)) {
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for (PotionEffect effect : e.getPotion().getEffects()) {
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entity.removePotionEffect(effect.getType());
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}
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}
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}
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}
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}
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}
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/**
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* Handle lingering potions. This tracks when a potion has been initially splashed.
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* @param e
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*/
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@EventHandler(priority = EventPriority.LOW, ignoreCancelled=true)
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public void onLingeringPotionSplash(final LingeringPotionSplashEvent e) {
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// Try to get the shooter
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Projectile projectile = (Projectile) e.getEntity();
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if (projectile.getShooter() != null && projectile.getShooter() instanceof Player) {
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UUID uuid = ((Player)projectile.getShooter()).getUniqueId();
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// Store it and remove it when the effect is gone
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thrownPotions.put(e.getAreaEffectCloud().getEntityId(), uuid);
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plugin.getServer().getScheduler().runTaskLater(plugin, () -> {
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thrownPotions.remove(e.getAreaEffectCloud().getEntityId());
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}, e.getAreaEffectCloud().getDuration());
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}
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}
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@EventHandler(priority = EventPriority.LOW, ignoreCancelled=true)
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public void onLingeringPotionDamage(final EntityDamageByEntityEvent e) {
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if (e.getEntity() == null || e.getEntity().getUniqueId() == null) {
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return;
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}
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if (e.getCause().equals(DamageCause.ENTITY_ATTACK) && thrownPotions.containsKey(e.getDamager().getEntityId())) {
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UUID attacker = thrownPotions.get(e.getDamager().getEntityId());
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// Self damage
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if (attacker.equals(e.getEntity().getUniqueId())) {
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return;
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}
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Entity entity = e.getEntity();
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// Monsters being hurt
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if (entity instanceof Monster || entity instanceof Slime || entity instanceof Squid) {
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checkIsland(e, entity.getLocation(), Flags.HURT_MONSTERS);
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}
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// Mobs being hurt
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else if (entity instanceof Animals || entity instanceof IronGolem || entity instanceof Snowman
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|| entity instanceof Villager) {
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checkIsland(e, entity.getLocation(), Flags.HURT_MONSTERS);
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}
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}
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}
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}
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