bentobox/src/test/java/world/bentobox/bentobox/listeners/flags/worldsettings/EnterExitListenerTest.java

386 lines
16 KiB
Java

package world.bentobox.bentobox.listeners.flags.worldsettings;
import static org.mockito.ArgumentMatchers.any;
import static org.mockito.ArgumentMatchers.anyString;
import static org.mockito.ArgumentMatchers.eq;
import static org.mockito.Mockito.mock;
import static org.mockito.Mockito.never;
import static org.mockito.Mockito.times;
import static org.mockito.Mockito.verify;
import static org.mockito.Mockito.when;
import java.util.HashMap;
import java.util.Map;
import java.util.Optional;
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerTeleportEvent;
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
import org.bukkit.plugin.PluginManager;
import org.bukkit.util.Vector;
import org.junit.After;
import org.junit.Before;
import org.junit.Test;
import org.junit.runner.RunWith;
import org.mockito.Mock;
import org.mockito.Mockito;
import org.mockito.stubbing.Answer;
import org.powermock.api.mockito.PowerMockito;
import org.powermock.core.classloader.annotations.PrepareForTest;
import org.powermock.modules.junit4.PowerMockRunner;
import org.powermock.reflect.Whitebox;
import com.google.common.collect.ImmutableSet;
import world.bentobox.bentobox.BentoBox;
import world.bentobox.bentobox.Settings;
import world.bentobox.bentobox.api.configuration.WorldSettings;
import world.bentobox.bentobox.api.events.island.IslandEnterEvent;
import world.bentobox.bentobox.api.events.island.IslandExitEvent;
import world.bentobox.bentobox.api.user.Notifier;
import world.bentobox.bentobox.api.user.User;
import world.bentobox.bentobox.database.objects.Island;
import world.bentobox.bentobox.lists.Flags;
import world.bentobox.bentobox.managers.IslandWorldManager;
import world.bentobox.bentobox.managers.IslandsManager;
import world.bentobox.bentobox.managers.LocalesManager;
import world.bentobox.bentobox.managers.PlaceholdersManager;
import world.bentobox.bentobox.managers.PlayersManager;
import world.bentobox.bentobox.util.Util;
/**
* @author tastybento
*
*/
@RunWith(PowerMockRunner.class)
@PrepareForTest({Bukkit.class, BentoBox.class, Util.class })
public class EnterExitListenerTest {
private static final Integer PROTECTION_RANGE = 200;
private static final Integer X = 600;
private static final Integer Y = 120;
private static final Integer Z = 10000;
@Mock
private User user;
@Mock
private Island island;
@Mock
private Location outside;
@Mock
private Location inside;
@Mock
private Location anotherWorld;
@Mock
private LocalesManager lm;
@Mock
private World world;
@Mock
private PluginManager pim;
@Mock
private Notifier notifier;
private EnterExitListener listener;
/**
*/
@Before
public void setUp() throws Exception {
// Set up plugin
BentoBox plugin = mock(BentoBox.class);
Whitebox.setInternalState(BentoBox.class, "instance", plugin);
// Server
PowerMockito.mockStatic(Bukkit.class);
when(Bukkit.getPluginManager()).thenReturn(pim);
// Settings
Settings s = mock(Settings.class);
when(plugin.getSettings()).thenReturn(s);
// Util
PowerMockito.mockStatic(Util.class);
when(Util.getWorld(any())).thenReturn(world);
when(Util.findFirstMatchingEnum(any(), any())).thenCallRealMethod();
// Player
Player p = mock(Player.class);
// Sometimes use Mockito.withSettings().verboseLogging()
User.setPlugin(plugin);
when(user.isOp()).thenReturn(false);
UUID uuid = UUID.randomUUID();
when(user.getUniqueId()).thenReturn(uuid);
when(user.getPlayer()).thenReturn(p);
when(user.getName()).thenReturn("tastybento");
// No island for player to begin with (set it later in the tests)
IslandsManager im = mock(IslandsManager.class);
when(plugin.getIslands()).thenReturn(im);
// Locales
when(plugin.getLocalesManager()).thenReturn(lm);
when(lm.get(any(), any())).thenAnswer((Answer<String>) invocation -> invocation.getArgument(1, String.class));
// Placeholders
PlaceholdersManager placeholdersManager = mock(PlaceholdersManager.class);
when(plugin.getPlaceholdersManager()).thenReturn(placeholdersManager);
when(placeholdersManager.replacePlaceholders(any(), any())).thenAnswer((Answer<String>) invocation -> invocation.getArgument(1, String.class));
// Notifier
when(plugin.getNotifier()).thenReturn(notifier);
// Island initialization
Location loc = mock(Location.class);
when(loc.getWorld()).thenReturn(world);
when(loc.getBlockX()).thenReturn(X);
when(loc.getBlockY()).thenReturn(Y);
when(loc.getBlockZ()).thenReturn(Z);
when(island.getCenter()).thenReturn(loc);
when(island.getProtectionRange()).thenReturn(PROTECTION_RANGE);
when(island.getOwner()).thenReturn(uuid);
when(island.getMemberSet()).thenReturn(ImmutableSet.of(uuid));
when(island.isOwned()).thenReturn(true);
when(island.getWorld()).thenReturn(world);
when(im.getIsland(any(), any(UUID.class))).thenReturn(island);
// Common from to's
when(outside.getWorld()).thenReturn(world);
when(outside.getBlockX()).thenReturn(X + PROTECTION_RANGE + 1);
when(outside.getBlockY()).thenReturn(Y);
when(outside.getBlockZ()).thenReturn(Z);
when(outside.toVector()).thenReturn(new Vector(X + PROTECTION_RANGE + 1, Y, Z));
when(inside.getWorld()).thenReturn(world);
when(inside.getBlockX()).thenReturn(X + PROTECTION_RANGE - 1);
when(inside.getBlockY()).thenReturn(Y);
when(inside.getBlockZ()).thenReturn(Z);
when(inside.toVector()).thenReturn(new Vector(X + PROTECTION_RANGE - 1, Y, Z));
Location inside2 = mock(Location.class);
when(inside.getWorld()).thenReturn(world);
when(inside.getBlockX()).thenReturn(X + PROTECTION_RANGE - 2);
when(inside.getBlockY()).thenReturn(Y);
when(inside.getBlockZ()).thenReturn(Z);
when(inside.toVector()).thenReturn(new Vector(X + PROTECTION_RANGE -2, Y, Z));
// Same as inside, but another world
when(anotherWorld.getWorld()).thenReturn(mock(World.class));
when(anotherWorld.getBlockX()).thenReturn(X + PROTECTION_RANGE - 1);
when(anotherWorld.getBlockY()).thenReturn(Y);
when(anotherWorld.getBlockZ()).thenReturn(Z);
when(anotherWorld.toVector()).thenReturn(new Vector(X + PROTECTION_RANGE - 1, Y, Z));
Optional<Island> opIsland = Optional.ofNullable(island);
when(im.getProtectedIslandAt(eq(inside))).thenReturn(opIsland);
when(im.getProtectedIslandAt(eq(inside2))).thenReturn(opIsland);
when(im.getProtectedIslandAt(eq(outside))).thenReturn(Optional.empty());
// Island World Manager
IslandWorldManager iwm = mock(IslandWorldManager.class);
when(iwm.inWorld(any(World.class))).thenReturn(true);
when(iwm.inWorld(any(Location.class))).thenReturn(true);
when(plugin.getIWM()).thenReturn(iwm);
// Player's manager
PlayersManager pm = mock(PlayersManager.class);
when(pm.getName(any())).thenReturn("tastybento");
when(plugin.getPlayers()).thenReturn(pm);
// Listener
listener = new EnterExitListener();
// World Settings
WorldSettings ws = mock(WorldSettings.class);
when(iwm.getWorldSettings(any())).thenReturn(ws);
Map<String, Boolean> worldFlags = new HashMap<>();
when(ws.getWorldFlags()).thenReturn(worldFlags);
// Addon
when(iwm.getAddon(any())).thenReturn(Optional.empty());
// Flags
Flags.ENTER_EXIT_MESSAGES.setSetting(world, true);
// Util translate color codes (used in user translate methods)
when(Util.translateColorCodes(anyString())).thenAnswer((Answer<String>) invocation -> invocation.getArgument(0, String.class));
}
@After
public void tearDown() {
User.clearUsers();
Mockito.framework().clearInlineMocks();
}
/**
* Test method for {@link EnterExitListener#onMove(org.bukkit.event.player.PlayerMoveEvent)}.
*/
@Test
public void testOnMoveInsideIsland() {
PlayerMoveEvent e = new PlayerMoveEvent(user.getPlayer(), inside, inside);
listener.onMove(e);
// Moving in the island should result in no messages to the user
verify(notifier, never()).notify(any(), any());
verify(pim, never()).callEvent(any(IslandEnterEvent.class));
verify(pim, never()).callEvent(any(IslandExitEvent.class));
}
/**
* Test method for {@link EnterExitListener#onMove(org.bukkit.event.player.PlayerMoveEvent)}.
*/
@Test
public void testOnMoveOutsideIsland() {
PlayerMoveEvent e = new PlayerMoveEvent(user.getPlayer(), outside, outside);
listener.onMove(e);
// Moving outside the island should result in no messages to the user
verify(notifier, never()).notify(any(), any());
verify(pim, never()).callEvent(any(IslandEnterEvent.class));
verify(pim, never()).callEvent(any(IslandExitEvent.class));
}
/**
* Test method for {@link EnterExitListener#onMove(org.bukkit.event.player.PlayerMoveEvent)}.
*/
@Test
public void testOnGoingIntoIslandEmptyIslandName() {
when(island.getName()).thenReturn("");
PlayerMoveEvent e = new PlayerMoveEvent(user.getPlayer(), outside, inside);
listener.onMove(e);
// Moving into the island should show a message
verify(lm).get(any(), eq("protection.flags.ENTER_EXIT_MESSAGES.now-entering"));
// The island owner needs to be checked
verify(island).isOwned();
verify(pim).callEvent(any(IslandEnterEvent.class));
verify(pim, never()).callEvent(any(IslandExitEvent.class));
verify(notifier).notify(any(User.class), eq("protection.flags.ENTER_EXIT_MESSAGES.now-entering"));
}
/**
* Test method for {@link EnterExitListener#onMove(org.bukkit.event.player.PlayerMoveEvent)}.
*/
@Test
public void testOnGoingIntoIslandWithIslandName() {
when(island.getName()).thenReturn("fancy name");
PlayerMoveEvent e = new PlayerMoveEvent(user.getPlayer(), outside, inside);
listener.onMove(e);
// Moving into the island should show a message
verify(lm).get(any(), eq("protection.flags.ENTER_EXIT_MESSAGES.now-entering"));
// No owner check
verify(island).isOwned();
verify(island, times(2)).getName();
verify(pim).callEvent(any(IslandEnterEvent.class));
verify(pim, never()).callEvent(any(IslandExitEvent.class));
verify(notifier).notify(any(User.class), eq("protection.flags.ENTER_EXIT_MESSAGES.now-entering"));
}
/**
* Test method for {@link EnterExitListener#onMove(org.bukkit.event.player.PlayerMoveEvent)}.
*/
@Test
public void testExitingIslandEmptyIslandName() {
when(island.getName()).thenReturn("");
PlayerMoveEvent e = new PlayerMoveEvent(user.getPlayer(), inside, outside);
listener.onMove(e);
// Moving into the island should show a message
verify(lm).get(any(), eq("protection.flags.ENTER_EXIT_MESSAGES.now-leaving"));
// The island owner needs to be checked
verify(island).isOwned();
verify(pim).callEvent(any(IslandExitEvent.class));
verify(pim, never()).callEvent(any(IslandEnterEvent.class));
verify(notifier).notify(any(User.class), eq("protection.flags.ENTER_EXIT_MESSAGES.now-leaving"));
}
/**
* Test method for {@link EnterExitListener#onMove(org.bukkit.event.player.PlayerMoveEvent)}.
*/
@Test
public void testExitingIslandWithIslandName() {
when(island.getName()).thenReturn("fancy name");
PlayerMoveEvent e = new PlayerMoveEvent(user.getPlayer(), inside, outside);
listener.onMove(e);
// Moving into the island should show a message
verify(lm).get(any(), eq("protection.flags.ENTER_EXIT_MESSAGES.now-leaving"));
// No owner check
verify(island).isOwned();
verify(island, times(2)).getName();
verify(pim).callEvent(any(IslandExitEvent.class));
verify(pim, never()).callEvent(any(IslandEnterEvent.class));
verify(notifier).notify(any(User.class), eq("protection.flags.ENTER_EXIT_MESSAGES.now-leaving"));
}
/**
* Asserts that no notifications are sent if {@link world.bentobox.bentobox.lists.Flags#ENTER_EXIT_MESSAGES Flags#ENTER_EXIT_MESSAGES} flag is set to false.
* @since 1.4.0
*/
@Test
public void testNoNotificationIfDisabled() {
// No notifications should be sent
Flags.ENTER_EXIT_MESSAGES.setSetting(world, false);
PlayerMoveEvent e = new PlayerMoveEvent(user.getPlayer(), inside, outside);
listener.onMove(e);
// No messages should be sent
verify(notifier, never()).notify(any(), any());
// Still send event
verify(pim).callEvent(any(IslandExitEvent.class));
verify(pim, never()).callEvent(any(IslandEnterEvent.class));
}
/**
* Test method for {@link EnterExitListener#onTeleport(org.bukkit.event.player.PlayerTeleportEvent)}.
*/
@Test
public void testEnterIslandTeleport() {
PlayerTeleportEvent e = new PlayerTeleportEvent(user.getPlayer(), anotherWorld, inside, TeleportCause.PLUGIN);
listener.onTeleport(e);
verify(notifier).notify(any(User.class), eq("protection.flags.ENTER_EXIT_MESSAGES.now-entering"));
verify(pim).callEvent(any(IslandEnterEvent.class));
verify(pim, never()).callEvent(any(IslandExitEvent.class));
}
/**
* Test method for {@link EnterExitListener#onTeleport(org.bukkit.event.player.PlayerTeleportEvent)}.
*/
@Test
public void testExitIslandTeleport() {
PlayerTeleportEvent e = new PlayerTeleportEvent(user.getPlayer(), inside, anotherWorld, TeleportCause.PLUGIN);
listener.onTeleport(e);
verify(notifier).notify(any(User.class), eq("protection.flags.ENTER_EXIT_MESSAGES.now-leaving"));
verify(pim, never()).callEvent(any(IslandEnterEvent.class));
verify(pim).callEvent(any(IslandExitEvent.class));
}
/**
* Test method for {@link EnterExitListener#onTeleport(org.bukkit.event.player.PlayerTeleportEvent)}.
*/
@Test
public void testEnterIslandTeleportUnowned() {
when(island.isOwned()).thenReturn(false);
PlayerTeleportEvent e = new PlayerTeleportEvent(user.getPlayer(), anotherWorld, inside, TeleportCause.PLUGIN);
listener.onTeleport(e);
verify(notifier, never()).notify(any(User.class), anyString());
verify(pim).callEvent(any(IslandEnterEvent.class));
verify(pim, never()).callEvent(any(IslandExitEvent.class));
}
/**
* Test method for {@link EnterExitListener#onTeleport(org.bukkit.event.player.PlayerTeleportEvent)}.
*/
@Test
public void testExitIslandTeleportUnowned() {
when(island.isOwned()).thenReturn(false);
PlayerTeleportEvent e = new PlayerTeleportEvent(user.getPlayer(), inside, anotherWorld, TeleportCause.PLUGIN);
listener.onTeleport(e);
verify(notifier, never()).notify(any(User.class), anyString());
verify(pim, never()).callEvent(any(IslandEnterEvent.class));
verify(pim).callEvent(any(IslandExitEvent.class));
}
// TODO add tests to make sure the enter/exit messages work properly when on an island the player is part of.
}