bentobox/src/main/java/world/bentobox/bentobox/panels/customizable/IslandCreationPanel.java

578 lines
20 KiB
Java

//
// Created by BONNe
// Copyright - 2023
//
package world.bentobox.bentobox.panels.customizable;
import org.bukkit.World;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.inventory.ItemStack;
import org.eclipse.jdt.annotation.NonNull;
import org.eclipse.jdt.annotation.Nullable;
import java.io.File;
import java.util.*;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import world.bentobox.bentobox.BentoBox;
import world.bentobox.bentobox.api.addons.GameModeAddon;
import world.bentobox.bentobox.api.commands.CompositeCommand;
import world.bentobox.bentobox.api.localization.TextVariables;
import world.bentobox.bentobox.api.panels.PanelItem;
import world.bentobox.bentobox.api.panels.TemplatedPanel;
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
import world.bentobox.bentobox.api.panels.builders.TemplatedPanelBuilder;
import world.bentobox.bentobox.api.panels.reader.ItemTemplateRecord;
import world.bentobox.bentobox.api.user.User;
import world.bentobox.bentobox.blueprints.dataobjects.BlueprintBundle;
import world.bentobox.bentobox.util.Util;
/**
* This class generates Island Creation Panel based on user specified file with name: "island_creation_panel.yml".
* If file with such name is located at gamemode panels directory, then that file will be used.
* Otherwise, file in BentoBox/panels is used.
*/
public class IslandCreationPanel
{
// ---------------------------------------------------------------------
// Section: Constants
// ---------------------------------------------------------------------
/**
* This constant is used for button to indicate that it is Blueprint Bundle type.
*/
private static final String BUNDLES = "BUNDLE";
/**
* This constant is used for button to indicate that it is previous page type.
*/
private static final String PREVIOUS = "PREVIOUS";
/**
* This constant is used for button to indicate that it is next page type.
*/
private static final String NEXT = "NEXT";
/**
* This constant is used for indicating that pages should contain numbering.
*/
private static final String INDEXING = "indexing";
/**
* This constant stores value for SELECT action that is used in panels.
*/
private static final String SELECT_ACTION = "SELECT";
/**
* This constant stores value for COMMAND action that is used in panels.
*/
private static final String COMMANDS_ACTION = "COMMANDS";
/**
* This constant stores value for ERROR message that will be displayed upon failing to run creation commands.
*/
private static final String ISLAND_CREATION_COMMANDS = "ISLAND_CREATION_COMMANDS";
/**
* Button reference
*/
private static final String BUNDLE_BUTTON_REF = "panels.island_creation.buttons.bundle.";
// ---------------------------------------------------------------------
// Section: Variables
// ---------------------------------------------------------------------
/**
* This variable allows to access plugin object.
*/
private final BentoBox plugin;
/**
* This variable stores main command that was triggered.
*/
private final CompositeCommand mainCommand;
/**
* This variable holds user who opens panel. Without it panel cannot be opened.
*/
private final User user;
/**
* This variable holds world where panel is opened. Without it panel cannot be opened.
*/
private final String mainLabel;
/**
* This variable stores filtered elements.
*/
private final List<BlueprintBundle> elementList;
/**
* This variable holds current pageIndex for multi-page island choosing.
*/
private int pageIndex;
/**
* The world that this command applies to
*/
private final World world;
/**
* true if this panel has been called by a reset command. Changes how the count of used islands is done.
*/
private final boolean reset;
// ---------------------------------------------------------------------
// Section: Constructor
// ---------------------------------------------------------------------
/**
* This is internal constructor. It is used internally in current class to avoid creating objects everywhere.
*
* @param command CompositeCommand object
* @param label The main command label
* @param user User who opens panel
* @param reset
*/
private IslandCreationPanel(@NonNull CompositeCommand command,
@NonNull User user, @NonNull String label, boolean reset)
{
this.plugin = BentoBox.getInstance();
this.user = user;
this.mainLabel = label;
this.world = command.getWorld();
this.reset = reset;
this.elementList = this.plugin.getBlueprintsManager().getBlueprintBundles(command.getAddon()).values().stream().
sorted(Comparator.comparingInt(BlueprintBundle::getSlot).thenComparing(BlueprintBundle::getUniqueId))
.filter(bundle -> !bundle.isRequirePermission() || this.user
.hasPermission(command.getPermissionPrefix() + "island.create." + bundle.getUniqueId()))
.toList();
this.mainCommand = command;
}
// ---------------------------------------------------------------------
// Section: Methods
// ---------------------------------------------------------------------
/**
* Build method manages current panel opening. It uses BentoBox PanelAPI that is easy to use and users can get nice
* panels.
*/
private void build()
{
// Do not open gui if there is no magic sticks.
if (this.elementList.isEmpty())
{
this.plugin.logError("There are no available phases for selection!");
this.user.sendMessage("no-phases",
TextVariables.GAMEMODE, this.plugin.getDescription().getName());
return;
}
// Start building panel.
TemplatedPanelBuilder panelBuilder = new TemplatedPanelBuilder();
// Set main template.
if (this.doesCustomPanelExists(this.mainCommand.getAddon(), "island_creation_panel"))
{
// Addon has its own island creation panel. Use it.
panelBuilder.template("island_creation_panel", new File(this.mainCommand.getAddon().getDataFolder(), "panels"));
}
else
{
// Use default island creation panel.
panelBuilder.template("island_creation_panel", new File(this.plugin.getDataFolder(), "panels"));
}
panelBuilder.user(this.user);
panelBuilder.world(this.user.getWorld());
// Register button builders
panelBuilder.registerTypeBuilder(BUNDLES, this::createBundleButton);
// Register next and previous builders
panelBuilder.registerTypeBuilder(NEXT, this::createNextButton);
panelBuilder.registerTypeBuilder(PREVIOUS, this::createPreviousButton);
// Register unknown type builder.
panelBuilder.build();
}
/**
* This method returns if panel with the requested name is located in GameModeAddon folder.
* @param addon GameModeAddon that need to be checked.
* @param name Name of the panel.
* @return {@code true} if panel exists, {@code false} otherwise.
*/
private boolean doesCustomPanelExists(GameModeAddon addon, String name)
{
return addon.getDataFolder().exists() &&
new File(addon.getDataFolder(), "panels").exists()
&& new File(addon.getDataFolder(), "panels" + File.separator + name + ".yml").exists();
}
// ---------------------------------------------------------------------
// Section: Buttons
// ---------------------------------------------------------------------
/**
* Create next button panel item.
*
* @param template the template
* @param slot the slot
* @return the panel item
*/
@Nullable
private PanelItem createNextButton(@NonNull ItemTemplateRecord template, TemplatedPanel.ItemSlot slot)
{
int size = this.elementList.size();
if (size <= slot.amountMap().getOrDefault(BUNDLES, 1) ||
1.0 * size / slot.amountMap().getOrDefault(BUNDLES, 1) <= this.pageIndex + 1)
{
// There are no next elements
return null;
}
int nextPageIndex = this.pageIndex + 2;
PanelItemBuilder builder = new PanelItemBuilder();
if (template.icon() != null)
{
ItemStack clone = template.icon().clone();
if ((boolean) template.dataMap().getOrDefault(INDEXING, false))
{
clone.setAmount(nextPageIndex);
}
builder.icon(clone);
}
if (template.title() != null)
{
builder.name(this.user.getTranslation(this.mainCommand.getWorld(), template.title()));
}
if (template.description() != null)
{
builder.description(this.user.getTranslation(this.mainCommand.getWorld(), template.description(),
TextVariables.NUMBER, String.valueOf(nextPageIndex)));
}
// Add ClickHandler
builder.clickHandler((panel, user, clickType, i) ->
{
template.actions().forEach(action -> {
if ((clickType == action.clickType() ||
action.clickType() == ClickType.UNKNOWN) && NEXT.equalsIgnoreCase(action.actionType()))
{
// Next button ignores click type currently.
this.pageIndex++;
this.build();
}
});
// Always return true.
return true;
});
// Collect tooltips.
List<String> tooltips = template.actions().stream().
filter(action -> action.tooltip() != null)
.map(action -> this.user.getTranslation(this.mainCommand.getWorld(), action.tooltip()))
.filter(text -> !text.isBlank())
.collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size())));
// Add tooltips.
if (!tooltips.isEmpty())
{
// Empty line and tooltips.
builder.description("");
builder.description(tooltips);
}
return builder.build();
}
/**
* Create previous button panel item.
*
* @param template the template
* @param slot the slot
* @return the panel item
*/
@Nullable
private PanelItem createPreviousButton(@NonNull ItemTemplateRecord template, TemplatedPanel.ItemSlot slot)
{
if (this.pageIndex == 0)
{
// There are no next elements
return null;
}
int previousPageIndex = this.pageIndex;
PanelItemBuilder builder = new PanelItemBuilder();
if (template.icon() != null)
{
ItemStack clone = template.icon().clone();
if ((boolean) template.dataMap().getOrDefault(INDEXING, false))
{
clone.setAmount(previousPageIndex);
}
builder.icon(clone);
}
if (template.title() != null)
{
builder.name(this.user.getTranslation(this.mainCommand.getWorld(), template.title()));
}
if (template.description() != null)
{
builder.description(this.user.getTranslation(this.mainCommand.getWorld(), template.description(),
TextVariables.NUMBER, String.valueOf(previousPageIndex)));
}
// Add ClickHandler
builder.clickHandler((panel, user, clickType, i) ->
{
template.actions().forEach(action -> {
if ((clickType == action.clickType() ||
action.clickType() == ClickType.UNKNOWN) && PREVIOUS.equalsIgnoreCase(action.actionType()))
{
// Next button ignores click type currently.
this.pageIndex--;
this.build();
}
});
// Always return true.
return true;
});
// Collect tooltips.
List<String> tooltips = template.actions().stream().
filter(action -> action.tooltip() != null)
.map(action -> this.user.getTranslation(this.mainCommand.getWorld(), action.tooltip()))
.filter(text -> !text.isBlank())
.collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size())));
// Add tooltips.
if (!tooltips.isEmpty())
{
// Empty line and tooltips.
builder.description("");
builder.description(tooltips);
}
return builder.build();
}
/**
* This method creates and returns bundle button.
*
* @return PanelItem that represents bundle button.
*/
@Nullable
private PanelItem createBundleButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot)
{
if (this.elementList.isEmpty())
{
// Does not contain any blueprints.
return null;
}
int index = this.pageIndex * slot.amountMap().getOrDefault(BUNDLES, 1) + slot.slot();
BlueprintBundle blueprintBundle;
if (index >= this.elementList.size())
{
// Out of index.
blueprintBundle = null;
}
else
{
blueprintBundle = this.elementList.get(index);
}
if (template.dataMap().containsKey("unique_id"))
{
// Try to find bundle with requested ID. if not found, use already collected bundle.
blueprintBundle = this.elementList.stream().
filter(bundle -> bundle.getUniqueId().equals(template.dataMap().get("unique_id"))).findFirst()
.orElse(blueprintBundle);
}
return this.createBundleButton(template, blueprintBundle);
}
// ---------------------------------------------------------------------
// Section: Other methods
// ---------------------------------------------------------------------
/**
* This method creates bundle button.
*
* @return PanelItem that allows to select bundle button
*/
private PanelItem createBundleButton(ItemTemplateRecord template, BlueprintBundle bundle)
{
if (bundle == null)
{
// return as bundle is null. Empty button will be created.
return null;
}
// Get settings for island.
PanelItemBuilder builder = new PanelItemBuilder();
if (template.icon() != null)
{
builder.icon(template.icon().clone());
}
else
{
builder.icon(bundle.getIcon());
}
if (template.title() != null)
{
builder.name(this.user.getTranslation(this.mainCommand.getWorld(), template.title(),
TextVariables.NAME, bundle.getDisplayName()));
}
else
{
builder.name(this.user.getTranslation(BUNDLE_BUTTON_REF + "name",
TextVariables.NAME, bundle.getDisplayName()));
}
if (template.description() != null)
{
builder.description(this.user.getTranslation(this.mainCommand.getWorld(), template.description(),
TextVariables.DESCRIPTION, String.join("\n", bundle.getDescription())));
}
else
{
builder.description(this.user.getTranslation(BUNDLE_BUTTON_REF + "description",
TextVariables.DESCRIPTION, String.join("\n", bundle.getDescription())));
}
boolean usedUp = false;
if (plugin.getSettings().getIslandNumber() > 1) {
// Show how many times this bundle can be used
int maxTimes = bundle.getTimes();
if (maxTimes > 0) {
long uses = plugin.getIslands().getIslands(world, user).stream()
.filter(is -> is.getMetaData("bundle")
.map(mdv -> bundle.getDisplayName().equalsIgnoreCase(mdv.asString())
&& !(reset && is.isPrimary())) // If this is a reset, then ignore the use of the island being reset
.orElse(false))
.count();
builder.description(this.user.getTranslation(BUNDLE_BUTTON_REF + "uses", TextVariables.NUMBER,
String.valueOf(uses), "[max]", String.valueOf(maxTimes)));
if (uses >= maxTimes) {
usedUp = true;
}
} else {
builder.description(this.user.getTranslation(BUNDLE_BUTTON_REF + "unlimited"));
}
}
if (usedUp) {
if (plugin.getSettings().isHideUsedBlueprints()) {
// Do not show used up blueprints
return null;
}
} else {
List<ItemTemplateRecord.ActionRecords> actions = template.actions().stream()
.filter(action -> SELECT_ACTION.equalsIgnoreCase(action.actionType())
|| COMMANDS_ACTION.equalsIgnoreCase(action.actionType()))
.toList();
// Add ClickHandler
builder.clickHandler((panel, user, clickType, i) -> {
actions.forEach(action -> {
if (clickType == action.clickType() || action.clickType() == ClickType.UNKNOWN)
{
if (SELECT_ACTION.equalsIgnoreCase(action.actionType())) {
user.closeInventory();
this.mainCommand.execute(user, this.mainLabel,
Collections.singletonList(bundle.getUniqueId()));
} else if (COMMANDS_ACTION.equalsIgnoreCase(action.actionType())) {
Util.runCommands(user,
Arrays.stream(action.content()
.replaceAll(Pattern.quote(TextVariables.LABEL),
this.mainCommand.getTopLabel())
.split("\n")).toList(),
ISLAND_CREATION_COMMANDS);
}
}
});
// Always return true.
return true;
});
// Collect tooltips.
List<String> tooltips = actions.stream().filter(action -> action.tooltip() != null)
.map(action -> this.user.getTranslation(this.mainCommand.getWorld(), action.tooltip()))
.filter(text -> !text.isBlank())
.collect(Collectors.toCollection(() -> new ArrayList<>(actions.size())));
// Add tooltips.
if (!tooltips.isEmpty()) {
// Empty line and tooltips.
builder.description("");
builder.description(tooltips);
}
}
return builder.build();
}
// ---------------------------------------------------------------------
// Section: Static methods
// ---------------------------------------------------------------------
/**
* This method is used to open Panel outside this class. It will be much easier to open panel with single method
* call then initializing new object.
*
* @param command CompositeCommand object
* @param label The main command label
* @param user User who opens panel
* @param reset true if this is an island reset
*/
public static void openPanel(@NonNull CompositeCommand command,
@NonNull User user, @NonNull String label, boolean reset)
{
new IslandCreationPanel(command, user, label, reset).build();
}
}