bentobox/src/main/java/us/tastybento/bskyblock/database/PlayersManager.java

505 lines
14 KiB
Java
Executable File

package us.tastybento.bskyblock.database;
import java.io.File;
import java.util.HashMap;
import java.util.List;
import java.util.Map.Entry;
import java.util.UUID;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import us.tastybento.bskyblock.BSkyBlock;
import us.tastybento.bskyblock.config.Settings;
import us.tastybento.bskyblock.database.objects.Island;
import us.tastybento.bskyblock.database.objects.Players;
import us.tastybento.bskyblock.util.VaultHelper;
public class PlayersManager{
private BSkyBlock plugin;
private BSBDatabase database;
private HashMap<UUID, Players> playerCache;
/**
* Provides a memory cache of online player information
* This is the one-stop-shop of player info
* If the player is not cached, then a request is made to Players to obtain it
*
* @param plugin
*/
public PlayersManager(BSkyBlock plugin){
this.plugin = plugin;
database = BSBDatabase.getDatabase();
playerCache = new HashMap<UUID, Players>();
}
public void load(){
//TODO
}
public void save(boolean async){
if(async){
plugin.getServer().getScheduler().runTaskAsynchronously(plugin, new Runnable() {
@Override
public void run() {
for(Entry<UUID, Players> entry : playerCache.entrySet()){
database.savePlayerData(entry.getValue());
}
}
});
} else {
for(Entry<UUID, Players> entry : playerCache.entrySet()){
database.savePlayerData(entry.getValue());
}
}
}
public void shutdown(){
save(false);
playerCache.clear();
}
public Players getPlayer(UUID uuid){
return playerCache.get(uuid);
}
/*
* Cache control methods
*/
public Players addPlayer(final UUID playerUUID) {
if (playerUUID == null)
return null;
//plugin.getLogger().info("DEBUG: added player " + playerUUID);
if (!playerCache.containsKey(playerUUID)) {
final Players player = new Players(playerUUID);
playerCache.put(playerUUID, player);
return player;
} else {
return playerCache.get(playerUUID);
}
}
/**
* Stores the player's info and removes the player from the cache
*
* @param player - UUID of player
*
*/
public void removeOnlinePlayer(final UUID player) {
if (playerCache.containsKey(player)) {
database.savePlayerData(playerCache.get(player));
playerCache.remove(player);
// plugin.getLogger().info("Removing player from cache: " + player);
}
}
/**
* Removes all players on the server now from cache and saves their info
*/
public void removeAllPlayers() {
for (UUID pl : playerCache.keySet()) {
database.savePlayerData(playerCache.get(pl));
}
playerCache.clear();
}
/*
* Player info query methods
*/
/**
* Checks if the player is known or not
*
* @param uniqueID
* @return true if player is know, otherwise false
*/
public boolean isAKnownPlayer(final UUID uniqueID) {
if (uniqueID == null) {
return false;
}
// Try cache
if (playerCache.containsKey(uniqueID)) {
return true;
} else {
// Get from the database - do not add to cache yet
return database.isPlayerKnown(uniqueID) ? true: false;
}
}
/**
* Returns the player object for the named player
*
* @param playerUUID
* - String name of player
* @return - player object
*/
public Players get(UUID playerUUID) {
addPlayer(playerUUID);
return playerCache.get(playerUUID);
}
/**
* Checks if player has an island.
*
* @param playerUUID
* - string name of player
* @return true if player has island
*/
public boolean hasIsland(final UUID playerUUID) {
addPlayer(playerUUID);
return plugin.getIslands().hasIsland(playerUUID);
}
/**
* Checks if player is in a Team from cache if available
*
* @param playerUUID
* @return true if player in a team
*/
public boolean inTeam(final UUID playerUUID) {
addPlayer(playerUUID);
Island island = plugin.getIslands().getIsland(playerUUID);
if (island == null) {
return false;
}
return island.getMembers().size() > 1 ? true: false;
}
/**
* Removes any island associated with this player and generally cleans up
* the player
*
* @param playerUUID
*/
public void zeroPlayerData(UUID playerUUID) {
Players player = addPlayer(playerUUID);
player.clearHomeLocations();
plugin.getIslands().removePlayer(playerUUID);
/*
* TODO
playerCache.get(playerUUID).save(); // Needed?
TopTen.topTenRemoveEntry(playerUUID);*/
}
/**
* Sets the home location for the player
* @param playerUUID
* @param location
* @param number - 1 is default. Can be any number.
*/
public void setHomeLocation(UUID playerUUID, Location location, int number) {
addPlayer(playerUUID);
playerCache.get(playerUUID).setHomeLocation(location,number);
}
/**
* Set the default home location for player
* @param playerUUID
* @param location
*/
public void setHomeLocation(UUID playerUUID, Location location) {
addPlayer(playerUUID);
playerCache.get(playerUUID).setHomeLocation(location,1);
}
/**
* Clears any home locations for player
* @param playerUUID
*/
public void clearHomeLocations(UUID playerUUID) {
addPlayer(playerUUID);
playerCache.get(playerUUID).clearHomeLocations();
}
/**
* Returns the home location, or null if none
*
* @param playerUUID
* @param number
* @return Home location or null if none
*/
public Location getHomeLocation(UUID playerUUID, int number) {
addPlayer(playerUUID);
return playerCache.get(playerUUID).getHomeLocation(number);
}
/**
* Gets the default home location for player
* @param playerUUID
* @return Home location or null if none
*/
public Location getHomeLocation(UUID playerUUID) {
addPlayer(playerUUID);
return playerCache.get(playerUUID).getHomeLocation(1);
}
/**
* Provides all home locations for player
* @param playerUUID
* @return List of home locations
*/
public HashMap<Integer, Location> getHomeLocations(UUID playerUUID) {
addPlayer(playerUUID);
return playerCache.get(playerUUID).getHomeLocations();
}
/**
* Attempts to return a UUID for a given player's name. Only uses online or cached information.
* @param string
* @return UUID of player or null if unknown
*/
public UUID getUUID(String string) {
return getUUID(string, false);
}
/**
* Attempts to return a UUID for a given player's name
* @param string
* @param adminCheck - if made via an admin call, this will go out to the 'net and grab - may cause lag
* @return UUID of player or null if unknown
*/
@SuppressWarnings("deprecation")
public UUID getUUID(String string, boolean adminCheck) {
// Look in the database if it ready
return database.getUUID(string, adminCheck);
}
/**
* Sets the player's name and updates the name>UUID database
* @param uniqueId
* @param name
*/
public void setPlayerName(UUID uniqueId, String name) {
addPlayer(uniqueId);
playerCache.get(uniqueId).setPlayerN(name);
database.savePlayerName(name, uniqueId);
}
/**
* Obtains the name of the player from their UUID
* Player must have logged into the game before
*
* @param playerUUID
* @return String - playerName
*/
public String getName(UUID playerUUID) {
if (playerUUID == null) {
return "";
}
addPlayer(playerUUID);
return playerCache.get(playerUUID).getPlayerName();
}
/**
* Reverse lookup - returns the owner of an island from the location
*
* @param loc
* @return UUID of owner of island
*/
public UUID getPlayerFromIslandLocation(Location loc) {
if (loc == null)
return null;
// Look in the grid
Island island = plugin.getIslands().getIslandAt(loc);
if (island != null) {
return island.getOwner();
}
return null;
}
/**
* Gets how many island resets the player has left
*
* @param playerUUID
* @return number of resets
*/
public int getResetsLeft(UUID playerUUID) {
addPlayer(playerUUID);
return playerCache.get(playerUUID).getResetsLeft();
}
/**
* Sets how many resets the player has left
*
* @param playerUUID
* @param resets
*/
public void setResetsLeft(UUID playerUUID, int resets) {
addPlayer(playerUUID);
playerCache.get(playerUUID).setResetsLeft(resets);
}
/**
* Returns how long the player must wait before they can be invited to an
* island with the location
*
* @param playerUUID
* @param location
* @return time to wait in minutes/hours
*/
public long getInviteCoolDownTime(UUID playerUUID, Location location) {
addPlayer(playerUUID);
return playerCache.get(playerUUID).getInviteCoolDownTime(location);
}
/**
* Starts the timer for the player for this location before which they can
* be invited
* Called when they are kicked from an island or leave.
*
* @param playerUUID
* @param location
*/
public void startInviteCoolDownTimer(UUID playerUUID, Location location) {
addPlayer(playerUUID);
playerCache.get(playerUUID).startInviteCoolDownTimer(location);
}
/**
* Returns the locale for this player. If missing, will return nothing
* @param playerUUID
* @return name of the locale this player uses
*/
public String getLocale(UUID playerUUID) {
addPlayer(playerUUID);
if (playerUUID == null) {
return "";
}
return playerCache.get(playerUUID).getLocale();
}
/**
* Sets the locale this player wants to use
* @param playerUUID
* @param localeName
*/
public void setLocale(UUID playerUUID, String localeName) {
addPlayer(playerUUID);
playerCache.get(playerUUID).setLocale(localeName);
}
/**
* Ban target from a player's island. Ban may be blocked by event being cancelled.
* @param playerUUID
* @param targetUUID
* @return true if banned, false if not
*/
public boolean ban(UUID playerUUID, UUID targetUUID) {
addPlayer(playerUUID);
addPlayer(targetUUID);
Island island = plugin.getIslands().getIsland(playerUUID);
if (island != null) {
// Player has island
return island.addToBanList(targetUUID);
}
return false;
}
/**
* Unban target from player's island
* @param playerUUID
* @param targetUUID
* @return
*/
public boolean unBan(UUID playerUUID, UUID targetUUID) {
addPlayer(playerUUID);
addPlayer(targetUUID);
Island island = plugin.getIslands().getIsland(playerUUID);
if (island != null) {
// Player has island
return island.removeFromBanList(targetUUID);
}
return false;
}
/**
* @param playerUUID
* @param targetUUID
* @return true if target is banned from player's island
*/
public boolean isBanned(UUID playerUUID, UUID targetUUID) {
if (playerUUID == null || targetUUID == null) {
// If the island is unowned, then playerUUID could be null
return false;
}
addPlayer(playerUUID);
addPlayer(targetUUID);
// Check if the target player has a permission bypass (admin.noban)
Player target = plugin.getServer().getPlayer(targetUUID);
if (target != null && VaultHelper.checkPerm(target, Settings.PERMPREFIX + "admin.noban")) {
return false;
}
Island island = plugin.getIslands().getIsland(playerUUID);
if (island != null) {
// Player has island
return island.isBanned(targetUUID);
}
return false;
}
/**
* Clears resets for online players or players in the cache
* @param resetLimit
*/
public void clearResets(int resetLimit) {
for (Players player : playerCache.values()) {
player.setResetsLeft(resetLimit);
}
}
/**
* Sets whether the player uses the control panel or not when doing /island
* @param b
*/
public void setControlPanel(UUID playerUUID, boolean b) {
addPlayer(playerUUID);
playerCache.get(playerUUID).setControlPanel(b);
}
/**
* Gets whether the player uses the control panel or not when doing /island
* @param playerUUID
* @return true if they use the control panel
*/
public boolean getControlPanel(UUID playerUUID) {
addPlayer(playerUUID);
return playerCache.get(playerUUID).getControlPanel();
}
/**
* Add death to player
* @param playerUUID
*/
public void addDeath(UUID playerUUID) {
addPlayer(playerUUID);
playerCache.get(playerUUID).addDeath();
}
/**
* Set death number for player
* @param playerUUID
* @param deaths
*/
public void setDeaths(UUID playerUUID, int deaths) {
addPlayer(playerUUID);
playerCache.get(playerUUID).setDeaths(deaths);
}
/**
* Get number of times player has died in ASkyBlock worlds since counting began
* @param playerUUID
* @return
*/
public int getDeaths(UUID playerUUID) {
addPlayer(playerUUID);
return playerCache.get(playerUUID).getDeaths();
}
}