78 lines
2.7 KiB
Java
78 lines
2.7 KiB
Java
package world.bentobox.bentobox.api.commands.admin;
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import java.util.List;
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import java.util.Optional;
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import java.util.UUID;
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import org.bukkit.World;
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import com.google.common.collect.ImmutableSet;
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import world.bentobox.bentobox.api.commands.CompositeCommand;
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import world.bentobox.bentobox.api.commands.ConfirmableCommand;
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import world.bentobox.bentobox.api.events.island.IslandEvent;
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import world.bentobox.bentobox.api.user.User;
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import world.bentobox.bentobox.database.objects.Island;
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/**
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* Admin command (only player) to set an island as the world's spawn.
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* @author Poslovitch, tastybento
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* @since 1.1
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*/
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public class AdminSetspawnCommand extends ConfirmableCommand {
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public AdminSetspawnCommand(CompositeCommand parent) {
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super(parent, "setspawn");
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}
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@Override
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public void setup() {
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setPermission("admin.setspawn");
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setOnlyPlayer(true);
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setDescription("commands.admin.setspawn.description");
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}
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@Override
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public boolean execute(User user, String label, List<String> args) {
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Optional<Island> island = getIslands().getIslandAt(user.getLocation());
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if (island.isPresent()) {
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// Check if the island is already a spawn
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if (island.map(Island::isSpawn).orElse(false)) {
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// Show warning, but allow it because the position may change
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user.sendMessage("commands.admin.setspawn.already-spawn");
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}
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// Everything's fine, we can set the island as spawn :)
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askConfirmation(user, user.getTranslation("commands.admin.setspawn.confirmation"), () -> setSpawn(user, island.get()));
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return true;
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} else {
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user.sendMessage("commands.admin.setspawn.no-island-here");
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return false;
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}
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}
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private void setSpawn(User user, Island i) {
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if (!i.getMembers().isEmpty()) {
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if (i.isOwned()) {
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// Build and fire event
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IslandEvent.builder()
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.island(i)
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.location(i.getCenter())
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.reason(IslandEvent.Reason.UNREGISTERED)
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.involvedPlayer(i.getOwner())
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.admin(true)
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.build();
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}
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// If island is owned, then unregister the owner and any members
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new ImmutableSet.Builder<UUID>().addAll(i.getMembers().keySet()).build()
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.forEach(m -> getIslands().removePlayer(i, m));
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}
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getIslands().setSpawn(i);
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i.setSpawnPoint(World.Environment.NORMAL, user.getLocation());
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// Set the island's range to the full island space because it is spawn
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i.setProtectionRange(i.getRange() * 2);
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user.sendMessage("commands.admin.setspawn.success");
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}
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}
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