Changed formatting

tastybento 2019-08-16 20:48:41 -07:00
parent fb3304b727
commit 109d8c5e0f

194
Flags.md

@ -5,100 +5,100 @@ Flags are island settings that are similar to [WorldGuard's region flags](https:
## Here is a list of what they do ## Here is a list of what they do
(Updated Aug 16, 2019) (Updated Aug 16, 2019)
ANIMAL_SPAWN: Toggles animal spawning * ANIMAL_SPAWN: Toggles animal spawning
ANVIL: Toggle interaction with Anvils * ANVIL: Toggle interaction with Anvils
ARMOR_STAND: Toggles interaction with Armor stands * ARMOR_STAND: Toggles interaction with Armor stands
BEACON: Toggles interaction with Beacons * BEACON: Toggles interaction with Beacons
BED: Toggles interaction with Beds * BED: Toggles interaction with Beds
BOAT:Toggle boats interactions * BOAT:Toggle boats interactions
BREAK_BLOCKS: Toggle Block breaking * BREAK_BLOCKS: Toggle Block breaking
BREEDING:Toggle Animal breeding * BREEDING:Toggle Animal breeding
BREWING: Toggle Brewing stand use * BREWING: Toggle Brewing stand use
BUCKET: Toggle bucket use * BUCKET: Toggle bucket use
BUTTON: Toggle button use * BUTTON: Toggle button use
CONTAINER: Toggle interaction with chests, shulker boxes and flower pots.Other containers are handled by dedicated flags. * CONTAINER: Toggle interaction with chests, shulker boxes and flower pots.Other containers are handled by dedicated flags.
DISPENSER: Toggle dispenser interaction * DISPENSER: Toggle dispenser interaction
DROPPER: Toggle dropper interaction * DROPPER: Toggle dropper interaction
ELYTRA: Toggle elytra allowed or not * ELYTRA: Toggle elytra allowed or not
HOPPER: Toggle hopper interaction * HOPPER: Toggle hopper interaction
CHEST_DAMAGE: Toggle chest damage from explosions * CHEST_DAMAGE: Toggle chest damage from explosions
CHORUS_FRUIT: Toggle teleportation via Chorus fruits * CHORUS_FRUIT: Toggle teleportation via Chorus fruits
CLEAN_SUPER_FLAT: Enable to clean any super-flat chunks in island worlds. This is an emergency admin flag used if for some reason the generator fails (or the world is loaded without BentoBox running) and super flat is generated. It will automatically regenerate any superflat chunks. It should never need to be active. * CLEAN_SUPER_FLAT: Enable to clean any super-flat chunks in island worlds. This is an emergency admin flag used if for some reason the generator fails (or the world is loaded without BentoBox running) and super flat is generated. It will automatically regenerate any superflat chunks. It should never need to be active.
COARSE_DIRT_TILLING: Toggle tilling coarse dirt and breaking podzol to obtain dirt * COARSE_DIRT_TILLING: Toggle tilling coarse dirt and breaking podzol to obtain dirt
COLLECT_LAVA:Toggle collecting lava (override Buckets) * COLLECT_LAVA:Toggle collecting lava (override Buckets)
COLLECT_WATER: Toggle collecting water (override Buckets) * COLLECT_WATER: Toggle collecting water (override Buckets)
COMMAND_RANKS: Command Ranks - Configure command ranks - not a flag, but an option in the settings menu * COMMAND_RANKS: Command Ranks - Configure command ranks - not a flag, but an option in the settings menu
CRAFTING: Toggle use of Workbenches * CRAFTING: Toggle use of Workbenches
CREEPER_DAMAGE: Toggle creeper damage * CREEPER_DAMAGE: Toggle creeper damage
CREEPER_GRIEFING: Toggle creeper griefing - prevents visitors from triggering a creeper to blow up island blocks * CREEPER_GRIEFING: Toggle creeper griefing - prevents visitors from triggering a creeper to blow up island blocks
CROP_TRAMPLE: Toggle crop trampling * CROP_TRAMPLE: Toggle crop trampling
DOOR: Toggle door usage * DOOR: Toggle door usage
DRAGON_EGG: Prevents interaction with Dragon Eggs. This does not protect them from being placed or broken. * DRAGON_EGG: Prevents interaction with Dragon Eggs. This does not protect them from being placed or broken.
DYE: Prevent dye use * DYE: Prevent dye use
EGGS: Toggle egg throwing * EGGS: Toggle egg throwing
ENCHANTING: Toggle Enchanting table use * ENCHANTING: Toggle Enchanting table use
ENDER_CHEST:Toggle use/crafting * ENDER_CHEST:Toggle use/crafting
ENDERMAN_DEATH_DROP: Endermen will drop any block they are holding if killed. * ENDERMAN_DEATH_DROP: Endermen will drop any block they are holding if killed.
ENDERMAN_GRIEFING: Allow Endermen to remove blocks from islands * ENDERMAN_GRIEFING: Allow Endermen to remove blocks from islands
ENDER_PEARL: Toggle use of Ender Pearls * ENDER_PEARL: Toggle use of Ender Pearls
ENTER_EXIT_MESSAGES: Display entry and exit messages * ENTER_EXIT_MESSAGES: Display entry and exit messages
EXPERIENCE_BOTTLE_THROWING: Toggle throwing experience bottles * EXPERIENCE_BOTTLE_THROWING: Toggle throwing experience bottles
FIRE_BURNING: Toggle whether fire can burn blocks or not. * FIRE_BURNING: Toggle whether fire can burn blocks or not.
FIRE_EXTINGUISH: Toggle extinguishing fires * FIRE_EXTINGUISH: Toggle extinguishing fires
FIRE_IGNITE: Toggle whether fire can be ignited by non-player means or not. * FIRE_IGNITE: Toggle whether fire can be ignited by non-player means or not.
FIRE_SPREAD: Toggle whether fire can spread to nearby blocks or not. * FIRE_SPREAD: Toggle whether fire can spread to nearby blocks or not.
FISH_SCOOPING: Allow scooping of fishes using a bucket * FISH_SCOOPING: Allow scooping of fishes using a bucket
FLINT_AND_STEEL: Allow players to ignite fires using flint and steel or fire charges. * FLINT_AND_STEEL: Allow players to ignite fires using flint and steel or fire charges.
FURNACE: Toggle use * FURNACE: Toggle use
GATE: Toggle use * GATE: Toggle use
GEO_LIMIT_MOBS: Remove mobs that go outside protected island space * GEO_LIMIT_MOBS: Remove mobs that go outside protected island space
HURT_ANIMALS: Toggle hurting * HURT_ANIMALS: Toggle hurting
HURT_MONSTERS: Toggle hurting * HURT_MONSTERS: Toggle hurting
HURT_VILLAGERS: Toggle hurting * HURT_VILLAGERS: Toggle hurting
ITEM_FRAME: Toggle interaction * ITEM_FRAME: Toggle interaction
ITEM_FRAME_DAMAGE: Mobs can damage item frames * ITEM_FRAME_DAMAGE: Mobs can damage item frames
INVINCIBLE_VISITORS: Configure invincible visitor settings. Setting in settings menu. * INVINCIBLE_VISITORS: Configure invincible visitor settings. Setting in settings menu.
ISLAND_RESPAWN: Players respawn on island * ISLAND_RESPAWN: Players respawn on island
ITEM_DROP: Toggle dropping * ITEM_DROP: Toggle dropping
ITEM_PICKUP: Toggle pickup * ITEM_PICKUP: Toggle pickup
JUKEBOX: Toggle usage * JUKEBOX: Toggle usage
LEAF_DECAY: Allow leaves to naturally decay * LEAF_DECAY: Allow leaves to naturally decay
LEASH: Toggle use * LEASH: Toggle use
LEVER: Toggle use * LEVER: Toggle use
LIQUIDS_FLOWING_OUT: Toggle whether liquids can flow outside of the island's protection range. Disabling it helps avoiding lava and water generating cobblestone in the area between two islands. Note that liquids will still flow vertically. They will also not spread horizontally if they are placed outside an island's protection range. * LIQUIDS_FLOWING_OUT: Toggle whether liquids can flow outside of the island's protection range. Disabling it helps avoiding lava and water generating cobblestone in the area between two islands. Note that liquids will still flow vertically. They will also not spread horizontally if they are placed outside an island's protection range.
LOCK: Toggle island lock * LOCK: Toggle island lock
MILKING: Toggle cow milking * MILKING: Toggle cow milking
MINECART: Toggle minecart interactions * MINECART: Toggle minecart interactions
MONSTER_SPAWN: Toggle spawning * MONSTER_SPAWN: Toggle spawning
MOUNT_INVENTORY: Toggle access to mount inventory * MOUNT_INVENTORY: Toggle access to mount inventory
NAME_TAG: Toggle use * NAME_TAG: Toggle use
NATURAL_SPAWNING_OUTSIDE_RANGE: Toggle whether creatures (animals and monsters) can spawn naturally outside an island's protection range. Note that it doesn't prevent creatures to spawn via a mob spawner or a spawn egg. * NATURAL_SPAWNING_OUTSIDE_RANGE: Toggle whether creatures (animals and monsters) can spawn naturally outside an island's protection range. Note that it doesn't prevent creatures to spawn via a mob spawner or a spawn egg.
NOTE_BLOCK: Toggle use * NOTE_BLOCK: Toggle use
OBSIDIAN_SCOOPING: Allow obsidian to be scooped up with an empty bucket back into lava. Protects newbies. Reduces resets. * OBSIDIAN_SCOOPING: Allow obsidian to be scooped up with an empty bucket back into lava. Protects newbies. Reduces resets.
OFFLINE_GROWTH: When disabled, plants will not grow on islands when all members are offline. May help reduce lag. * OFFLINE_GROWTH: When disabled, plants will not grow on islands when all members are offline. May help reduce lag.
OFFLINE_REDSTONE: When disabled, redstone will not operate on islands when all members are offline. May help reduce lag. * OFFLINE_REDSTONE: When disabled, redstone will not operate on islands when all members are offline. May help reduce lag.
PISTON_PUSH: Allow pistons to push blocks outside island. Can prevent piston fliers. * PISTON_PUSH: Allow pistons to push blocks outside island. Can prevent piston fliers.
PLACE_BLOCKS: Toggle placing * PLACE_BLOCKS: Toggle placing
POTION_THROWING: Toggle throwing potions. This includes splash and lingering potions. * POTION_THROWING: Toggle throwing potions. This includes splash and lingering potions.
NETHER_PORTAL: Toggle use * NETHER_PORTAL: Toggle use
END_PORTAL: Toggle use * END_PORTAL: Toggle use
PRESSURE_PLATE: Toggle usage * PRESSURE_PLATE: Toggle usage
PVP_END: Enable/Disable PVP in the End. * PVP_END: Enable/Disable PVP in the End.
PVP_NETHER: Enable/Disable PVP in the Nether. * PVP_NETHER: Enable/Disable PVP in the Nether.
PVP_OVERWORLD: Enable/Disable PVP on island. * PVP_OVERWORLD: Enable/Disable PVP on island.
REDSTONE: Toggle use of any Redstone items * REDSTONE: Toggle use of any Redstone items
REMOVE_END_EXIT_ISLAND: Prevents the end exit island from generating at coordinates 0,0. Paper has a system setting to prevent this. * REMOVE_END_EXIT_ISLAND: Prevents the end exit island from generating at coordinates 0,0. Paper has a system setting to prevent this.
REMOVE_MOBS: Remove monsters when teleporting to island. Range and whitelists can be set in config. * REMOVE_MOBS: Remove monsters when teleporting to island. Range and whitelists can be set in config.
RIDING: Toggle riding * RIDING: Toggle riding
SHEARING: Toggle shearing * SHEARING: Toggle shearing
SPAWN_EGGS: Toggle use * SPAWN_EGGS: Toggle use
TNT_DAMAGE: Allow TNT and TNT minecarts to break blocks and damage entities. * TNT_DAMAGE: Allow TNT and TNT minecarts to break blocks and damage entities.
TNT_PRIMING: Prevents priming TNT. It does not override the Flint and steel protection. * TNT_PRIMING: Prevents priming TNT. It does not override the Flint and steel protection.
TRADING: Toggle trading with villagers or possibly other entities * TRADING: Toggle trading with villagers or possibly other entities
TRAPDOOR: Toggle access * TRAPDOOR: Toggle access
TREES_GROWING_OUTSIDE_RANGE: Toggle whether trees can grow outside an island's protection range or not. Not only will it prevent saplings placed outside an island's protection range from growing, but it will also block generation of leaves/logs outside of the island, thus cutting the tree. * TREES_GROWING_OUTSIDE_RANGE: Toggle whether trees can grow outside an island's protection range or not. Not only will it prevent saplings placed outside an island's protection range from growing, but it will also block generation of leaves/logs outside of the island, thus cutting the tree.
TURTLE_EGGS: Toggle crushing * TURTLE_EGGS: Toggle crushing
FROST_WALKER: Toggle Frost Walker enchantment * FROST_WALKER: Toggle Frost Walker enchantment
EXPERIENCE_PICKUP: Toggle experience orb pickup * EXPERIENCE_PICKUP: Toggle experience orb pickup
PREVENT_TELEPORT_WHEN_FALLING: Prevent players from teleporting back to their island using commands if they are falling. * PREVENT_TELEPORT_WHEN_FALLING: Prevent players from teleporting back to their island using commands if they are falling.
WITHER_DAMAGE: If active, withers can damage blocks and players * WITHER_DAMAGE: If active, withers can damage blocks and players