Added list of flags

tastybento 2019-08-16 20:47:13 -07:00
parent b56c8219f7
commit fb3304b727

101
Flags.md

@ -1,3 +1,104 @@
# What are the Flags ?
Flags are island settings that are similar to [WorldGuard's region flags](https://worldguard.enginehub.org/en/latest/regions/flags/) : they define whether something is allowed or is likely to happen inside the island boundaries.
## Here is a list of what they do
(Updated Aug 16, 2019)
ANIMAL_SPAWN: Toggles animal spawning
ANVIL: Toggle interaction with Anvils
ARMOR_STAND: Toggles interaction with Armor stands
BEACON: Toggles interaction with Beacons
BED: Toggles interaction with Beds
BOAT:Toggle boats interactions
BREAK_BLOCKS: Toggle Block breaking
BREEDING:Toggle Animal breeding
BREWING: Toggle Brewing stand use
BUCKET: Toggle bucket use
BUTTON: Toggle button use
CONTAINER: Toggle interaction with chests, shulker boxes and flower pots.Other containers are handled by dedicated flags.
DISPENSER: Toggle dispenser interaction
DROPPER: Toggle dropper interaction
ELYTRA: Toggle elytra allowed or not
HOPPER: Toggle hopper interaction
CHEST_DAMAGE: Toggle chest damage from explosions
CHORUS_FRUIT: Toggle teleportation via Chorus fruits
CLEAN_SUPER_FLAT: Enable to clean any super-flat chunks in island worlds. This is an emergency admin flag used if for some reason the generator fails (or the world is loaded without BentoBox running) and super flat is generated. It will automatically regenerate any superflat chunks. It should never need to be active.
COARSE_DIRT_TILLING: Toggle tilling coarse dirt and breaking podzol to obtain dirt
COLLECT_LAVA:Toggle collecting lava (override Buckets)
COLLECT_WATER: Toggle collecting water (override Buckets)
COMMAND_RANKS: Command Ranks - Configure command ranks - not a flag, but an option in the settings menu
CRAFTING: Toggle use of Workbenches
CREEPER_DAMAGE: Toggle creeper damage
CREEPER_GRIEFING: Toggle creeper griefing - prevents visitors from triggering a creeper to blow up island blocks
CROP_TRAMPLE: Toggle crop trampling
DOOR: Toggle door usage
DRAGON_EGG: Prevents interaction with Dragon Eggs. This does not protect them from being placed or broken.
DYE: Prevent dye use
EGGS: Toggle egg throwing
ENCHANTING: Toggle Enchanting table use
ENDER_CHEST:Toggle use/crafting
ENDERMAN_DEATH_DROP: Endermen will drop any block they are holding if killed.
ENDERMAN_GRIEFING: Allow Endermen to remove blocks from islands
ENDER_PEARL: Toggle use of Ender Pearls
ENTER_EXIT_MESSAGES: Display entry and exit messages
EXPERIENCE_BOTTLE_THROWING: Toggle throwing experience bottles
FIRE_BURNING: Toggle whether fire can burn blocks or not.
FIRE_EXTINGUISH: Toggle extinguishing fires
FIRE_IGNITE: Toggle whether fire can be ignited by non-player means or not.
FIRE_SPREAD: Toggle whether fire can spread to nearby blocks or not.
FISH_SCOOPING: Allow scooping of fishes using a bucket
FLINT_AND_STEEL: Allow players to ignite fires using flint and steel or fire charges.
FURNACE: Toggle use
GATE: Toggle use
GEO_LIMIT_MOBS: Remove mobs that go outside protected island space
HURT_ANIMALS: Toggle hurting
HURT_MONSTERS: Toggle hurting
HURT_VILLAGERS: Toggle hurting
ITEM_FRAME: Toggle interaction
ITEM_FRAME_DAMAGE: Mobs can damage item frames
INVINCIBLE_VISITORS: Configure invincible visitor settings. Setting in settings menu.
ISLAND_RESPAWN: Players respawn on island
ITEM_DROP: Toggle dropping
ITEM_PICKUP: Toggle pickup
JUKEBOX: Toggle usage
LEAF_DECAY: Allow leaves to naturally decay
LEASH: Toggle use
LEVER: Toggle use
LIQUIDS_FLOWING_OUT: Toggle whether liquids can flow outside of the island's protection range. Disabling it helps avoiding lava and water generating cobblestone in the area between two islands. Note that liquids will still flow vertically. They will also not spread horizontally if they are placed outside an island's protection range.
LOCK: Toggle island lock
MILKING: Toggle cow milking
MINECART: Toggle minecart interactions
MONSTER_SPAWN: Toggle spawning
MOUNT_INVENTORY: Toggle access to mount inventory
NAME_TAG: Toggle use
NATURAL_SPAWNING_OUTSIDE_RANGE: Toggle whether creatures (animals and monsters) can spawn naturally outside an island's protection range. Note that it doesn't prevent creatures to spawn via a mob spawner or a spawn egg.
NOTE_BLOCK: Toggle use
OBSIDIAN_SCOOPING: Allow obsidian to be scooped up with an empty bucket back into lava. Protects newbies. Reduces resets.
OFFLINE_GROWTH: When disabled, plants will not grow on islands when all members are offline. May help reduce lag.
OFFLINE_REDSTONE: When disabled, redstone will not operate on islands when all members are offline. May help reduce lag.
PISTON_PUSH: Allow pistons to push blocks outside island. Can prevent piston fliers.
PLACE_BLOCKS: Toggle placing
POTION_THROWING: Toggle throwing potions. This includes splash and lingering potions.
NETHER_PORTAL: Toggle use
END_PORTAL: Toggle use
PRESSURE_PLATE: Toggle usage
PVP_END: Enable/Disable PVP in the End.
PVP_NETHER: Enable/Disable PVP in the Nether.
PVP_OVERWORLD: Enable/Disable PVP on island.
REDSTONE: Toggle use of any Redstone items
REMOVE_END_EXIT_ISLAND: Prevents the end exit island from generating at coordinates 0,0. Paper has a system setting to prevent this.
REMOVE_MOBS: Remove monsters when teleporting to island. Range and whitelists can be set in config.
RIDING: Toggle riding
SHEARING: Toggle shearing
SPAWN_EGGS: Toggle use
TNT_DAMAGE: Allow TNT and TNT minecarts to break blocks and damage entities.
TNT_PRIMING: Prevents priming TNT. It does not override the Flint and steel protection.
TRADING: Toggle trading with villagers or possibly other entities
TRAPDOOR: Toggle access
TREES_GROWING_OUTSIDE_RANGE: Toggle whether trees can grow outside an island's protection range or not. Not only will it prevent saplings placed outside an island's protection range from growing, but it will also block generation of leaves/logs outside of the island, thus cutting the tree.
TURTLE_EGGS: Toggle crushing
FROST_WALKER: Toggle Frost Walker enchantment
EXPERIENCE_PICKUP: Toggle experience orb pickup
PREVENT_TELEPORT_WHEN_FALLING: Prevent players from teleporting back to their island using commands if they are falling.
WITHER_DAMAGE: If active, withers can damage blocks and players