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[PM-9969] Papercut - Update component library storybook docs (#10191)
* add component import examples * component library story html formatting/cleanup nits * Update libs/components/src/dialog/dialog/dialog.mdx Co-authored-by: Will Martin <contact@willmartian.com> * Update libs/components/src/badge/badge.mdx Co-authored-by: Will Martin <contact@willmartian.com> * Update libs/components/src/dialog/simple-dialog/simple-dialog.mdx Co-authored-by: Will Martin <contact@willmartian.com> --------- Co-authored-by: Will Martin <contact@willmartian.com>
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@ -4,6 +4,10 @@ import * as stories from "./badge.stories";
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<Meta of={stories} />
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```ts
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import { BadgeModule } from "@bitwarden/components";
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```
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# Badge
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The Badge directive can be used on a `<span>` (non clickable events), or an `<a>` or `<button>` tag
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@ -31,9 +31,9 @@ export const Primary: Story = {
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props: args,
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template: `
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<span class="tw-text-main">Span </span><span bitBadge [variant]="variant" [truncate]="truncate">Badge containing lengthy text</span>
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<br><br>
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<br /><br />
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<span class="tw-text-main">Link </span><a href="#" bitBadge [variant]="variant" [truncate]="truncate">Badge</a>
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<br><br>
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<br /><br />
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<span class="tw-text-main">Button </span><button bitBadge [variant]="variant" [truncate]="truncate">Badge</button>
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`,
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}),
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@ -4,6 +4,10 @@ import * as stories from "./button.stories";
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<Meta of={stories} />
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```ts
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import { ButtonModule } from "@bitwarden/components";
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```
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# Button
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Buttons are interactive elements that can be triggered using a mouse, keyboard, or touch. They are
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32
libs/components/src/checkbox/checkbox.mdx
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32
libs/components/src/checkbox/checkbox.mdx
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import { Meta, Canvas, Source, Primary, Controls } from "@storybook/addon-docs";
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import * as stories from "./checkbox.stories";
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<Meta of={stories} />
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```ts
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import { CheckboxModule } from "@bitwarden/components";
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```
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# Checkbox
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<Primary />
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<Controls />
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## Stories
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### Default
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<Canvas of={stories.Default} />
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### Hint
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<Canvas of={stories.Hint} />
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### Custom
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<Canvas of={stories.Custom} />
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### Intermediate
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<Canvas of={stories.Indeterminate} />
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@ -19,7 +19,7 @@ import { CheckboxModule } from "./checkbox.module";
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const template = `
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<form [formGroup]="formObj">
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<bit-form-control>
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<input type="checkbox" bitCheckbox formControlName="checkbox">
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<input type="checkbox" bitCheckbox formControlName="checkbox" />
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<bit-label>Click me</bit-label>
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</bit-form-control>
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</form>
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@ -107,7 +107,7 @@ export const Hint: Story = {
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template: `
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<form [formGroup]="formObj">
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<bit-form-control>
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<input type="checkbox" bitCheckbox formControlName="checkbox">
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<input type="checkbox" bitCheckbox formControlName="checkbox" />
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<bit-label>Really long value that never ends.</bit-label>
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<bit-hint>
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Lorem ipsum dolor sit amet, consectetur adipiscing elit. Curabitur iaculis consequat enim vitae elementum.
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@ -138,15 +138,15 @@ export const Custom: Story = {
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<div class="tw-flex tw-flex-col tw-w-32">
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<label class="tw-text-main tw-flex tw-bg-secondary-300 tw-p-2 tw-items-baseline">
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A-Z
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<input class="tw-ml-auto focus-visible:tw-ring-offset-secondary-300" type="checkbox" bitCheckbox>
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<input class="tw-ml-auto focus-visible:tw-ring-offset-secondary-300" type="checkbox" bitCheckbox />
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</label>
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<label class="tw-text-main tw-flex tw-bg-secondary-300 tw-p-2 tw-items-baseline">
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a-z
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<input class="tw-ml-auto focus-visible:tw-ring-offset-secondary-300" type="checkbox" bitCheckbox>
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<input class="tw-ml-auto focus-visible:tw-ring-offset-secondary-300" type="checkbox" bitCheckbox />
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</label>
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<label class="tw-text-main tw-flex tw-bg-secondary-300 tw-p-2 tw-items-baseline">
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0-9
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<input class="tw-ml-auto focus-visible:tw-ring-offset-secondary-300" type="checkbox" bitCheckbox>
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<input class="tw-ml-auto focus-visible:tw-ring-offset-secondary-300" type="checkbox" bitCheckbox />
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</label>
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</div>
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`,
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@ -4,6 +4,10 @@ import * as stories from "./dialog.stories";
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<Meta of={stories} />
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```ts
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import { DialogModule, DialogService } from "@bitwarden/components";
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```
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# Dialog
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Dialogs are used throughout the app to help the user focus on a specific action. Use this dialog
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@ -145,9 +145,9 @@ export const ScrollingContent: Story = {
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template: `
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<bit-dialog title="Scrolling Example" [dialogSize]="dialogSize" [loading]="loading" [disablePadding]="disablePadding">
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<span bitDialogContent>
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Dialog body text goes here.<br>
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Dialog body text goes here.<br />
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<ng-container *ngFor="let _ of [].constructor(100)">
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repeating lines of characters <br>
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repeating lines of characters <br />
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</ng-container>
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end of sequence!
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</span>
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@ -4,6 +4,10 @@ import * as stories from "./simple-dialog.stories";
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<Meta of={stories} />
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```ts
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import { DialogModule, DialogService } from "@bitwarden/components";
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```
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# Simple Dialogs
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Simple Dialogs are used throughout the app for simple alert or confirmation actions such as
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@ -64,10 +64,9 @@ export const ScrollingContent: Story = {
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<bit-simple-dialog>
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<span bitDialogTitle>Alert Dialog</span>
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<span bitDialogContent>
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Message Content
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Message text goes here.<br>
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Message Content Message text goes here.<br />
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<ng-container *ngFor="let _ of [].constructor(100)">
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repeating lines of characters <br>
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repeating lines of characters <br />
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</ng-container>
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end of sequence!
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</span>
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60
libs/components/src/form-field/form-field.mdx
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libs/components/src/form-field/form-field.mdx
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import { Meta, Canvas, Source, Primary, Controls } from "@storybook/addon-docs";
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import * as stories from "./form-field.stories";
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<Meta of={stories} />
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```ts
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import { FormFieldModule } from "@bitwarden/components";
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```
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# Field
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<Primary />
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<Controls />
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## Stories
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### Default
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<Canvas of={stories.Default} />
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### Required
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<Canvas of={stories.Required} />
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### Hint
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<Canvas of={stories.Hint} />
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### Disabled
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<Canvas of={stories.Disabled} />
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### Readonly
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<Canvas of={stories.Readonly} />
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### Input Group
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<Canvas of={stories.InputGroup} />
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### Button Input Group
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<Canvas of={stories.ButtonInputGroup} />
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### Disabled Button Input Group
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<Canvas of={stories.DisabledButtonInputGroup} />
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### Select
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<Canvas of={stories.Select} />
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### Advanced Select
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<Canvas of={stories.AdvancedSelect} />
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### Textarea
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<Canvas of={stories.Textarea} />
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@ -96,19 +96,19 @@ export const FullExample: Story = {
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<bit-label>Name</bit-label>
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<input bitInput formControlName="name" />
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</bit-form-field>
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<bit-form-field>
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<bit-label>Email</bit-label>
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<input bitInput formControlName="email" />
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</bit-form-field>
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<bit-form-field>
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<bit-label>Country</bit-label>
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<bit-select formControlName="country">
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<bit-option *ngFor="let country of countries" [value]="country.value" [label]="country.name"></bit-option>
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</bit-select>
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</bit-form-field>
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<bit-form-field>
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<bit-label>Age</bit-label>
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<input
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@ -119,13 +119,13 @@ export const FullExample: Story = {
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max="150"
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/>
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</bit-form-field>
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<bit-form-control>
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<bit-label>Agree to terms</bit-label>
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<input type="checkbox" bitCheckbox formControlName="terms">
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<input type="checkbox" bitCheckbox formControlName="terms" />
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<bit-hint>Required for the service to work properly</bit-hint>
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</bit-form-control>
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<bit-radio-group formControlName="updates">
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<bit-label>Subscribe to updates?</bit-label>
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<bit-radio-button value="yes">
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@ -138,7 +138,7 @@ export const FullExample: Story = {
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<bit-label>Decide later</bit-label>
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</bit-radio-button>
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</bit-radio-group>
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<button type="submit" bitButton buttonType="primary">Submit</button>
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</form>
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`,
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<Meta of={stories} />
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```ts
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import { IconButtonModule } from "@bitwarden/components";
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```
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# Icon Button
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Icon buttons are used when no text accompanies the button. It consists of an icon that may be
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@ -4,6 +4,10 @@ import * as stories from "./link.stories";
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<Meta of={stories} />
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```ts
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import { LinkModule } from "@bitwarden/components";
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```
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# Link / Text button
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Text Links and Buttons use the `primary-600` color and can use either the `<a>` or `<button>` tags.
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libs/components/src/search/search.mdx
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libs/components/src/search/search.mdx
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import { Meta, Canvas, Source, Primary, Controls } from "@storybook/addon-docs";
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import * as stories from "./search.stories";
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<Meta of={stories} />
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```ts
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import { SearchModule } from "@bitwarden/components";
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```
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# Search
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<Primary />
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<Controls />
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## Stories
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### Default
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<Canvas of={stories.Default} />
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libs/components/src/select/select.mdx
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import { Meta, Canvas, Source, Primary, Controls } from "@storybook/addon-docs";
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import * as stories from "./select.stories";
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<Meta of={stories} />
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```ts
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import { SelectModule } from "@bitwarden/components";
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```
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# Select
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<Primary />
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<Controls />
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## Stories
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### Default
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<Canvas of={stories.Default} />
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<ng-template body>
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<tr bitRow [alignContent]="alignRowContent">
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<td bitCell>Cell 1</td>
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<td bitCell>Cell 2 <br> Multiline Cell</td>
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<td bitCell>Cell 2 <br /> Multiline Cell</td>
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<td bitCell>Cell 3</td>
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</tr>
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<tr bitRow [alignContent]="alignRowContent">
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<td bitCell>Cell 6</td>
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</tr>
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<tr bitRow [alignContent]="alignRowContent">
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<td bitCell>Cell 7 <br> Multiline Cell</td>
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<td bitCell>Cell 7 <br /> Multiline Cell</td>
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<td bitCell>Cell 8</td>
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<td bitCell>Cell 9</td>
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</tr>
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libs/components/src/toast/toast.mdx
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libs/components/src/toast/toast.mdx
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import { Meta, Canvas, Source, Primary, Controls } from "@storybook/addon-docs";
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import * as stories from "./toast.stories";
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<Meta of={stories} />
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```ts
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import { ToastService } from "@bitwarden/components";
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```
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# Toast
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<Primary />
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<Controls />
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## Stories
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### Default
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<Canvas of={stories.Default} />
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### Long Content
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Avoid using long messages in toasts.
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<Canvas of={stories.LongContent} />
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### Service
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<Canvas of={stories.Service} />
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@ -4,6 +4,10 @@ import * as stories from "./typography.stories";
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<Meta of={stories} />
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```ts
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import { TypographyModule } from "@bitwarden/components";
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```
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# Typography
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<Primary />
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