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Storybook docs (#5552)
* updated sort order
* Update preview.tsx
* Create avatar.mdx
Added avatar documentation based on Figma docs
* Added badge docs
* fixed typos
* added breadcrumb docs
* Added callout docs
* added color password docs
* Added dialog docs
* fixed typo
* Updated Dialogs docs
Added a dialogs.mdx page for general docs that apply to both main Dialogs and Simple Dialogs.
Updated the sub-docs pages
* Update simple-dialog.mdx
* Added documentation from Figma to Forms docs
* Create icon-button.mdx
* added link docs
* Added menu docs
* Added progress indicator docs
* Updated table docs
* Added tab docs
* Added toggle group docs
* Revert "Update preview.tsx"
This reverts commit 4671d9726a
.
* added docs for appA11yTitle
* Fixed typos
* Update libs/components/src/link/link.mdx
Co-authored-by: Oscar Hinton <Hinton@users.noreply.github.com>
* Update libs/components/src/menu/menu.mdx
Co-authored-by: Oscar Hinton <Hinton@users.noreply.github.com>
* Addressed feedback
* Addressed feedback on callout, menu, and progress
* moved stories mdx files to proper location
* Addressed feedback on dialogs.mdx
* Update libs/components/src/tabs/tabs.mdx
Co-authored-by: Oscar Hinton <Hinton@users.noreply.github.com>
* Addressed feedback on Tabs
* ran prettier
* Fixed title formatting
* ran prettier
* Update libs/components/src/dialog/dialogs.mdx
Co-authored-by: Oscar Hinton <Hinton@users.noreply.github.com>
* ran prettier
---------
Co-authored-by: Oscar Hinton <Hinton@users.noreply.github.com>
This commit is contained in:
parent
683b7fea77
commit
6ef6140b29
@ -101,6 +101,7 @@ const preview: Preview = {
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},
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},
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options: {
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options: {
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storySort: {
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storySort: {
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method: "alphabetical",
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order: ["Documentation", ["Introduction", "Colors", "Icons"], "Component Library"],
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order: ["Documentation", ["Introduction", "Colors", "Icons"], "Component Library"],
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},
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},
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},
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},
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67
libs/components/src/avatar/avatar.mdx
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67
libs/components/src/avatar/avatar.mdx
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import { Meta, Story, Primary, Controls } from "@storybook/addon-docs";
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import * as stories from "./avatar.stories";
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<Meta of={stories} />
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# Avatar
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Avatars display a unique color that helps a user visually recognize their logged in account.
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A variance in color across the avatar component is important as it is used in Account Switching as a
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visual indicator to recognize which of a personal or work account a user is logged into.
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<Primary />
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<Controls />
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## Size
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### Large: 64px
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<Story of={stories.Large} />
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### Default: 48px
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<Story of={stories.Default} />
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### Small 28px
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<Story of={stories.Small} />
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## Background color
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The Background color can be set 3 ways. The color is generated using the following order of
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priority:
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- Color
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- ID
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- Text, usually set to the user's Name field
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<Story of={stories.ColorByText} />
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Use the user 'ID' field if `Name` is not defined.
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<Story of={stories.ColorByID} />
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## Outline
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If the avatar is displayed on one of the theme's `background` color variables or is interactive,
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display the avatar with a 1 pixel `secondary-500` border to meet WCAG AA graphic contrast guidelines
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for interactive elements.
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<Story of={stories.Border} />
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## Avatar as a button
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The Avatar can be used as a button.
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Typically this is only in the navigation on client apps where account switching is used and in the
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web app for the account menu indicator.
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When the avatar is used as a button, the following states should be used:
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`TODO:` [Jira add stories](https://bitwarden.atlassian.net/browse/CL-101) for button avatars.
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[See Figma](https://www.figma.com/file/Zt3YSeb6E6lebAffrNLa0h/Tailwind-Component-Library?type=design&node-id=9730-31746&mode=design&t=IjDIHDb6FZl6bUQW-4)
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## Accessibility
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Avatar background color should have 3.1:1 contrast with it’s background; or include the
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`secondary-500` border Avatar text should have 4.5:1 contrast with the avatar background color
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67
libs/components/src/badge/badge.mdx
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67
libs/components/src/badge/badge.mdx
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import { Meta, Story, Primary, Controls } from "@storybook/addon-docs";
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import * as stories from "./badge.stories";
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<Meta of={stories} />
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# Badge
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The Badge directive can be used on a `<span>` (non clickable events), or an `<a>` or `<button>` tag
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for interactive events. The Focus and Hover states only apply to badges used for interactive events.
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Typically Badges are only used with text set to `text-xs`. If additional sizes are needed, the
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component configurations may be reviewed and adjusted.
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<Primary />
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<Controls />
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## Styles
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### Primary
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The primary badge is used to indicate an active status (example: device management page) or provide
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additional information (example: type of emergency access granted).
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<Story of={stories.Primary} />
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### Secondary
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The secondary badge style is typically is a default badge style. It is often used to indicate
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neutral information.
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<Story of={stories.Secondary} />
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### Success
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The success badge is used to indicate a positive status, OR to indicate a feature requires a Premium
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subscription. See [Premium Badge](?path=/docs/web-premium-badge--docs)
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<Story of={stories.Success} />
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### Danger
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The danger badge is used to indicate a negative status.
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<Story of={stories.Danger} />
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### Warning
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The warning badge is used to indicate a status waiting on an additional action from the active user.
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<Story of={stories.Warning} />
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### Info
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The info badge is used to indicate a low emphasis informative information.
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<Story of={stories.Info} />
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## Badges as counters
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Badges can be used as part of links or buttons to provide a counter. See the
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[Toggle Group](?path=/docs/component-library-toggle-group--docs) component.
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## Accessibility
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Be sure to use the correct html tag based on the purpose or function of the badge. Follow color WCAG
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color contrast guidelines for small text.
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@ -10,7 +10,7 @@ Banners are used for important communication with the user that needs to be seen
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little effect on the experience. Banners appear at the top of the user's screen on page load and
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little effect on the experience. Banners appear at the top of the user's screen on page load and
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persist across all pages a user navigates to.
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persist across all pages a user navigates to.
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- They should always be dismissable and never use a timeout. If a user dismisses a banner, it should
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- They should always be dismissible and never use a timeout. If a user dismisses a banner, it should
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not reappear during that same active session.
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not reappear during that same active session.
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- Use banners sparingly, as they can feel intrusive to the user if they appear unexpectedly. Their
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- Use banners sparingly, as they can feel intrusive to the user if they appear unexpectedly. Their
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effectiveness may decrease if too many are used.
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effectiveness may decrease if too many are used.
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54
libs/components/src/breadcrumbs/breadcrumbs.mdx
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54
libs/components/src/breadcrumbs/breadcrumbs.mdx
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import { Meta, Story, Primary, Controls } from "@storybook/addon-docs";
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import * as stories from "./breadcrumbs.stories";
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<Meta of={stories} />
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# Breadcrumbs
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Breadcrumbs are used to help users understand where they are in a products navigation. Typically
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Bitwarden uses this component to indicate the user's current location in a set of data organized in
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containers (Collections, Folders, or Projects).
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<Primary />
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<Controls />
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## Display
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Breadcrumbs display above the page title. The current page should not appear as a breadcrumb link.
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See [Header with Breadcrumbs](?path=/story/web-header--with-breadcrumbs).
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### Top Level
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When a user is 1 level deep into a tree, the top level is displayed as a single link above the page
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title.
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<Story of={stories.TopLevel} />
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### Second Level
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When a user is 2 or more levels deep into a tree, the top level is displayed followed by an
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<i class="bwi bwi-angle-right"></i> icon, and the following pages.
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<Story of={stories.SecondLevel} />
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### Overflow
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When a user is several levels deep into a tree, the top level or 2 are displayed followed by an
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<i class="bwi bwi-ellipsis-h"> </i> icon button, and then the page directly above the current page.
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When the user selects the <i class="bwi bwi-ellipsis-h"></i> icon button, a menu opens displaying
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the pages between the top level and the previous page.
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<Story of={stories.Overflow} />
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### Small screens
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If a screen's width is not large enough to display the full breadcrumb path, display a link to the
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previous page and an <i class="bwi bwi-angle-right"></i> icon to take the user back to the previous
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page.
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`TODO:` [Jira add stories](https://bitwarden.atlassian.net/browse/CL-102) for responsive screen
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width/small screens
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@ -33,31 +33,6 @@ Groups within page content, dialog footers or forms should have the `primary` ca
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to left. Groups in headers and navigational areas should have the `primary` call to action on the
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to left. Groups in headers and navigational areas should have the `primary` call to action on the
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right.
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right.
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## Accessibility
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Please follow these guidelines to ensure that buttons are accessible to all users.
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### Color contrast
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All button styles are WCAG compliant when displayed on `background` and `background-alt` colors. To
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use a button on a different background, double check that the color contrast is sufficient in both
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the light and dark themes.
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### Loading Buttons
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Include an `aria-label` attribute that defaults to “loading” but can be configurable per
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implementation. On click, the screen reader should announce the `aria-label`. Once the action is
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compelted, use another messaging pattern to alert the user that the action is complete (example:
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success toast).
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### Submit and async actions
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Both submit and async action buttons use a loading button state while an action is taken. If your
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button is preforming a long running task in the background like a server API call, be sure to review
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the [Async Actions Directive](?path=/story/component-library-async-actions-overview--page).
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<Story of={stories.Loading} />
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## Styles
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## Styles
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There are 3 main styles for the button: Primary, Secondary, and Danger.
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There are 3 main styles for the button: Primary, Secondary, and Danger.
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@ -96,3 +71,39 @@ Typically button widths expand with their text. In some causes though buttons ma
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where the width is fixed and the text wraps to 2 lines if exceeding the button’s width.
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where the width is fixed and the text wraps to 2 lines if exceeding the button’s width.
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<Story of={stories.Block} />
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<Story of={stories.Block} />
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## Accessibility
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Please follow these guidelines to ensure that buttons are accessible to all users.
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### Color contrast
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All button styles are WCAG compliant when displayed on `background` and `background-alt` colors. To
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use a button on a different background, double check that the color contrast is sufficient in both
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the light and dark themes.
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### Loading Buttons
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Include an `aria-label` attribute that defaults to "loading" but can be configurable per
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implementation. On click, the screen reader should announce the `aria-label`. Once the action is
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completed, use another messaging pattern to alert the user that the action is complete (example:
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success toast).
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### Submit and async actions
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Both submit and async action buttons use a loading button state while an action is taken. If your
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button is preforming a long running task in the background like a server API call, be sure to review
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the [Async Actions Directive](?path=/story/component-library-async-actions-overview--page).
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<Story of={stories.Loading} />
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### appA11yTitle
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`appA11yTitle` is a directive that auto assigns the same string to the `title` and `aria-label`
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attributes.
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When a button uses accessible content (e.i. actual text), DO NOT include this as it adds redundant
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content for someone using assistive technology.
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`appA11yTitle` should only be used if the element it applies to does not include accessible text,
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e.i. an icon.
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66
libs/components/src/callout/callout.mdx
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66
libs/components/src/callout/callout.mdx
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import { Meta, Story, Primary, Controls } from "@storybook/addon-docs";
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import * as stories from "./callout.stories";
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<Meta of={stories} />
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# Callouts
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Callouts are used to communicate important information to the user. Callouts should be used
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sparingly, as they command a large amount of visual attention. Avoid using more than 1 callout in
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the same location.
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## Styles
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Icons should remain consistent across these types. Do not change the icon without consulting a
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designer. Use the following guidelines to help choose the correct type of callout.
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### Success
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Use the success callout to communicate a positive messaging to the user.
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**Example:** a positive report results shows a success callout.
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The success callout may also be used for the information related to a premium membership. In this
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|
case, replace the icon with <i class="bwi bwi-star" title="bwi-star" aria-label="bwi-star"></i>
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<Story of={stories.Success} />
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|
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||||||
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### Info
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|
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Use an info callout to call attention to important information the user should be aware of, but has
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|
low risk of the user receiving and unintended or irreversible results if they do not read the
|
||||||
|
information.
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||||||
|
|
||||||
|
**Example:** in the Domain Claiming modal, an info callout is used to tell the user the domain will
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|
automatically be checked.
|
||||||
|
|
||||||
|
<Story of={stories.Info} />
|
||||||
|
|
||||||
|
### Warning
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||||||
|
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||||||
|
Use a warning callout if the user is about to perform an action that may have unintended or
|
||||||
|
irreversible results.
|
||||||
|
|
||||||
|
**Example:** the warning callout is used before the change master password and encryption key form
|
||||||
|
to alert the user that they will be logged out.
|
||||||
|
|
||||||
|
<Story of={stories.Warning} />
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||||||
|
|
||||||
|
### Danger
|
||||||
|
|
||||||
|
Use the danger callout to communicate an action the user is about to take is dangerous and typically
|
||||||
|
not reversible.
|
||||||
|
|
||||||
|
The danger callout can also be used to alert the user of an error or errors, such as a server side
|
||||||
|
errors after form submit or failed communication request.
|
||||||
|
|
||||||
|
<Story of={stories.Danger} />
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||||||
|
|
||||||
|
## Accessibility
|
||||||
|
|
||||||
|
Use the `role=”alert”` only if the callout is appearing on a page after the user takes an action. If
|
||||||
|
the content is static, do not use the alert role. This will cause a screen reader to announce the
|
||||||
|
callout content on page load.
|
||||||
|
|
||||||
|
Ensure the title's color contrast remains WCAG compliant with the callout's background.
|
34
libs/components/src/color-password/color-password.mdx
Normal file
34
libs/components/src/color-password/color-password.mdx
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|
|||||||
|
import { Meta, Story, Primary, Controls } from "@storybook/addon-docs";
|
||||||
|
|
||||||
|
import * as stories from "./color-password.stories";
|
||||||
|
|
||||||
|
<Meta of={stories} />
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||||||
|
|
||||||
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# Color password
|
||||||
|
|
||||||
|
The color password is used primarily in the Generator pages and in the Login type form. It includes
|
||||||
|
the logic for displaying letters as `text-main`, numbers as `primary`, and special symbols as
|
||||||
|
`danger`.
|
||||||
|
|
||||||
|
<Primary />
|
||||||
|
<Controls />
|
||||||
|
|
||||||
|
## Password Count
|
||||||
|
|
||||||
|
The password count option is used in the Login type form. It is used to highlight each character's
|
||||||
|
position in the password string.
|
||||||
|
|
||||||
|
<Story of={stories.ColorPasswordCount} />
|
||||||
|
|
||||||
|
## Wrapped Password
|
||||||
|
|
||||||
|
When the password length is longer than the container's width, it should wrap as shown below.
|
||||||
|
|
||||||
|
<Story of={stories.WrappedColorPassword} />
|
||||||
|
|
||||||
|
<Story of={stories.WrappedColorPasswordCount} />
|
||||||
|
|
||||||
|
## Accessibility
|
||||||
|
|
||||||
|
The colors used in the colored password should maintain WCAG compliant contrast with theme
|
||||||
|
`background` and `background-alt` colors.
|
73
libs/components/src/dialog/dialog/dialog.mdx
Normal file
73
libs/components/src/dialog/dialog/dialog.mdx
Normal file
@ -0,0 +1,73 @@
|
|||||||
|
import { Meta, Story, Primary, Controls } from "@storybook/addon-docs";
|
||||||
|
|
||||||
|
import * as stories from "./dialog.stories";
|
||||||
|
|
||||||
|
<Meta of={stories} />
|
||||||
|
|
||||||
|
# Dialog
|
||||||
|
|
||||||
|
Dialogs are used throughout the app to help the user focus on a specific action. Use this dialog
|
||||||
|
component when content exceeds 384px width or there are a high number of interactive elements
|
||||||
|
needed. **Example:** The web app's edit vault item form dialog
|
||||||
|
|
||||||
|
For alerts or simple confirmation actions, like speedbumps, use the
|
||||||
|
[Simple Dialog](?path=/docs/component-library-dialogs-simple-dialog--docs).
|
||||||
|
|
||||||
|
Dialogs's should be used sparingly as they do call extra attention to themselves and can be
|
||||||
|
interruptive if overused.
|
||||||
|
|
||||||
|
<Primary />
|
||||||
|
<Controls />
|
||||||
|
|
||||||
|
## Size
|
||||||
|
|
||||||
|
There are 3 main dialog sizes:
|
||||||
|
|
||||||
|
### Large
|
||||||
|
|
||||||
|
Use the large size for dialogs that have many interactive elements or tabbed content.
|
||||||
|
|
||||||
|
**Tailwind styling:**
|
||||||
|
|
||||||
|
`max-w-3xl` 48rem
|
||||||
|
|
||||||
|
<Story of={stories.Large} />
|
||||||
|
|
||||||
|
### Default
|
||||||
|
|
||||||
|
Use the Default size for most dialogs that require some content and a few interactive elements.
|
||||||
|
**Example:** master password confirmation dialog
|
||||||
|
|
||||||
|
**Tailwind styling:**
|
||||||
|
|
||||||
|
`max-w-xl` 36rem
|
||||||
|
|
||||||
|
<Story of={stories.Default} />
|
||||||
|
|
||||||
|
### Small
|
||||||
|
|
||||||
|
**Tailwind styling:**
|
||||||
|
|
||||||
|
`max-w-sm` 24rem
|
||||||
|
|
||||||
|
<Story of={stories.Small} />
|
||||||
|
|
||||||
|
## Long Title
|
||||||
|
|
||||||
|
If a dialog's title is too long to fully display. It should be truncated and on hover shown in a
|
||||||
|
tooltip.
|
||||||
|
|
||||||
|
<Story of={stories.LongTitle} />
|
||||||
|
|
||||||
|
## Loading
|
||||||
|
|
||||||
|
Similar to a page loading state, a Dialog that takes more than a few seconds to load should use a
|
||||||
|
loading state.
|
||||||
|
|
||||||
|
<Story of={stories.Loading} />
|
||||||
|
|
||||||
|
## Tab Content
|
||||||
|
|
||||||
|
Use tabs to separate related content within a dialog.
|
||||||
|
|
||||||
|
<Story of={stories.TabContent} />
|
56
libs/components/src/dialog/dialogs.mdx
Normal file
56
libs/components/src/dialog/dialogs.mdx
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
import { Meta, Story, Source } from "@storybook/addon-docs";
|
||||||
|
|
||||||
|
<Meta title="Component Library/Dialogs" />
|
||||||
|
|
||||||
|
# Dialog
|
||||||
|
|
||||||
|
Dialogs are used throughout the app to help the user focus on a specific action.
|
||||||
|
|
||||||
|
Use the main [Dialog Component](?path=/docs/component-library-dialogs-dialog--docs). when content
|
||||||
|
exceeds 384px width or there are a high number of interactive elements needed. **Example:** The web
|
||||||
|
app's edit vault item form dialog
|
||||||
|
|
||||||
|
For alerts or simple confirmation actions, like speedbumps, use the
|
||||||
|
[Simple Dialog](?path=/docs/component-library-dialogs-simple-dialog--docs).
|
||||||
|
|
||||||
|
Dialogs's should be used sparingly as they do call extra attention to themselves and can be
|
||||||
|
interruptive if overused.
|
||||||
|
|
||||||
|
## Placement
|
||||||
|
|
||||||
|
Dialogs should be centered vertically and horizontally on screen. Dialogs height should expand to
|
||||||
|
fit its content until there are 2rems of margin on the top/bottom of the dialog; in this case, the
|
||||||
|
dialog should become scrollable.
|
||||||
|
|
||||||
|
A backdrop should be used to hide the content below the dialog. Use `#000000` with `30% opacity`.
|
||||||
|
|
||||||
|
<Story id="component-library-dialogs-service--default" />
|
||||||
|
|
||||||
|
## Accessibility
|
||||||
|
|
||||||
|
### Component behavior
|
||||||
|
|
||||||
|
- Dialog include `role="dialog"`
|
||||||
|
- The Dialog title is an `<h1>`
|
||||||
|
- A user should not be able to tab focus outside of the Dialog until it has been closed.
|
||||||
|
- Clicking outside the dialog or clicking escape should close the dialog (this prevents a keyboard
|
||||||
|
trap)
|
||||||
|
|
||||||
|
### Required per implementation
|
||||||
|
|
||||||
|
The triggering button should indicate to assistive technology that additional content will open or
|
||||||
|
appear when the trigger is selected. Consider using `aria-haspopup="true"`
|
||||||
|
|
||||||
|
Dialog title should be announced by a screen reader when launched. Consider using `aria-labelledby`
|
||||||
|
or `aria-label`
|
||||||
|
|
||||||
|
When opened, focus should follow the visual order of the popover’s focusable content. Typically
|
||||||
|
focus is moved to the close button, but it is acceptable to move focus to the first interactive
|
||||||
|
element after close since a user may not want to close the dialog immediately if there are
|
||||||
|
additional interactive elements. See
|
||||||
|
[WCAG Focus Order success criteria](https://www.w3.org/WAI/WCAG21/Understanding/focus-order.html)
|
||||||
|
|
||||||
|
Once closed, focus should remain on the the element which triggered the Dialog.
|
||||||
|
|
||||||
|
**Note:** If a Simple Dialog is triggered from a main Dialog, be sure to make sure focus is moved to
|
||||||
|
the Simple Dialog.
|
47
libs/components/src/dialog/simple-dialog/simple-dialog.mdx
Normal file
47
libs/components/src/dialog/simple-dialog/simple-dialog.mdx
Normal file
@ -0,0 +1,47 @@
|
|||||||
|
import { Meta, Story, Primary, Controls } from "@storybook/addon-docs";
|
||||||
|
|
||||||
|
import * as stories from "./simple-dialog.stories";
|
||||||
|
|
||||||
|
<Meta of={stories} />
|
||||||
|
|
||||||
|
# Simple Dialogs
|
||||||
|
|
||||||
|
Simple Dialogs are used throughout the app for simple alert or confirmation actions such as
|
||||||
|
speedbumps.
|
||||||
|
|
||||||
|
For dialogs with a high number of interactive elements such as a form or content exceeding 384px,
|
||||||
|
use the [Dialog component](?path=/docs/component-library-dialogs-dialog--docs).
|
||||||
|
|
||||||
|
<Primary />
|
||||||
|
<Controls />
|
||||||
|
|
||||||
|
## Configurable Simple Dialog
|
||||||
|
|
||||||
|
The Simple Dialog contains the following configuration points:
|
||||||
|
|
||||||
|
- `title`: string
|
||||||
|
- `content`: string
|
||||||
|
- `type`: SimpleDialogType
|
||||||
|
- `icon`: string – if empty, infer from type
|
||||||
|
- `acceptButtonText`: string – if empty, default to "Yes"
|
||||||
|
- `cancelButtonText`: string – if empty, default to "No", unless acceptButtonText is overridden, in
|
||||||
|
which case default to "Cancel"
|
||||||
|
|
||||||
|
To increase consistency, the simple dialog service supports some automation for setting the `icon`
|
||||||
|
and `color` based on the defined type. See the following for how properties will be configured when
|
||||||
|
the simple dialog's type is specified.
|
||||||
|
|
||||||
|
| type | icon name | icon | color |
|
||||||
|
| ------- | ------------------------ | -------------------------------------------- | ----------- |
|
||||||
|
| primary | bwi-business | <i class="bwi bwi-business"></i> | primary-500 |
|
||||||
|
| success | bwi-star | <i class="bwi bwi-star"></i> | success-500 |
|
||||||
|
| info | bwi-info-circle | <i class="bwi bwi-info-circle"></i> | info-500 |
|
||||||
|
| warning | bwi-exclamation-triangle | <i class="bwi bwi-exclamation-triangle"></i> | warning-500 |
|
||||||
|
| danger | bwi-error | <i class="bwi bwi-error"></i> | danger-500 |
|
||||||
|
|
||||||
|
## Scrolling Content
|
||||||
|
|
||||||
|
Simple dialogs can support scrolling content if necessary, but typically with larger quantities of
|
||||||
|
content a [Dialog component](?path=/docs/component-library-dialogs-dialog--docs).
|
||||||
|
|
||||||
|
<Story of={stories.ScrollingContent} />
|
178
libs/components/src/form/forms.mdx
Normal file
178
libs/components/src/form/forms.mdx
Normal file
@ -0,0 +1,178 @@
|
|||||||
|
import { Meta, Story, Source } from "@storybook/addon-docs";
|
||||||
|
|
||||||
|
<Meta title="Component Library/Form" />
|
||||||
|
|
||||||
|
# Forms
|
||||||
|
|
||||||
|
Component Library forms should always be built using [Angular Reactive Forms][reactive]. Please read
|
||||||
|
[ADR-0001][adr-0001] for a background to this decision. In practice this means that forms should
|
||||||
|
always use the native `form` element and bind a `formGroup`.
|
||||||
|
|
||||||
|
<Story id="component-library-form--full-example" />
|
||||||
|
|
||||||
|
<Source id="component-library-form--full-example" />
|
||||||
|
|
||||||
|
## Form spacing and sections
|
||||||
|
|
||||||
|
Forms consists of 1 or more inputs, and ends with 1 or 2 buttons.
|
||||||
|
|
||||||
|
If there are many inputs in a form, they should should be organized into sections as content
|
||||||
|
relates. **Example:** Item type form
|
||||||
|
|
||||||
|
Each input within a section should follow the following spacing guidelines (see
|
||||||
|
[Tailwind CSS spacing documentation](https://tailwindcss.com/docs/customizing-spacing)):
|
||||||
|
|
||||||
|
- 1.5rem of vertical spacing between form elements: `mb-6`
|
||||||
|
- 1.5rem of horizontal spacing between form elements: `mr-6`
|
||||||
|
- 3rem of vertical spacing below a form section: `mb-12`
|
||||||
|
- 1rem of vertical spacing between a form group divider and the group's title; so title tag has:
|
||||||
|
`my-4`
|
||||||
|
- Form section titles should be styled using `text-lg`
|
||||||
|
- Each form sections may have a single column, double or triple column layout. No form should have
|
||||||
|
more than 3 columns. Do NOT use different column layouts within the same form section. Choose the
|
||||||
|
best layout based on the number of fields and type of fields included.
|
||||||
|
|
||||||
|
## Input Types
|
||||||
|
|
||||||
|
### Field
|
||||||
|
|
||||||
|
A form field is the most common input in a form. It consists of a label, control and an optional
|
||||||
|
hint.
|
||||||
|
|
||||||
|
The styling of form fields applies to all field types: `text`, `number`, `select`, `text-area`,
|
||||||
|
`date`, etc.
|
||||||
|
|
||||||
|
Be sure to use an appropriate type attribute on fields when defining new field components (e.g.
|
||||||
|
`email` for email address or `number` for numerical information) to take advantage of newer input
|
||||||
|
controls like email verification, number selection, and more.
|
||||||
|
|
||||||
|
#### Default with required attribute
|
||||||
|
|
||||||
|
<Story id="component-library-form-field--default" />
|
||||||
|
|
||||||
|
#### Password Toggle
|
||||||
|
|
||||||
|
<Story id="component-library-form-password-toggle--default" />
|
||||||
|
|
||||||
|
#### Search
|
||||||
|
|
||||||
|
<Story id="component-library-form-search--default" />
|
||||||
|
|
||||||
|
### Selects
|
||||||
|
|
||||||
|
#### Searchable single select (default)
|
||||||
|
|
||||||
|
<Story id="component-library-form-select--default" />
|
||||||
|
|
||||||
|
#### Multi-select
|
||||||
|
|
||||||
|
<Story id="component-library-form-multi-select--members" />
|
||||||
|
|
||||||
|
### Radio group
|
||||||
|
|
||||||
|
Radio buttons should always be in radio groups.
|
||||||
|
|
||||||
|
Radio groups are form fields that consists of a main label and multiple radio buttons. Each radio
|
||||||
|
button consists of a label and a radio input.
|
||||||
|
|
||||||
|
The full form control + label should be selectable to allow the user a larger click target.
|
||||||
|
|
||||||
|
Radio groups should always have a default selected value.
|
||||||
|
|
||||||
|
Radio groups may optionally include extra helper text below each radio button.
|
||||||
|
|
||||||
|
If a radio group has more than 4 options and the options do not need helper text, a
|
||||||
|
[select menu](?path=/docs/component-library-form-multi-select--docs) should be used instead. Avoid
|
||||||
|
using a radio group for more than 5 options even if the options require additional explanation text.
|
||||||
|
|
||||||
|
`TODO: extend the select component to support a dropdown menu with descriptions below each option`
|
||||||
|
|
||||||
|
#### Block
|
||||||
|
|
||||||
|
<Story id="component-library-form-radio-button--block" />
|
||||||
|
|
||||||
|
#### Inline
|
||||||
|
|
||||||
|
<Story id="component-library-form-radio-button--inline" />
|
||||||
|
|
||||||
|
[reactive]: https://angular.io/guide/reactive-forms
|
||||||
|
[adr-0001]: https://contributing.bitwarden.com/architecture/adr/reactive-forms
|
||||||
|
|
||||||
|
### Checkbox
|
||||||
|
|
||||||
|
The checkbox input is used to toggle an action on/off.
|
||||||
|
|
||||||
|
Checkboxes can be displayed on their own or in a group (select multiple form question). When
|
||||||
|
displayed in a group, include an input Label and any associated required/validation logic for the
|
||||||
|
field.
|
||||||
|
|
||||||
|
Unlike radio groups, checkbox groups are not required to have a default selected value.
|
||||||
|
|
||||||
|
Checkbox groups can include extra explanation text below each radio button or just the checkbox
|
||||||
|
button itself.
|
||||||
|
|
||||||
|
If a checkbox group has more than 4 options a
|
||||||
|
[multi-select components](?path=/docs/component-library-form-multi-select--docs) should be used.
|
||||||
|
|
||||||
|
#### Single checkbox
|
||||||
|
|
||||||
|
<Story id="component-library-form-checkbox--default" />
|
||||||
|
|
||||||
|
## Accessibility
|
||||||
|
|
||||||
|
### Required Fields
|
||||||
|
|
||||||
|
- Use "(required)" in the label of each required form field styled the same as the field's helper
|
||||||
|
text (`.muted-text`).
|
||||||
|
- If whether or not a form field is required depends on another field, add this to the field's
|
||||||
|
helper text.
|
||||||
|
- **Example:** "Billing Email is required if owned by a business".
|
||||||
|
|
||||||
|
### Form Field Errors
|
||||||
|
|
||||||
|
- When a resting field is filled out, validation is triggered when the user de-focuses the field
|
||||||
|
(`onblur`). If the control is invalid, assistive technology should announce the error (consider
|
||||||
|
using `role="alert"` or an `aria-live="assertive"`).
|
||||||
|
- Validation should not be triggered if the control is left untouched; this allows a user of
|
||||||
|
assistive technology to read the entire form if they wish without triggering validation that could
|
||||||
|
interrupt them. - **TODO:** research how we might implement this behavior; as previous research
|
||||||
|
has shown Angular may not allow both validation when `dirty` `onblur` AND validation on Submit
|
||||||
|
which is a requirement
|
||||||
|
- A form control with an error should change to the error UI and the error text should be displayed
|
||||||
|
below the element and be associated to their respective fields (consider using `aria-describedby`)
|
||||||
|
- When a field with an error is focused, assistive technology should announce the label and
|
||||||
|
elements' invalid state and then the error text.
|
||||||
|
- **Example:** "URL required, Error, URL format is not acceptable."
|
||||||
|
- Once the user has re-focused the field, and starts typing. The error will disappear. Validation
|
||||||
|
should not occur when typing in most cases. Once th user unfocuses the field, validation triggers
|
||||||
|
again.
|
||||||
|
|
||||||
|
### Validation on Submit
|
||||||
|
|
||||||
|
- Validation must also occur on submit. A user may select the submit button directly without
|
||||||
|
changing focus from a form input. Or a user may disable their browser's javascript which is what
|
||||||
|
supports the inline onblur validation. Finally, there may be a server side error that can only be
|
||||||
|
checked on submit.
|
||||||
|
- On submit, a summary error should appear near the submit button or at the top of the form alerting
|
||||||
|
the user of what errors need to be addressed. This summary should be read out by assistive
|
||||||
|
technology after submit regardless of whether or not it was already on screen.
|
||||||
|
- Any invalid form control will display an inline error following the field's helper text (or in
|
||||||
|
place of)
|
||||||
|
- If submit is successful, use a success toast to alert the user of the successful action.
|
||||||
|
- For any server side errors, the Danger toast may still be used. Be sure to adjust the toast's
|
||||||
|
timeout to follow the 6 second
|
||||||
|
|
||||||
|
* 1 second for each additional 120 words rule.
|
||||||
|
|
||||||
|
### Helper Text
|
||||||
|
|
||||||
|
Similar to a field error, helper text should be associated to a field using `aria-describedby`. This
|
||||||
|
allows assistive technology to read out the instructional text and field requirements in addition to
|
||||||
|
the field’s label.
|
||||||
|
|
||||||
|
### Visual style
|
||||||
|
|
||||||
|
- All field inputs are interactive elements that must follow the WCAG graphic contrast guidelines.
|
||||||
|
Maintain a ratio of 3:1 with the form's background.
|
||||||
|
- Error styling should not rely only on using the `danger-500`color change. Use
|
||||||
|
<i class="bwi bwi-error"></i> as a prefix to highlight the text as error text versus helper
|
55
libs/components/src/icon-button/icon-button.mdx
Normal file
55
libs/components/src/icon-button/icon-button.mdx
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
import { Meta, Story, Primary, Controls } from "@storybook/addon-docs";
|
||||||
|
|
||||||
|
import * as stories from "./icon-button.stories";
|
||||||
|
|
||||||
|
<Meta of={stories} />
|
||||||
|
|
||||||
|
# Icon Button
|
||||||
|
|
||||||
|
Icon buttons are used when no text accompanies the button. It consists of an icon that may be
|
||||||
|
updated to any icon in the `bwi-font`, a `title` attribute, and an `aria-label`.
|
||||||
|
|
||||||
|
There are 3 common styles for button main, contrast, and danger. The main style is used on the
|
||||||
|
theme’s main `background`; and the contrast style is used on a theme’s colored or contrasting
|
||||||
|
backgrounds; danger is used for “trash” actions throughout the experience. The other styles are used
|
||||||
|
sparingly.
|
||||||
|
|
||||||
|
The most common use of the icon button is in the banner, toast, and modal components as a close
|
||||||
|
button. It can also be found in tables as the 3 dot option menu, or on navigation list items when
|
||||||
|
there are options that need to be collapsed into a menu.
|
||||||
|
|
||||||
|
Similar to the main button components, spacing between icon buttons should be .5rem.
|
||||||
|
|
||||||
|
<Primary />
|
||||||
|
<Controls />
|
||||||
|
|
||||||
|
**Note:** Main and contrast styles appear on backgrounds where using `primary-700` as a focus
|
||||||
|
indicator does not meet WCAG graphic contrast guidelines.
|
||||||
|
|
||||||
|
## Sizes
|
||||||
|
|
||||||
|
There are 2 sizes for the icon button: `small` and `default`.
|
||||||
|
|
||||||
|
Default is typically used for most instances. Small is used if the implementation needs a variant
|
||||||
|
with less padding around the icon, such as in the navigation component.
|
||||||
|
|
||||||
|
## Usage
|
||||||
|
|
||||||
|
Icon buttons can be found in other components such as: the
|
||||||
|
[banner](?path=/docs/component-library-banner--docs)
|
||||||
|
[dialog](?path=/docs/component-library-dialogs--docs), and
|
||||||
|
[table](?path=/docs/component-library-table--docs).
|
||||||
|
|
||||||
|
<Story id="component-library-banner--premium" />
|
||||||
|
|
||||||
|
## Accessibility
|
||||||
|
|
||||||
|
Follow guidelines outlined in the [Button docs](?path=/docs/component-library-button--doc)
|
||||||
|
|
||||||
|
Always use the `appA11yTitle` directive set to a string that describes the action of the
|
||||||
|
icon-button. This will auto assign the same string to the `title` and `aria-label` attributes.
|
||||||
|
|
||||||
|
`aria-label` allows assistive technology to announce the action the button takes to the users.
|
||||||
|
|
||||||
|
`title` attribute provides a user with the browser tool tip if they do not understand what the icon
|
||||||
|
is indicating.
|
@ -1,6 +1,6 @@
|
|||||||
import { Meta } from "@storybook/addon-docs";
|
import { Meta } from "@storybook/addon-docs";
|
||||||
|
|
||||||
<Meta title="Component Library/Form/Input" />
|
<Meta title="Component Library/Form/Input Directive" />
|
||||||
|
|
||||||
# Input
|
# Input
|
||||||
|
|
39
libs/components/src/link/link.mdx
Normal file
39
libs/components/src/link/link.mdx
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
import { Meta, Story, Primary, Controls } from "@storybook/addon-docs";
|
||||||
|
|
||||||
|
import * as stories from "./link.stories";
|
||||||
|
|
||||||
|
<Meta of={stories} />
|
||||||
|
|
||||||
|
# Link / Text button
|
||||||
|
|
||||||
|
Text Links and Buttons use the `primary-500` color and can use either the `<a>` or `<button>` tags.
|
||||||
|
Choose which based on the action the button takes:
|
||||||
|
|
||||||
|
- if navigating to a new page, use a `<a>`
|
||||||
|
- if taking an action on the current page use a `<button>`
|
||||||
|
|
||||||
|
Text buttons or links are most commonly used in paragraphs of text or in forms to customize actions
|
||||||
|
or show/hide additional form options.
|
||||||
|
|
||||||
|
<Primary />
|
||||||
|
<Controls />
|
||||||
|
|
||||||
|
## Sizes
|
||||||
|
|
||||||
|
There are 2 sizes for the component: default and small.
|
||||||
|
|
||||||
|
Default uses `text-base` and small uses `text-xs`
|
||||||
|
|
||||||
|
## With icons
|
||||||
|
|
||||||
|
Text Links/buttons can have icons on left or the right.
|
||||||
|
|
||||||
|
To indicate a new or add action, the <i class="bwi bwi-plus-circle"></i> icon on is used on the
|
||||||
|
left.
|
||||||
|
|
||||||
|
An angle icon, <i class="bwi bwi-angle-right"></i>, is used on the left to indicate an expand to
|
||||||
|
show/hide additional content.
|
||||||
|
|
||||||
|
## Accessibility
|
||||||
|
|
||||||
|
Make sure to only use the Link on backgrounds that maintain the WCAG color contrast ratios.
|
21
libs/components/src/menu/menu.mdx
Normal file
21
libs/components/src/menu/menu.mdx
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
import { Meta, Story, Primary, Controls } from "@storybook/addon-docs";
|
||||||
|
|
||||||
|
import * as stories from "./menu.stories";
|
||||||
|
|
||||||
|
<Meta of={stories} />
|
||||||
|
|
||||||
|
# Menu
|
||||||
|
|
||||||
|
Menus are used to help organize related options. Menus are most often used for item options in
|
||||||
|
tables.
|
||||||
|
|
||||||
|
<Story of={stories.ClosedMenu} />
|
||||||
|
<Controls />
|
||||||
|
|
||||||
|
## Accessibility
|
||||||
|
|
||||||
|
Follow WCAG AA best practices. Example: Insure the triggering element has `aria-haspopup="true"`
|
||||||
|
prior to being clicked and `aria-expanded="true"` after the user clicks the element.
|
||||||
|
|
||||||
|
User should be able to navigate the opened menu via the up and down arrow keys and close the menu
|
||||||
|
using the escape key or clicking out of the menu.
|
48
libs/components/src/progress/progress.mdx
Normal file
48
libs/components/src/progress/progress.mdx
Normal file
@ -0,0 +1,48 @@
|
|||||||
|
import { Meta, Story, Primary, Controls } from "@storybook/addon-docs";
|
||||||
|
|
||||||
|
import * as stories from "./progress.stories";
|
||||||
|
|
||||||
|
<Meta of={stories} />
|
||||||
|
|
||||||
|
# Progress
|
||||||
|
|
||||||
|
Progress indicators may be used to visually indicate progress or to visually measure some other
|
||||||
|
value, such as a password strength indicator.
|
||||||
|
|
||||||
|
<Primary />
|
||||||
|
<Controls />
|
||||||
|
|
||||||
|
## Labels
|
||||||
|
|
||||||
|
Always display a label to provide a text based description of what the indicator is measuring. This
|
||||||
|
allows those who may not be familiar with the pattern to be able to read and digest the information.
|
||||||
|
It also allows assistive technology to accurately describe the indicator to those who may be unable
|
||||||
|
to see part or all of the indicator.
|
||||||
|
|
||||||
|
<Story of={stories.Full} />
|
||||||
|
|
||||||
|
## Text label
|
||||||
|
|
||||||
|
When measuring something other than progress, such as password strength, update the label to fit the
|
||||||
|
context of the implementation.
|
||||||
|
|
||||||
|
<Story of={stories.CustomText} />
|
||||||
|
|
||||||
|
### Strength indicator styles
|
||||||
|
|
||||||
|
For a strength indicator use the following styles for fill:
|
||||||
|
|
||||||
|
- **Weak:** `danger-500`
|
||||||
|
- **Weak2:** `warning-500`
|
||||||
|
- **Good:** `primary-500`
|
||||||
|
- **Strong:** `success-500`
|
||||||
|
|
||||||
|
## Accessibility
|
||||||
|
|
||||||
|
Be sure to include the proper `aria-valuemin`, `aria-valuemax`, and `aria-valuenow` attributes. An
|
||||||
|
a`ria-valuetext` should also be configurable to include the text a screen reader should read to the
|
||||||
|
user.
|
||||||
|
|
||||||
|
In the case of a password strength indicator; `aria-describedby` is used on the password field and
|
||||||
|
points to the `id` of the progress bar. This results in the screen reader reading the password
|
||||||
|
strength to the user after they finish typing.
|
@ -1,51 +0,0 @@
|
|||||||
import { Meta, Story, Source } from "@storybook/addon-docs";
|
|
||||||
|
|
||||||
<Meta title="Component Library/Form" />
|
|
||||||
|
|
||||||
# Forms
|
|
||||||
|
|
||||||
Examples and usage guidelines for form control styles, layout options, and custom components for
|
|
||||||
creating a wide variety of forms.
|
|
||||||
|
|
||||||
## Overview
|
|
||||||
|
|
||||||
Component Library forms should always be built using [Angular Reactive Forms][reactive]. Please read
|
|
||||||
[ADR-0001][adr-0001] for a background to this decision. In practice this means that forms should
|
|
||||||
always use the native `form` element and bind a `formGroup`.
|
|
||||||
|
|
||||||
Forms consists of one or multiple sections, and ends with one or multiple buttons.
|
|
||||||
|
|
||||||
### Form Field
|
|
||||||
|
|
||||||
A form field is the most common section in a form. It consists of a label, control and a optional
|
|
||||||
hint.
|
|
||||||
|
|
||||||
<Story id="component-library-form-field--default" />
|
|
||||||
|
|
||||||
<Source id="component-library-form-field--default" />
|
|
||||||
|
|
||||||
### Radio group
|
|
||||||
|
|
||||||
A radio group is a form field that consists of a main label and multiple radio groups. Each group
|
|
||||||
consists of a label and a radio input.
|
|
||||||
|
|
||||||
#### Block
|
|
||||||
|
|
||||||
<Story id="component-library-form-radio-button--block" />
|
|
||||||
|
|
||||||
<Source id="component-library-form-radio-button--block" />
|
|
||||||
|
|
||||||
#### Inline
|
|
||||||
|
|
||||||
<Story id="component-library-form-radio-button--inline" />
|
|
||||||
|
|
||||||
<Source id="component-library-form-radio-button--inline" />
|
|
||||||
|
|
||||||
## Full Example
|
|
||||||
|
|
||||||
<Story id="component-library-form--full-example" />
|
|
||||||
|
|
||||||
<Source id="component-library-form--full-example" />
|
|
||||||
|
|
||||||
[reactive]: https://angular.io/guide/reactive-forms
|
|
||||||
[adr-0001]: https://contributing.bitwarden.com/architecture/adr/reactive-forms
|
|
@ -26,12 +26,18 @@ The UI component consists of a couple of elements.
|
|||||||
### Guidelines
|
### Guidelines
|
||||||
|
|
||||||
- Always include a row or column header with your table; this allows screen readers to better
|
- Always include a row or column header with your table; this allows screen readers to better
|
||||||
contextualize the data
|
contextualize the data.
|
||||||
- Avoid spanning data across cells.
|
- Avoid spanning data across cells.
|
||||||
- Be sure to make repeating actions unique by associating them with the object they relate to.
|
- Be sure to make repeating actions unique by associating them with the object they relate to.
|
||||||
Example: if there are multiple “Edit” buttons on a table, a screen reader should read “Edit,
|
Example: if there are multiple “Edit” buttons on a table, a screen reader should read “Edit,
|
||||||
Netflix” for an edit option for a Netflix item.
|
Netflix” for an edit option for a Netflix item.
|
||||||
- Use [Virtual Scrolling](#virtual-scrolling) for large data sets.
|
- Use [Virtual Scrolling](#virtual-scrolling) for large data sets.
|
||||||
|
- For bulk menu options, display a 3 dot menu in the header. When multiple items are selected, the
|
||||||
|
bulk menu will contain actions that can be completed in bulk for the selected items.
|
||||||
|
- Note, this may result in some menu actions being hidden at times if they are not applicable to
|
||||||
|
the selected item
|
||||||
|
- Clicking on a row’s 3 dot menu will continue to result in actions specific to just that row's
|
||||||
|
item
|
||||||
|
|
||||||
### Usage
|
### Usage
|
||||||
|
|
||||||
@ -147,3 +153,12 @@ specify a `itemSize`, set `scrollWindow` to `true` and replace `*ngFor` with `*c
|
|||||||
</bit-table>
|
</bit-table>
|
||||||
</cdk-virtual-scroll-viewport>
|
</cdk-virtual-scroll-viewport>
|
||||||
```
|
```
|
||||||
|
|
||||||
|
## Accessibility
|
||||||
|
|
||||||
|
- Always include a row or column header with your table; this allows assistive technology to better
|
||||||
|
contextualize the data
|
||||||
|
- Avoid spanning data across cells
|
||||||
|
- Be sure to make repeating actions unique by associating them with the object they relate to
|
||||||
|
- **Example:** if there are multiple “Edit” buttons on a table, a screen reader should read “Edit,
|
||||||
|
Netflix” for an edit option for a Netflix item.
|
||||||
|
40
libs/components/src/tabs/tabs.mdx
Normal file
40
libs/components/src/tabs/tabs.mdx
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
import { Meta, Story, Primary, Controls } from "@storybook/addon-docs";
|
||||||
|
|
||||||
|
import * as stories from "./tabs.stories";
|
||||||
|
|
||||||
|
<Meta of={stories} />
|
||||||
|
|
||||||
|
# Tabs
|
||||||
|
|
||||||
|
The tab navigation and content tabs share the same styling. The tab navigation uses links to
|
||||||
|
navigate between pages, whereas the tab list uses `<buttons>` to toggle content on a single page.
|
||||||
|
|
||||||
|
Tabs should be displayed on the `background-alt` color, with their content area set to background
|
||||||
|
and 1rem of padding on the left and right.
|
||||||
|
|
||||||
|
<Primary />
|
||||||
|
<Controls />
|
||||||
|
|
||||||
|
## Content Tabs
|
||||||
|
|
||||||
|
<Story of={stories.ContentTabs} />
|
||||||
|
|
||||||
|
## Navigation Tabs
|
||||||
|
|
||||||
|
<Story of={stories.NavigationTabs} />
|
||||||
|
|
||||||
|
## Content tabs in dialogs
|
||||||
|
|
||||||
|
Tabs can be used in dialogs to separate related content.
|
||||||
|
|
||||||
|
<Story id="component-library-dialogs-dialog--tab-content" />
|
||||||
|
|
||||||
|
## Accessibility
|
||||||
|
|
||||||
|
**Navigation tabs** are implemented using the `<nav>` element and `<a>` for each tab.
|
||||||
|
|
||||||
|
**Content tabs** should be implemented with the `tablist` role and:
|
||||||
|
|
||||||
|
- Use `<button>` for the tab elements
|
||||||
|
- Set `aria-selected` for each tab; “true” for selected and “false” for unselected
|
||||||
|
- See WCAG for more: https://www.w3.org/TR/wai-aria-practices/examples/tabs/tabs-1/tabs.html
|
36
libs/components/src/toggle-group/toggle-group.mdx
Normal file
36
libs/components/src/toggle-group/toggle-group.mdx
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
import { Meta, Story, Primary, Controls } from "@storybook/addon-docs";
|
||||||
|
|
||||||
|
import * as stories from "./toggle-group.stories";
|
||||||
|
|
||||||
|
<Meta of={stories} />
|
||||||
|
|
||||||
|
# Toggle Group
|
||||||
|
|
||||||
|
Toggle groups are used for quick filters for a data set. **Example:** the Member’s page of the Admin
|
||||||
|
Console uses a toggle group to filter members by their organization status: all, invited, needs
|
||||||
|
confirmation, revoked.
|
||||||
|
|
||||||
|
Toggle groups function as radio buttons and a radio group under the hood.
|
||||||
|
|
||||||
|
A button in a toggle group can have a badge counter added to show the number of items existing
|
||||||
|
within that filter.
|
||||||
|
|
||||||
|
For focus states, use `focus-visible`.
|
||||||
|
|
||||||
|
<Primary />
|
||||||
|
<Controls />
|
||||||
|
|
||||||
|
## Accessibility
|
||||||
|
|
||||||
|
- Follow contrast rules for the main button styles.
|
||||||
|
- Focus:
|
||||||
|
- Implement as a radio group with button styling and a context label (context label can be screen
|
||||||
|
reader only depending on use case).
|
||||||
|
- Since only 1 button can be selected at a time to filter the toggle group acts similarly to a
|
||||||
|
radio group.
|
||||||
|
- When moving focus to a button group, the focus should always move to the selected button. The
|
||||||
|
screen reader should then announce the button group: example “[context label], [button content]
|
||||||
|
selected, of [# of buttons]”), the number of buttons and the currently selected button. The user
|
||||||
|
may navigate the options then via left/right arrow keys.
|
||||||
|
|
||||||
|
See WCAG for more: https://www.w3.org/WAI/ARIA/apg/patterns/radio/
|
Loading…
Reference in New Issue
Block a user