Fixed flickering on iOS while loading collections for the collection crash hotfix (#1852)

This commit is contained in:
Federico Maccaroni 2022-03-18 15:41:15 -03:00 committed by GitHub
parent 1d9671bc5c
commit 383eee6ec7
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 97 additions and 36 deletions

View File

@ -178,7 +178,9 @@ namespace Bit.App.Pages
}
// TODO: refactor this
if (Device.RuntimePlatform == Device.Android)
if (Device.RuntimePlatform == Device.Android
||
GroupedSends.Any())
{
var items = new List<ISendGroupingsPageListItem>();
foreach (var itemGroup in groupedSends)
@ -191,16 +193,30 @@ namespace Bit.App.Pages
}
else
{
// HACK: This waitings are to avoid crash on iOS
GroupedSends.Clear();
await Task.Delay(60);
// HACK: we need this on iOS, so that it doesn't crash when adding coming from an empty list
var first = true;
var items = new List<ISendGroupingsPageListItem>();
foreach (var itemGroup in groupedSends)
{
GroupedSends.Add(new SendGroupingsPageHeaderListItem(itemGroup.Name, itemGroup.ItemCount));
await Task.Delay(60);
if (!first)
{
items.Add(new SendGroupingsPageHeaderListItem(itemGroup.Name, itemGroup.ItemCount));
}
else
{
first = false;
}
items.AddRange(itemGroup);
}
GroupedSends.AddRange(itemGroup);
if (groupedSends.Any())
{
GroupedSends.ReplaceRange(new List<ISendGroupingsPageListItem> { new SendGroupingsPageHeaderListItem(groupedSends[0].Name, groupedSends[0].ItemCount) });
GroupedSends.AddRange(items);
}
else
{
GroupedSends.Clear();
}
}
}

View File

@ -515,7 +515,9 @@ namespace Bit.App.Pages
};
// TODO: refactor this
if (Device.RuntimePlatform == Device.Android)
if (Device.RuntimePlatform == Device.Android
||
GroupedItems.Any())
{
var items = new List<ISettingsPageListItem>();
foreach (var itemGroup in settingsListGroupItems)
@ -528,20 +530,31 @@ namespace Bit.App.Pages
}
else
{
Device.InvokeOnMainThreadAsync(async () =>
// HACK: we need this on iOS, so that it doesn't crash when adding coming from an empty list
var first = true;
var items = new List<ISettingsPageListItem>();
foreach (var itemGroup in settingsListGroupItems)
{
// HACK: This waitings are to avoid crash on iOS
GroupedItems.Clear();
await Task.Delay(60);
foreach (var itemGroup in settingsListGroupItems)
if (!first)
{
GroupedItems.Add(new SettingsPageHeaderListItem(itemGroup.Name));
await Task.Delay(60);
GroupedItems.AddRange(itemGroup);
items.Add(new SettingsPageHeaderListItem(itemGroup.Name));
}
}).FireAndForget();
else
{
first = false;
}
items.AddRange(itemGroup);
}
if (settingsListGroupItems.Any())
{
GroupedItems.ReplaceRange(new List<ISettingsPageListItem> { new SettingsPageHeaderListItem(settingsListGroupItems[0].Name) });
GroupedItems.AddRange(items);
}
else
{
GroupedItems.Clear();
}
}
}

View File

@ -108,7 +108,9 @@ namespace Bit.App.Pages
}
// TODO: refactor this
if (Device.RuntimePlatform == Device.Android)
if (Device.RuntimePlatform == Device.Android
||
GroupedItems.Any())
{
var items = new List<IGroupingsPageListItem>();
foreach (var itemGroup in groupedItems)
@ -121,16 +123,30 @@ namespace Bit.App.Pages
}
else
{
// HACK: This waitings are to avoid crash on iOS
GroupedItems.Clear();
await Task.Delay(60);
// HACK: we need this on iOS, so that it doesn't crash when adding coming from an empty list
var first = true;
var items = new List<IGroupingsPageListItem>();
foreach (var itemGroup in groupedItems)
{
GroupedItems.Add(new GroupingsPageHeaderListItem(itemGroup.Name, itemGroup.ItemCount));
await Task.Delay(60);
if (!first)
{
items.Add(new GroupingsPageHeaderListItem(itemGroup.Name, itemGroup.ItemCount));
}
else
{
first = false;
}
items.AddRange(itemGroup);
}
GroupedItems.AddRange(itemGroup);
if (groupedItems.Any())
{
GroupedItems.ReplaceRange(new List<IGroupingsPageListItem> { new GroupingsPageHeaderListItem(groupedItems[0].Name, groupedItems[0].ItemCount) });
GroupedItems.AddRange(items);
}
else
{
GroupedItems.Clear();
}
}
ShowList = groupedItems.Any();

View File

@ -283,7 +283,9 @@ namespace Bit.App.Pages
}
// TODO: refactor this
if (Device.RuntimePlatform == Device.Android)
if (Device.RuntimePlatform == Device.Android
||
GroupedItems.Any())
{
var items = new List<IGroupingsPageListItem>();
foreach (var itemGroup in groupedItems)
@ -296,16 +298,30 @@ namespace Bit.App.Pages
}
else
{
// HACK: This waitings are to avoid crash on iOS
GroupedItems.Clear();
await Task.Delay(60);
// HACK: we need this on iOS, so that it doesn't crash when adding coming from an empty list
var first = true;
var items = new List<IGroupingsPageListItem>();
foreach (var itemGroup in groupedItems)
{
GroupedItems.Add(new GroupingsPageHeaderListItem(itemGroup.Name, itemGroup.ItemCount));
await Task.Delay(60);
if (!first)
{
items.Add(new GroupingsPageHeaderListItem(itemGroup.Name, itemGroup.ItemCount));
}
else
{
first = false;
}
items.AddRange(itemGroup);
}
GroupedItems.AddRange(itemGroup);
if (groupedItems.Any())
{
GroupedItems.ReplaceRange(new List<IGroupingsPageListItem> { new GroupingsPageHeaderListItem(groupedItems[0].Name, groupedItems[0].ItemCount) });
GroupedItems.AddRange(items);
}
else
{
GroupedItems.Clear();
}
}
}