using System; using System.Collections.Generic; using System.Linq; using XLabs.Ioc; using XLabs.Ioc.Unity; using Foundation; using UIKit; using Bit.App.Abstractions; using Bit.App.Services; using Microsoft.Practices.Unity; using Bit.iOS.Services; using Plugin.Settings; using Plugin.Connectivity; using Acr.UserDialogs; using Bit.App.Repositories; using Plugin.Fingerprint; using Plugin.Fingerprint.Abstractions; using Plugin.Settings.Abstractions; using System.Diagnostics; using Xamarin.Forms; using Bit.App; namespace Bit.iOS { // The UIApplicationDelegate for the application. This class is responsible for launching the // User Interface of the application, as well as listening (and optionally responding) to // application events from iOS. [Register("AppDelegate")] public partial class AppDelegate : global::Xamarin.Forms.Platform.iOS.FormsApplicationDelegate { // // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { CrossFingerprint.AllowReuse = false; global::Xamarin.Forms.Forms.Init(); if(!Resolver.IsSet) { SetIoc(); } LoadApplication(new App.App( Resolver.Resolve(), Resolver.Resolve(), Resolver.Resolve(), Resolver.Resolve())); return base.FinishedLaunching(app, options); } public override void DidEnterBackground(UIApplication uiApplication) { // TODO: Make this an image view var colorView = new UIView(UIApplication.SharedApplication.KeyWindow.Frame) { BackgroundColor = UIColor.Black, Tag = 4321 }; UIApplication.SharedApplication.KeyWindow.AddSubview(colorView); UIApplication.SharedApplication.KeyWindow.BringSubviewToFront(colorView); // Log the date/time we last backgrounded CrossSettings.Current.AddOrUpdateValue(Constants.SettingLastBackgroundedDate, DateTime.UtcNow); base.DidEnterBackground(uiApplication); Debug.WriteLine("DidEnterBackground"); } public override void OnResignActivation(UIApplication uiApplication) { base.OnResignActivation(uiApplication); Debug.WriteLine("OnResignActivation"); } public override void WillTerminate(UIApplication uiApplication) { base.WillTerminate(uiApplication); Debug.WriteLine("WillTerminate"); } public override void OnActivated(UIApplication uiApplication) { base.OnActivated(uiApplication); Debug.WriteLine("OnActivated"); var view = UIApplication.SharedApplication.KeyWindow.ViewWithTag(4321); if(view != null) { view.RemoveFromSuperview(); } } public override void WillEnterForeground(UIApplication uiApplication) { SendLockMessage(); base.WillEnterForeground(uiApplication); Debug.WriteLine("WillEnterForeground"); } private void SendLockMessage() { MessagingCenter.Send(Xamarin.Forms.Application.Current, "Lock", false); } private void SetIoc() { var container = new UnityContainer(); container // Services .RegisterType(new ContainerControlledLifetimeManager()) .RegisterType(new ContainerControlledLifetimeManager()) .RegisterType(new ContainerControlledLifetimeManager()) .RegisterType(new ContainerControlledLifetimeManager()) .RegisterType(new ContainerControlledLifetimeManager()) .RegisterType(new ContainerControlledLifetimeManager()) .RegisterType(new ContainerControlledLifetimeManager()) .RegisterType(new ContainerControlledLifetimeManager()) .RegisterType(new ContainerControlledLifetimeManager()) // Repositories .RegisterType(new ContainerControlledLifetimeManager()) .RegisterType(new ContainerControlledLifetimeManager()) .RegisterType(new ContainerControlledLifetimeManager()) .RegisterType(new ContainerControlledLifetimeManager()) .RegisterType(new ContainerControlledLifetimeManager()) // Other .RegisterInstance(CrossSettings.Current, new ContainerControlledLifetimeManager()) .RegisterInstance(CrossConnectivity.Current, new ContainerControlledLifetimeManager()) .RegisterInstance(UserDialogs.Instance, new ContainerControlledLifetimeManager()) .RegisterInstance(CrossFingerprint.Current, new ContainerControlledLifetimeManager()); Resolver.SetResolver(new UnityResolver(container)); } } }