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bitwarden-mobile/src/iOS.Extension/LockFingerprintViewController.cs

79 lines
2.5 KiB
C#

using System;
using Bit.iOS.Extension.Models;
using UIKit;
using XLabs.Ioc;
using Plugin.Settings.Abstractions;
using Plugin.Fingerprint.Abstractions;
using System.Threading.Tasks;
using Bit.App;
using Bit.iOS.Core.Controllers;
namespace Bit.iOS.Extension
{
public partial class LockFingerprintViewController : ExtendedUIViewController
{
private ISettings _settings;
private IFingerprint _fingerprint;
public LockFingerprintViewController(IntPtr handle) : base(handle)
{ }
public Context Context { get; set; }
public LoadingViewController LoadingController { get; set; }
public override void ViewWillAppear(bool animated)
{
UINavigationBar.Appearance.ShadowImage = new UIImage();
UINavigationBar.Appearance.SetBackgroundImage(new UIImage(), UIBarMetrics.Default);
base.ViewWillAppear(animated);
}
public override void ViewDidLoad()
{
_settings = Resolver.Resolve<ISettings>();
_fingerprint = Resolver.Resolve<IFingerprint>();
View.BackgroundColor = new UIColor(red: 0.94f, green: 0.94f, blue: 0.96f, alpha: 1.0f);
var descriptor = UIFontDescriptor.PreferredBody;
UseButton.Font = UIFont.FromDescriptor(descriptor, descriptor.PointSize);
UseButton.BackgroundColor = new UIColor(red: 0.24f, green: 0.55f, blue: 0.74f, alpha: 1.0f);
UseButton.TintColor = UIColor.White;
UseButton.TouchUpInside += UseButton_TouchUpInside;
base.ViewDidLoad();
}
private void UseButton_TouchUpInside(object sender, EventArgs e)
{
var task = CheckFingerprintAsync();
}
public override void ViewDidAppear(bool animated)
{
base.ViewDidAppear(animated);
var task = CheckFingerprintAsync();
}
partial void CancelButton_Activated(UIBarButtonItem sender)
{
LoadingController.CompleteRequest(null);
}
partial void FingerprintButton_TouchUpInside(UIButton sender)
{
var task = CheckFingerprintAsync();
}
public async Task CheckFingerprintAsync()
{
var result = await _fingerprint.AuthenticateAsync("Use your fingerprint to verify.");
if(result.Authenticated)
{
_settings.AddOrUpdateValue(Constants.Locked, false);
LoadingController.DismissLockAndContinue();
}
}
}
}