bitwarden-mobile/src/App/Platforms/Android/Handlers/EntryHandlerMappings.cs

64 lines
3.0 KiB
C#

using Android.Graphics;
using Android.Text;
using Android.Views.InputMethods;
using Android.Widget;
using Bit.App.Droid.Utilities;
using Microsoft.Maui.Platform;
namespace Bit.App.Handlers
{
public class EntryHandlerMappings
{
public static void Setup()
{
Microsoft.Maui.Handlers.EntryHandler.Mapper.AppendToMapping("CustomEntryHandler", (handler, entry) =>
{
handler.PlatformView.SetPadding(handler.PlatformView.PaddingLeft, handler.PlatformView.PaddingTop - 10, handler.PlatformView.PaddingRight,
handler.PlatformView.PaddingBottom + 20);
handler.PlatformView.ImeOptions = handler.PlatformView.ImeOptions | (ImeAction)ImeFlags.NoPersonalizedLearning |
(ImeAction)ImeFlags.NoExtractUi;
});
Microsoft.Maui.Handlers.EntryHandler.Mapper.AppendToMapping(nameof(IEntry.TextColor), (handler, entry) =>
{
handler.PlatformView.BackgroundTintList = ThemeHelpers.GetStateFocusedColors();
});
Microsoft.Maui.Handlers.EntryHandler.Mapper.AppendToMapping(nameof(IEntry.IsPassword), (handler, entry) =>
{
// Check if field type is text, otherwise ignore (numeric passwords, etc.)
handler.PlatformView.InputType = entry.Keyboard.ToInputType();
bool isText = (handler.PlatformView.InputType & InputTypes.ClassText) == InputTypes.ClassText,
isNumber = (handler.PlatformView.InputType & InputTypes.ClassNumber) == InputTypes.ClassNumber;
if (!isText && !isNumber)
{
return;
}
if (entry.IsPassword)
{
// Element is a password field, set inputType to TextVariationPassword which disables
// predictive text by default
handler.PlatformView.InputType = handler.PlatformView.InputType |
(isText ? InputTypes.TextVariationPassword : InputTypes.NumberVariationPassword);
}
else
{
// Element is not a password field, set inputType to TextVariationVisiblePassword to
// disable predictive text while still displaying the content.
handler.PlatformView.InputType = handler.PlatformView.InputType |
(isText ? InputTypes.TextVariationVisiblePassword : InputTypes.NumberVariationNormal);
}
// The workaround above forces a reset of the style properties, so we need to re-apply the font.
// see https://xamarin.github.io/bugzilla-archives/33/33666/bug.html
var typeface = Typeface.CreateFromAsset(handler.PlatformView.Context.Assets, "RobotoMono_Regular.ttf");
if (handler.PlatformView is TextView label)
{
label.Typeface = typeface;
}
});
}
}
}