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bitwarden-mobile/src/iOS.Core/Services/WatchDeviceService.cs
Federico Maccaroni e72932cbaa
[EC-835] Add kSecAttrAccessibleWhenPasscodeSetThisDeviceOnly on Watch Keychain (#2250)
* EC-835 Added in the Watch app keychain accessible when passcode set this device only and when the passcode is set to signal the iPhone to trigger a sync on opening the watch app

* EC-835 Embed LocalAuthentication framework into the watch app to fix no such module when importing it

* EC-835 Changed approach to check if Watch has passcode enabled by using Keychain accessible kSecAttrAccessibleWhenPasscodeSetThisDeviceOnly instead of LAContext

* EC-835 Fix weird error saying unassigned local variable on the CI compiler. It seems it doesn't realize of the full condition
2022-12-22 17:59:12 +00:00

66 lines
2.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Bit.App.Services;
using Bit.Core.Abstractions;
using Bit.Core.Models;
using Bit.Core.Utilities;
using Newtonsoft.Json;
using WatchConnectivity;
namespace Bit.iOS.Core.Services
{
public class WatchDeviceService : BaseWatchDeviceService
{
const string ACTION_MESSAGE_KEY = "actionMessage";
const string TRIGGER_SYNC_ACTION_KEY = "triggerSync";
public WatchDeviceService(ICipherService cipherService,
IEnvironmentService environmentService,
IStateService stateService,
IVaultTimeoutService vaultTimeoutService)
: base(cipherService, environmentService, stateService, vaultTimeoutService)
{
WCSessionManager.SharedManager.OnMessagedReceived += OnMessagedReceived;
}
public override bool IsConnected => WCSessionManager.SharedManager.IsSessionActivated;
protected override bool CanSendData => WCSessionManager.SharedManager.IsValidSession;
protected override bool IsSupported => WCSession.IsSupported;
protected override Task SendDataToWatchAsync(WatchDTO watchDto)
{
var serializedData = JsonConvert.SerializeObject(watchDto);
// Add time to the key to make it change on every message sent so it's delivered faster.
// If we use the same key then the OS may defer the delivery of the message because of
// resources, reachability and other stuff
WCSessionManager.SharedManager.SendBackgroundHighPriorityMessage(new Dictionary<string, object>
{
[$"watchDto-{DateTime.UtcNow.ToLongTimeString()}"] = serializedData
});
return Task.CompletedTask;
}
protected override void ConnectToWatch()
{
WCSessionManager.SharedManager.StartSession();
}
private void OnMessagedReceived(WCSession session, Dictionary<string, object> data)
{
if (data != null
&&
data.TryGetValue(ACTION_MESSAGE_KEY, out var action)
&&
action as string == TRIGGER_SYNC_ACTION_KEY)
{
SyncDataToWatchAsync().FireAndForget();
}
}
}
}