mirror of
https://github.com/webbukkit/dynmap.git
synced 2024-11-25 03:35:18 +01:00
182 lines
4.6 KiB
JavaScript
182 lines
4.6 KiB
JavaScript
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var DynmapProjection = L.Class.extend({
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fromLocationToLatLng: function(location) {
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throw "fromLocationToLatLng not implemented";
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}
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});
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var DynmapTileLayer = L.TileLayer.extend({
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_currentzoom: undefined,
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getProjection: function() {
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return this.projection;
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},
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onTileUpdated: function(tile, tileName) {
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var src = this.dynmap.getTileUrl(tileName);
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tile.attr('src', src);
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tile.show();
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},
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getTileName: function(tilePoint, zoom) {
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throw "getTileName not implemented";
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},
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getTileUrl: function(tilePoint, zoom) {
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var tileName = this.getTileName(tilePoint, zoom);
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var url = this._cachedTileUrls[tileName];
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if (!url) {
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this._cachedTileUrls[tileName] = url = this.options.dynmap.getTileUrl(tileName) + '?' + new Date().getUTCMilliseconds();
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}
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return url;
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},
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updateNamedTile: function(name) {
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var tile = this._namedTiles[name];
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delete this._cachedTileUrls[name];
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if (tile) {
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this.updateTile(tile);
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}
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},
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updateTile: function(tile) {
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this._loadTile(tile, tile.tilePoint, this._map.getZoom());
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},
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// We should override this, since Leaflet does modulo on tilePoint by default. (https://github.com/CloudMade/Leaflet/blob/master/src/layer/tile/TileLayer.js#L151)
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_addTile: function(tilePoint) {
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var tilePos = this._getTilePos(tilePoint),
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zoom = this._map.getZoom(),
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key = tilePoint.x + ':' + tilePoint.y,
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name = this.getTileName(tilePoint, zoom);
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// create tile
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var tile = this._createTile();
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tile.tileName = name;
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tile.tilePoint = tilePoint;
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L.DomUtil.setPosition(tile, tilePos);
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this._tiles[key] = tile;
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this._namedTiles[name] = tile;
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this._loadTile(tile, tilePoint, zoom);
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this._container.appendChild(tile);
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},
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_removeOtherTiles: function(bounds) {
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var kArr, x, y, key;
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for (key in this._tiles) {
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if (this._tiles.hasOwnProperty(key)) {
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kArr = key.split(':');
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x = parseInt(kArr[0], 10);
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y = parseInt(kArr[1], 10);
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// remove tile if it's out of bounds
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if (x < bounds.min.x || x > bounds.max.x || y < bounds.min.y || y > bounds.max.y) {
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var tile = this._tiles[key];
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if (tile.parentNode === this._container) {
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this._container.removeChild(this._tiles[key]);
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}
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delete this._namedTiles[tile.tileName];
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delete this._tiles[key];
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}
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}
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}
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},
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_updateTileSize: function() {
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var newzoom = this._map.getZoom();
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if (this._currentzoom !== newzoom) {
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var newTileSize = this.calculateTileSize(newzoom);
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this._currentzoom = newzoom;
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if (newTileSize !== this.options.tileSize) {
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this.setTileSize(newTileSize);
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}
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}
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},
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_reset: function() {
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this._updateTileSize();
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this._tiles = {};
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this._namedTiles = {};
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this._cachedTileUrls = {};
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this._initContainer();
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this._container.innerHTML = '';
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},
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_update: function() {
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this._updateTileSize();
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var bounds = this._map.getPixelBounds(),
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tileSize = this.options.tileSize;
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var nwTilePoint = new L.Point(
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Math.floor(bounds.min.x / tileSize),
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Math.floor(bounds.min.y / tileSize)),
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seTilePoint = new L.Point(
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Math.floor(bounds.max.x / tileSize),
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Math.floor(bounds.max.y / tileSize)),
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tileBounds = new L.Bounds(nwTilePoint, seTilePoint);
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this._addTilesFromCenterOut(tileBounds);
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if (this.options.unloadInvisibleTiles) {
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this._removeOtherTiles(tileBounds);
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}
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},
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calculateTileSize: function(zoom) {
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return this.options.tileSize;
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},
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setTileSize: function(tileSize) {
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this.options.tileSize = tileSize;
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this._tiles = {};
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this._container.innerHTML = '';
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this._createTileProto();
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},
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updateTileSize: function(zoom) {}
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});
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function loadjs(url, completed) {
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var script = document.createElement('script');
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script.setAttribute('src', url);
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script.setAttribute('type', 'text/javascript');
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var isloaded = false;
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script.onload = function() {
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if (isloaded) { return; }
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isloaded = true;
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completed();
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};
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// Hack for IE, don't know whether this still applies to IE9.
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script.onreadystatechange = function() {
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script.onload();
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};
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(document.head || document.getElementsByTagName('head')[0]).appendChild(script);
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}
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function splitArgs(s) {
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var r = s.split(' ');
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delete arguments[0];
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var obj = {};
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var index = 0;
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$.each(arguments, function(argumentIndex, argument) {
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if (!argumentIndex) { return; }
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var value = r[argumentIndex-1];
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obj[argument] = value;
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});
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return obj;
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}
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function swtch(value, options, defaultOption) {
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return (options[value] || defaultOption || function(){})(value);
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}
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(function( $ ){
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$.fn.scrollHeight = function(height) {
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return this[0].scrollHeight;
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};
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})($);
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function Location(world, x, y, z) {
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this.world = world;
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this.x = x;
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this.y = y;
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this.z = z;
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}
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