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More texture pack work
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@ -22,9 +22,14 @@ import org.dynmap.kzedmap.KzedMap;
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* Texture packs are found in dynmap/texturepacks directory, and either are either ZIP files
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* or are directories whose content matches the structure of a zipped texture pack:
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* ./terrain.png - main color data (required)
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* misc/water.png - tone for water, biome sensitive (optional)
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* misc/water.png - still water tile? (optional)
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* misc/grasscolor.png - tone for grass color, biome sensitive (optional)
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* misc/foliagecolor.png - tone for leaf color, biome sensitive (optional)
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* misc/watercolor.png - tone for water color, biome sensitive (optional)
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* custom_lava_still.png - custom still lava animation (optional)
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* custom_lava_flowing.png - custom flowing lava animation (optional)
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* custom_water_still.png - custom still water animation (optional)
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* custom_water_flowing.png - custom flowing water animation (optional)
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* BetterGlass/*.png - mod-based improved windows (future optional)
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*/
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public class TexturePack {
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