More texture pack work

This commit is contained in:
Mike Primm 2011-07-15 17:37:54 -05:00
parent a91060dc95
commit 0323c98938

View File

@ -22,9 +22,14 @@ import org.dynmap.kzedmap.KzedMap;
* Texture packs are found in dynmap/texturepacks directory, and either are either ZIP files
* or are directories whose content matches the structure of a zipped texture pack:
* ./terrain.png - main color data (required)
* misc/water.png - tone for water, biome sensitive (optional)
* misc/water.png - still water tile? (optional)
* misc/grasscolor.png - tone for grass color, biome sensitive (optional)
* misc/foliagecolor.png - tone for leaf color, biome sensitive (optional)
* misc/watercolor.png - tone for water color, biome sensitive (optional)
* custom_lava_still.png - custom still lava animation (optional)
* custom_lava_flowing.png - custom flowing lava animation (optional)
* custom_water_still.png - custom still water animation (optional)
* custom_water_flowing.png - custom flowing water animation (optional)
* BetterGlass/*.png - mod-based improved windows (future optional)
*/
public class TexturePack {