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Add global image-format setting - default for all HD maps
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@ -190,6 +190,10 @@ enabletilehash: true
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# Optional - enable smooth lighting by default on all maps supporting it (can be set per map as lighting option)
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# Optional - enable smooth lighting by default on all maps supporting it (can be set per map as lighting option)
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smooth-lighting: false
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smooth-lighting: false
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Has no effect on maps with explicit format settings
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image-format: png
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# Pre 0.29 render options - set all three to false if you want same results as 0.28 (i.e. you have existing maps and don't want to render)
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# Pre 0.29 render options - set all three to false if you want same results as 0.28 (i.e. you have existing maps and don't want to render)
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# use-generated-textures: if true, use generated textures (same as client); false is static, pre 0.29 textures
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# use-generated-textures: if true, use generated textures (same as client); false is static, pre 0.29 textures
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# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy, pre 0.29 water (darker)
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# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy, pre 0.29 water (darker)
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