Switch flat maps in hires template set to lowres - seems excessive

This commit is contained in:
Mike Primm 2011-07-22 21:28:39 -05:00
parent ec13742c85
commit 0fba601063
3 changed files with 10 additions and 17 deletions

View File

@ -19,13 +19,12 @@ templates:
name: flat
title: "Flat"
prefix: flat
perspective: iso_S_90_hires
perspective: iso_S_90_lowres
shader: stdtexture
lighting: default
# Map background color (day or night)
background: "#300806"
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
mapzoomin: 3
- class: org.dynmap.hdmap.HDMap
name: nether
title: "Surface"
@ -35,5 +34,4 @@ templates:
lighting: shadows
# Map background color (day or night)
background: "#300806"
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
mapzoomin: 1

View File

@ -19,11 +19,10 @@ templates:
name: flat
title: "Flat"
prefix: flat
perspective: iso_S_90_hires
perspective: iso_S_90_lowres
shader: stdtexture
lighting: default
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
mapzoomin: 3
- class: org.dynmap.hdmap.HDMap
name: surface
title: "Surface"
@ -31,8 +30,7 @@ templates:
perspective: iso_SE_60_hires
shader: stdtexture
lighting: shadows
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
mapzoomin: 1
- class: org.dynmap.hdmap.HDMap
name: cave
title: "Cave"
@ -40,5 +38,4 @@ templates:
perspective: iso_SE_60_lowres
shader: cave
lighting: default
# Adjust extra zoom in levels - make it 4 to match number of levels for surface map
mapzoomin: 4
mapzoomin: 3

View File

@ -19,15 +19,14 @@ templates:
name: flat
title: "Flat"
prefix: flat
perspective: iso_S_90_hires
perspective: iso_S_90_lowres
shader: stdtexture
lighting: default
# Background color for map during the day
backgroundday: "#153E7E"
# Background color for map during the night
backgroundnight: "#000000"
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
mapzoomin: 3
- class: org.dynmap.hdmap.HDMap
name: skylands
title: "Surface"
@ -39,6 +38,5 @@ templates:
backgroundday: "#153E7E"
# Background color for map during the night
backgroundnight: "#000000"
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
mapzoomin: 1