Start of Industrial Craft 2 texture support
42
renderdata/ic2-texture.txt-disabled
Normal file
@ -0,0 +1,42 @@
|
||||
# Industrial Craft 2 Block mapping
|
||||
# rename file to ic2-texture.txt to make active
|
||||
#
|
||||
# Files
|
||||
texturefile:id=blk0,filename=ic2/sprites/block_0.png,xcount=16,ycount=16
|
||||
texturefile:id=cable,filename=ic2/sprites/block_cable.png,xcount=16,ycount=16
|
||||
texturefile:id=elec,filename=ic2/sprites/block_electric.png,xcount=16,ycount=16
|
||||
texturefile:id=gen,filename=ic2/sprites/block_generator.png,xcount=16,ycount=16
|
||||
texturefile:id=mach,filename=ic2/sprites/block_machine.png,xcount=16,ycount=16
|
||||
texturefile:id=mach2,filename=ic2/sprites/block_machine2.png,xcount=16,ycount=16
|
||||
texturefile:id=pers,filename=ic2/sprites/block_personal.png,xcount=16,ycount=16
|
||||
# Blocks
|
||||
# blockAlloy=231
|
||||
# blockAlloyGlass=230
|
||||
# blockCable=228
|
||||
# blockDoorAlloy=229
|
||||
# blockDynamite=236
|
||||
# blockDynamiteRemote=235
|
||||
# blockElectric=227
|
||||
# blockFenceIron=232
|
||||
# blockGenerator=246
|
||||
# blockHarz=240
|
||||
# blockITNT=239
|
||||
# blockLuminator=226
|
||||
# blockMachine=250
|
||||
# blockMachine2=223
|
||||
# blockMetal=224
|
||||
# blockMiningPipe=245
|
||||
# blockMiningTip=244
|
||||
# blockNuke=237
|
||||
# blockOreCopper=249
|
||||
# blockOreTin=248
|
||||
# blockOreUran=247
|
||||
# blockPersonal=225
|
||||
# blockReactorChamber=233
|
||||
# blockRubLeaves=242
|
||||
block:id=242,data=*,allfaces=2040,transparency=TRANSPARENT,txtid=blk0
|
||||
# blockRubSapling=241
|
||||
block:id:241,data=*,allsides=2038,transparency=TRANSPARENT,txtid=blk0
|
||||
# blockRubWood=243
|
||||
block:id=243,data=*,topbottom=47,allsides=44,txtid=blk0
|
||||
# blockRubber=234
|
@ -92,8 +92,16 @@ public class TexturePack {
|
||||
private static final int BLOCKINDEX_PISTONSIDE_EXT = 262;
|
||||
private static final int BLOCKINDEX_PANETOP_X = 263;
|
||||
private static final int BLOCKINDEX_AIRFRAME_EYE = 264;
|
||||
private static final int MAX_BLOCKINDEX = 264;
|
||||
private static final int BLOCKTABLELEN = MAX_BLOCKINDEX+1;
|
||||
private static final int MAX_BLOCKINDEX = 264; /* Index of last static tile definition */
|
||||
private static final int BLOCKTABLELEN = 1000; /* Leave room for dynmaic tiles */
|
||||
|
||||
private static int next_dynamic_tile = MAX_BLOCKINDEX+1;
|
||||
private static class DynamicTileFile {
|
||||
String filename;
|
||||
int tilecnt_x, tilecnt_y; /* Number of tiles horizontally and vertically */
|
||||
int tile_to_dyntile[]; /* Mapping from tile index in tile file to dynamic ID in global tile table (terrain_argb): 0=unassigned */
|
||||
}
|
||||
private static ArrayList<DynamicTileFile> addonfiles = new ArrayList<DynamicTileFile>();
|
||||
|
||||
private static class LoadedImage {
|
||||
int[] argb;
|
||||
@ -114,8 +122,8 @@ public class TexturePack {
|
||||
private static final int IMG_CUSTOMLAVASTILL = 6;
|
||||
private static final int IMG_WATERCOLOR = 7;
|
||||
private static final int IMG_CNT = 8;
|
||||
|
||||
private LoadedImage[] imgs = new LoadedImage[IMG_CNT];
|
||||
/* 0-(IMG_CNT-1) are fixed, IMG_CNT+x is dynamic file x */
|
||||
private LoadedImage[] imgs;
|
||||
|
||||
private HashMap<Integer, TexturePack> scaled_textures;
|
||||
|
||||
@ -215,6 +223,8 @@ public class TexturePack {
|
||||
private TexturePack(String tpname) throws FileNotFoundException {
|
||||
ZipFile zf = null;
|
||||
File texturedir = getTexturePackDirectory();
|
||||
/* Set up for enough files */
|
||||
imgs = new LoadedImage[IMG_CNT + addonfiles.size()];
|
||||
File f = new File(texturedir, tpname);
|
||||
try {
|
||||
/* Try to open zip */
|
||||
@ -309,6 +319,21 @@ public class TexturePack {
|
||||
patchTextureWithImage(IMG_CUSTOMWATERSTILL, BLOCKINDEX_STATIONARYWATER);
|
||||
}
|
||||
|
||||
/* Loop through dynamic files */
|
||||
for(int i = 0; i < addonfiles.size(); i++) {
|
||||
DynamicTileFile dtf = addonfiles.get(i);
|
||||
ze = zf.getEntry(dtf.filename);
|
||||
if(ze == null) {
|
||||
File ff = new File(texturedir, STANDARDTP + "/" + dtf.filename);
|
||||
is = new FileInputStream(ff);
|
||||
}
|
||||
else {
|
||||
is = zf.getInputStream(ze);
|
||||
}
|
||||
loadDynamicImage(is, i);
|
||||
is.close();
|
||||
}
|
||||
|
||||
zf.close();
|
||||
return;
|
||||
} catch (IOException iox) {
|
||||
@ -390,6 +415,17 @@ public class TexturePack {
|
||||
patchTextureWithImage(IMG_CUSTOMWATERSTILL, BLOCKINDEX_STATIONARYWATER);
|
||||
fis.close();
|
||||
}
|
||||
/* Loop through dynamic files */
|
||||
for(int i = 0; i < addonfiles.size(); i++) {
|
||||
DynamicTileFile dtf = addonfiles.get(i);
|
||||
f = new File(texturedir, tpname + "/" + dtf.filename);
|
||||
if(!f.canRead()) {
|
||||
f = new File(texturedir, STANDARDTP + "/" + dtf.filename);
|
||||
}
|
||||
fis = new FileInputStream(f);
|
||||
loadDynamicImage(fis, i);
|
||||
fis.close();
|
||||
}
|
||||
} catch (IOException iox) {
|
||||
if(fis != null) {
|
||||
try { fis.close(); } catch (IOException io) {}
|
||||
@ -503,6 +539,29 @@ public class TexturePack {
|
||||
img.flush();
|
||||
}
|
||||
|
||||
/* Load dynamic texture files, and patch into terrain_argb */
|
||||
private void loadDynamicImage(InputStream is, int idx) throws IOException {
|
||||
loadImage(is, idx+IMG_CNT); /* Load image file */
|
||||
DynamicTileFile dtf = addonfiles.get(idx); /* Get tile file definition */
|
||||
LoadedImage li = imgs[idx+IMG_CNT];
|
||||
int dim = li.width / dtf.tilecnt_x; /* Dimension of each tile */
|
||||
int old_argb[] = new int[dim*dim];
|
||||
for(int x = 0; x < dtf.tilecnt_x; x++) {
|
||||
for(int y = 0; y < dtf.tilecnt_y; y++) {
|
||||
if(dtf.tile_to_dyntile[y*dtf.tilecnt_x + x] > 0) { /* dynamic ID? */
|
||||
/* Copy source tile */
|
||||
for(int j = 0; j < dim; j++) {
|
||||
System.arraycopy(li.argb, (y*dim+j)*li.width + (x*dim), old_argb, j*dim, dim);
|
||||
}
|
||||
/* Rescale to match rest of terrain PNG */
|
||||
int new_argb[] = new int[native_scale*native_scale];
|
||||
scaleTerrainPNGSubImage(dim, native_scale, old_argb, new_argb);
|
||||
terrain_argb[dtf.tile_to_dyntile[y*dtf.tilecnt_x + x]] = new_argb;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
/* Load biome shading image into image array */
|
||||
private void loadBiomeShadingImage(InputStream is, int idx) throws IOException {
|
||||
loadImage(is, idx); /* Get image */
|
||||
@ -727,23 +786,21 @@ public class TexturePack {
|
||||
else
|
||||
Log.severe("Error loading texture.txt");
|
||||
|
||||
File custom = new File(datadir, "renderdata/custom-texture.txt");
|
||||
if(custom.canRead()) {
|
||||
try {
|
||||
in = new FileInputStream(custom);
|
||||
loadTextureFile(in, custom.getPath());
|
||||
} catch (IOException iox) {
|
||||
Log.severe("Error loading renderdata/custom-texture.txt - " + iox);
|
||||
} finally {
|
||||
if(in != null) { try { in.close(); } catch (IOException x) {} in = null; }
|
||||
}
|
||||
}
|
||||
else {
|
||||
try {
|
||||
FileWriter fw = new FileWriter(custom);
|
||||
fw.write("# The user is free to add new and custom texture mappings here - Dynmap's install will not overwrite it\n");
|
||||
fw.close();
|
||||
} catch (IOException iox) {
|
||||
File renderdir = new File(datadir, "renderdata");
|
||||
String[] files = renderdir.list();
|
||||
for(String fname : files) {
|
||||
if(fname.endsWith("-texture.txt")) {
|
||||
File custom = new File(renderdir, fname);
|
||||
if(custom.canRead()) {
|
||||
try {
|
||||
in = new FileInputStream(custom);
|
||||
loadTextureFile(in, custom.getPath());
|
||||
} catch (IOException iox) {
|
||||
Log.severe("Error loading " + custom.getPath() + " - " + iox);
|
||||
} finally {
|
||||
if(in != null) { try { in.close(); } catch (IOException x) {} in = null; }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -754,6 +811,7 @@ public class TexturePack {
|
||||
private static void loadTextureFile(InputStream txtfile, String txtname) {
|
||||
LineNumberReader rdr = null;
|
||||
int cnt = 0;
|
||||
HashMap<String,Integer> filetoidx = new HashMap<String,Integer>();
|
||||
|
||||
try {
|
||||
String line;
|
||||
@ -762,6 +820,7 @@ public class TexturePack {
|
||||
if(line.startsWith("block:")) {
|
||||
ArrayList<Integer> blkids = new ArrayList<Integer>();
|
||||
int databits = -1;
|
||||
int srctxtid = -1;
|
||||
int faces[] = new int[] { -1, -1, -1, -1, -1, -1 };
|
||||
line = line.substring(6);
|
||||
BlockTransparency trans = BlockTransparency.OPAQUE;
|
||||
@ -825,6 +884,22 @@ public class TexturePack {
|
||||
else if(av[0].equals("userenderdata")) {
|
||||
userenderdata = av[1].equals("true");
|
||||
}
|
||||
else if(av[0].equals("txtid")) {
|
||||
if(filetoidx.containsKey(av[1]))
|
||||
srctxtid = filetoidx.get(av[1]);
|
||||
else
|
||||
Log.severe("Format error - line " + rdr.getLineNumber() + " of " + txtname);
|
||||
}
|
||||
}
|
||||
/* If we have source texture, need to map values to dynamic ids */
|
||||
if(srctxtid >= 0) {
|
||||
for(int i = 0; i < faces.length; i++) {
|
||||
if(faces[i] < 0) continue; /* Leave invalid IDs alone */
|
||||
|
||||
int relid = faces[i] % 1000; /* Get relative ID */
|
||||
/* Map to assigned ID in global tile table: preserve modifier */
|
||||
faces[i] = (faces[i] - relid) + findOrAddDynamicTile(srctxtid, relid);
|
||||
}
|
||||
}
|
||||
/* If no data bits, assume all */
|
||||
if(databits < 0) databits = 0xFFFF;
|
||||
@ -838,6 +913,35 @@ public class TexturePack {
|
||||
Log.severe("Texture mapping missing required parameters = line " + rdr.getLineNumber() + " of " + txtname);
|
||||
}
|
||||
}
|
||||
else if(line.startsWith("texturefile:")) {
|
||||
line = line.substring(line.indexOf(':')+1);
|
||||
String[] args = line.split(",");
|
||||
int xdim = 16, ydim = 16;
|
||||
String fname = null;
|
||||
String id = null;
|
||||
for(String arg : args) {
|
||||
String[] aval = arg.split("=");
|
||||
if(aval.length < 2)
|
||||
continue;
|
||||
if(aval[0].equals("id"))
|
||||
id = aval[1];
|
||||
else if(aval[0].equals("filename"))
|
||||
fname = aval[1];
|
||||
else if(aval[0].equals("xcount"))
|
||||
xdim = Integer.parseInt(aval[1]);
|
||||
else if(aval[0].equals("ycount"))
|
||||
ydim = Integer.parseInt(aval[1]);
|
||||
}
|
||||
if((fname != null) && (id != null)) {
|
||||
/* Register the file */
|
||||
int fid = findOrAddDynamicTileFile(fname, xdim, ydim);
|
||||
filetoidx.put(id, fid); /* Save lookup */
|
||||
}
|
||||
else {
|
||||
Log.severe("Format error - line " + rdr.getLineNumber() + " of " + txtname);
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if(line.startsWith("#") || line.startsWith(";")) {
|
||||
}
|
||||
}
|
||||
@ -1058,4 +1162,49 @@ public class TexturePack {
|
||||
argb[i] |= 0xFF000000;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Add new dynmaic file definition, or return existing
|
||||
*
|
||||
* @param fname
|
||||
* @param xdim
|
||||
* @param ydim
|
||||
* @return dynamic file index
|
||||
*/
|
||||
private static int findOrAddDynamicTileFile(String fname, int xdim, int ydim) {
|
||||
DynamicTileFile f;
|
||||
/* Find existing, if already there */
|
||||
for(int i = 0; i < addonfiles.size(); i++) {
|
||||
f = addonfiles.get(i);
|
||||
if(f.filename.equals(fname))
|
||||
return i;
|
||||
}
|
||||
/* Add new tile file entry */
|
||||
f = new DynamicTileFile();
|
||||
f.filename = fname;
|
||||
f.tilecnt_x = xdim;
|
||||
f.tilecnt_y = ydim;
|
||||
f.tile_to_dyntile = new int[xdim*ydim];
|
||||
addonfiles.add(f);
|
||||
|
||||
return addonfiles.size()-1;
|
||||
}
|
||||
/**
|
||||
* Add or find dynamic tile index of given dynamic tile
|
||||
* @param dynfile_idx - index of file
|
||||
* @param tile_id - ID of tile within file
|
||||
* @return global tile ID
|
||||
*/
|
||||
private static int findOrAddDynamicTile(int dynfile_idx, int tile_id) {
|
||||
DynamicTileFile f = addonfiles.get(dynfile_idx);
|
||||
if(f == null) {
|
||||
Log.warning("Invalid add-on file index: " + dynfile_idx);
|
||||
return 0;
|
||||
}
|
||||
if(f.tile_to_dyntile[tile_id] == 0) { /* Not assigned yet? */
|
||||
f.tile_to_dyntile[tile_id] = next_dynamic_tile;
|
||||
next_dynamic_tile++; /* Allocate next ID */
|
||||
}
|
||||
return f.tile_to_dyntile[tile_id];
|
||||
}
|
||||
}
|
||||
|
BIN
texturepacks/standard/ic2/sprites/block_0.png
Normal file
After Width: | Height: | Size: 32 KiB |
BIN
texturepacks/standard/ic2/sprites/block_blank.png
Normal file
After Width: | Height: | Size: 865 B |
BIN
texturepacks/standard/ic2/sprites/block_cable.png
Normal file
After Width: | Height: | Size: 19 KiB |
BIN
texturepacks/standard/ic2/sprites/block_electric.png
Normal file
After Width: | Height: | Size: 11 KiB |
BIN
texturepacks/standard/ic2/sprites/block_generator.png
Normal file
After Width: | Height: | Size: 12 KiB |
BIN
texturepacks/standard/ic2/sprites/block_machine.png
Normal file
After Width: | Height: | Size: 19 KiB |
BIN
texturepacks/standard/ic2/sprites/block_machine2.png
Normal file
After Width: | Height: | Size: 5.2 KiB |
BIN
texturepacks/standard/ic2/sprites/block_personal.png
Normal file
After Width: | Height: | Size: 5.5 KiB |