Retire compass-mode setting

This commit is contained in:
Mike Primm 2017-07-12 23:03:40 -05:00
parent f396f46987
commit 16d5b1de86

View File

@ -278,11 +278,6 @@ custom-colors-support: true
# Customize URL used for fetching player skins (%player% is macro for name)
skin-url: "http://skins.minecraft.net/MinecraftSkins/%player%.png"
# Control behavior for new (1.0+) compass orientation (sunrise moved 90 degrees: east is now what used to be south)
# default is 'newrose' (preserve pre-1.0 maps, rotate rose)
# 'newnorth' is used to rotate maps and rose (requires fullrender of any HDMap map - same as 'newrose' for FlatMap or KzedMap)
compass-mode: newnorth
render-triggers:
#- playermove
#- playerjoin
@ -444,16 +439,7 @@ url:
#tiles: "tiles/"
# markers base URL
#markers: "tiles/"
# Spout support controls
spout:
# If false, ignore spout even if detected
enabled: true
# If true, previously loaded textures will be assumed to still be valid (faster startup, but
# can result in stale textures if originals are updated - delete files in texturepacks/standard/spoout
# to clean cached textures and force reload on next startup)
use-existing-textures: true
# Customization commands - allows scripts to be run before/after certain events
custom-commands:
image-updates: