mirror of
https://github.com/webbukkit/dynmap.git
synced 2024-11-27 20:58:40 +01:00
Retire compass-mode setting
This commit is contained in:
parent
f396f46987
commit
16d5b1de86
@ -278,11 +278,6 @@ custom-colors-support: true
|
||||
# Customize URL used for fetching player skins (%player% is macro for name)
|
||||
skin-url: "http://skins.minecraft.net/MinecraftSkins/%player%.png"
|
||||
|
||||
# Control behavior for new (1.0+) compass orientation (sunrise moved 90 degrees: east is now what used to be south)
|
||||
# default is 'newrose' (preserve pre-1.0 maps, rotate rose)
|
||||
# 'newnorth' is used to rotate maps and rose (requires fullrender of any HDMap map - same as 'newrose' for FlatMap or KzedMap)
|
||||
compass-mode: newnorth
|
||||
|
||||
render-triggers:
|
||||
#- playermove
|
||||
#- playerjoin
|
||||
@ -444,16 +439,7 @@ url:
|
||||
#tiles: "tiles/"
|
||||
# markers base URL
|
||||
#markers: "tiles/"
|
||||
|
||||
# Spout support controls
|
||||
spout:
|
||||
# If false, ignore spout even if detected
|
||||
enabled: true
|
||||
# If true, previously loaded textures will be assumed to still be valid (faster startup, but
|
||||
# can result in stale textures if originals are updated - delete files in texturepacks/standard/spoout
|
||||
# to clean cached textures and force reload on next startup)
|
||||
use-existing-textures: true
|
||||
|
||||
|
||||
# Customization commands - allows scripts to be run before/after certain events
|
||||
custom-commands:
|
||||
image-updates:
|
||||
|
Loading…
Reference in New Issue
Block a user