mirror of
https://github.com/webbukkit/dynmap.git
synced 2024-12-26 10:37:44 +01:00
Merge pull request #225 from mikeprimm/master
Add support for throttling chunk load rate, splitting tile loads across multiple server ticks if needed
This commit is contained in:
commit
287d3cbe63
@ -100,6 +100,9 @@ disable-webserver: false
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# Period between tile renders for fullrender, in seconds (non-zero to pace fullrenders, lessen CPU load)
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timesliceinterval: 0.0
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# Maximum chunk loads per server tick (1/20th of a second) - reducing this below 90 will impact render performance, but also will reduce server thread load
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maxchunkspertick: 200
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# Interval the browser should poll for updates.
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updaterate: 2000
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@ -9,10 +9,10 @@ import java.util.LinkedList;
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import java.util.List;
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import java.util.Map;
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import java.util.TreeSet;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import java.util.concurrent.ScheduledThreadPoolExecutor;
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import java.util.concurrent.ThreadFactory;
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import java.util.concurrent.TimeUnit;
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import java.util.concurrent.Callable;
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import java.util.concurrent.Future;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.scheduler.BukkitScheduler;
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@ -25,13 +25,18 @@ import org.dynmap.utils.NewMapChunkCache;
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public class MapManager {
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public AsynchronousQueue<MapTile> tileQueue;
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private static final int DEFAULT_CHUNKS_PER_TICK = 200;
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public List<DynmapWorld> worlds = new ArrayList<DynmapWorld>();
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public Map<String, DynmapWorld> worldsLookup = new HashMap<String, DynmapWorld>();
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private BukkitScheduler scheduler;
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private DynmapPlugin plug_in;
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private long timeslice_int = 0; /* In milliseconds */
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private int max_chunk_loads_per_tick = DEFAULT_CHUNKS_PER_TICK;
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/* Which fullrenders are active */
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private HashMap<String, FullWorldRenderState> active_renders = new HashMap<String, FullWorldRenderState>();
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/* List of MapChunkCache requests to be processed */
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private ConcurrentLinkedQueue<MapChunkCache> chunkloads = new ConcurrentLinkedQueue<MapChunkCache>();
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/* Tile hash manager */
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public TileHashManager hashman;
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/* lock for our data structures */
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@ -60,10 +65,22 @@ public class MapManager {
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public Collection<DynmapWorld> getWorlds() {
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return worlds;
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}
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private static class OurThreadFactory implements ThreadFactory {
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@Override
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public Thread newThread(Runnable r) {
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Thread t = new Thread(r);
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t.setDaemon(true);
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t.setPriority(Thread.MIN_PRIORITY);
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t.setName("Dynmap Render Thread");
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return t;
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}
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}
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private class DynmapScheduledThreadPoolExecutor extends ScheduledThreadPoolExecutor {
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DynmapScheduledThreadPoolExecutor() {
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super(POOL_SIZE);
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this.setThreadFactory(new OurThreadFactory());
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}
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protected void afterExecute(Runnable r, Throwable x) {
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@ -163,7 +180,7 @@ public class MapManager {
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}
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World w = world.world;
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/* Fetch chunk cache from server thread */
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DynmapChunk[] requiredChunks = tile.getMap().getRequiredChunks(tile);
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List<DynmapChunk> requiredChunks = tile.getMap().getRequiredChunks(tile);
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MapChunkCache cache = createMapChunkCache(world, requiredChunks);
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if(cache == null) {
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cleanup();
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@ -222,6 +239,25 @@ public class MapManager {
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}
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}
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private class ProcessChunkLoads implements Runnable {
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public void run() {
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int cnt = max_chunk_loads_per_tick;
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while(cnt > 0) {
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MapChunkCache c = chunkloads.peek();
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if(c == null)
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return;
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cnt = cnt - c.loadChunks(cnt);
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if(c.isDoneLoading()) {
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chunkloads.poll();
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synchronized(c) {
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c.notify();
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}
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}
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}
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}
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}
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public MapManager(DynmapPlugin plugin, ConfigurationNode configuration) {
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plug_in = plugin;
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mapman = this;
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@ -235,7 +271,8 @@ public class MapManager {
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/* On dedicated thread, so default to no delays */
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timeslice_int = (long)(configuration.getDouble("timesliceinterval", 0.0) * 1000);
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max_chunk_loads_per_tick = configuration.getInteger("maxchunkspertick", DEFAULT_CHUNKS_PER_TICK);
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if(max_chunk_loads_per_tick < 5) max_chunk_loads_per_tick = 5;
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scheduler = plugin.getServer().getScheduler();
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hashman = new TileHashManager(DynmapPlugin.tilesDirectory, configuration.getBoolean("enabletilehash", true));
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@ -247,7 +284,7 @@ public class MapManager {
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}
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scheduler.scheduleSyncRepeatingTask(plugin, new CheckWorldTimes(), 5*20, 5*20); /* Check very 5 seconds */
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scheduler.scheduleSyncRepeatingTask(plugin, new ProcessChunkLoads(), 1, 1); /* Chunk loader task */
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}
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void renderFullWorld(Location l, CommandSender sender) {
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@ -439,35 +476,32 @@ public class MapManager {
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/**
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* Render processor helper - used by code running on render threads to request chunk snapshot cache from server/sync thread
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*/
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public MapChunkCache createMapChunkCache(final DynmapWorld w, final DynmapChunk[] chunks) {
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Callable<MapChunkCache> job = new Callable<MapChunkCache>() {
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public MapChunkCache call() {
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MapChunkCache c = null;
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try {
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if(!use_legacy)
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c = new NewMapChunkCache();
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} catch (NoClassDefFoundError ncdfe) {
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use_legacy = true;
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}
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if(c == null)
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c = new LegacyMapChunkCache();
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if(w.visibility_limits != null) {
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for(MapChunkCache.VisibilityLimit limit: w.visibility_limits) {
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c.setVisibleRange(limit);
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}
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c.setHiddenFillStyle(w.hiddenchunkstyle);
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}
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c.loadChunks(w.world, chunks);
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return c;
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}
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};
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Future<MapChunkCache> rslt = scheduler.callSyncMethod(plug_in, job);
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public MapChunkCache createMapChunkCache(final DynmapWorld w, final List<DynmapChunk> chunks) {
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MapChunkCache c = null;
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try {
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return rslt.get();
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} catch (Exception x) {
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Log.info("createMapChunk - " + x);
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return null;
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if(!use_legacy)
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c = new NewMapChunkCache();
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} catch (NoClassDefFoundError ncdfe) {
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use_legacy = true;
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}
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if(c == null)
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c = new LegacyMapChunkCache();
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if(w.visibility_limits != null) {
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for(MapChunkCache.VisibilityLimit limit: w.visibility_limits) {
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c.setVisibleRange(limit);
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}
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c.setHiddenFillStyle(w.hiddenchunkstyle);
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}
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c.setChunks(w.world, chunks);
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synchronized(c) {
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chunkloads.add(c);
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try {
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c.wait();
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} catch (InterruptedException ix) {
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return null;
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}
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}
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return c;
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}
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/**
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* Update map tile statistics
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@ -1,6 +1,7 @@
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package org.dynmap;
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import java.io.File;
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import java.util.List;
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import org.bukkit.Location;
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import org.dynmap.utils.MapChunkCache;
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@ -13,7 +14,7 @@ public abstract class MapType {
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public abstract MapTile[] getAdjecentTiles(MapTile tile);
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public abstract DynmapChunk[] getRequiredChunks(MapTile tile);
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public abstract List<DynmapChunk> getRequiredChunks(MapTile tile);
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public abstract boolean render(MapChunkCache cache, MapTile tile, File outputFile);
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@ -5,6 +5,8 @@ import static org.dynmap.JSONUtils.a;
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import static org.dynmap.JSONUtils.s;
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import java.io.File;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.List;
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import javax.imageio.ImageIO;
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@ -101,18 +103,16 @@ public class FlatMap extends MapType {
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}
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@Override
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public DynmapChunk[] getRequiredChunks(MapTile tile) {
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public List<DynmapChunk> getRequiredChunks(MapTile tile) {
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FlatMapTile t = (FlatMapTile) tile;
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int chunksPerTile = t.size / 16;
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int sx = t.x * chunksPerTile;
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int sz = t.y * chunksPerTile;
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DynmapChunk[] result = new DynmapChunk[chunksPerTile * chunksPerTile];
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int index = 0;
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ArrayList<DynmapChunk> result = new ArrayList<DynmapChunk>(chunksPerTile * chunksPerTile);
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for (int x = 0; x < chunksPerTile; x++)
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for (int z = 0; z < chunksPerTile; z++) {
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result[index] = new DynmapChunk(sx + x, sz + z);
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index++;
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result.add(new DynmapChunk(sx + x, sz + z));
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}
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return result;
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}
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@ -164,7 +164,7 @@ public class KzedMap extends MapType {
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return false;
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}
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@Override
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public DynmapChunk[] getRequiredChunks(MapTile tile) {
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public List<DynmapChunk> getRequiredChunks(MapTile tile) {
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if (tile instanceof KzedMapTile) {
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KzedMapTile t = (KzedMapTile) tile;
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@ -216,12 +216,9 @@ public class KzedMap extends MapType {
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chunks.add(chunk);
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}
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}
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DynmapChunk[] result = new DynmapChunk[chunks.size()];
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chunks.toArray(result);
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return result;
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return chunks;
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} else {
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return new DynmapChunk[0];
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return new ArrayList<DynmapChunk>();
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}
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}
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@ -2,6 +2,7 @@ package org.dynmap.utils;
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import java.lang.reflect.Method;
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import java.util.ArrayList;
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import java.util.ListIterator;
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import java.lang.reflect.Field;
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import org.bukkit.World;
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import org.bukkit.Chunk;
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@ -20,7 +21,11 @@ public class LegacyMapChunkCache implements MapChunkCache {
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private static Method poppreservedchunk = null;
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private static Field heightmap = null;
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private static boolean initialized = false;
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private World w;
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private List<DynmapChunk> chunks;
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private ListIterator<DynmapChunk> iterator;
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private int x_min, x_max, z_min, z_max;
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private int x_dim;
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private HiddenChunkStyle hidestyle = HiddenChunkStyle.FILL_AIR;
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@ -177,17 +182,15 @@ public class LegacyMapChunkCache implements MapChunkCache {
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public LegacyMapChunkCache() {
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}
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/**
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* Create chunk cache container
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* @param w - world
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* @param x_min - minimum chunk x coordinate
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* @param z_min - minimum chunk z coordinate
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* @param x_max - maximum chunk x coordinate
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* @param z_max - maximum chunk z coordinate
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* Set chunks to load, and world to load from
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*/
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@SuppressWarnings({ "unchecked" })
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public void loadChunks(World w, DynmapChunk[] chunks) {
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@SuppressWarnings({ "rawtypes", "unchecked" })
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public void setChunks(World w, List<DynmapChunk> chunks) {
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this.w = w;
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this.chunks = chunks;
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/* Compute range */
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if(chunks.length == 0) {
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if(chunks.size() == 0) {
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this.x_min = 0;
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this.x_max = 0;
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this.z_min = 0;
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@ -195,17 +198,17 @@ public class LegacyMapChunkCache implements MapChunkCache {
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x_dim = 1;
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}
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else {
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x_min = x_max = chunks[0].x;
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z_min = z_max = chunks[0].z;
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for(int i = 1; i < chunks.length; i++) {
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if(chunks[i].x > x_max)
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x_max = chunks[i].x;
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if(chunks[i].x < x_min)
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x_min = chunks[i].x;
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if(chunks[i].z > z_max)
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z_max = chunks[i].z;
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if(chunks[i].z < z_min)
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z_min = chunks[i].z;
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x_min = x_max = chunks.get(0).x;
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z_min = z_max = chunks.get(0).z;
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for(DynmapChunk c : chunks) {
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if(c.x > x_max)
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x_max = c.x;
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if(c.x < x_min)
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x_min = c.x;
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if(c.z > z_max)
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z_max = c.z;
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if(c.z < z_min)
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z_min = c.z;
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}
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x_dim = x_max - x_min + 1;
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}
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@ -238,9 +241,17 @@ public class LegacyMapChunkCache implements MapChunkCache {
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}
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}
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snaparray = new LegacyChunkSnapshot[x_dim * (z_max-z_min+1)];
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if(gethandle != null) {
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// Load the required chunks.
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for (DynmapChunk chunk : chunks) {
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}
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public int loadChunks(int max_to_load) {
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int cnt = 0;
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if(iterator == null)
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iterator = chunks.listIterator();
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// Load the required chunks.
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while((cnt < max_to_load) && iterator.hasNext()) {
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DynmapChunk chunk = iterator.next();
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if(gethandle != null) {
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boolean vis = true;
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if(visible_limits != null) {
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vis = false;
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@ -302,12 +313,25 @@ public class LegacyMapChunkCache implements MapChunkCache {
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}
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}
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}
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cnt++;
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}
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/* Fill missing chunks with empty dummy chunk */
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for(int i = 0; i < snaparray.length; i++) {
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if(snaparray[i] == null)
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snaparray[i] = EMPTY;
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/* If done, finish table */
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if(iterator.hasNext() == false) {
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/* Fill missing chunks with empty dummy chunk */
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for(int i = 0; i < snaparray.length; i++) {
|
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if(snaparray[i] == null)
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snaparray[i] = EMPTY;
|
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}
|
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}
|
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return cnt;
|
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}
|
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/**
|
||||
* Test if done loading
|
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*/
|
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public boolean isDoneLoading() {
|
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if(iterator != null)
|
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return !iterator.hasNext();
|
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return false;
|
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}
|
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/**
|
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* Unload chunks
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|
@ -1,5 +1,6 @@
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package org.dynmap.utils;
|
||||
import org.bukkit.World;
|
||||
import java.util.List;
|
||||
import org.dynmap.DynmapChunk;
|
||||
|
||||
public interface MapChunkCache {
|
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@ -12,11 +13,19 @@ public interface MapChunkCache {
|
||||
public int x0, x1, z0, z1;
|
||||
}
|
||||
/**
|
||||
* Load chunks into cache
|
||||
* @param w - world
|
||||
* @param chunks - chunks to be loaded
|
||||
* Set chunks to load, and world to load from
|
||||
*/
|
||||
void loadChunks(World w, DynmapChunk[] chunks);
|
||||
void setChunks(World w, List<DynmapChunk> chunks);
|
||||
/**
|
||||
* Load chunks into cache
|
||||
* @param maxToLoad - maximum number to load at once
|
||||
* @return number loaded
|
||||
*/
|
||||
int loadChunks(int maxToLoad);
|
||||
/**
|
||||
* Test if done loading
|
||||
*/
|
||||
boolean isDoneLoading();
|
||||
/**
|
||||
* Unload chunks
|
||||
*/
|
||||
|
@ -3,6 +3,7 @@ package org.dynmap.utils;
|
||||
import java.lang.reflect.Method;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.ListIterator;
|
||||
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.Chunk;
|
||||
@ -18,6 +19,9 @@ import org.dynmap.Log;
|
||||
public class NewMapChunkCache implements MapChunkCache {
|
||||
private static Method poppreservedchunk = null;
|
||||
|
||||
private World w;
|
||||
private List<DynmapChunk> chunks;
|
||||
private ListIterator<DynmapChunk> iterator;
|
||||
private int x_min, x_max, z_min, z_max;
|
||||
private int x_dim;
|
||||
private HiddenChunkStyle hidestyle = HiddenChunkStyle.FILL_AIR;
|
||||
@ -189,16 +193,10 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
*/
|
||||
public NewMapChunkCache() {
|
||||
}
|
||||
/**
|
||||
* Create chunk cache container
|
||||
* @param w - world
|
||||
* @param x_min - minimum chunk x coordinate
|
||||
* @param z_min - minimum chunk z coordinate
|
||||
* @param x_max - maximum chunk x coordinate
|
||||
* @param z_max - maximum chunk z coordinate
|
||||
*/
|
||||
@SuppressWarnings({ "unchecked", "rawtypes" })
|
||||
public void loadChunks(World w, DynmapChunk[] chunks) {
|
||||
public void setChunks(World w, List<DynmapChunk> chunks) {
|
||||
this.w = w;
|
||||
this.chunks = chunks;
|
||||
if(poppreservedchunk == null) {
|
||||
/* Get CraftWorld.popPreservedChunk(x,z) - reduces memory bloat from map traversals (optional) */
|
||||
try {
|
||||
@ -209,7 +207,7 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
}
|
||||
}
|
||||
/* Compute range */
|
||||
if(chunks.length == 0) {
|
||||
if(chunks.size() == 0) {
|
||||
this.x_min = 0;
|
||||
this.x_max = 0;
|
||||
this.z_min = 0;
|
||||
@ -217,24 +215,32 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
x_dim = 1;
|
||||
}
|
||||
else {
|
||||
x_min = x_max = chunks[0].x;
|
||||
z_min = z_max = chunks[0].z;
|
||||
for(int i = 1; i < chunks.length; i++) {
|
||||
if(chunks[i].x > x_max)
|
||||
x_max = chunks[i].x;
|
||||
if(chunks[i].x < x_min)
|
||||
x_min = chunks[i].x;
|
||||
if(chunks[i].z > z_max)
|
||||
z_max = chunks[i].z;
|
||||
if(chunks[i].z < z_min)
|
||||
z_min = chunks[i].z;
|
||||
x_min = x_max = chunks.get(0).x;
|
||||
z_min = z_max = chunks.get(0).z;
|
||||
for(DynmapChunk c : chunks) {
|
||||
if(c.x > x_max)
|
||||
x_max = c.x;
|
||||
if(c.x < x_min)
|
||||
x_min = c.x;
|
||||
if(c.z > z_max)
|
||||
z_max = c.z;
|
||||
if(c.z < z_min)
|
||||
z_min = c.z;
|
||||
}
|
||||
x_dim = x_max - x_min + 1;
|
||||
}
|
||||
|
||||
snaparray = new ChunkSnapshot[x_dim * (z_max-z_min+1)];
|
||||
}
|
||||
|
||||
public int loadChunks(int max_to_load) {
|
||||
int cnt = 0;
|
||||
if(iterator == null)
|
||||
iterator = chunks.listIterator();
|
||||
|
||||
// Load the required chunks.
|
||||
for (DynmapChunk chunk : chunks) {
|
||||
while((cnt < max_to_load) && iterator.hasNext()) {
|
||||
DynmapChunk chunk = iterator.next();
|
||||
boolean vis = true;
|
||||
if(visible_limits != null) {
|
||||
vis = false;
|
||||
@ -286,12 +292,24 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
Log.severe("Cannot pop preserved chunk - " + x.toString());
|
||||
}
|
||||
}
|
||||
cnt++;
|
||||
}
|
||||
/* Fill missing chunks with empty dummy chunk */
|
||||
for(int i = 0; i < snaparray.length; i++) {
|
||||
if(snaparray[i] == null)
|
||||
snaparray[i] = EMPTY;
|
||||
if(iterator.hasNext() == false) { /* If we're done */
|
||||
/* Fill missing chunks with empty dummy chunk */
|
||||
for(int i = 0; i < snaparray.length; i++) {
|
||||
if(snaparray[i] == null)
|
||||
snaparray[i] = EMPTY;
|
||||
}
|
||||
}
|
||||
return cnt;
|
||||
}
|
||||
/**
|
||||
* Test if done loading
|
||||
*/
|
||||
public boolean isDoneLoading() {
|
||||
if(iterator != null)
|
||||
return !iterator.hasNext();
|
||||
return false;
|
||||
}
|
||||
/**
|
||||
* Unload chunks
|
||||
|
Loading…
Reference in New Issue
Block a user