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corrected (hopefully) the chat response for show/hide commands
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@ -36,23 +36,25 @@ public class DynmapPlayerListener extends PlayerListener {
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event.setCancelled(true);
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} else if (split[1].equals("hide")) {
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Player player = event.getPlayer();
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player.sendMessage("You are now hidden on Dynmap.");
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if (split.length == 2) {
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if (split.length == 2) {
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playerList.hide(player.getName());
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player.sendMessage("You are now hidden on Dynmap.");
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} else {
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for (int i = 2; i < split.length; i++) {
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for (int i = 2; i < split.length; i++) {
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playerList.hide(split[i]);
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player.sendMessage(split[i] + " is now hidden on Dynmap.");
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}
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}
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event.setCancelled(true);
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} else if (split[1].equals("show")) {
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Player player = event.getPlayer();
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player.sendMessage("You are now visible on Dynmap.");
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if (split.length == 2) {
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if (split.length == 2) {
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playerList.show(player.getName());
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player.sendMessage("You are now visible on Dynmap.");
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} else {
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for (int i = 2; i < split.length; i++) {
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for (int i = 2; i < split.length; i++) {
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playerList.show(split[i]);
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player.sendMessage(split[i] + " is now visible on Dynmap.");
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}
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}
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event.setCancelled(true);
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