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fix: explicitly set sign lines
Minecraft allows for plugins to retrieve the text of a newly created or modified sign through the `SignChangeEvent.getLines()` method. In vanilla, the lines returned can be mutated, however a `SignChangeEvent.setLine(idx, text)` method exists. PaperMC has internally switched most user-facing text to using the Adventure Text components, to better support text styling and optimize serializations. For backwards compatibility with most plugins, PaperMC retains deprecated `getLines` and `setLine` methods by providing a legacy serialization view of the Aventure components, however mutations of the returned list are ignored. This changeset calls `setLine` after all event listeners ran, allowing PaperMC to preserve the sign mutations.
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@ -398,6 +398,10 @@ public class DynmapPlugin extends JavaPlugin implements DynmapAPI {
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if(p != null) dp = new BukkitPlayer(p);
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core.listenerManager.processSignChangeEvent(EventType.SIGN_CHANGE, b.getType().name(),
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getWorld(l.getWorld()).getName(), l.getBlockX(), l.getBlockY(), l.getBlockZ(), lines, dp);
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for (int i = 0; i < 4; i++) {
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evt.setLine(i, lines[i]);
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}
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}
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}, DynmapPlugin.this);
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break;
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