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https://github.com/webbukkit/dynmap.git
synced 2024-11-24 03:05:28 +01:00
Handle waterlogged/water-filled blocks, fix turtle eggs, pickles
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42dfce94bc
commit
2ebab4b7fc
@ -512,6 +512,7 @@ public class IsoHDPerspective implements HDPerspective {
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* Process visit of ray to block
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*/
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private final boolean visit_block(HDShaderState[] shaderstate, boolean[] shaderdone) {
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boolean done = false;
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lastblocktype = blocktype;
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blocktype = mapiter.getBlockType();
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if(skiptoair) { /* If skipping until we see air */
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@ -520,6 +521,7 @@ public class IsoHDPerspective implements HDPerspective {
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}
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}
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else if(nonairhit || blocktype.isNotAir()) {
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done = true;
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// If waterlogged, start by rendering as if full water block
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if (blocktype.isWaterlogged()) {
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DynmapBlockState saved_type = blocktype;
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@ -527,7 +529,6 @@ public class IsoHDPerspective implements HDPerspective {
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full_water = DynmapBlockState.getBaseStateByName(DynmapBlockState.WATER_BLOCK);
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}
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blocktype = full_water; // Switch to water state
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boolean done = true;
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subalpha = -1;
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for (int i = 0; i < shaderstate.length; i++) {
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if(!shaderdone[i]) {
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@ -535,20 +536,22 @@ public class IsoHDPerspective implements HDPerspective {
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}
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done = done && shaderdone[i];
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}
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/* If all are done, we're out */
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if (done) {
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return true;
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}
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// Restore block type
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blocktype = saved_type;
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/* If all are done, we're out */
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if (done)
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return true;
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nonairhit = true;
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}
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short[] model;
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RenderPatch[] patches = scalemodels.getPatchModel(blocktype);
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/* If no patches, see if custom model */
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if(patches == null) {
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if (patches == null) {
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CustomBlockModel cbm = scalemodels.getCustomBlockModel(blocktype);
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if(cbm != null) { /* If found, see if cached already */
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if (cbm != null) { /* If found, see if cached already */
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patches = this.getCustomMesh();
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if(patches == null) {
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if (patches == null) {
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patches = cbm.getMeshForBlock(mapiter);
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this.setCustomMesh(patches);
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}
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@ -556,14 +559,12 @@ public class IsoHDPerspective implements HDPerspective {
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}
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/* Look up to see if block is modelled */
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if(patches != null) {
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return handlePatches(patches, shaderstate, shaderdone);
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done = handlePatches(patches, shaderstate, shaderdone);
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}
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short[] model = scalemodels.getScaledModel(blocktype);
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if(model != null) {
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return handleSubModel(model, shaderstate, shaderdone);
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else if ((model = scalemodels.getScaledModel(blocktype)) != null) {
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done = handleSubModel(model, shaderstate, shaderdone);
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}
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else {
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boolean done = true;
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subalpha = -1;
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for(int i = 0; i < shaderstate.length; i++) {
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if(!shaderdone[i]) {
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@ -571,13 +572,11 @@ public class IsoHDPerspective implements HDPerspective {
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}
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done = done && shaderdone[i];
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}
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/* If all are done, we're out */
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if(done)
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return true;
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nonairhit = true;
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if (!done)
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nonairhit = true;
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}
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}
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return false;
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return done;
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}
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/* Skip empty : return false if exited */
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@ -2727,7 +2727,7 @@ public class TexturePack {
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/* If clear-inside op, get out early */
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if((textop == COLORMOD_CLEARINSIDE) || (textop == COLORMOD_MULTTONED_CLEARINSIDE)) {
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/* Check if previous block is same block type as we are: surface is transparent if it is */
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if (blk.matchingBaseState(lastblocktype)) {
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if (blk.matchingBaseState(lastblocktype) || (blk.isWater() && lastblocktype.isWaterlogged())) {
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rslt.setTransparent();
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return;
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}
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@ -3480,10 +3480,10 @@ public class TexturePack {
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textid = textid % COLORMOD_MULT_INTERNAL;
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BlockStep step = steps[patchidx];
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/* If clear-inside op, get out early */
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if((mod == COLORMOD_CLEARINSIDE) || (mod == COLORMOD_MULTTONED_CLEARINSIDE)) {
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if ((mod == COLORMOD_CLEARINSIDE) || (mod == COLORMOD_MULTTONED_CLEARINSIDE)) {
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BlockStep dir = step.opposite();
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/* Check if previous block is same block type as we are: surface is transparent if it is */
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if (blk == mapiter.getBlockTypeAt(dir)) {
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if (blk.matchingBaseState(mapiter.getBlockTypeAt(dir))) {
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continue; // Skip: no texture
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}
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/* If water block, to watercolor tone op */
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@ -1328,8 +1328,14 @@ boxblock:id=grass_path,ymax=0.9375
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# Kelp Plant
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patchblock:id=kelp,id=kelp_plant,patch0=VertX1Z0ToX0Z1,patch1=VertX1Z0ToX0Z1@90
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# Turtle egg
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boxblock:id=turtle_egg,xmin=0.3125,xmax=0.625,ymax=0.4375,zmin=0.25,zmax=0.5625
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# Turtle egg - single
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customblock:id=turtle_egg,data=0,data=1,data=2,class=org.dynmap.hdmap.renderer.CuboidRenderer,cuboid0=0.3125:0:0.25/0.625:0.4275:0.5625
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# Turtle egg - double
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customblock:id=turtle_egg,data=3,data=4,data=5,class=org.dynmap.hdmap.renderer.CuboidRenderer,cuboid0=0.3125:0:0.25/0.625:0.4275:0.5625,cuboid1=0.0625:0:0.4275/0.3125:0.3125:0.6875
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# Turtle egg - triple
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customblock:id=turtle_egg,data=6,data=7,data=8,class=org.dynmap.hdmap.renderer.CuboidRenderer,cuboid0=0.3125:0:0.25/0.625:0.4275:0.5625,cuboid1=0.0625:0:0.4275/0.3125:0.3125:0.6875,cuboid2=0.6875:0:0.4275/0.875:0.25:0.625
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# Turtle egg - quad
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customblock:id=turtle_egg,data=9,data=10,data=11,class=org.dynmap.hdmap.renderer.CuboidRenderer,cuboid0=0.3125:0:0.25/0.625:0.4275:0.5625,cuboid1=0.0625:0:0.4275/0.3125:0.3125:0.6875,cuboid2=0.6875:0:0.4275/0.875:0.25:0.625,cuboid3=0.4275:0:0.625/0.625:0.1875:0.8125
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# Patch for coral wall fan - 22.5 degrees up
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patch:id=CoralFan0u,Ox=0.0,Oy=0.4375,Oz=0.0,Ux=1.0,Uy=0.4375,Uz=0.0,Vx=0.0,Vy=0.9375,Vz=1.0
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@ -1358,3 +1364,11 @@ patchblock:id=dead_tube_coral_wall_fan,id=dead_fire_coral_wall_fan,id=dead_brain
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# Coral fan on bottom
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patchblock:id=dead_tube_coral_fan,id=dead_fire_coral_fan,id=dead_brain_coral_fan,id=dead_horn_coral_fan,id=dead_bubble_coral_fan,id=tube_coral_fan,id=fire_coral_fan,id=brain_coral_fan,id=horn_coral_fan,id=bubble_coral_fan,data=0,data=1,patch0=CoralFan0f,patch1=CoralFan1f,patch2=CoralFan2f,patch3=CoralFan3f
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# Sea pickle - single
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customblock:id=sea_pickle,data=0,data=1,class=org.dynmap.hdmap.renderer.CuboidRenderer,cuboid0=0.375:0:0.375/0.625:0.375:0.625
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# Sea pickle - double
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customblock:id=sea_pickle,data=2,data=3,class=org.dynmap.hdmap.renderer.CuboidRenderer,cuboid0=0.1875:0:0.1875/0.4375:0.375:0.4375,cuboid1=0.5:0:0.5/0.75:0.25:0.75
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# Sea pickle - triple
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customblock:id=sea_pickle,data=4,data=5,class=org.dynmap.hdmap.renderer.CuboidRenderer,cuboid0=0.375:0:0.5625/0.625:0.375:0.8125,cuboid1=0.125:0:0.125/0.375:0.25:0.375,cuboid2=0.5:0:0.25/0.75:0.375:0.5
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# Sea pickle - quad
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customblock:id=sea_pickle,data=6,data=7,class=org.dynmap.hdmap.renderer.CuboidRenderer,cuboid0=0.125:0:0.125/0.375:0.375:0.375,cuboid1=0.5625:0:0.625/0.8125:0.25:0.875,cuboid2=0.5625:0:0.125/0.8125:0.375:0.375,cuboid3=0.125:0:0.5/0.375:0.4275:0.75
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@ -1628,7 +1628,7 @@ block:id=prismarine_bricks,allfaces=0:prismarine_bricks,stdrot=true
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# Dark Prismarine
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block:id=dark_prismarine,allfaces=0:dark_prismarine,stdrot=true
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# Sea Lantern
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block:id=sea_lantern,data=*,allfaces=0:sea_lantern,stdrot=true
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block:id=sea_lantern,allfaces=0:sea_lantern,stdrot=true
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# Red Sandstone
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@ -2006,6 +2006,8 @@ texture:id=dried_kelp_side
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texture:id=dried_kelp_top
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texture:id=dried_kelp_bottom
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texture:id=turtle_egg
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texture:id=turtle_egg_slightly_cracked
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texture:id=turtle_egg_very_cracked
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texture:id=dead_tube_coral_block
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texture:id=dead_brain_coral_block
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texture:id=dead_bubble_coral_block
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@ -2027,7 +2029,7 @@ texture:id=bubble_coral_fan
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texture:id=fire_coral_fan
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texture:id=horn_coral_fan
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texture:id=blue_ice
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tecture:id=sea_pickles
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texture:id=sea_pickle
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# Kelp
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block:id=kelp,patch0-1=1000:kelp,stdrot=true,transparency=TRANSPARENT
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@ -2036,10 +2038,14 @@ block:id=kelp,patch0-1=1000:kelp,stdrot=true,transparency=TRANSPARENT
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block:id=kelp,patch0-1=1000:kelp_plant,stdrot=true,transparency=TRANSPARENT
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# Dried kelp block
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block:id=dried_kelp,allsides=0:dried_kelp_side,top=0:dried_kelp_top,bottom=0:dried_kelp_bottom,stdrot=true
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block:id=dried_kelp_block,allsides=0:dried_kelp_side,top=0:dried_kelp_top,bottom=0:dried_kelp_bottom,stdrot=true
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# Turtle egg
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block:id=turtle_egg,allfaces=0:turtle_egg,stdrot=true,transparency=TRANSPARENT
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block:id=turtle_egg,data=0,data=3,data=6,data=9,patch0-5=0:turtle_egg,transparency=TRANSPARENT
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# Turtle egg - slightly cracked
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block:id=turtle_egg,data=1,data=4,data=7,data=10,patch0-5=0:turtle_egg_slightly_cracked,transparency=TRANSPARENT
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# Turtle egg - very cracked
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block:id=turtle_egg,data=2,data=5,data=8,data=11,patch0-5=0:turtle_egg_very_cracked,transparency=TRANSPARENT
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# Dead tube coral block
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block:id=dead_tube_coral_block,allfaces=0:dead_tube_coral_block,stdrot=true
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@ -2131,17 +2137,11 @@ block:id=fire_coral_fan,patch0-3=0:fire_coral_fan,stdrot=true,transparency=TRANS
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# Horn coral fan
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block:id=horn_coral_fan,patch0-3=0:horn_coral_fan,stdrot=true,transparency=TRANSPARENT
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#[18:55:16] [Server thread/INFO]: [dynmap] 8564: blk=minecraft:sea_pickle, idx=0, state=pickles=1,waterlogged=true
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#[18:55:16] [Server thread/INFO]: [dynmap] 8565: blk=minecraft:sea_pickle, idx=1, state=pickles=1,waterlogged=false
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#[18:55:16] [Server thread/INFO]: [dynmap] 8566: blk=minecraft:sea_pickle, idx=2, state=pickles=2,waterlogged=true
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#[18:55:16] [Server thread/INFO]: [dynmap] 8567: blk=minecraft:sea_pickle, idx=3, state=pickles=2,waterlogged=false
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#[18:55:16] [Server thread/INFO]: [dynmap] 8568: blk=minecraft:sea_pickle, idx=4, state=pickles=3,waterlogged=true
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#[18:55:16] [Server thread/INFO]: [dynmap] 8569: blk=minecraft:sea_pickle, idx=5, state=pickles=3,waterlogged=false
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#[18:55:16] [Server thread/INFO]: [dynmap] 8570: blk=minecraft:sea_pickle, idx=6, state=pickles=4,waterlogged=true
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#[18:55:16] [Server thread/INFO]: [dynmap] 8571: blk=minecraft:sea_pickle, idx=7, state=pickles=4,waterlogged=false
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# Sea pickle
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block:id=sea_pickle,patch0-5=0:sea_pickle,transparency=TRANSPARENT
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# Blue Ice
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block:id=bloe_ice,allfaces=0:blue_ice,stdrot=true
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block:id=blue_ice,allfaces=0:blue_ice,stdrot=true
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#[18:55:16] [Server thread/INFO]: [dynmap] 8573: blk=minecraft:conduit, idx=0, state=
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@ -124,7 +124,6 @@ public class DynmapBlockState {
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matchflags |= isWater(blockName) ? MATCH_WATER : 0;
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matchflags |= (blockName.equals(SNOW_BLOCK) || blockName.equals(SNOW_LAYER_BLOCK)) ? MATCH_SNOW : 0;
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matchflags |= blockName.equals(GRASS_BLOCK) ? MATCH_GRASS : 0;
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matchflags |= stateName.contains("waterlogged=true") ? MATCH_WATERLOGGED : 0;
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}
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/**
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* Get state for same base block with given index
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@ -281,6 +280,12 @@ public class DynmapBlockState {
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public final boolean isWaterlogged() {
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return (matchflags & MATCH_WATERLOGGED) != 0;
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}
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/**
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* Set state to be waterlogged (block filled with water)
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*/
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public final void setWaterlogged() {
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matchflags |= MATCH_WATERLOGGED;
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}
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/**
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* Test for matching blockname
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*/
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@ -28,6 +28,7 @@ import org.dynmap.utils.MapChunkCache;
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import org.dynmap.utils.Polygon;
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import org.dynmap.bukkit.helper.v113.MapChunkCache113;
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import net.minecraft.server.v1_13_R1.Block;
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import net.minecraft.server.v1_13_R1.BlockFluids;
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import net.minecraft.server.v1_13_R1.IBlockData;
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import net.minecraft.server.v1_13_R1.IBlockState;
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@ -110,9 +111,12 @@ public class BukkitVersionHelperSpigot113 extends BukkitVersionHelperCB {
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sb = fname.substring(off1+1, off2);
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}
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DynmapBlockState bs = new DynmapBlockState(lastbs, idx, bname, sb);
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if ((!bd.s().e()) && ((bd.getBlock() instanceof BlockFluids) == false)) { // Test if fluid type for block is not empty
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bs.setWaterlogged();
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}
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dataToState.put(bd, bs);
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lastBlockState.put(bname, (lastbs == null) ? bs : lastbs);
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Log.info(i + ": blk=" + bname + ", idx=" + idx + ", state=" + sb);
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Log.info(i + ": blk=" + bname + ", idx=" + idx + ", state=" + sb + ", waterlogged=" + bs.isWaterlogged());
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}
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}
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/**
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