Handle waterlogged/water-filled blocks, fix turtle eggs, pickles

This commit is contained in:
Mike Primm 2018-08-20 16:19:44 -04:00
parent 42dfce94bc
commit 2ebab4b7fc
6 changed files with 59 additions and 37 deletions

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@ -512,6 +512,7 @@ public class IsoHDPerspective implements HDPerspective {
* Process visit of ray to block * Process visit of ray to block
*/ */
private final boolean visit_block(HDShaderState[] shaderstate, boolean[] shaderdone) { private final boolean visit_block(HDShaderState[] shaderstate, boolean[] shaderdone) {
boolean done = false;
lastblocktype = blocktype; lastblocktype = blocktype;
blocktype = mapiter.getBlockType(); blocktype = mapiter.getBlockType();
if(skiptoair) { /* If skipping until we see air */ if(skiptoair) { /* If skipping until we see air */
@ -520,6 +521,7 @@ public class IsoHDPerspective implements HDPerspective {
} }
} }
else if(nonairhit || blocktype.isNotAir()) { else if(nonairhit || blocktype.isNotAir()) {
done = true;
// If waterlogged, start by rendering as if full water block // If waterlogged, start by rendering as if full water block
if (blocktype.isWaterlogged()) { if (blocktype.isWaterlogged()) {
DynmapBlockState saved_type = blocktype; DynmapBlockState saved_type = blocktype;
@ -527,7 +529,6 @@ public class IsoHDPerspective implements HDPerspective {
full_water = DynmapBlockState.getBaseStateByName(DynmapBlockState.WATER_BLOCK); full_water = DynmapBlockState.getBaseStateByName(DynmapBlockState.WATER_BLOCK);
} }
blocktype = full_water; // Switch to water state blocktype = full_water; // Switch to water state
boolean done = true;
subalpha = -1; subalpha = -1;
for (int i = 0; i < shaderstate.length; i++) { for (int i = 0; i < shaderstate.length; i++) {
if(!shaderdone[i]) { if(!shaderdone[i]) {
@ -535,20 +536,22 @@ public class IsoHDPerspective implements HDPerspective {
} }
done = done && shaderdone[i]; done = done && shaderdone[i];
} }
/* If all are done, we're out */
if (done) {
return true;
}
// Restore block type // Restore block type
blocktype = saved_type; blocktype = saved_type;
/* If all are done, we're out */
if (done)
return true;
nonairhit = true; nonairhit = true;
} }
short[] model;
RenderPatch[] patches = scalemodels.getPatchModel(blocktype); RenderPatch[] patches = scalemodels.getPatchModel(blocktype);
/* If no patches, see if custom model */ /* If no patches, see if custom model */
if(patches == null) { if (patches == null) {
CustomBlockModel cbm = scalemodels.getCustomBlockModel(blocktype); CustomBlockModel cbm = scalemodels.getCustomBlockModel(blocktype);
if(cbm != null) { /* If found, see if cached already */ if (cbm != null) { /* If found, see if cached already */
patches = this.getCustomMesh(); patches = this.getCustomMesh();
if(patches == null) { if (patches == null) {
patches = cbm.getMeshForBlock(mapiter); patches = cbm.getMeshForBlock(mapiter);
this.setCustomMesh(patches); this.setCustomMesh(patches);
} }
@ -556,14 +559,12 @@ public class IsoHDPerspective implements HDPerspective {
} }
/* Look up to see if block is modelled */ /* Look up to see if block is modelled */
if(patches != null) { if(patches != null) {
return handlePatches(patches, shaderstate, shaderdone); done = handlePatches(patches, shaderstate, shaderdone);
} }
short[] model = scalemodels.getScaledModel(blocktype); else if ((model = scalemodels.getScaledModel(blocktype)) != null) {
if(model != null) { done = handleSubModel(model, shaderstate, shaderdone);
return handleSubModel(model, shaderstate, shaderdone);
} }
else { else {
boolean done = true;
subalpha = -1; subalpha = -1;
for(int i = 0; i < shaderstate.length; i++) { for(int i = 0; i < shaderstate.length; i++) {
if(!shaderdone[i]) { if(!shaderdone[i]) {
@ -571,13 +572,11 @@ public class IsoHDPerspective implements HDPerspective {
} }
done = done && shaderdone[i]; done = done && shaderdone[i];
} }
/* If all are done, we're out */ if (!done)
if(done)
return true;
nonairhit = true; nonairhit = true;
} }
} }
return false; return done;
} }
/* Skip empty : return false if exited */ /* Skip empty : return false if exited */

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@ -2727,7 +2727,7 @@ public class TexturePack {
/* If clear-inside op, get out early */ /* If clear-inside op, get out early */
if((textop == COLORMOD_CLEARINSIDE) || (textop == COLORMOD_MULTTONED_CLEARINSIDE)) { if((textop == COLORMOD_CLEARINSIDE) || (textop == COLORMOD_MULTTONED_CLEARINSIDE)) {
/* Check if previous block is same block type as we are: surface is transparent if it is */ /* Check if previous block is same block type as we are: surface is transparent if it is */
if (blk.matchingBaseState(lastblocktype)) { if (blk.matchingBaseState(lastblocktype) || (blk.isWater() && lastblocktype.isWaterlogged())) {
rslt.setTransparent(); rslt.setTransparent();
return; return;
} }
@ -3480,10 +3480,10 @@ public class TexturePack {
textid = textid % COLORMOD_MULT_INTERNAL; textid = textid % COLORMOD_MULT_INTERNAL;
BlockStep step = steps[patchidx]; BlockStep step = steps[patchidx];
/* If clear-inside op, get out early */ /* If clear-inside op, get out early */
if((mod == COLORMOD_CLEARINSIDE) || (mod == COLORMOD_MULTTONED_CLEARINSIDE)) { if ((mod == COLORMOD_CLEARINSIDE) || (mod == COLORMOD_MULTTONED_CLEARINSIDE)) {
BlockStep dir = step.opposite(); BlockStep dir = step.opposite();
/* Check if previous block is same block type as we are: surface is transparent if it is */ /* Check if previous block is same block type as we are: surface is transparent if it is */
if (blk == mapiter.getBlockTypeAt(dir)) { if (blk.matchingBaseState(mapiter.getBlockTypeAt(dir))) {
continue; // Skip: no texture continue; // Skip: no texture
} }
/* If water block, to watercolor tone op */ /* If water block, to watercolor tone op */

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@ -1328,8 +1328,14 @@ boxblock:id=grass_path,ymax=0.9375
# Kelp Plant # Kelp Plant
patchblock:id=kelp,id=kelp_plant,patch0=VertX1Z0ToX0Z1,patch1=VertX1Z0ToX0Z1@90 patchblock:id=kelp,id=kelp_plant,patch0=VertX1Z0ToX0Z1,patch1=VertX1Z0ToX0Z1@90
# Turtle egg # Turtle egg - single
boxblock:id=turtle_egg,xmin=0.3125,xmax=0.625,ymax=0.4375,zmin=0.25,zmax=0.5625 customblock:id=turtle_egg,data=0,data=1,data=2,class=org.dynmap.hdmap.renderer.CuboidRenderer,cuboid0=0.3125:0:0.25/0.625:0.4275:0.5625
# Turtle egg - double
customblock:id=turtle_egg,data=3,data=4,data=5,class=org.dynmap.hdmap.renderer.CuboidRenderer,cuboid0=0.3125:0:0.25/0.625:0.4275:0.5625,cuboid1=0.0625:0:0.4275/0.3125:0.3125:0.6875
# Turtle egg - triple
customblock:id=turtle_egg,data=6,data=7,data=8,class=org.dynmap.hdmap.renderer.CuboidRenderer,cuboid0=0.3125:0:0.25/0.625:0.4275:0.5625,cuboid1=0.0625:0:0.4275/0.3125:0.3125:0.6875,cuboid2=0.6875:0:0.4275/0.875:0.25:0.625
# Turtle egg - quad
customblock:id=turtle_egg,data=9,data=10,data=11,class=org.dynmap.hdmap.renderer.CuboidRenderer,cuboid0=0.3125:0:0.25/0.625:0.4275:0.5625,cuboid1=0.0625:0:0.4275/0.3125:0.3125:0.6875,cuboid2=0.6875:0:0.4275/0.875:0.25:0.625,cuboid3=0.4275:0:0.625/0.625:0.1875:0.8125
# Patch for coral wall fan - 22.5 degrees up # Patch for coral wall fan - 22.5 degrees up
patch:id=CoralFan0u,Ox=0.0,Oy=0.4375,Oz=0.0,Ux=1.0,Uy=0.4375,Uz=0.0,Vx=0.0,Vy=0.9375,Vz=1.0 patch:id=CoralFan0u,Ox=0.0,Oy=0.4375,Oz=0.0,Ux=1.0,Uy=0.4375,Uz=0.0,Vx=0.0,Vy=0.9375,Vz=1.0
@ -1358,3 +1364,11 @@ patchblock:id=dead_tube_coral_wall_fan,id=dead_fire_coral_wall_fan,id=dead_brain
# Coral fan on bottom # Coral fan on bottom
patchblock:id=dead_tube_coral_fan,id=dead_fire_coral_fan,id=dead_brain_coral_fan,id=dead_horn_coral_fan,id=dead_bubble_coral_fan,id=tube_coral_fan,id=fire_coral_fan,id=brain_coral_fan,id=horn_coral_fan,id=bubble_coral_fan,data=0,data=1,patch0=CoralFan0f,patch1=CoralFan1f,patch2=CoralFan2f,patch3=CoralFan3f patchblock:id=dead_tube_coral_fan,id=dead_fire_coral_fan,id=dead_brain_coral_fan,id=dead_horn_coral_fan,id=dead_bubble_coral_fan,id=tube_coral_fan,id=fire_coral_fan,id=brain_coral_fan,id=horn_coral_fan,id=bubble_coral_fan,data=0,data=1,patch0=CoralFan0f,patch1=CoralFan1f,patch2=CoralFan2f,patch3=CoralFan3f
# Sea pickle - single
customblock:id=sea_pickle,data=0,data=1,class=org.dynmap.hdmap.renderer.CuboidRenderer,cuboid0=0.375:0:0.375/0.625:0.375:0.625
# Sea pickle - double
customblock:id=sea_pickle,data=2,data=3,class=org.dynmap.hdmap.renderer.CuboidRenderer,cuboid0=0.1875:0:0.1875/0.4375:0.375:0.4375,cuboid1=0.5:0:0.5/0.75:0.25:0.75
# Sea pickle - triple
customblock:id=sea_pickle,data=4,data=5,class=org.dynmap.hdmap.renderer.CuboidRenderer,cuboid0=0.375:0:0.5625/0.625:0.375:0.8125,cuboid1=0.125:0:0.125/0.375:0.25:0.375,cuboid2=0.5:0:0.25/0.75:0.375:0.5
# Sea pickle - quad
customblock:id=sea_pickle,data=6,data=7,class=org.dynmap.hdmap.renderer.CuboidRenderer,cuboid0=0.125:0:0.125/0.375:0.375:0.375,cuboid1=0.5625:0:0.625/0.8125:0.25:0.875,cuboid2=0.5625:0:0.125/0.8125:0.375:0.375,cuboid3=0.125:0:0.5/0.375:0.4275:0.75

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@ -1628,7 +1628,7 @@ block:id=prismarine_bricks,allfaces=0:prismarine_bricks,stdrot=true
# Dark Prismarine # Dark Prismarine
block:id=dark_prismarine,allfaces=0:dark_prismarine,stdrot=true block:id=dark_prismarine,allfaces=0:dark_prismarine,stdrot=true
# Sea Lantern # Sea Lantern
block:id=sea_lantern,data=*,allfaces=0:sea_lantern,stdrot=true block:id=sea_lantern,allfaces=0:sea_lantern,stdrot=true
# Red Sandstone # Red Sandstone
@ -2006,6 +2006,8 @@ texture:id=dried_kelp_side
texture:id=dried_kelp_top texture:id=dried_kelp_top
texture:id=dried_kelp_bottom texture:id=dried_kelp_bottom
texture:id=turtle_egg texture:id=turtle_egg
texture:id=turtle_egg_slightly_cracked
texture:id=turtle_egg_very_cracked
texture:id=dead_tube_coral_block texture:id=dead_tube_coral_block
texture:id=dead_brain_coral_block texture:id=dead_brain_coral_block
texture:id=dead_bubble_coral_block texture:id=dead_bubble_coral_block
@ -2027,7 +2029,7 @@ texture:id=bubble_coral_fan
texture:id=fire_coral_fan texture:id=fire_coral_fan
texture:id=horn_coral_fan texture:id=horn_coral_fan
texture:id=blue_ice texture:id=blue_ice
tecture:id=sea_pickles texture:id=sea_pickle
# Kelp # Kelp
block:id=kelp,patch0-1=1000:kelp,stdrot=true,transparency=TRANSPARENT block:id=kelp,patch0-1=1000:kelp,stdrot=true,transparency=TRANSPARENT
@ -2036,10 +2038,14 @@ block:id=kelp,patch0-1=1000:kelp,stdrot=true,transparency=TRANSPARENT
block:id=kelp,patch0-1=1000:kelp_plant,stdrot=true,transparency=TRANSPARENT block:id=kelp,patch0-1=1000:kelp_plant,stdrot=true,transparency=TRANSPARENT
# Dried kelp block # Dried kelp block
block:id=dried_kelp,allsides=0:dried_kelp_side,top=0:dried_kelp_top,bottom=0:dried_kelp_bottom,stdrot=true block:id=dried_kelp_block,allsides=0:dried_kelp_side,top=0:dried_kelp_top,bottom=0:dried_kelp_bottom,stdrot=true
# Turtle egg # Turtle egg
block:id=turtle_egg,allfaces=0:turtle_egg,stdrot=true,transparency=TRANSPARENT block:id=turtle_egg,data=0,data=3,data=6,data=9,patch0-5=0:turtle_egg,transparency=TRANSPARENT
# Turtle egg - slightly cracked
block:id=turtle_egg,data=1,data=4,data=7,data=10,patch0-5=0:turtle_egg_slightly_cracked,transparency=TRANSPARENT
# Turtle egg - very cracked
block:id=turtle_egg,data=2,data=5,data=8,data=11,patch0-5=0:turtle_egg_very_cracked,transparency=TRANSPARENT
# Dead tube coral block # Dead tube coral block
block:id=dead_tube_coral_block,allfaces=0:dead_tube_coral_block,stdrot=true block:id=dead_tube_coral_block,allfaces=0:dead_tube_coral_block,stdrot=true
@ -2131,17 +2137,11 @@ block:id=fire_coral_fan,patch0-3=0:fire_coral_fan,stdrot=true,transparency=TRANS
# Horn coral fan # Horn coral fan
block:id=horn_coral_fan,patch0-3=0:horn_coral_fan,stdrot=true,transparency=TRANSPARENT block:id=horn_coral_fan,patch0-3=0:horn_coral_fan,stdrot=true,transparency=TRANSPARENT
#[18:55:16] [Server thread/INFO]: [dynmap] 8564: blk=minecraft:sea_pickle, idx=0, state=pickles=1,waterlogged=true # Sea pickle
#[18:55:16] [Server thread/INFO]: [dynmap] 8565: blk=minecraft:sea_pickle, idx=1, state=pickles=1,waterlogged=false block:id=sea_pickle,patch0-5=0:sea_pickle,transparency=TRANSPARENT
#[18:55:16] [Server thread/INFO]: [dynmap] 8566: blk=minecraft:sea_pickle, idx=2, state=pickles=2,waterlogged=true
#[18:55:16] [Server thread/INFO]: [dynmap] 8567: blk=minecraft:sea_pickle, idx=3, state=pickles=2,waterlogged=false
#[18:55:16] [Server thread/INFO]: [dynmap] 8568: blk=minecraft:sea_pickle, idx=4, state=pickles=3,waterlogged=true
#[18:55:16] [Server thread/INFO]: [dynmap] 8569: blk=minecraft:sea_pickle, idx=5, state=pickles=3,waterlogged=false
#[18:55:16] [Server thread/INFO]: [dynmap] 8570: blk=minecraft:sea_pickle, idx=6, state=pickles=4,waterlogged=true
#[18:55:16] [Server thread/INFO]: [dynmap] 8571: blk=minecraft:sea_pickle, idx=7, state=pickles=4,waterlogged=false
# Blue Ice # Blue Ice
block:id=bloe_ice,allfaces=0:blue_ice,stdrot=true block:id=blue_ice,allfaces=0:blue_ice,stdrot=true
#[18:55:16] [Server thread/INFO]: [dynmap] 8573: blk=minecraft:conduit, idx=0, state= #[18:55:16] [Server thread/INFO]: [dynmap] 8573: blk=minecraft:conduit, idx=0, state=

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@ -124,7 +124,6 @@ public class DynmapBlockState {
matchflags |= isWater(blockName) ? MATCH_WATER : 0; matchflags |= isWater(blockName) ? MATCH_WATER : 0;
matchflags |= (blockName.equals(SNOW_BLOCK) || blockName.equals(SNOW_LAYER_BLOCK)) ? MATCH_SNOW : 0; matchflags |= (blockName.equals(SNOW_BLOCK) || blockName.equals(SNOW_LAYER_BLOCK)) ? MATCH_SNOW : 0;
matchflags |= blockName.equals(GRASS_BLOCK) ? MATCH_GRASS : 0; matchflags |= blockName.equals(GRASS_BLOCK) ? MATCH_GRASS : 0;
matchflags |= stateName.contains("waterlogged=true") ? MATCH_WATERLOGGED : 0;
} }
/** /**
* Get state for same base block with given index * Get state for same base block with given index
@ -281,6 +280,12 @@ public class DynmapBlockState {
public final boolean isWaterlogged() { public final boolean isWaterlogged() {
return (matchflags & MATCH_WATERLOGGED) != 0; return (matchflags & MATCH_WATERLOGGED) != 0;
} }
/**
* Set state to be waterlogged (block filled with water)
*/
public final void setWaterlogged() {
matchflags |= MATCH_WATERLOGGED;
}
/** /**
* Test for matching blockname * Test for matching blockname
*/ */

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@ -28,6 +28,7 @@ import org.dynmap.utils.MapChunkCache;
import org.dynmap.utils.Polygon; import org.dynmap.utils.Polygon;
import org.dynmap.bukkit.helper.v113.MapChunkCache113; import org.dynmap.bukkit.helper.v113.MapChunkCache113;
import net.minecraft.server.v1_13_R1.Block; import net.minecraft.server.v1_13_R1.Block;
import net.minecraft.server.v1_13_R1.BlockFluids;
import net.minecraft.server.v1_13_R1.IBlockData; import net.minecraft.server.v1_13_R1.IBlockData;
import net.minecraft.server.v1_13_R1.IBlockState; import net.minecraft.server.v1_13_R1.IBlockState;
@ -110,9 +111,12 @@ public class BukkitVersionHelperSpigot113 extends BukkitVersionHelperCB {
sb = fname.substring(off1+1, off2); sb = fname.substring(off1+1, off2);
} }
DynmapBlockState bs = new DynmapBlockState(lastbs, idx, bname, sb); DynmapBlockState bs = new DynmapBlockState(lastbs, idx, bname, sb);
if ((!bd.s().e()) && ((bd.getBlock() instanceof BlockFluids) == false)) { // Test if fluid type for block is not empty
bs.setWaterlogged();
}
dataToState.put(bd, bs); dataToState.put(bd, bs);
lastBlockState.put(bname, (lastbs == null) ? bs : lastbs); lastBlockState.put(bname, (lastbs == null) ? bs : lastbs);
Log.info(i + ": blk=" + bname + ", idx=" + idx + ", state=" + sb); Log.info(i + ": blk=" + bname + ", idx=" + idx + ", state=" + sb + ", waterlogged=" + bs.isWaterlogged());
} }
} }
/** /**