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fabric-1.18: add CustomServerChunkEvents.CHUNK_GENERATE
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@ -0,0 +1,5 @@
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package org.dynmap.fabric_1_18.access;
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public interface ProtoChunkAccessor {
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boolean getTouchedByWorldGen();
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}
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package org.dynmap.fabric_1_18.event;
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import net.fabricmc.fabric.api.event.Event;
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import net.fabricmc.fabric.api.event.EventFactory;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.world.chunk.Chunk;
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public class CustomServerChunkEvents {
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public static Event<ChunkGenerate> CHUNK_GENERATE = EventFactory.createArrayBacked(ChunkGenerate.class,
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(listeners) -> (world, chunk) -> {
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for (ChunkGenerate callback : listeners) {
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callback.onChunkGenerate(world, chunk);
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}
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}
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);
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@FunctionalInterface
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public interface ChunkGenerate {
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void onChunkGenerate(ServerWorld world, Chunk chunk);
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}
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}
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package org.dynmap.fabric_1_18.mixin;
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import net.minecraft.block.BlockState;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.chunk.ProtoChunk;
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import org.dynmap.fabric_1_18.access.ProtoChunkAccessor;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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@Mixin(ProtoChunk.class)
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public class ProtoChunkMixin implements ProtoChunkAccessor {
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private boolean touchedByWorldGen = false;
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@Inject(
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method = "setBlockState",
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at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/world/chunk/ChunkSection;setBlockState(IIILnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockState;"
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)
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)
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public void setBlockState(BlockPos pos, BlockState state, boolean moved, CallbackInfoReturnable<BlockState> info) {
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touchedByWorldGen = true;
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}
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public boolean getTouchedByWorldGen() {
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return touchedByWorldGen;
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}
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}
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@ -7,6 +7,7 @@
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"BiomeEffectsAccessor",
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"MinecraftServerMixin",
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"PlayerManagerMixin",
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"ProtoChunkMixin",
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"ServerPlayerEntityMixin",
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"ServerPlayNetworkHandlerMixin",
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"ThreadedAnvilChunkStorageAccessor",
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