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https://github.com/webbukkit/dynmap.git
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Merge remote branch 'origin/master' into HEAD
This commit is contained in:
commit
4086291ce2
@ -54,6 +54,8 @@ Powered Rail
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27 150 134 102 180 120 107 81 180 75 67 51 180 60 53 40 180
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Detector Rail
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28 150 134 102 180 120 107 81 180 75 67 51 180 60 53 40 180
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Sticky Piston
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29 157 128 79 255 96 96 96 255 78 64 39 255 48 48 48 255
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Cobweb
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30 138 145 145 255 110 115 115 255 69 72 72 255 55 57 57 255
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Tall Grass
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@ -54,6 +54,8 @@ Powered Rail
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27 150 134 102 180 120 107 81 180 75 67 51 180 60 53 40 180
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Detector Rail
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28 150 134 102 180 120 107 81 180 75 67 51 180 60 53 40 180
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Sticky Piston
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29 157 128 79 255 96 96 96 255 78 64 39 255 48 48 48 255
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Cobweb
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30 138 145 145 255 110 115 115 255 69 72 72 255 55 57 57 255
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Tall Grass
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@ -54,6 +54,8 @@ Powered Rail
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27 150 134 102 180 120 107 81 180 75 67 51 180 60 53 40 180
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Detector Rail
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28 150 134 102 180 120 107 81 180 75 67 51 180 60 53 40 180
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Sticky Piston
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29 157 128 79 255 125 122 116 255 78 64 39 255 88 85 81 255
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Cobweb
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30 138 145 145 255 110 115 115 255 69 72 72 255 55 57 57 255
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Tall Grass
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@ -25,6 +25,7 @@
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26 200 20 20 255 160 16 16 255 100 10 10 255 80 8 8 255
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27 150 134 102 180 120 107 81 180 75 67 51 180 60 53 40 180
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28 150 134 102 180 120 107 81 180 75 67 51 180 60 53 40 180
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29 109 80 60 255 111 108 98 255 76 56 41 255 111 108 98 255
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30 138 145 145 255 110 115 115 255 69 72 72 255 55 57 57 255
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31 97 156 53 255 73 120 38 255 38 68 16 255 26 50 9 255
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32 75 44 24 255 60 35 19 255 37 22 12 255 30 18 10 255
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2
pom.xml
2
pom.xml
@ -2,7 +2,7 @@
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<modelVersion>4.0.0</modelVersion>
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<groupId>org.dynmap</groupId>
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<artifactId>dynmap</artifactId>
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<version>0.20</version>
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<version>0.19.2</version>
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<name>dynmap</name>
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<properties>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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@ -72,7 +72,9 @@ public class FileLockManager {
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String fn = f.getPath();
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synchronized(lock) {
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boolean got_lock = false;
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boolean first_wait = true;
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long starttime = 0;
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if(timeout > 0)
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starttime = System.currentTimeMillis();
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while(!got_lock) {
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Integer lockcnt = filelocks.get(fn); /* Get lock count */
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if(lockcnt == null) {
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@ -85,14 +87,16 @@ public class FileLockManager {
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}
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else { /* Write lock in place */
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try {
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if((timeout > 0) && (!first_wait)) { /* We already waited */
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return false;
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}
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if(timeout < 0)
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if(timeout < 0) {
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lock.wait();
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else
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lock.wait(timeout);
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first_wait = false;
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}
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else {
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long now = System.currentTimeMillis();
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long elapsed = now-starttime;
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if(elapsed > timeout) /* Give up on timeout */
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return false;
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lock.wait(timeout-elapsed);
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}
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} catch (InterruptedException ix) {
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Log.severe("getReadLock(" + fn + ") interrupted");
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return false;
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@ -25,6 +25,8 @@ public class NewMapChunkCache implements MapChunkCache {
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private static Method poppreservedchunk = null;
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private static Method getsnapshot2 = null;
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private static Method getemptysnapshot = null;
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private static Method gethandle = null;
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private static Method removeentities = null;
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private World w;
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private List<DynmapChunk> chunks;
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@ -230,10 +232,18 @@ public class NewMapChunkCache implements MapChunkCache {
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} catch (ClassNotFoundException cnfx) {
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} catch (NoSuchMethodException nsmx) {
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}
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/* Get CraftChunk.getChunkSnapshot(boolean,boolean,boolean) */
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/* Get CraftChunk.getChunkSnapshot(boolean,boolean,boolean) and CraftChunk.getHandle() */
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try {
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Class c = Class.forName("org.bukkit.craftbukkit.CraftChunk");
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getsnapshot2 = c.getDeclaredMethod("getChunkSnapshot", new Class[] { boolean.class, boolean.class, boolean.class });
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gethandle = c.getDeclaredMethod("getHandle", new Class[0]);
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} catch (ClassNotFoundException cnfx) {
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} catch (NoSuchMethodException nsmx) {
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}
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/* Get Chunk.removeEntities() */
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try {
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Class c = Class.forName("net.minecraft.server.Chunk");
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removeentities = c.getDeclaredMethod("removeEntities", new Class[0]);
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} catch (ClassNotFoundException cnfx) {
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} catch (NoSuchMethodException nsmx) {
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}
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@ -341,13 +351,28 @@ public class NewMapChunkCache implements MapChunkCache {
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if ((!wasLoaded) && didload) {
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/* It looks like bukkit "leaks" entities - they don't get removed from the world-level table
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* when chunks are unloaded but not saved - removing them seems to do the trick */
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if(!didgenerate) {
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if(!(didgenerate && do_save)) {
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boolean did_remove = false;
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Chunk cc = w.getChunkAt(chunk.x, chunk.z);
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if((gethandle != null) && (removeentities != null)) {
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try {
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Object chk = gethandle.invoke(cc);
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if(chk != null) {
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removeentities.invoke(chk);
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did_remove = true;
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}
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} catch (InvocationTargetException itx) {
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} catch (IllegalArgumentException e) {
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} catch (IllegalAccessException e) {
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}
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}
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if(!did_remove) {
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if(cc != null) {
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for(Entity e: cc.getEntities())
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e.remove();
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}
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}
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}
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/* Since we only remember ones we loaded, and we're synchronous, no player has
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* moved, so it must be safe (also prevent chunk leak, which appears to happen
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* because isChunkInUse defined "in use" as being within 256 blocks of a player,
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@ -1,6 +1,6 @@
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name: dynmap
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main: org.dynmap.DynmapPlugin
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version: "0.20"
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version: "0.19.2"
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authors: [FrozenCow, mikeprimm, zeeZ]
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softdepend: [Permissions]
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commands:
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